
Galvantula @ Focus Sash
Ability: Compound Eyes
EVs: 4 HP / 252 SAtk / 252 Spe
Timid Nature
- Bug Buzz
- Thunder
- Volt Switch
- Sticky Web
This is my suicide lead that sets up Sticky Web to aid Mawile especially, and the rest of the team of course. He has a Focus Sash to ensure he will always get the Sticky Web in. Compoundeyes makes his accuracy much greater so Thunder is a considerably powerful, accurate weapon to use if he doesn't die right away. Volt Switch allows him to escape after setting up Sticky Web to help out later.

Mawile @ Mawilite
Ability: Intimidate
EVs: 132 HP / 252 Atk / 124 Spe
Adamant Nature
- Rough Play
- Sucker Punch
- Swords Dance
- Fire Fang
I've always liked Mawile as a Pokemon, and when it came out with a beastly mega evolution I knew I wanted it on a team. When I realized how powerful it was in battle I knew it was the Pokemon for me. I'm very glad I decided to breed Fire Fang onto him, as it's helped me out substantially with foes that don't see it coming, mostly Magnezone and Ferrothorn. I'm not sure if I should keep Swords Dance on him or not though as I haven't used it much, I'm always too nervous to use it.

Goodra @ Assault Vest
Ability: Gooey
EVs: 252 HP / 4 SAtk / 252 SDef
Modest Nature
- Dragon Pulse
- Sludge Wave
- Fire Blast
- Thunderbolt
Goodra is my go-to switch-in for if I send in Mawile and the enemy sends out a fire type. Sporting extremely high special defense, he just basically absorbs Flamethrowers and Fire Blasts aimed at Mawile, so they are good teammates. Dragon Pulse is a strong neutral-coverage move that I find myself using often. It doesn't have the power Draco Meteor does, obviously, but I found I usually can never afford the lowering of special attack that it gives. Sludge Wave is for fairies. I don't use it much but when I do it has been very helpful and has given me a few surprise KOs.

Sylveon @ Big Root
Ability: Cute Charm
EVs: 252 HP / 4 Def / 252 SpAtk
Bold Nature
- Draining Kiss
- Shadow Ball
- Heal Bell
- Wish
Sylveon is just too cute to not have on a team! I love her, and it's great she's very useful too. She absorbs special attacks much like Goodra, though not as much, but also acts as a cleric and wish passer for the team. She's especially helpful for if Mawile gets a burn. Draining Kiss can steal some very high amounts of health from the enemy, especially with the Big Root. I'm debating switching out Shadow Ball for Calm Mind, but I feel like she will be completely walled by steel and poison types then.

Swampert @ Leftovers
Ability: Torrent
EVs: 252 HP / 4 Def / 252 Atk
Bold Nature
- Avalanche
- Earthquake
- Waterfall
- Brick Break
When I was testing my team out (with just Goodra, Sylveon, and Mawile), I got completely annihilated by an Arcanine. I just couldn't get past him, and then I realized I had this problem with most fire types. So I decided a water type was the way to go for another teammate. I wanted a bulky one, but one that also packed a punch. I've always liked Swampert so I went for him. I was debating on a ChestoRest set, removing Brick Break, but I thought more coverage was important, especially because I don't have a fighting type on my team.

Tornadus-T @ Life Orb
Ability: Regenerator
EVs: 4 HP / 252 SpAtk / 252 Spe
Modest Nature
- Hurricane
- Focus Blast
- U-turn
- Heat Wave
And finally, for the last member of my team I wanted a hard-hitting, super-fast special attacker. Thankfully Tornadus is just what I need! And it helps that U-turn works perfectly with his ability Regenerator, which helps him restore HP every time he is switched out into battle. I usually prefer fast, frail sweepers, but Tornadus is that and more, sporting a 80 in defense and 90 in special defense! He gets the job done with special-attacking and outspeeds a lot of threats.
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This is my first full team I have made in a while so please rate honestly and help me out! Thanks everyone :)