ORAS is finishing :-(
Hello guys, howir there and welcome to my first(and last ofc) Rate my team.
Ive build up for month around a mega medicham team (that beat blunder one which you see in 2 game out of 10... from different people) Enougth good to beat most of the style of game.
Here we goes
I - Teambuilding Process
: This Mega is a monster. Reaching 656 with 252+ in attack? Done. Even bulky psychic type like starmie get OHKOED by an HJK Please?
+
: Thoses 2 defensiv monster will be my bulky voltturn core. This core is something i highly reccomend for the next 12 days before SM come.
: I add this man because he is just terrible. He beat everything except steel type. And he counter Megacham, who's always a problem to megacham team.
: Latios provide a nice offensiv attacks , Latias provides a nice defensiv presence and healing wish who's always great. Latios and Latias are both of them playable on this team. If you fear Clefable Opponent, Use latios psyshock, if you dont fear it , use latias Psychic. This one deal with Serperior without dragon pulse, And kill loppuny if hes full life , and wear down volcanion and keldeo. Keep Charizard Y Speakless and defog.
: This one help A LOT the teambuilding, revenching every figthing type who always run ice punch theses day, my answer to serperior who's broking my team, giving me a priority flying move who's great and luring bisharp who just, 5-0 my team until this one. He's also giving hard to stall because he have to.
II - Team in Details
Coline <3 (Medicham-Mega) @ Medichamite
Ability: Pure Power
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- High Jump Kick
- Ice Punch
- Fake Out
- Bullet Punch
This repartition is Kinda Basic, Adamant because jolly is kinda useless.
Coline <3 is a dedicate name, If you play this team , ur allowed to remove it, its a rename for myself, thanks to the one who's going to keep it from her.
HJK is Going to break a lot of guys, Ice punch add a great coverage, Fake out almost obligate on this pokemon and bullet punch help me alot.
Latias @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Roost
- Defog
- Healing Wish
This one is there for i dont know what.
All i know is that He have to keep keldeo, volcanion and charizard Y away from my team, he resist to ice punch + fake out of lopunny and just destroy lopunny with psychic.
Psychic over Psyshock for damages. I dont fear chansey at all with this team.
Roost and defog are there as support for my team and Healing wish give a second life to talonflame or Megacham.
He have basic repartition.
Landorus-Therian @ Yache Berry
Ability: Intimidate
EVs: 248 HP / 232 Def / 28 SpD
Impish Nature
- Earthquake
- U-turn
- Toxic
- Stealth Rock
Landorus is there most of time to put rocks and die. He have to toxic Slowbro in EVERY GAME slowbro theres , I cant handle slowbro if he's not toxic. Slowbro + HW or Heal bell ? Clic X. Slowbro + stall? Clic X. He have U turn for my volt turn core and Eq as basic stab.
28 SpD Evs to resist to Draco meteor of LO Latios. He have a Yache Berry to kill Starmie who clic Ice beam and not scald into Landorus, Or just rekt Raikou, clic u turn on thundurs after hp ice and rekt Mmanetric after a "safe" hp ice.
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 248 HP / 216 Def / 44 Spe
Bold Nature
IVs: 0 Atk
- Hydro Pump
- Volt Switch
- Pain Split / Thunder Wave
- Will-O-Wisp
Second member of the Voltturn core with Volt switch.
This is the basic set with 44 Speed to outspeed max speed azumarill.
Twave can be used over pain split to deal more esay with Gengar.
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 216 Def / 40 SpD
Bold Nature
IVs: 0 Atk
- Thunder Wave / Toxic
- Fire Blast / Calm Mind
- Moonblast
- Soft-Boiled
Clefable , the monster. There to counter Weavile and Megacham, Also able to take down Latios
You can use Calm mind over Fire blast to help , but since Mega sableye calm mind is in suspect test, I Switched to Fire blast, To make nice damages to steal type and gengar.
The yellow color is there as always, moonblast and softboiled are basics of clefable.
If ur using calm mind , you can use toxic to beat stall with only clefable when theyre not using steel type.
Talonflame
Ability: Gale Wings/Flame Body
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Acrobatics
- Roost
- Will-O-Wisp
- Taunt/Sword Dance
This one, You can just forget Gale wing, if you dont fear keldeo just play flame body and hear the man raging "NOOB WHY RUN FLAME BODY WHEN YOU HAVE GALE WINGS" that's funny to win with a bad tactic then lol.
No item to take on ALL knock off esay, (hello bisharp), Will o wisp and taunt are there to wear down every dragon dancer and sword dancer who exist. Even gyarados and fera.
Sword dance can be used over Taunt, but then you clic X to every single stall you meet.
But since mega sableye is actually kinda out :D (Yes i want mega sab to be out of OU)III - The Threath of the team :-(
The sad moment when you have to tell the world how to beat your team :(((
I will give all the threath in order of the problems theyre doing :((((
- Clic X in 98% of the games
- Talonflame is the main, rotom can resist at +2 knock off if he is full life and dont take any damages from rock or anything, but if its lum, rip , if its burn you can have a LITTLE hope
- Talonflame in most of case, if you know this have hp ground , dont roost. If it dont have dragon pulse , latias can help also.
- KEEP THE ROCKS UP PLZ, play with fake out bullet punch and acrobatics. Twave it with rotom or Clefable and it will be ok. You can toxic it with landorus if need.
- Twave this and hope a paralize and no miss with HJK , or clic X.Annoying guy.
Stall in general beat me. BUT SUSPECT TEST MY LOVE <3
Well this is all for this team, hope you enjoy it, You can give me your suggestion down below for sure !
Here is the importable for the one who wanna play (You can remove Coline <3, no worry. Or keep it for fun if you want to :D) Thank you all , see you in SM For a new RMT !
Hello guys, howir there and welcome to my first(and last ofc) Rate my team.
Ive build up for month around a mega medicham team (that beat blunder one which you see in 2 game out of 10... from different people) Enougth good to beat most of the style of game.
Here we goes
I - Teambuilding Process






II - Team in Details

Coline <3 (Medicham-Mega) @ Medichamite
Ability: Pure Power
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- High Jump Kick
- Ice Punch
- Fake Out
- Bullet Punch
This repartition is Kinda Basic, Adamant because jolly is kinda useless.
Coline <3 is a dedicate name, If you play this team , ur allowed to remove it, its a rename for myself, thanks to the one who's going to keep it from her.
HJK is Going to break a lot of guys, Ice punch add a great coverage, Fake out almost obligate on this pokemon and bullet punch help me alot.

Latias @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Roost
- Defog
- Healing Wish
This one is there for i dont know what.
All i know is that He have to keep keldeo, volcanion and charizard Y away from my team, he resist to ice punch + fake out of lopunny and just destroy lopunny with psychic.
Psychic over Psyshock for damages. I dont fear chansey at all with this team.
Roost and defog are there as support for my team and Healing wish give a second life to talonflame or Megacham.
He have basic repartition.

Landorus-Therian @ Yache Berry
Ability: Intimidate
EVs: 248 HP / 232 Def / 28 SpD
Impish Nature
- Earthquake
- U-turn
- Toxic
- Stealth Rock
Landorus is there most of time to put rocks and die. He have to toxic Slowbro in EVERY GAME slowbro theres , I cant handle slowbro if he's not toxic. Slowbro + HW or Heal bell ? Clic X. Slowbro + stall? Clic X. He have U turn for my volt turn core and Eq as basic stab.
28 SpD Evs to resist to Draco meteor of LO Latios. He have a Yache Berry to kill Starmie who clic Ice beam and not scald into Landorus, Or just rekt Raikou, clic u turn on thundurs after hp ice and rekt Mmanetric after a "safe" hp ice.

Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 248 HP / 216 Def / 44 Spe
Bold Nature
IVs: 0 Atk
- Hydro Pump
- Volt Switch
- Pain Split / Thunder Wave
- Will-O-Wisp
Second member of the Voltturn core with Volt switch.
This is the basic set with 44 Speed to outspeed max speed azumarill.
Twave can be used over pain split to deal more esay with Gengar.

Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 216 Def / 40 SpD
Bold Nature
IVs: 0 Atk
- Thunder Wave / Toxic
- Fire Blast / Calm Mind
- Moonblast
- Soft-Boiled
Clefable , the monster. There to counter Weavile and Megacham, Also able to take down Latios
You can use Calm mind over Fire blast to help , but since Mega sableye calm mind is in suspect test, I Switched to Fire blast, To make nice damages to steal type and gengar.
The yellow color is there as always, moonblast and softboiled are basics of clefable.
If ur using calm mind , you can use toxic to beat stall with only clefable when theyre not using steel type.

Talonflame
Ability: Gale Wings/Flame Body
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Acrobatics
- Roost
- Will-O-Wisp
- Taunt/Sword Dance
This one, You can just forget Gale wing, if you dont fear keldeo just play flame body and hear the man raging "NOOB WHY RUN FLAME BODY WHEN YOU HAVE GALE WINGS" that's funny to win with a bad tactic then lol.
No item to take on ALL knock off esay, (hello bisharp), Will o wisp and taunt are there to wear down every dragon dancer and sword dancer who exist. Even gyarados and fera.
Sword dance can be used over Taunt, but then you clic X to every single stall you meet.
But since mega sableye is actually kinda out :D (Yes i want mega sab to be out of OU)
The sad moment when you have to tell the world how to beat your team :(((
I will give all the threath in order of the problems theyre doing :((((





Stall in general beat me. BUT SUSPECT TEST MY LOVE <3
Well this is all for this team, hope you enjoy it, You can give me your suggestion down below for sure !
Here is the importable for the one who wanna play (You can remove Coline <3, no worry. Or keep it for fun if you want to :D) Thank you all , see you in SM For a new RMT !
Coline <3 (Medicham-Mega) @ Medichamite
Ability: Pure Power
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- High Jump Kick
- Ice Punch
- Fake Out
- Bullet Punch
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 216 Def / 40 SpD
Bold Nature
IVs: 0 Atk
- Thunder Wave
- Fire Blast
- Moonblast
- Soft-Boiled
Latias @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Roost
- Defog
- Healing Wish
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 248 HP / 216 Def / 44 Spe
Bold Nature
IVs: 0 Atk
- Hydro Pump
- Volt Switch
- Pain Split
- Will-O-Wisp
Landorus-Therian @ Yache Berry
Ability: Intimidate
EVs: 248 HP / 232 Def / 28 SpD
Impish Nature
- Earthquake
- U-turn
- Toxic
- Stealth Rock
Talonflame
Ability: Gale Wings
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Acrobatics
- Roost
- Will-O-Wisp
- Taunt
Ability: Pure Power
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- High Jump Kick
- Ice Punch
- Fake Out
- Bullet Punch
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 216 Def / 40 SpD
Bold Nature
IVs: 0 Atk
- Thunder Wave
- Fire Blast
- Moonblast
- Soft-Boiled
Latias @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Roost
- Defog
- Healing Wish
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 248 HP / 216 Def / 44 Spe
Bold Nature
IVs: 0 Atk
- Hydro Pump
- Volt Switch
- Pain Split
- Will-O-Wisp
Landorus-Therian @ Yache Berry
Ability: Intimidate
EVs: 248 HP / 232 Def / 28 SpD
Impish Nature
- Earthquake
- U-turn
- Toxic
- Stealth Rock
Talonflame
Ability: Gale Wings
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Acrobatics
- Roost
- Will-O-Wisp
- Taunt