XY Ubers Mega Rayquaza Team Because It's Not OP At All

What is OP?


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I came up with a similar team premise on my first ubers team (mega ray + RP pgroudon, which is underrated af).

First things first. I like running life orb swords dance, using extremespeed as a powerful move to OHKO the fast threats. Really, besides stupid things like sableye or dedicated counters, there is nothing outspeeding you with jolly unboosted that is not KOd by +2 LO Espeed, rivaling the power of Ekiller's. The only Ekiller that could hit it is jolly, which doesn't have near the damage output to beat it.
To be honest, I think SD is just better, especially when you have a RP sweeper to beat offense right behind it.

Groudon is awesome atm because its nice n powerful, and easily outspeeds at +2 while tanking tons of hits. generally, it is better to run fire blast > fire punch because most counters are dedicated physical, like regular groudon or lant. Also, dragon claw is just shit coverage and should be replaced with stone edge. If you don't like accuracy in conjunction with blades, just change blades to EQ.

Rayquaza @ Life Orb
Ability: Air lock
Evs: 252 Atk / 252 Spd / 4 SDef
Jolly Nature
- Swords Dance
- Extremespeed
- Dragon Ascent
- Earthquake


Groudon @ Red Orb
Ability: Drought
Evs: current set
Naughty Nature
- Rock Polish
- Precipice Blades / Earthquake
- Fire blast
- Stone edge

So now that we have that out of the way, lets look at the rest of the team.

Ho-oh is very good atm because SR is being used less and less, due to predictable users. You have no reason to worry about ogre because of Pgroudon.

Lant is the obligatory check to most physical attackers, such as groudon and blaziken. It really is good, the problem is that using it on a team with groudon and ray is kind of redundant typewise.

You also lack a catch all to setup sweepers, for this i recommend Klefki > Lant
Ill let you choose the set, as long as it carries spikes and thunder wave you will be good.

So now you are weak to PGroudon, but add easy checking to a lot of mons you missed before (xern, megaray, etc.).

One thing you should understand is that scarfrachi just isn't very good in ubers. Its playing with giants and doesn't have any characteristics that set it apart besides flinch hax. Since you also have a xern check now, you want to look for something that checks groudon (primal kyogre). Again, A scarf mon is good in this slot. I have been working with scarf dialga and am having nice results, its a pretty cool revenge killer that can also pick off non DD mega ray (which is stopped by klefki). It can do over half to groudon, so as long as you don't let it come in on arc-water you should be fine.

MegaRay
RP Groudon
Klefki
Scarf Dialga
Ho-oh
Arceus-Water

Looks better, doesn't it? Scarf Dialga is a bit gimmicky, but works pretty well when used right. Any scarf mon with a good special move works here, as long as it can check non-rp variants of groudon (which literally rip offense to shreds no matter what, lant doesn't stand a chance against fire blast). TBH megaray is the best RP groudon check on offense (i.e. it can do the most damage), and unless you want to sacrifice major options its hard to beat. Running reflect on klefki can alleviate the issue, but at the cost of your klefki, so be wise.
 
I have a feeling I've read some parts of this thread before...

Anyway, I recommend changing Arceus-Water's status move to Toxic. GeoXern is an issue, but you do have checks: both Ho-Oh and Pdon are solid GeoXern checks. With 248/52 Special bulk investment, +2 GeoXern cannot OHKO Ho-Oh with any of its moves (except I dunno, HP Rock, but who the heck runs that?). You do have to make sure that SR is not up for Ho-Oh to check GeoXern. PDon also resists Moonblast: it can withstand a +2 Moonblast from GeoXern, and hit for at least 66.5% with Precipice Blades, which puts Xern into Espeed range for MRay. The reason for running Toxic on Arceus is to have at least some way of deterring opposing Primal Groudon. In fact, if your opponent's PDon is a support set, Waterceus can Toxic stall out Pdon (haven't done the math; only basing on experience) while getting rid of any SR he might lay. Without Toxic, PDon can switch into Waterceus with absolute impunity. Also, I hardly think max speed investment is necessary on a support Arceus. Here are some good speed benchmarks:

96 Spe EV and Timid: outspeeds Adamant Mega Rayquaza
112 Spe EV and Timid: outspeeds Timid Palkia, Jolly Garchomp and Mega Kangaskhan

The rest can be dumped into bulk.

You should be fine against scarf Zekrom. Lando-T has Intimidate and good physical bulk to survive Outrage and deal heavy damage with Earthquake.

Also, having Stone Edge on PDon might not be a bad idea to a) hit Ho-Oh and b) hit Yveltal, which your team is pretty weak against right now.
 
I have a feeling I've read some parts of this thread before...

Anyway, I recommend changing Arceus-Water's status move to Toxic. GeoXern is an issue, but you do have checks: both Ho-Oh and Pdon are solid GeoXern checks. With 248/52 Special bulk investment, +2 GeoXern cannot OHKO Ho-Oh with any of its moves (except I dunno, HP Rock, but who the heck runs that?). You do have to make sure that SR is not up for Ho-Oh to check GeoXern. PDon also resists Moonblast: it can withstand a +2 Moonblast from GeoXern, and hit for at least 66.5% with Precipice Blades, which puts Xern into Espeed range for MRay. The reason for running Toxic on Arceus is to have at least some way of deterring opposing Primal Groudon. In fact, if your opponent's PDon is a support set, Waterceus can Toxic stall out Pdon (haven't done the math; only basing on experience) while getting rid of any SR he might lay. Without Toxic, PDon can switch into Waterceus with absolute impunity. Also, I hardly think max speed investment is necessary on a support Arceus. Here are some good speed benchmarks:

96 Spe EV and Timid: outspeeds Adamant Mega Rayquaza
112 Spe EV and Timid: outspeeds Timid Palkia, Jolly Garchomp and Mega Kangaskhan

The rest can be dumped into bulk.

Also, having Stone Edge on PDon might not be a bad idea to a) hit Ho-Oh and b) hit Yveltal, which your team is pretty weak against right now.

Finally about Scarf Jirachi: xJownage has it right, it doesn't have a lot of power in Ubers. That's why I think Trick should be used over Ice Punch. Yeah, Ice has good coverage, but we're talking base 100 Atk, not even fully invested, unboosted, non STAB, and 75 base power. Trick, on the other hand, wrecks quite a few things: Klefki, which is seeing quite a bit of usage as a GeoXern check, general Spikes layer and Paralysis spreader; Lugia; Giratina; Ferrothorn; physically defensive Yveltal; Ekiller (yes Ekiller!); Scolipede leads etc.

That being said: scarf Jirachi is NOT a designated revenge killer (doesn't nearly have enough power to do that in Ubers). Scarf gives it enough speed to use Trick and Healing Wish uninterrupted, which are powerful but rare support moves. It gives Jirachi scouting potential with a fast U-turn. If you use Scarf Jirachi, you do need something else that's fast (maybe another Scarfer) or has powerful priority. I don't think there's room on your team to fit that. Scarf Dialga is somewhat gimmicky. It's viable in today's meta, but personally I don't really like it. Something like Scarf Genesect could work, but you have to try to find out.
 
Hey guys thanks for the rate! Told you it had multiple problems.

xJownage I've been trying out SD Rayquaza, and while I really like the extra power, I do miss the speed in some cases, such as a match when I got taken out by a LO Deo-A's ExtremeSpeed. I'll keep trying it and see if it constantly gives me advantages over DD. I've made the change to Stone Edge over Dragon Claw on Groudon, and Fire Blast is nice for helping me hurt physical walls. On Klefki I'm not too sure, as while it does check many setup sweepers, Landorus-T gives me the physical bulk to live attacks and has Intimidate to further weaken physical attackers. I'll try Klefki out a few more times.

CallMeSerious Seen this thread a couple times? Well maybe because everyone has MRay and PDon and keeps ranting about their OPness haha :P. Anyways, Toxic on Arceus has really helped me outstall things and deal serious damage to PDon. I've also changed the EV spread to 112 Spe and the rest in Def. On Jirachi, however, I'm not too sure. Yes, it isn't the most Uber viable pokemon to date, but it has won me several matches. I'll keep using it to see if it eventually becomes more of a liability than a useful teammate. But just in case, I've been considering replacements with something like a Scarfed special attacker because my team is mostly physical. On SmogonDex there's a Scarfed special Genesect, it's for doubles but the moves seem OK to me. Do you have any suggestions? Thanks.

Changes have been made in bold.
It is irrelevant, the key is this: replace jirachi with something that handles all the threats you can't atm. Thats why i suggested niche scarf dialga, it handles pretty much all the threats in conjunction with klefki.
 
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