Introduction:
Hello, everyone. I've been playing PS for a while now but i'm new to smogon. I really wanted to make an RMT of my team after seeing all those cool teams from you guys so here it is. I quickly went through the rules and i hope i'm not doing anything wrong.
One thing i wanted to clear is that English is not my first language so pardon if you see a lot of mistakes ;_;
Team Building Process:
Moving onto the details of sets:
Shuckle @ Mental Herb
Ability: Sturdy
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Sticky Web
- Encore
- Stealth Rock
- Toxic
This is exactly what shuckle says. This guy's role is to set up rocks and sticky web which is quite obvious. He was invested specially defensive because it makes him able to live anything and with sturdy its a guaranteed web and rocks almost 100% of the time. Mental Herb was given to him so that i can guarantee a web up. Encore helps me a lot and it makes a great Encore+ ditto combo with ditto. Suppose i encore lock something into swords dance or another boosting move, if the opponent is a retard i can bring ditto in and take advantage of it right away. Now, this guy doesn't only lay a web. He can play another important role and for it i always keep it alive after laying up a web. He becomes a great sack bait if something goes insane. If dnite sets up a dd and goes to sweep i can always sack this so that nothing dies and ditto can revenge kill. Toxic was given just randomly as i don't get what else i should run. Shuckle is the best sticky web layer in my opinion and can do a lot more stuff if used properly.
Alomomola @ Leftovers
Ability: Regenerator
EVs: 36 HP / 220 Def / 252 SpD
Calm Nature
- Wish
- Mirror Coat
- Protect
- Scald
Its just funny how many hits this thing can take. This fish here is in my opinion the best wish passer and i have a solid reason for saying that. Regenerator makes it a great wish passer that can pass wishes without having to care about its own health. Wish and protect are obvious. Mirror coat is there to surprise a lot of stuff. It takes pitiful damage from a lot of attacks like volt switch from physically defensive rotom-wash. Here are some notable calcs:
4 SpA Rotom-W Volt Switch vs. 36 HP / 252+ SpD Alomomola: 182-216 (37.9 - 45%) -- guaranteed 3HKO after Leftovers recovery
easy to predict after protect. I use mirror coat and whatever comes in dies.
252 SpA Mega Manectric Thunderbolt vs. 36 HP / 252+ SpD Alomomola: 344-408 (71.6 - 85%) -- guaranteed 2HKO after Leftovers recovery
Yeah gg mega manectric. That calc was from a timid manectric lets see about a modest manectric mega
252+ SpA Mega Manectric Thunderbolt vs. 36 HP / 252+ SpD Alomomola: 378-446 (78.7 - 92.9%) -- guaranteed 2HKO after Leftovers recovery
Impressive, right?
252+ SpA Mega Venusaur Giga Drain vs. 36 HP / 252+ SpD Alomomola: 294-348 (61.2 - 72.5%) -- guaranteed 2HKO after Leftovers recovery
Venusaurs don't run that but i'm just showing the potential of alomomola.
252 SpA Mega Charizard Y Solar Beam vs. 36 HP / 252+ SpD Alomomola: 348-410 (72.5 - 85.4%) -- guaranteed 2HKO after Leftovers recovery
Tons of people have rage quit seeing alo survive a solar beam and then returning it with mirror coat. Its just funny to see.
In the end i would also like to state that this thing has even won 2 vs 1 games for me.
Here is the great revenge killer. Choice scarfed ditto is my answer to set up sweepers. The EVs are just random. I didn't know what to do so i just made that random spread. I use ditto for different purposes like transforming into baton passers and use their stat changes for myself. I mostly encore lock somethings like scolipede and smeargle( the most common baton passers) into boosting moves and then just use them with ditto to baton pass onto one of my own mons. Here is a replay that shows what i mean:
http://replay.pokemonshowdown.com/ou-151933716
Importable:
I haven't seen much flaws in this team and its really my best one ever. I still believe there are flaws which i'm unaware of and that is why after playing with this team for a while, I've posted it here for you guys to have a look and help me out. Hope you like the team and don't forget to give me feedback and help. Thanks for reading.
Threat List:
Till now i have only faced problems with this guy:
If this thing gets a +2 and my ditto is dead its probably gg unless alo can burn it. My only bet against it is ditto.
Hello, everyone. I've been playing PS for a while now but i'm new to smogon. I really wanted to make an RMT of my team after seeing all those cool teams from you guys so here it is. I quickly went through the rules and i hope i'm not doing anything wrong.
One thing i wanted to clear is that English is not my first language so pardon if you see a lot of mistakes ;_;
Team Building Process:
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Mega Heracross looked appealing because of his devastating attack stat that rips through teams. I wanted to try him out. Almost everyone bases their teams around a mega so i chose mega hera and based this team around him.
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Heracross's speed wasn't any good and he needed some support so i chose shuckle to lay sticky web and rocks to break sashes and multiscale of dragonite making way for heracross to kill as much stuff as possible.
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Next i needed heracross to stay healthy throughout the match and a bulky mon to take hits easily, so i chose alomomola.
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Healing wish latias also looked interesting and i could always use it to free hera from status but later on i didn't use it as a healing wish user but as a killer.
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Next, i chose specially defensive heatran cuz it can take a lot of special hits easily and this is one of my answers to ferrothorn, scizor and skarmory.
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I was soon to realize that my team was lacking a good revenge killer and of all the things i picked ditto because in my opinion it really is the best revenge killer.
Moving onto the details of sets:
Heracross @ Heracronite
Ability: Guts
EVs: 40 HP / 252 Atk / 216 Spe
Adamant Nature
- Close Combat
- Pin Missile
- Rock Blast
- Swords dance
This guy is a major wall breaker and after the sticky web support provided by shuckle not much can stop it. His main purpose is to come in on bulky pokes or hazard setters and set up a swords dance. After one swords dance its pretty much gg if the opposing player doesn't have anything like talonflame or mega pinsir. He also acts as the only physical attacker of my team and my really only answer to chansey/blissey. The EVs are to give him as much bulk while still retaining enough speed to outspeed a lot of stuff after sticky web. Swords dance was chosen over bullet seed because i haven't really felt the need for bullet seed as rock blast or pin missile can take pretty much every water type out with ease. With two great STAB moves he can rip through almost anything. Close combat does a ton of damage to anything that doesn't resist it. I was thinking of investing a little more in hp so that it may live a psyshock from latias at full health.Ability: Guts
EVs: 40 HP / 252 Atk / 216 Spe
Adamant Nature
- Close Combat
- Pin Missile
- Rock Blast
- Swords dance

Shuckle @ Mental Herb
Ability: Sturdy
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Sticky Web
- Encore
- Stealth Rock
- Toxic

Alomomola @ Leftovers
Ability: Regenerator
EVs: 36 HP / 220 Def / 252 SpD
Calm Nature
- Wish
- Mirror Coat
- Protect
- Scald
4 SpA Rotom-W Volt Switch vs. 36 HP / 252+ SpD Alomomola: 182-216 (37.9 - 45%) -- guaranteed 3HKO after Leftovers recovery
easy to predict after protect. I use mirror coat and whatever comes in dies.
252 SpA Mega Manectric Thunderbolt vs. 36 HP / 252+ SpD Alomomola: 344-408 (71.6 - 85%) -- guaranteed 2HKO after Leftovers recovery
Yeah gg mega manectric. That calc was from a timid manectric lets see about a modest manectric mega
252+ SpA Mega Manectric Thunderbolt vs. 36 HP / 252+ SpD Alomomola: 378-446 (78.7 - 92.9%) -- guaranteed 2HKO after Leftovers recovery
Impressive, right?
252+ SpA Mega Venusaur Giga Drain vs. 36 HP / 252+ SpD Alomomola: 294-348 (61.2 - 72.5%) -- guaranteed 2HKO after Leftovers recovery
Venusaurs don't run that but i'm just showing the potential of alomomola.
252 SpA Mega Charizard Y Solar Beam vs. 36 HP / 252+ SpD Alomomola: 348-410 (72.5 - 85.4%) -- guaranteed 2HKO after Leftovers recovery
Tons of people have rage quit seeing alo survive a solar beam and then returning it with mirror coat. Its just funny to see.
In the end i would also like to state that this thing has even won 2 vs 1 games for me.

Latias @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Thunderbolt
- Surf
She was originally intended to heal wish pass onto mega hera if really needed but i realized it wasn't necessary so now i use her to wall break and punch holes into the opposing team making way for hera. Draco meteor kills something 90% of the time. Psyshock is a great STAB thunderbolt is for water types and for when i really need some parahax :P Surf for heatran and others. Latias can take a number of things on with her special bulk. I might just replace her with latios for more power but she works fine for me. Not much needs to be explained about this set.Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Thunderbolt
- Surf

Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 252 SpD / 4 Spe
Calm Nature
- Lava Plume
- Ancient Power
- Will-O-Wisp
- Roar
Specially defensive heatran is there to take Zard Y. It can take hits which hurt hera a lot like psyshocks and psychics and also dragon moves with ease. Focus blast from zard y won't ohko and i can return a good amount of damage with ancient power. Ancient power also deals with talonflame pretty well and i love that boost which only has 10% chance but it still happens. Lava plume is its main STAB ancient power for flying types and other things. WoW to burn things on the switch. A lot of people switch to azu when they see heatran and that is my chance to burn it. outrage trapped dragons can also be burned and dealt with. Roar to bring in tflame if rocks are up and beat it with the rocks damage :P. Heatran is a great poke and performs an important role for the team.Ability: Flash Fire
EVs: 252 HP / 252 SpD / 4 Spe
Calm Nature
- Lava Plume
- Ancient Power
- Will-O-Wisp
- Roar

Ditto @ Choice Scarf
Ability: Imposter
EVs: 248 HP / 4 Atk / 4 Def / 252 Spe
Naive Nature
- Transform
Ability: Imposter
EVs: 248 HP / 4 Atk / 4 Def / 252 Spe
Naive Nature
- Transform
Here is the great revenge killer. Choice scarfed ditto is my answer to set up sweepers. The EVs are just random. I didn't know what to do so i just made that random spread. I use ditto for different purposes like transforming into baton passers and use their stat changes for myself. I mostly encore lock somethings like scolipede and smeargle( the most common baton passers) into boosting moves and then just use them with ditto to baton pass onto one of my own mons. Here is a replay that shows what i mean:
http://replay.pokemonshowdown.com/ou-151933716
Importable:
Heracross @ Heracronite
Ability: Moxie
EVs: 40 HP / 252 Atk / 216 Spe
Adamant Nature
- Close Combat
- Pin Missile
- Rock Blast
- Swords dance
Latias @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Thunderbolt
- Surf
Alomomola @ Leftovers
Ability: Regenerator
EVs: 36 HP / 220 Def / 252 SpD
Calm Nature
- Wish
- Mirror Coat
- Protect
- Scald
Ditto @ Choice Scarf
Ability: Imposter
EVs: 248 HP / 4 Atk / 4 Def / 252 Spe
Naive Nature
- Transform
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 252 SpD / 4 Spe
Calm Nature
- Lava Plume
- Ancient Power
- Will-O-Wisp
- Roar
Shuckle @ Mental Herb
Ability: Sturdy
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Sticky Web
- Encore
- Stealth Rock
- Toxic
I haven't seen much flaws in this team and its really my best one ever. I still believe there are flaws which i'm unaware of and that is why after playing with this team for a while, I've posted it here for you guys to have a look and help me out. Hope you like the team and don't forget to give me feedback and help. Thanks for reading.
Threat List:
Till now i have only faced problems with this guy:

If this thing gets a +2 and my ditto is dead its probably gg unless alo can burn it. My only bet against it is ditto.