[SET]
name: All-out Attacker
move 1: Return
move 2: High Jump Kick
move 3: Fake Out
move 4: Quick Attack / Toxic
item: Lopunnite
ability: Limber
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
Mega Lopunny has cemented itself as one of the tier's best revenge killers. It is able to use its good power, speed, and ability to viably run two priority moves to revenge kill notable threats such as Dragapult, Choice Scarf Galarian Darmanitan, and Choice Scarf Hydreigon. Mega Lopunny's great Speed tier and unresisted STAB combination thanks to Scrappy also allow it to serve as a late-game cleaner itself. Fake Out is used to allow Mega Lopunny to put pressure on frailer Pokemon that are faster than it, such as Mega Alakazam, Choice Scarf Greninja, and Choice Scarf Galarian Darmanitan. Quick Attack allows Mega Lopunny to cleanly revenge kill weakened and faster threats if Fake Out doesn't finish the job, as well as aiding it in cleaning late-game should the other team's faster threats be weakened significantly. Toxic is also viable, however, as it allows Mega Lopunny to punish physically defensive Pokemon such as Tangrowth, Slowbro, and Hippowdon, all of which come in without much trouble otherwise. Ice Punch can also be used to beat Gliscor while also threatening Garchomp and Landorus-T with an OHKO, but it isn't as consistently useful as the other two options. Limber is the preferred pre-Mega ability so Lopunny can prevent paralysis in a pinch.
Mega Lopunny works well on balanced and offensive teams that need to shore up their matchup against opposing offensive squads. Mega Lopunny struggles to hurt defensive Pokemon such as Tangrowth, Hippowdon, and Slowbro if it isn't running Toxic, so Pokemon that can pressure them are good partners. Strong wallbreakers such as Nasty Plot Hydreigon, Swords Dance Garchomp, and Swords Dance Kartana are good options in this regard. They, in turn, appreciate Mega Lopunny's good matchups against most Pokemon that are faster than them. Mega Lopunny dislikes Fairy-types like Tapu Fini and Clefable, so solid checks to them like Aegislash and Heatran are good partners. There are a couple of faster offensive Pokemon (most notably Choice Scarf Kartana, Shift Gear Magearna and Choice Scarf Tapu Lele) that Mega Lopunny can't revenge kill, so having ways to deal with them are recommended. This can take the form of Tornadus-T, Zapdos, Heatran, or Corviknight. Mega Lopunny works well with Spikes support, as it allows Mega Lopunny to push much more damage onto the offensive threats it's tasked with and allows it to overwhelm Pokemon such as Tapu Fini and Assault Vest Tangrowth. Spikes setters such as Ash-Greninja and Ferrothorn are good partners as a result, with Ash-Greninja in particular appreciating the removal of the aforementioned threats.
[CREDITS]
- Written by: [[SputnikGT, 475916]]
- Quality checked by: [[Funbot28, 255984], [Jho, 208105]
- Grammar checked by: [[lotiasite, 302985]]
name: All-out Attacker
move 1: Return
move 2: High Jump Kick
move 3: Fake Out
move 4: Quick Attack / Toxic
item: Lopunnite
ability: Limber
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
Mega Lopunny has cemented itself as one of the tier's best revenge killers. It is able to use its good power, speed, and ability to viably run two priority moves to revenge kill notable threats such as Dragapult, Choice Scarf Galarian Darmanitan, and Choice Scarf Hydreigon. Mega Lopunny's great Speed tier and unresisted STAB combination thanks to Scrappy also allow it to serve as a late-game cleaner itself. Fake Out is used to allow Mega Lopunny to put pressure on frailer Pokemon that are faster than it, such as Mega Alakazam, Choice Scarf Greninja, and Choice Scarf Galarian Darmanitan. Quick Attack allows Mega Lopunny to cleanly revenge kill weakened and faster threats if Fake Out doesn't finish the job, as well as aiding it in cleaning late-game should the other team's faster threats be weakened significantly. Toxic is also viable, however, as it allows Mega Lopunny to punish physically defensive Pokemon such as Tangrowth, Slowbro, and Hippowdon, all of which come in without much trouble otherwise. Ice Punch can also be used to beat Gliscor while also threatening Garchomp and Landorus-T with an OHKO, but it isn't as consistently useful as the other two options. Limber is the preferred pre-Mega ability so Lopunny can prevent paralysis in a pinch.
Mega Lopunny works well on balanced and offensive teams that need to shore up their matchup against opposing offensive squads. Mega Lopunny struggles to hurt defensive Pokemon such as Tangrowth, Hippowdon, and Slowbro if it isn't running Toxic, so Pokemon that can pressure them are good partners. Strong wallbreakers such as Nasty Plot Hydreigon, Swords Dance Garchomp, and Swords Dance Kartana are good options in this regard. They, in turn, appreciate Mega Lopunny's good matchups against most Pokemon that are faster than them. Mega Lopunny dislikes Fairy-types like Tapu Fini and Clefable, so solid checks to them like Aegislash and Heatran are good partners. There are a couple of faster offensive Pokemon (most notably Choice Scarf Kartana, Shift Gear Magearna and Choice Scarf Tapu Lele) that Mega Lopunny can't revenge kill, so having ways to deal with them are recommended. This can take the form of Tornadus-T, Zapdos, Heatran, or Corviknight. Mega Lopunny works well with Spikes support, as it allows Mega Lopunny to push much more damage onto the offensive threats it's tasked with and allows it to overwhelm Pokemon such as Tapu Fini and Assault Vest Tangrowth. Spikes setters such as Ash-Greninja and Ferrothorn are good partners as a result, with Ash-Greninja in particular appreciating the removal of the aforementioned threats.
[CREDITS]
- Written by: [[SputnikGT, 475916]]
- Quality checked by: [[Funbot28, 255984], [Jho, 208105]
- Grammar checked by: [[lotiasite, 302985]]
Last edited: