Mega Slowbro (QC 0/2)

Pubo

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:ss/slowbro galar: :sm/slowbro mega:

[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Psyshock / Sludge Bomb
move 3: Scald
move 4: Slack Off
item: Slowbronite
ability: Regenerator
nature: Bold
evs: 252 HP / 212 Def / 44 Spe

[SET COMMENTS]

Mega Slowbro's great physical bulk, good defensive typing, and reliable recovery in Slack Off makes it a sturdy check to dangerous physical attackers, such as Mega Medicham, Mega Garchomp, and Landorus-T. Access to Calm Mind and immunity to Toxic make Galarian Slowbro able to set up in front of passive Pokemon like Toxapex, Blissey, and Ferrothorn, letting it become a menacing sweeper. Additionally, the change of typing after Mega Evolving makes it able to lure in Ground-types like Gliscor and Landorus-T that could handle a Scald without STAB and knock them out after Mega Evolving. Furthermore, Regenerator makes Galarian Slowbro a good pivot, providing defensive utility by checking Fairy- and Grass-type Pokemon like Clefable and Tapu Bulu that cause problems for Mega Slowbro, whereas the latter can deal with Ground-types such as Garchomp and Excadrill that forces Galarian Slowbro out, either by KOing or using them as setup fodder. However, poor Special Defense and Speed stats makes it vulnerable against fast special attackers like Tapu Koko and Ash-Greninja. Also, losing Regenerator means that it gets quickly overwhelmed by entry hazards, and U-turn from Mega Lopunny and Victini, forcing it to use Slack Off more often. Psyshock complements Scald by hitting Pokemon that resist Scald like Ferrothorn and Tangrowth, 2HKOing Toxapex and Amoonguss after a considerable amount of chip, or hit specially defensive Pokemon like Blissey and Slowking as hard as possible. Alternatively, Sludge Bomb allows Slowbro to cripple Water- and Fairy-types such as Tapu Fini and Clefable, but lacking Psyshock means that it struggles to break Toxapex. Scald is a great coverage move that can burn Ground- and Steel-types like Gliscor, Landorus-T, Jirachi, and Mega Scizor, gaining STAB after Mega Evolving. Unlike other Mega Evolutions, Galarian Slowbro doesn't need to evolve so soon, since it has some defensive utility like absorbing Toxic and Toxic Spikes for its teammates and should only Mega Evolve when its extra bulk is needed to check Ground- and Psychic-types like Landorus-T and Mega Medicham. 44 Speed EVs are used to outspeed Toxapex, and the rest are placed in the Defense to improve its ability to check physical attackers.

Mega Slowbro fits best on bulky offense and balance teams that appreciate a check to physical attackers, a Pokemon that can lure in and KO Ground-types, enabling dangerous Electric- and Fire-types such as Tapu Koko and Heatran to wreak havoc, and a sturdy wincon that can take advantage of passive Pokemon like Toxapex and Blissey. Pokemon that struggle with Fighting-types such as Hydreigon and Ferrothorn appreciate Slowbro's ability to check Mega Lopunny and Mega Medicham. Dark-types like Ash-Greninja often force Slowbro out, making Tapu Bulu, Ferrothorn, and Clefable good options. The former is also a fantastic teammate, providing Grassy Terrain support, decreasing Earthquake damage, and giving it passive recovery. Special wallbreakers like Tapu Lele, Kyurem, and Tapu Koko easily overwhelm Slowbro due to its poor Special Defense, making Corviknight and Ferrothorn great options. Galarian Slowbro appreciates pivot support from Corviknight and Greninja since they lure in Toxapex and Clefable; setup fodders for it.

[STRATEGY COMMENTS]
Other Options
=============

Ice Beam may seem appealing to hit Ground-types like Mega Garchomp and Gliscor, but these Pokemon are already heavily threatened by Scald's burn. Regular Slowbro is a good option that can check Blaziken and Victini, but you lose the ability to lure Ground-types and set up in front of Toxapex.

Checks and Counters
===================

**Dark-types**: Ash-Greninja, Hydreigon, and Tyranitar can easily KO Slowbro with their STAB moves, they have the bulk to handle a Scald, and are immune to Psyshock. Tyranitar can Pursuit trap it, Ash-Greninja can dispatch it with Dark Pulse, and Hydreigon can use it as setup fodder. They, however, fear a burn from Scald.

**Special Attackers**: Average Special Defense means that Slowbro is overwhelmed by special wallbreakers like Tapu Lele, Kyurem, and Tapu Koko, forcing it to switch out.

**Electric-types**: Tapu Koko and Zapdos force Slowbro out with Thunderbolt or Volt Switch. However, they must be aware of Sludge Bomb's poison or Scald's burn.

**Ghost-types**: Due to its poor Special Defense, Ghost-types like Gengar and Aegislash threaten it out with their STAB moves, but they are not safe switch-ins; Gengar takes a lot from Psyshock, and Aegislash is threatened by a Scald's burn.

**Residual Damage**: Spikes and Stealth Rock reduces Slowbro's longevity, and after Mega Evolving it loses Regenerator, as well as getting crippled by Toxic.


[CREDITS]
- Written by: [[Pubo, 535121]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 
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:ss/slowbro galar::sm/slowbro mega:
[SET]
name: Bulky Calm Mind
move 1: Calm Mind
move 2: Psyshock
move 3: Scald / Sludge Bomb / Ice Beam Sludge should be slashed with psyshock, ice beam should be in oo
move 4: Slack Off
item: Slowbronite
ability: Regenerator
nature: Bold
evs: 252 HP / 44 Spe / 212 Def or 252 HP / 4 SpD / 252 Def

[SET COMMENTS]
Slowbro's Excellent Defense, good defensive typing, as well as splendid ability in Regenerator on galarian form pre evolution make Mega Slowbro an excellent pivot, wall, and potent sweeper. in conjunction with Calm Mind and Shell Armor. Galarian Slowbro's great bulk makes it able to check dangerous threats such as Mega Medicham, Replace this mention with something else, Zen Headbutt makes gbro depressed Mega Lopunny, and Serperior during the match,. Meanwhile, Mega Slowbro can abuse Pokemon Ground-types that threaten Galarian Slowbro like Garchomp, Landorus-T and Gliscor and proceed to use Calm Mind use them as set up fodder, bypassing his mediocre Special Defense and improve his already great Special Attack. This makes Mega Slowbro a threatening sweeper However, as a Calm Mind user, it's outclassed by Mega Latias, Clefable and Reuniclus, with the former having better Speed and the latter having a better ability since these Pokemon have more useful defensive utility and better longevity. Scald is the primary attack Slowbro uses due to it gaining STAB upon Mega Evolution and being able to burn threats such as Landorus-T, Mega Lopunny, Rillaboom, and Mega Scizor. Meanwhile, Psyshock lets Slowbro hit Pokemon that resist scald, such as Toxapex, Amoonguss, and Tapu Fini, and is chosen over Psychic the preferred Psychic-type move, due to it targeting the opponents hitting through the target Defense Stat, letting Mega Slowbro win Calm Mind wars against Tapu Fini and Clefable, as well as and deal with specially defensive Pokemon like Blissey and Assault Vest Tangrowth. Toxapex and Mega Venusaur. Scald can burn Pokemon like Mega Tyranitar, Weavile, Bisharp, and Garchomp that usually give Galarian Slowbro a hard time. moved this segment up to emphasize how its the preferred attacking move. Sludge Bomb is another option that can poison Ground-types and deal good damage to Grass-types, list some examples but Scald's coverage and burn chance are generally more valuable. Ice Beam punishes Dragon-types such as Mega Latias and Hydreigon, while also being a powerful hit on Gliscor, Garchomp, and Landorus-T. move to oo Slack Off recovers HP lost from residual damage and powerful attacks, letting Mega Slowbro check Mega Garchomp, Landorus-T, and Mega Medicham more easily, fluff while Galarian Slowbro can check Grass-type Pokemon such as Rillaboom and Serperior. It's important to note that Galarian Slowbro should only Mega Evolve when the extra bulk of his its Mega Evolution forme is needed, as losing Regenerator reduces his ability to pivot and check the aforementioned foes. id rewrite this to be something that conveys the message of "unlike other mega evolutions, Mega slowbro doesn't need to evolve during a game, as its pre mega counterpart has uses such as its access to regerator and being able to check the likes of Rillaboom, Clefable, and Serperior, while the mega forme should only evolve if you need to check a Ground-type such as Landorus-T and Gliscor." The given EV spread allows it to outspeed Toxapex with the rest placed in defense to improve its ability to check physical attackers. and the rest are placed into Defense to improve Galarian Slowbro's and Mega Slowbro's ability to check physical attackers.

Mega Slowbro fits best on balance teams that appreciate a sturdy check to physical attackers, and are able to support it defensively. As such, Pokemon that struggle with Fire- and Fighting-types such as Ferrothorn, Hydreigon Tapu Bulu, and Tangrowth can perform a good defensive backbone, dealing with opposing Water- and Electric-types such as Tapu Koko and Ash-Greninja. In return, Mega Slowbro deals with Mega Medicham, Victini, and Mega LopunnyMega Charizard X. Dark-types like Weavile, Tyranitar, and more specifically Ash-Greninja are very threatening, making Fairy- and Fighting-types such as Clefable, Tapu Koko, and Kommo-o good partners. Slowking can easily tank Mega Slowbro's attacks and proceed to pivot to dangerous teammates like Tapu Lele, making Grass-type Pokemon like Tapu Bulu and Kartana are excellent teammates due to being able to check Water-types that wall Slowbro such as Rotom-W, Slowking, and Gastrodon. The former also provides passive recovery with Grassy Terrain and reduces Earthquake's damage, helping Galarian Slowbro. These Opposing Grass-type Pokemon are also huge problems for Mega Slowbro after its evolved, so, Flying- and Steel-types such as Zapdos and Corviknight can fix this issue.

[STRATEGY COMMENTS]
Other Options
=============

Future Sight is an option to give Slowbro a more support oriented role, but this type of support is generally preferred on bulky offense builds where regular Slowbro and Slowking can do it much better because they have access to Teleport. Thunder Wave and Toxic ruin setup sweepers like Garchomp and Mega Charizard X or Water-types like opposing Slowbro and Slowking, but Mega Slowbro loses the ability to either setup or an important coverage move. youre never running this, realistically. Alternatively, Nasty Plot and Flamethrower makes it a more dedicated wallbreaker, rather than a sweeper. mention ice beam on cm here aswell as regular bro that turns into mega slowbro to better check physical attackers here

Checks and Counters
===================

**Electric-types**: Tapu Koko, Magnezone, and Zapdos can dispatch Mega Slowbro with Electric moves, but they struggle to switch into Mega Slowbro's attacks since the former two don´t have a way to recover HP, while Zapdos is very threatened by Ice Beam or a Sludge Bomb's poison.

**Grass-types and Coverage**: Rillaboom, Kartana, and Serperior can overwhelm Mega Slowbro with their STAB moves, but they must watch out for Ice Beam or Sludge Bomb, and in Rillaboom's and Kartana's case, a burn from Scald. Grass-type coverage from Mega Charizard's Y Solarbeam and Heatran's Bloom Doom are threatening as well. mention how not evolving your bro deals with this issue

**Dark-types**: Ash-Greninja either resists or is immune to Mega Slowbro's attacks and can easily OHKO it with Dark Pulse. Weavile and Tyranitar are threatening as well, but they hardly switch-in due to a potential burn from Scald. move this to the top and expand more on it

**Residual Damage**: Toxic from Heatran, Toxapex, and Kommo-o forces Mega Slowbro to use Slack Off more often and entry hazards like Stealth Rock and Toxic Spikes severely cut his longevity, making it unable to either setup or check physical attackers.

**Water-types**: Slowking, Tapu Fini, and Toxapex resists Mega Slowbro's attacks and can nullify his boosts or pivot to another teammate such as Ash-Greninja, forcing Mega Slowbro to switch. However, the latter two must be aware of a boosted Psyshock.


[CREDITS]
- Written by: [[Pubo, 535121]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

i wanna take a second look at this, lmk on discord (pannuracotta#0454) when you've implemented this check
 
:ss/slowbro galar::sm/slowbro mega:
[SET]
name: Bulky Calm Mind
move 1: Calm Mind
move 2: Psyshock / Sludge Bomb
move 3: Scald
move 4: Slack Off
item: Slowbronite
ability: Regenerator
nature: Bold
evs: 252 HP / 44 Spe / 212 Def

[SET COMMENTS]
Slowbro's excellent Defense, good defensive typing, as well as splendid ability in Regenerator pre Mega Evolution make Mega Slowbro an excellent pivot and potent sweeper. Galarian Slowbro's great bulk makes it able to check dangerous threats such as Rillaboom, Mega Lopunny, and Serperior. Meanwhile, Mega Slowbro can use Ground-types that threaten Galarian Slowbro like Garchomp, Landorus-T, and Gliscor and use them as set up fodder. This makes Mega Slowbro a threatening sweeper. However, as a Calm Mind user, it's outclassed by Mega Latias, Clefable, and Reuniclus, since these Pokemon have more useful defensive utility and better longevity. Scald is the primary attack Slowbro uses due to it gaining STAB upon Mega Evolution and being able to burn threats such as Landorus-T, Mega Lopunny, Rillaboom, and Mega Scizor. Meanwhile, Psyshock lets Slowbro hit Pokemon that resist Scald such as Toxapex, Amoonguss, and Tapu Fini, and the preferred Psychic-type move, due to it targeting the opponent's Defense stat, letting Mega Slowbro win Calm Mind wars against Tapu Fini and Clefable, as well as deal with Specially defensive Pokemon like Blissey and Assault Vest Tangrowth. Sludge Bomb is another option that can poison Ground-types and deal good damage to Grass-types such as Garchomp and Serperior, but Scald's coverage and burn chance are generally more valuable. It's important to note that unlike other Mega Evolutions, Mega Slowbro doesn´t need to evolve during the game, as its pre mega counterpart has uses such as its access to Regenerator and being able to check Clefable and Rillaboom. while the mega forme should only evolve if you need to check Ground-types like Landorus-T and Gliscor. The given EV spread allows it to outspeed Toxapex with the rest placed in the Defense to improve its ability to check physical attackers.

Mega Slowbro fits best on balance teams that appreciate a sturdy check to physical attackers and are able to support it defensively. As such, Pokemon that struggle with Fire- and Fighting-types such as Ferrothorn, Hydreigon, and Tangrowth can perform a good defensive backbone, dealing with opposing Water- and Electric-types such as Tapu Koko and Ash-Greninja. In return, Mega Slowbro deals with Mega Medicham, Victini, and Mega Lopunny. Dark-types like Weavile, Tyranitar, and Ash-Greninja are very threatening, making Fairy- and Fighting-types such as Clefable, Tapu Koko, and Kommo-o good partners. Grass-type Pokemon like Tapu Bulu and Kartana are excellent teammates due to being able to check Water-types that wall Slowbro such as Rotom-W, Slowking, and Gastrodon. The former also provides passive recovery with Grassy Terrain and reduces Earthquake's damage, helping Galarian Slowbro. Opposing Grass-type Pokemon are also huge problems for Mega Slowbro after its evolved, so, Flying- and Steel-types such as Zapdos and Corviknight can fix this issue.

[STRATEGY COMMENTS]
Other Options
=============

Future Sight is an option to give Slowbro a more support oriented role, but this type of support is generally preferred on bulky offense builds where regular Slowbro and Slowking can do it much better because they have access to Teleport. Ice Beam punishes Dragon-types such as Mega Latias and Hydreigon, while also being a powerful hit on Gliscor, Garchomp, and Landorus-T. Kantonian Slowbro should also be considered since it can check Blaziken, Garchomp, and Mega Swampert.

Checks and Counters
===================

**Dark-types**: Ash-Greninja either resists or is immune to Mega Slowbro's attacks and can easily OHKO it with Dark Pulse. Weavile and Tyranitar are threatening as well, but they hardly switch-in due to a potential burn from Scald. Hydreigon, Weavile, and Crawdaunt are particularly threatening, as they can use Slowbro as set up fodder.

**Electric-types**: Tapu Koko, Magnezone, and Zapdos can dispatch Mega Slowbro with Electric moves, but they struggle to switch into Mega Slowbro's attacks since the former two don´t have a way to recover HP, while Zapdos is very threatened by Ice Beam or a Sludge Bomb's poison.

**Grass-types and Coverage**: Rillaboom, Kartana, and Serperior can overwhelm Mega Slowbro with their STAB moves, but they must watch out for Ice Beam or Sludge Bomb, and in Rillaboom's and Kartana's case, a burn from Scald. Grass-type coverage from Mega Charizard's Y Solarbeam and Heatran's Bloom Doom are threatening as well, but you can play around this by not Mega Evolving Galarian Slowbro.

**Residual Damage**: Toxic from Heatran, Toxapex, and Kommo-o forces Mega Slowbro to use Slack Off more often and entry hazards like Stealth Rock and Toxic Spikes severely cut his longevity, making it unable to either setup or check physical attackers.

**Water-types**: Slowking, Tapu Fini, and Toxapex resists Mega Slowbro's attacks and can nullify his boosts or pivot to another teammate such as Ash-Greninja, forcing Mega Slowbro to switch. However, the latter two must be aware of a boosted Psyshock.


[CREDITS]
- Written by: [[Pubo, 535121]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
This analysis will be redone. Just saving it in case I need some information.
 
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