
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Bullet Punch
move 3: U-turn / Knock Off
move 4: Roost
item: Scizorite
ability: Light Metal
nature: Impish
evs: 248 HP / 16 Def / 244 SpD
[SET COMMENTS]
Mega Scizor serves as a great bulky switch-in to Tapu Lele, Mega Latias, Kyurem, and Clefable thanks to its amazing typing and bulk, while Swords Dance also lets it fill the roles of late-game cleaner and general offensive threat. It can also use the aforementioned Pokemon to get momentum, be it through U-turn or Swords Dance. Bullet Punch makes up for Mega Scizor's crippling Speed stat, and it also serves as a great STAB move to revenge kill Kyurem, Mega Diancie, Calm Mind Clefable, and Gengar. U-turn can be used to make Mega Scizor a defensive pivot while also hitting Mega Latias, Slowbro, and Tangrowth. Knock Off can also be used to cripple switch-ins such as Zapdos, Toxapex, and Corviknight, possibly letting Mega Scizor break past them in the long term. Roost gives it longevity to check Pokemon like Tapu Lele, Mega Latias, Rillaboom, and Kartana in the long term. Light Metal has a niche use over Technician before Mega Evolving in reducing damage from Low Kick Greninja. 248 HP and 16 Defense EVs along with an Impish nature allow Mega Scizor to avoid a 2HKO from Choice Band Kartana's Sacred Sword after Stealth Rock, while the Special Defense EVs allow it to better take hits from Tapu Lele, Kyurem, Clefable, and Mega Latias.
Water-types like Slowking, Rotom-W, and Tapu Fini help Mega Scizor with its one big weakness in Fire-types. Slowking and Rotom-W in particular form a great pivot core with it via Teleport and Volt Switch, respectively. Tapu Fini also provides it with Misty Terrain support, allowing it to set up on Slowbro and Rotom-W without fear of being burnt. Mega Scizor in return can help these Water-types by pivoting into troubling Grass-types like Kartana and Rillaboom. Ground-types like Gastrodon, Garchomp, Landorus-T, and Gliscor can also help check Fire-types, and they apply pressure to some of Mega Scizor's best counters in Zapdos, Toxapex, and Magnezone. These Ground-types can also support Mega Scizor with Stealth Rock to wear down switch-ins like Corviknight, Heatran, and Zapdos, provided Zapdos's Heavy-Duty Boots are removed. Mega Scizor can, in return, switch into and threaten annoying Grass-types like Tangrowth and Rillaboom and Ice-types like Weavile and Kyurem. Mega Scizor tends to struggle with entry hazards wearing it down constantly as well, so it appreciates hazard removers like Zapdos and Tapu Fini.
[STRATEGY COMMENTS]
Other Options
=============
A set running Swords Dance, Superpower, Bullet Punch, and Dual Wingbeat can be used but is rather niche and generally only seen on select hyper offense builds. Such a set should use a 120 HP / 252 Atk / 136 Spe EV spread with an Adamant nature to maximize bulk and power while outspeeding Modest Magnezone. Sand Tomb can be used to trap and eliminate Toxapex but is rather unreliable due to needing certain rolls to work. Sand Tomb can also hit Magnezone and Heatran, but it fails to hit Kartana and Corviknight. Pursuit may also be used to trap and potentially KO Tapu Lele, Reuniclus, and Mega Latias but does not have much use otherwise. Curse can be considered over Swords Dance to beat Swords Dance Rillaboom and Gliscor due to the Defense raise, but not setting up twice can leave Mega Scizor fairly passive.
Checks and Counters
===================
**Fire-types and Fire-type coverage**: Mega Charizard Y, Volcarona, Moltres, and Heatran do well in switching into Mega Scizor and threatening it out. The latter three hate having their Heavy-Duty Boots or Leftovers removed by Knock Off, though, as it can make switching in much harder when Stealth Rock is up. Other Pokemon with Fire-type coverage like Mega Diancie, Mega Latias, and Clefable also make it hard for Mega Scizor to switch into them.
**Water-types**: Toxapex and Rotom-W can burn Mega Scizor with Scald, which makes it impossible for Mega Scizor to break past them. Toxapex also has access to Haze, which can shut down Swords Dance attempts quite well.
**Electric-types**: Zapdos and Magnezone can resist Mega Scizor's main STAB move in Bullet Punch and retaliate with Heat Wave and Hidden Power Fire, respectively. Magnezone in particular can trap Mega Scizor, provided it lacks U-turn, and remove it from the battle.
**Steel-types**: Corviknight and Skarmory pivot well into Mega Scizor's STAB moves and can potentially use it as fodder for Iron Defense, or U-turn or Spikes, respectively.
**Residual Damage**: Burn and entry hazard chip damage can rack up on Mega Scizor very quickly and, alongside the damage it takes from what it has to check, can force it to use Roost. Burn, in particular, can make it hard for Mega Scizor to threaten the foes it has to check and can give Clefable, Mega Latias, and Reuniclus an opportunity to set up.
[CREDITS]
- Written by: [[Aurodian, 483087]]
- Quality checked by: [[Avery, 497633], [The Dragon Master, 521275]]
- Grammar checked by: [[Finland, 517429]]
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