Haven't made and RMT in a while so I decided today- why not? I'm not that great of a teambuilder so this team is probably gonna need a couple changes. This team is based around Mega Pinsir to hit stuff hard and to clean up. Haven't laddered in a while with this team so forgot what ElO I peaked with it. Let's just get into it.
Teambuilding Process:
Like I said the team is based around Mega Pinsir.
Next I added Keldeo to break Lando's and other stuff that trouble Mega Pinsir like Rotom-W
I then added Excadrill to add Rapid Spin support, and to check Rotom-W.
Lando-T joined to be a rock setter and an Excadrill check.
Ttar was added to be a Lati switch in+trapper and a check to other Psychics.
Finally, Torn-T was added to be a pivot and Gengar check.
In Depth:
Pinsir-Mega @ Pinsirite
Ability: Hyper Cutter
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Quick Attack
- Return
- Earthquake
First off the star of the team Mega Pinsir! Hyper Cutter is in case Lando-T wants to switch to get intimidate and we say to it NO. Max Attack Max Speed Jolly is to maximize Pinsir's Power and Jolly is to outspeed base 100's and other stuff like Garchomp. Swords Dance is to sweep things because after 1 SD this things attack raises skyhigh. Quick Attack is for priority and to hit stuff like Serperior. Return is Pinsir's strongest attack(besides Trash), and can OHKO to 2HKO most of the tier at +2. Earthquake is for mainly Heatran because that thing can wall Mega Pinsir pretty well without it.
Keldeo @ Choice Specs
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Secret Sword
- Hydro Pump
- Icy Wind
Keldeo is another main wallbreaker of the team and can hit things that trouble Mega Pinsir such as Lando-T and Rotom-W hard with Specs. Scald is for burns and to hit stuff without missing. Secret Sword is for Rotom-W and Chansey and for a strong fighting STAB. Hydro Pump is for more power in case you need it(for example it OHKO's a Manectric prior to Mega Evolving.) Icy Wind is there for the Lati's as they trouble Keldeo.
Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin
Scarf Drill is my hazard remover and can hit Rotom-W pretty hard. It's Choice Scarf to outspeed Alakazam,Mega Gardevoir,Gengar,etc. Earthquake hits the entire tier bar Flying types and it hits it really hard. Iron Head is for fairy types such as Clefable. Rock Slide is our main way of hitting flying types like Torn-T or Mega Pinsir. Rapid Spin is for hazard removal which Mega Pinsir desperately needs. This thing can also check Talonflame semi well. The reason I'm running Scarf over LO in sand is for Mold Breaker to hit Rotom-W.
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 168 Def / 88 Spe
Impish Nature
- Earthquake
- U-turn
- Hidden Power [Ice]
- Stealth Rock
Landorus T is my main way of switching into bird spam and ground types. Rocky Helmet is for recoil on things like Talonflame and Mega Pinsir and such.Running 88 Speed EVs to outspeed Modest Volcanion because that's been running around everywhere. EQ to hit Drill,TTar,etc. U-turn to try and grab momentum to bring one of our hard hitters in to kill stuff. HP Ice is to catch other Lando's and Garchomp off guard as it actually 2HKO's them.
Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stone Edge
- Pursuit
- Ice Beam
- Superpower
Next up is scarf Ttar. Max Speed Jolly with Scarf is necessary to outspeed the Lati's this things main job. Stone Edge is for Rock STAB to hit Lando-T,Talonflame,Mega Pinsir,etc. Pursuit is to trap Lati's and Gengar. Ice Beam is to throw Lando's and Garchomps off guard. Supepower is mainly for other Ttars.
Tornadus-Therian @ Assault Vest
Ability: Regenerator
EVs: 96 HP / 160 SpA / 252 Spe
Hasty Nature
- Hurricane
- Superpower
- U-turn
- Knock Off
Tornadus-T was added on the team mainly for Special attackers such as Alakazam. Not to mention it's the greatest pivot in the game and can take care of most Special attackers. Hurricane is Torn's strongest STAB attack and hits a lot of the tier. Superpower is for Ttar's since Scarf variants don't outspeed Torn. Superpower also hits Ferrothorn. U-turn makes Tornadus-T the best pivot in the game. Knock Off is there for Gengar and Chansey.
Let me know what you know think of the team. I know it's not the greatest and has a lot of weaknesses.
Teambuilding Process:






















In Depth:

Pinsir-Mega @ Pinsirite
Ability: Hyper Cutter
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Quick Attack
- Return
- Earthquake
First off the star of the team Mega Pinsir! Hyper Cutter is in case Lando-T wants to switch to get intimidate and we say to it NO. Max Attack Max Speed Jolly is to maximize Pinsir's Power and Jolly is to outspeed base 100's and other stuff like Garchomp. Swords Dance is to sweep things because after 1 SD this things attack raises skyhigh. Quick Attack is for priority and to hit stuff like Serperior. Return is Pinsir's strongest attack(besides Trash), and can OHKO to 2HKO most of the tier at +2. Earthquake is for mainly Heatran because that thing can wall Mega Pinsir pretty well without it.

Keldeo @ Choice Specs
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Secret Sword
- Hydro Pump
- Icy Wind
Keldeo is another main wallbreaker of the team and can hit things that trouble Mega Pinsir such as Lando-T and Rotom-W hard with Specs. Scald is for burns and to hit stuff without missing. Secret Sword is for Rotom-W and Chansey and for a strong fighting STAB. Hydro Pump is for more power in case you need it(for example it OHKO's a Manectric prior to Mega Evolving.) Icy Wind is there for the Lati's as they trouble Keldeo.

Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin
Scarf Drill is my hazard remover and can hit Rotom-W pretty hard. It's Choice Scarf to outspeed Alakazam,Mega Gardevoir,Gengar,etc. Earthquake hits the entire tier bar Flying types and it hits it really hard. Iron Head is for fairy types such as Clefable. Rock Slide is our main way of hitting flying types like Torn-T or Mega Pinsir. Rapid Spin is for hazard removal which Mega Pinsir desperately needs. This thing can also check Talonflame semi well. The reason I'm running Scarf over LO in sand is for Mold Breaker to hit Rotom-W.

Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 168 Def / 88 Spe
Impish Nature
- Earthquake
- U-turn
- Hidden Power [Ice]
- Stealth Rock
Landorus T is my main way of switching into bird spam and ground types. Rocky Helmet is for recoil on things like Talonflame and Mega Pinsir and such.Running 88 Speed EVs to outspeed Modest Volcanion because that's been running around everywhere. EQ to hit Drill,TTar,etc. U-turn to try and grab momentum to bring one of our hard hitters in to kill stuff. HP Ice is to catch other Lando's and Garchomp off guard as it actually 2HKO's them.

Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stone Edge
- Pursuit
- Ice Beam
- Superpower
Next up is scarf Ttar. Max Speed Jolly with Scarf is necessary to outspeed the Lati's this things main job. Stone Edge is for Rock STAB to hit Lando-T,Talonflame,Mega Pinsir,etc. Pursuit is to trap Lati's and Gengar. Ice Beam is to throw Lando's and Garchomps off guard. Supepower is mainly for other Ttars.

Tornadus-Therian @ Assault Vest
Ability: Regenerator
EVs: 96 HP / 160 SpA / 252 Spe
Hasty Nature
- Hurricane
- Superpower
- U-turn
- Knock Off
Tornadus-T was added on the team mainly for Special attackers such as Alakazam. Not to mention it's the greatest pivot in the game and can take care of most Special attackers. Hurricane is Torn's strongest STAB attack and hits a lot of the tier. Superpower is for Ttar's since Scarf variants don't outspeed Torn. Superpower also hits Ferrothorn. U-turn makes Tornadus-T the best pivot in the game. Knock Off is there for Gengar and Chansey.
Let me know what you know think of the team. I know it's not the greatest and has a lot of weaknesses.