AG Mega Gengar [Completed]

Guard

حرروا فلسطين
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Top Community Contributor Alumnusis a Metagame Resource Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
:sm/gengar-mega:

[SET]


name: Offensive Trapper
move 1: Shadow Ball
move 2: Encore
move 3: Substitute
move 4: Focus Blast / Sludge Wave / Nasty Plot
item: Gengarite
ability: Cursed Body
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Mega Gengar is a very potent pick in AG due to its ability to trap every Pokemon slower than it with careful predictions and force the opponent into using Dynamax in order to escape its clutches. Therefore, it is able to simultaneously fill the roles of offensive support, wallbreaker, stallbreaker, and revenge killer. Shadow Ball is its most consistent STAB move, having few resistances and allowing it to dispose of Pokemon it has successfully trapped. Encore is its main tool in order to put foes in a checkmate position, as Mega Gengar can utilize it to force Pokemon into using a non-damaging and non-phazing move such as Toxic, Defog, Stealth Rock, or Recover, thus creating free turns for itself that it can use to gradually damage and take out the trapped Pokemon. Encore's sheer presence also discourages the opponent from using status moves, in general, after Gengar has Mega Evolved, which Mega Gengar's team can take advantage of. However, keep in mind that Dynamax and Z-Moves bypass Encore. Substitute is mandatory in order to safely Mega Evolve against slower threats, escape Pursuit from Tyranitar, provide insurance against faster threats attempting to revenge kill Mega Gengar such as Zacian-C and Ditto, and most importantly, to secure itself against Max Moves should its target attempt to catch it off guard with Dynamax. Focus Blast along with Substitute drastically improves the matchup against Tyranitar, allowing Mega Gengar to discourage Tyranitar from switching in as well as trap it if it is slightly weakened. Sludge Wave may be run if trapping Tyranitar is not necessary, as it provides Mega Gengar with a more reliable move in order to take care of trapped Normal-types such as Smeargle, Chansey, and Arceus. It also enables Mega Gengar to trap Xerneas with a careful double switch. Nasty Plot is another option that turns Mega Gengar into a potent wincon and pairs nicely with the abundance of free turns it is able to provide itself with Encore. It also allows Mega Gengar to overwhelm targets trapped into a recovery move in a more reliable fashion than relying on Shadow Ball drops.

Mega Gengar fits best on balance and bulky offensive teams that benefit from its trapping prowess and provide it with a sturdy defensive backbone. In a worst-case scenario, Mega Gengar always forces the opponent into sacrificing their Pokemon or using Dynamax, provided it has Mega Evolved and is brought in on a status move. Therefore, Pokemon that appreciate the opponent’s Dynamax gone, such as Xerneas, Yveltal, and Dragon Dance Zygarde-C, are extremely potent partners. Moreover, Mega Gengar can also remove their checks in Necrozma-DM, Ho-Oh, Tyranitar, and support Arceus formes. Mega Gengar cannot deal with faster Pokemon such as Zacian-C and Pokemon that have boosted their Speed such as Dragon Dance Mega Rayquaza and Ultra Necrozma. Therefore, Pokemon that can check these threats, such as Ditto, Necrozma-DM, and Primal Groudon for the former and defensive Zygarde-C and Lunala for the latter two, are very useful teammates. Mega Gengar also has an abysmal matchup against Yveltal. Thus, Tyranitar and specially defensive Ho-Oh are great teammates. Tyranitar is also capable of Pursuit trapping a transformed Ditto as well as Lunala, which Mega Gengar cannot trap. Furthermore, Mega Gengar heavily discourages entry hazard removal. Thus, harnessing this ability with an entry hazard-stacking core consisting of Ferrothorn and Necrozma-DM is a sensible choice.

[SET]
name: Utility Trapper
move 1: Perish Song / Shadow Ball
move 2: Encore
move 3: Substitute
move 4: Destiny Bond / Disable
item: Gengarite
ability: Cursed Body
nature: Timid
evs: 248 HP / 8 SpD / 252 Spe

[SET COMMENTS]

Mega Gengar is also capable of running a utility set in order to trap Pokemon in a more secure fashion. Perish Song always allows Mega Gengar to remove its targets after three turns. This is particularly useful for trapping Normal-types such as Chansey and Arceus, sleeping Tyranitar, Primal Groudon, and Zygarde-C, and Pokemon forced into using their recovery move. Alternatively, Shadow Ball may be run in order to eliminate targets by means of direct damage instead. Destiny Bond is an option that always allows Mega Gengar to force a trade with slower foes, which is very useful if it isn’t needed anymore or direly needs remove a Pokemon for a teammate. It also works very well with Encore, as Pokemon that may attempt to escape Destiny Bond by using status moves are locked into them by Encore regardless. However, Dynamax ignores the effects of Destiny Bond, and phazing moves from the likes of Ho-Oh also shut down this strategy. Disable is another option that, in tandem with Substitute, allows Mega Gengar to more securely trap Pokemon that only have one way of harming it, such as Ferrothorn and certain Necrozma-DM, Ho-Oh, and support Arceus variants. In combination with Encore, it also lets Mega Gengar force the target into using Struggle. However, Pokemon with more than one attack, such as defensive Dragon Tail Zygarde-C and Brave Bird Ho-Oh, can simply alternate between them in order to avoid the effects of Disable. Moreover, Disable's effects are ignored by Dynamax and Z-Moves, and it also cannot prevent Mega Gengar from being phazed. The given EV spread optimizes Mega Gengar's Speed in order to quickly use Encore on as many targets as possible while improving its general bulk. A 252 SpA / 4 SpD / 252 Spe EV spread is to be run with Shadow Ball in order to maximize damage output.

This Mega Gengar set also fits best on balance and bulky offensive teams that benefit from its ability to trap key Pokemon and provide it with a defensive backbone it can fall back on. Generally, it's safer to use Substitute first with this set after switching into a status move in order to scout for the target Dynamaxing immediately, should it predict Encore. Thanks to Destiny Bond or Disable, the opportunity to trap it won't be lost if it simply attacks without Dynamaxing instead. However, if running Disable over Destiny Bond, Mega Gengar should be more aggressive with using Encore first whenever it comes in on a status move from Pokemon with more than one attack, as otherwise, the opportunity to trap its target will be lost. This set always forces the opponent into sacrificing their Pokemon or using Dynamax at worst if Mega Gengar has Mega Evolved and is brought in on a status move. Thus, Pokemon that appreciate the opponent’s Dynamax gone, such as Xerneas, Yveltal, and Dragon Dance Zygarde-C, remain ideal partners. Mega Gengar still cannot deal with faster threats such as Zacian-C and Pokemon that have boosted their Speed such as Dragon Dance Mega Rayquaza and Ultra Necrozma. Therefore, Pokemon that can check these threats, such as Ditto, Necrozma-DM, and Primal Groudon for the former and defensive Zygarde-C and Lunala for the latter two, remain very useful teammates. Mega Gengar also has an abysmal matchup against Yveltal, which does not fear even Destiny Bond due to Dynamax blocking it. Thus, Tyranitar and specially defensive Ho-Oh continue to be great teammates. If running Perish Song, this set has a much easier time trapping defensive Pokemon such as Tyranitar, Zygarde-C, and Primal Groudon while they are asleep, as it can be hard switched into them on the turn after they use Rest and proceed to use Perish Song. Therefore, it is better tailored to status inducers such as Ho-Oh, defensive Necrozma-DM, and defensive Primal Kyogre, which often tend to force Rest on Mega Gengar's aforementioned targets.

[CREDITS]
- Written by: [[Guardsweeper, 360582]]
- Quality checked by: [[bigtalk, 466663], [ice-master-523, 464176]]
- Grammar checked by: [[bigtalk, 466663]]
 
Last edited:
add remove comment
:sm/gengar-mega:

[SET]


name: Offensive Trapper
move 1: Shadow Ball
move 2: Encore
move 3: Substitute
move 4: Focus Blast / Sludge Wave / Nasty Plot
item: Gengarite
ability: Cursed Body
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Mega Gengar is a very potent pick in the Natdex AG metagame, due to its ability to trap everything slower than it with careful predictions and force the opponent into using Dynamax in order to escape its clutches. Therefore, it is able to simultaneously fill the roles of offensive support, wallbreaker, stallbreaker and revenge killer. Shadow Ball is its most consistent STAB move, having few resistances and allowing it to dispose of Pokemon it has successfully trapped. Encore is its main tool in order to put the opposing team into a checkmate position, as Mega Gengar can utilize it to force Pokemon into using a non-damaging or non-phazing move such as..., thus creating free turns for itself which it can use to gradually damage and take out the trapped Pokemon. However, Dynamax and Z-Moves can bypass Encore. Substitute is mandatory in order to safely Mega Evolve against slower threats, escape Pursuit from Tyranitar, provide insurance against faster threats attempting to revenge kill it such as Zacian-C and Ditto, and most importantly, to proof itself against Max Moves, should its target attempt to catch it off guard with Dynamax. Focus Blast along with Substitute drastically improves the matchup against Tyranitar, allowing Mega Gengar to discourage Tyranitar from switching in, as well as to trap it if it is slightly weakened. Sludge Wave may be run if trapping Tyranitar is not necessary, as it provides Mega Gengar with a more reliable move in order to take care of trapped Normal- and Dark-types such as Smeargle, Chansey, Arceus and Yveltal forced into using Taunt we deslashed this + you can't encore them if you're taunted. It also enables it to trap Xerneas with a careful double switch. Nasty Plot is another option that turns Mega Gengar into a potent wincon, and pairs nicely with the abundance of free turns it is able to provide itself with Encore. Gengarite is required in order to Mega Evolve and get access to Shadow Tag. A Timid nature alongside the given EV spread makes Mega Gengar as powerful and fast as possible, allowing it to trap as many Pokemon as possible.

Mega Gengar fits best onto balance and bulky offensive teams that benefit from its trapping prowess and provide it with a sturdy defensive backbone. In a worst-case scenario, Mega Gengar always forces the opponent into using Dynamax if it has Mega Evolved else they can switch and is brought in on a status move. Therefore, Pokemon that appreciate the opponent’s Dynamax gone, such as Xerneas, Yveltal and Dragon Dance Zygarde, are extremely potent partners. Moreover, Mega Gengar can also trap their checks in Necrozma-DM, Ho-Oh, Tyranitar and support Arceus forms. Mega Gengar cannot deal with faster Pokemon such as Zacian-C, and Pokemon that can boost their Speed such as Mega Rayquaza and Ultra Necrozma. Therefore, Pokemon that can check these threats, such as Ditto, Necrozma-DM and Primal Groudon for the former, defensive Zygarde-C and Lunala for the latter, and Ditto for both, mention this first are very useful teammates. can also mention ditto helps improof np gar, ie. in case they have zacian + ditto Mega Gengar also has a negative matchup against Yveltal. Thus, Tyranitar and specially defensive Ho-Oh are great teammates. Tyranitar is also capable of Pursuit trapping a transformed Ditto as well as Lunala, which Mega Gengar cannot trap.

[SET]
name: Perish Song Utility Trapper
move 1: Shadow Ball / Perish Song you can switch these slashes if you want, idc
move 2: Encore
move 3: Substitute
move 4: Destiny Bond / Disable keep this slash order. we can talk about this in cord
item: Gengarite
ability: Cursed Body
nature: Timid
evs: 252 HP SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Mega Gengar is also able to forego its offensive presence and not with sball slashed run a Perish Song utility set, in order to trap Pokemon in a more secured fashion. Perish Song is the crux of this set, always allowing Mega Gengar to trap its targets after three turns. give examples of foes for which perish is useful over sball-- eg. chansey, ekiller, a resting ttar/zygc. otherwise, provided they're encored into a bad move, you have all day to pick them off with sball, so it would be hard to justify running perish over an actual attacking move Encore enables Mega Gengar to force its targets into a non-damaging or non-phasing move, and therefore gives it the opportunity to use Perish Song and stall out the three turns without repercussions. Substitute is mandatory in order to safely Mega Evolve against slower threats, escape Pursuit from Tyranitar and most importantly, to proof itself against Max Moves, should its target attempt to catch Mega Gengar off guard with Dynamax. no need to reexplain moves Disable is the preferred option for the fourth slot, and, in tandem with Substitute, allows Mega Gengar to more securely there's still the possibility of them dmaxing on the same turn you use disable trap Pokemon that only have one way of harming it, such as Glare Zygarde-C, Ferrothorn, and certain Necrozma-DM, Ho-Oh and support Arceus variants. In combination with Encore, it also lets Mega Gengar force the target into using Struggle. However, Pokemon with two or more moves can simply alternate between them to avoid the effects of Disable. Also, Dynamax and Z-Moves block the effects of Disable. Shadow Ball may be run in order to grant Mega Gengar a way of directly damaging its targets. This is particularly useful for trapping offensive threats in a pinch, such as Mega Rayquaza and Ultra Necrozma. Destiny Bond is another option that always allows Mega Gengar to force a trade, which is very useful if it isn’t needed anymore or if it direly needs to trap something for a teammate. It also works very well with Encore, as Pokemon that may attempt to escape Destiny Bond by using status moves are trapped with Encore regardless. However, Dynamax blocks the effects of Destiny Bond. Gengarite is required in order to Mega Evolve and get access to Shadow Tag. A Timid nature alongside the given EV spread makes Mega Gengar as fast as possible, allowing it to trap as many Pokemon as possible. The rest of the EVs is poured into HP, in order to improve its general bulk. change sentence order to match moves

If running Disable over Destiny Bond, Mega Gengar should be more aggressive about using Encore first if it comes in on a status move, as otherwise the opportunity will be lost. This Mega Gengar set has the same objective as the previous one, and thus also fits best onto balance and bulky offensive teams that benefit from its ability to trap key Pokemon and provide it with a defensive backbone it can fall back on. Similarly, this set forces the opponent into using Dynamax at worst same changes as before here. Thus, Pokemon that appreciate the opponent’s Dynamax gone, such as Xerneas, Yveltal and Dragon Dance Zygarde, remain the ideal partners. Mega Gengar still cannot deal with faster Pokemon such as Zacian-C, and Pokemon that can boost their Speed such as Mega Rayquaza and Ultra Necrozma. Therefore, Pokemon that can check these threats, such as Ditto, Necrozma-DM and Primal Groudon for the former, defensive Zygarde-C and Lunala for the latter, and Ditto for both, remain very useful teammates. Mega Gengar also has a negative matchup against Yveltal, which does not fear Destiny Bond thanks to Dynamax. Thus, Tyranitar and specially defensive Ho-Oh continue to be great teammates. If running Perish Song, this set has a much easier time trapping defensive Pokemon like Tyranitar, Zygarde-C, and Primal Groudon while they are asleep, as it can be hard switched into them the turn after they use Rest. Therefore, it's better tailored to status inducers such as Ho-Oh, defensive Necrozma-DM, and defensive Primal Kyogre.


[CREDITS]
- Written by: [[Guardsweeper, 360582]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
I made many changes to the second set so I'll hold on a stamp for now. We can go over this in Discord if you have questions
 
add remove comment
:sm/gengar-mega:

[SET]


name: Offensive Trapper
move 1: Shadow Ball
move 2: Encore
move 3: Substitute
move 4: Focus Blast / Sludge Wave / Nasty Plot
item: Gengarite
ability: Cursed Body
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Mega Gengar is a very potent pick in the Natdex AG metagame, due to its ability to trap everything slower than it with careful predictions and force the opponent into using Dynamax in order to escape its clutches. Therefore, it is able to simultaneously fill the roles of offensive support, wallbreaker, stallbreaker and revenge killer. Shadow Ball is its most consistent STAB move, having few resistances and allowing it to dispose of Pokemon it has successfully trapped. Encore is its main tool in order to put the opposing team into a checkmate position, as Mega Gengar can utilize it to force Pokemon into using a non-damaging or non-phazing move such as Toxic, Defog, Stealth Rock, and Recover, thus creating free turns for itself which it can use to gradually damage and take out the trapped Pokemon. However, keep in mind that Dynamax and Z-moves bypass Encore. Substitute is mandatory in order to safely Mega Evolve against slower threats, escape Pursuit from Tyranitar, provide insurance against faster threats attempting to revenge kill it such as Zacian-C and Ditto, and most importantly, to proof itself against Max Moves, should its target attempt to catch it off guard with Dynamax. Focus Blast along with Substitute drastically improves the matchup against Tyranitar, allowing Mega Gengar to discourage Tyranitar from switching in, as well as to trap it if it is slightly weakened. Sludge Wave may be run if trapping Tyranitar is not necessary, as it provides Mega Gengar with a more reliable move in order to take care of trapped Normal-types such as Smeargle, Chansey, and Arceus. It also enables it to trap Xerneas with a careful double switch. Nasty Plot is another option that turns Mega Gengar into a potent wincon, and pairs nicely with the abundance of free turns it is able to provide itself with Encore.

Mega Gengar fits best onto balance and bulky offensive teams that benefit from its trapping prowess and provide it with a sturdy defensive backbone. In a worst-case scenario, Mega Gengar always forces the opponent into sacrificing their Pokemon or using Dynamax if it has Mega Evolved and is brought in on a status move. Therefore, Pokemon that appreciate the opponent’s Dynamax gone, such as Xerneas, Yveltal and Dragon Dance Zygarde, are extremely potent partners. Moreover, Mega Gengar can also trap their checks in Necrozma-DM, Ho-Oh, Tyranitar and support Arceus forms. Mega Gengar cannot deal with faster Pokemon such as Zacian-C, and Pokemon that can boost have already boosted their Speed such as Mega Rayquaza and Ultra Necrozma. Therefore, Pokemon that can check these threats, such as Ditto, Necrozma-DM and Primal Groudon for the former, and defensive Zygarde-C and Lunala for the latter, are very useful teammates. Mega Gengar also has a negative matchup against Yveltal. Thus, Tyranitar and specially defensive Ho-Oh are great teammates. Tyranitar is also capable of Pursuit trapping a transformed Ditto as well as Lunala, which Mega Gengar cannot trap.

name: Utility Trapper
move 1: Perish Song / Shadow Ball
move 2: Encore
move 3: Substitute
move 4: Destiny Bond / Disable
item: Gengarite
ability: Cursed Body
nature: Timid
evs: 248 HP / 8 SpD / 252 Spe less rocks damage

[SET COMMENTS]

Mega Gengar is also capable of running a utility set, in order to trap Pokemon in a more secured fashion. Perish Song always allows Mega Gengar to trap its targets after three turns. This is particularly useful for trapping Normal-types such as Chansey and Arceus, a fast asleep Tyranitar and Zygarde-C, and Pokemon forced into their recovery move this is a good point, i had forgotten that once they run out of recover pp they will be freed from encore rather than forced to struggle. in that case, you can optionally mention for the above set that nasty plot lets you more reliably break pokemon locked into recover. Alternatively, Shadow Ball may be run in order to trap targets by means of direct damage instead. Destiny Bond is an option that always allows Mega Gengar to force a trade with slower foes, which is very useful if it isn’t needed anymore or if it direly needs to trap something for a teammate. It also works very well with Encore, as Pokemon that may attempt to escape Destiny Bond by using status moves are trapped with Encore regardless. However, Dynamax ignores the effects of Destiny Bond, and Roar / Whirlwind also shuts down this strategy optional. Disable is another option and, in tandem with Substitute, allows Mega Gengar to more securely trap Pokemon that only have one way of harming it, such as Glare Zygarde-C, Ferrothorn, and certain Necrozma-DM, Ho-Oh and support Arceus variants. In combination with Encore, it also lets Mega Gengar force the target into using Struggle. However, Pokemon with more than one attack, such as defensive Dragon Tail Zygarde-C and Brave Bird Ho-Oh, can simply alternate between them in order to avoid the effects of Disable. Moreover, Disable's effects are ignored by Dynamax and Z-moves and cannot prevent Mega Gengar from being phazed by Roar / Whirlwind optional. The given EV spread optimizes Mega Gengar's Speed, in order to quickly use Encore on as many targets as possible, while improving its general bulk. A 252 SpA / 4 SpD / 252 Spe set is to be run with Shadow Ball in order to maximize damage output.

This Mega Gengar set has the same objective as the previous one, and thus gp: can't cross-reference sets also fits best onto balance and bulky offensive teams that benefit from its ability to trap key Pokemon and provide it with a defensive backbone it can fall back on. Generally, it's safer to use Substitute first with this set after switching into a status move, in order to scout for the target Dynamaxing immediately if they predict Encore. Thanks to Destiny Bond or Disable, the opportunity to trap them won't be lost if they simply attack without Dynamaxing instead. However, If running Disable over Destiny Bond, Mega Gengar should be more agressive with using Encore first whenever it comes in on a status move from Pokemon with one attack, as otherwise, the opportunity to trap its target will be lost. Similarly to the first set, this set always forces the opponent into sacrificing their Pokemon or using Dynamax at worst if it has Mega Evolved and is brought in on a status move.. Thus, Pokemon that appreciate the opponent’s Dynamax gone, such as Xerneas, Yveltal and Dragon Dance Zygarde, remain the ideal partners. Mega Gengar still cannot deal with faster threats such as Zacian-C, and Pokemon that can boost their Speed such as Mega Rayquaza and Ultra Necrozma. Therefore, Pokemon that can check these threats, such as Ditto, Necrozma-DM and Primal Groudon for the former, and defensive Zygarde-C and Lunala for the latter, remain very useful teammates. Mega Gengar also has a negative matchup against Yveltal, which does not even fear Destiny Bond due to Dynamax. Thus, Tyranitar and specially defensive Ho-Oh continue to be great teammates. If running Perish Song, this set has a much easier time trapping defensive Pokemon such as Tyranitar, Zygarde-C, and Primal Groudon while they are asleep, as it can be hard switched into them the turn after they use Rest and proceed to use Perish Song. Therefore, it is better tailored to status inducers such as Ho-Oh, defensive Necrozma-DM, and defensive Primal Kyogre, which often tend to force Rest on Mega Gengar's aforementioned targets.

[CREDITS]
- Written by: [[Guardsweeper, 360582]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
Excellent job, QC 1/2

bigtalk-QC-small.gif
 
:sm/gengar-mega:

[SET]


name: Offensive Trapper
move 1: Shadow Ball
move 2: Encore
move 3: Substitute
move 4: Focus Blast / Sludge Wave / Nasty Plot
item: Gengarite
ability: Cursed Body
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Mega Gengar is a very potent pick in the Natdex AG metagame, due to its ability to trap everything slower than it with careful predictions and force the opponent into using Dynamax in order to escape its clutches. Therefore, it is able to simultaneously fill the roles of offensive support, wallbreaker, stallbreaker and revenge killer. Shadow Ball is its most consistent STAB move, having few resistances and allowing it to dispose of Pokemon it has successfully trapped. Encore is its main tool in order to put the opposing team into a checkmate position, as Mega Gengar can utilize it to force Pokemon into using a non-damaging or non-phazing move such as Toxic, Defog, Stealth Rock, and Recover, thus creating free turns for itself which it can use to gradually damage and take out the trapped Pokemon. forces opponent to attempt to play around it, potentially stopping them from fogging/rocking/healing mons up. However, keep in mind that Dynamax and Z-moves bypass Encore. Substitute is mandatory in order to safely Mega Evolve against slower threats, escape Pursuit from Tyranitar, provide insurance against faster threats attempting to revenge kill it such as Zacian-C and Ditto, and most importantly, to proof itself against Max Moves, should its target attempt to catch it off guard with Dynamax. Focus Blast along with Substitute drastically improves the matchup against Tyranitar, allowing Mega Gengar to discourage Tyranitar from switching in, as well as to trap it if it is slightly weakened. Sludge Wave may be run if trapping Tyranitar is not necessary, as it provides Mega Gengar with a more reliable move in order to take care of trapped Normal-types such as Smeargle, Chansey, and Arceus. It also enables it to trap Xerneas with a careful double switch. Nasty Plot is another option that turns Mega Gengar into a potent wincon, and pairs nicely with the abundance of free turns it is able to provide itself with Encore. It also allows Mega Gengar to overwhelm targets trapped into a recovery move more reliably than shadow ball spdef drops.

Mega Gengar fits best onto balance and bulky offensive teams that benefit from its trapping prowess and provide it with a sturdy defensive backbone. In a worst-case scenario, Mega Gengar always forces the opponent into sacrificing their Pokemon or using Dynamax, provided it has Mega Evolved and is brought in on a status move. Therefore, Pokemon that appreciate the opponent’s Dynamax gone, such as Xerneas, Yveltal and Dragon Dance Zygarde, are extremely potent partners. Moreover, Mega Gengar can also trap their checks in Necrozma-DM, Ho-Oh, Tyranitar and support Arceus forms. Mega Gengar cannot deal with faster Pokemon such as Zacian-C, and Pokemon that have boosted their Speed such as Mega Rayquaza and Ultra Necrozma. Therefore, Pokemon that can check these threats, such as Ditto, Necrozma-DM and Primal Groudon for the former, and defensive Zygarde-C and Lunala for the latter, are very useful teammates. Mega Gengar also has a negative matchup against Yveltal. Thus, Tyranitar and specially defensive Ho-Oh are great teammates. Tyranitar is also capable of Pursuit trapping a transformed Ditto as well as Lunala, which Mega Gengar cannot trap. Might be worthy mentioning thag Gengar also forces defoggers/rockers into a difficult dilemma of whether to attack or not so it can help aid things like ferro in keeping hazards up.

name: Utility Trapper
move 1: Perish Song / Shadow Ball
move 2: Encore
move 3: Substitute
move 4: Destiny Bond / Disable
item: Gengarite
ability: Cursed Body
nature: Timid
evs: 248 HP / 8 SpD / 252 Spe

[SET COMMENTS]

Mega Gengar is also capable of running a utility set, in order to trap Pokemon in a more secured fashion. Perish Song always allows Mega Gengar to trap its targets after three turns. This is particularly useful for trapping Normal-types such as Chansey and Arceus, a fast asleep Tyranitar and Zygarde-C, and Pokemon forced into their recovery move. Alternatively, Shadow Ball may be run in order to trap targets by means of direct damage instead. Destiny Bond is an option that always allows Mega Gengar to force a trade with slower foes, which is very useful if it isn’t needed anymore or if it direly needs to trap something for a teammate. It also works very well with Encore, as Pokemon that may attempt to escape Destiny Bond by using status moves are trapped with Encore regardless. However, Dynamax ignores the effects of Destiny Bond, and phazing moves from the likes of Ho-Oh also shut down this strategy. Disable is another option and, in tandem with Substitute, allows Mega Gengar to more securely trap Pokemon that only have one way of harming it, such as Glare Zygarde-C, Ferrothorn, and certain Necrozma-DM, Ho-Oh and support Arceus variants. In combination with Encore, it also lets Mega Gengar force the target into using Struggle. However, Pokemon with more than one attack, such as defensive Dragon Tail Zygarde-C and Brave Bird Ho-Oh, can simply alternate between them in order to avoid the effects of Disable. Moreover, Disable's effects are ignored by Dynamax and Z-moves, and cannot prevent Mega Gengar from being phazed. The given EV spread optimizes Mega Gengar's Speed, in order to quickly use Encore on as many targets as possible, while improving its general bulk. A 252 SpA / 4 SpD / 252 Spe EV spread is to be run with Shadow Ball in order to maximize damage output.

This Mega Gengar set also fits best onto balance and bulky offensive teams that benefit from its ability to trap key Pokemon and provide it with a defensive backbone it can fall back on. Generally, it's safer to use Substitute first with this set after switching into a status move, in order to scout for the target Dynamaxing immediately, should they predict Encore. Thanks to Destiny Bond or Disable, the opportunity to trap them won't be lost if they simply attack without Dynamaxing instead. However, if running Disable over Destiny Bond, Mega Gengar should be more agressive with using Encore first whenever it comes in on a status move from Pokemon with more than one attack, as otherwise, the opportunity to trap its target will be lost. Similarly to the first set, this set always forces the opponent into sacrificing their Pokemon or using Dynamax at worst if it has Mega Evolved and is brought in on a status move. Thus, Pokemon that appreciate the opponent’s Dynamax gone, such as Xerneas, Yveltal and Dragon Dance Zygarde, remain the ideal partners. Mega Gengar still cannot deal with faster threats such as Zacian-C, and Pokemon that have boosted their Speed such as Mega Rayquaza and Ultra Necrozma. Therefore, Pokemon that can check these threats, such as Ditto, Necrozma-DM and Primal Groudon for the former, and defensive Zygarde-C and Lunala for the latter, remain very useful teammates. Mega Gengar also has a negative matchup against Yveltal, which does not even fear Destiny Bond due to Dynamax. Thus, Tyranitar and specially defensive Ho-Oh continue to be great teammates. If running Perish Song, this set has a much easier time trapping defensive Pokemon such as Tyranitar, Zygarde-C, and Primal Groudon while they are asleep, as it can be hard switched into them the turn after they use Rest, and proceed to use Perish Song. Therefore, it is better tailored to status inducers such as Ho-Oh, defensive Necrozma-DM, and defensive Primal Kyogre, which often tend to force Rest on Mega Gengar's aforementioned targets. Might be worth saying Kyogre is also a good partner, as this set has thd ability to trap Primal Groudon guaranteed (if running encore disable) given you get a safe switchin.

[CREDITS]
- Written by: [[Guardsweeper, 360582]]
- Quality checked by: [[bigtalk, 466663], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
Good job, QC 2/2, sorry this has been waiting so long.
 
Last edited:
add remove (comment)
(AC=add comma; RC=remove comma; AH=add hyphen; RH=remove hyphen)
:sm/gengar-mega:

[SET]


name: Offensive Trapper
move 1: Shadow Ball
move 2: Encore
move 3: Substitute
move 4: Focus Blast / Sludge Wave / Nasty Plot
item: Gengarite
ability: Cursed Body
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Mega Gengar is a very potent pick in the Natdex AG metagame (RC) due to its ability to trap everything every Pokemon slower than it with careful predictions and force the opponent into using Dynamax in order to escape its clutches. Therefore, it is able to simultaneously fill the roles of offensive support, wallbreaker, stallbreaker, (AC) and revenge killer. Shadow Ball is its most consistent STAB move, having few resistances and allowing it to dispose of Pokemon it has successfully trapped. Encore is its main tool in order to put the opposing team into foes in a checkmate position, as Mega Gengar can utilize it to force Pokemon into using a non-damaging or and non-phazing move such as Toxic, Defog, Stealth Rock, and or Recover, thus creating free turns for itself which that it can use to gradually damage and take out the trapped Pokemon. Encore's sheer presence also discourages the opponent from using status moves, (AC) in general, (AC) after Gengar has Mega Evolved, which Mega Gengar's team can abuse take advantage of. However, keep in mind that Dynamax and Z-Moves bypass Encore. Substitute is mandatory in order to safely Mega Evolve against slower threats, escape Pursuit from Tyranitar, provide insurance against faster threats attempting to revenge kill it Mega Gengar such as Zacian-C and Ditto, and, (AC) most importantly, to proof secure itself against Max Moves (RC) should its target attempt to catch it off guard with Dynamax. Focus Blast along with Substitute drastically improves the matchup against Tyranitar, allowing Mega Gengar to discourage Tyranitar from switching in (RC) as well as to trap it if it is slightly weakened. Sludge Wave may be run if trapping Tyranitar is not necessary, as it provides Mega Gengar with a more reliable move in order to take care of trapped Normal-types such as Smeargle, Chansey, and Arceus. It also enables it Mega Gengar to trap Xerneas with a careful double switch. Nasty Plot is another option that turns Mega Gengar into a potent wincon (RC) and pairs nicely with the abundance of free turns it is able to provide itself with Encore. It also allows Mega Gengar to overwhelm targets trapped into a recovery move in a more reliable fashion than relying on Shadow Ball drops.

Mega Gengar fits best onto balance and bulky offensive teams that benefit from its trapping prowess and provide it with a sturdy defensive backbone. In a worst-case scenario, Mega Gengar always forces the opponent into sacrificing their Pokemon or using Dynamax, provided it has Mega Evolved and is brought in on a status move. Therefore, Pokemon that appreciate the opponent's Dynamax gone, such as Xerneas, Yveltal, (AC) and Dragon Dance Zygarde-C, are extremely potent partners. Moreover, Mega Gengar can also trap remove (it can trap any pokemon) their checks in Necrozma-DM, Ho-Oh, Tyranitar, (AC) and support Arceus formes. Mega Gengar cannot deal with faster Pokemon such as Zacian-C (RC) and Pokemon that have boosted their Speed such as Dragon Dance (clarity) Mega Rayquaza and Ultra Necrozma. Therefore, Pokemon that can check these threats, such as Ditto, Necrozma-DM, (AC) and Primal Groudon for the former (RC) and defensive Zygarde-C and Lunala for the latter two, are very useful teammates. Mega Gengar also has a negative an abysmal (i get what you were trying to say here but "negative" could just mean "less than neutral") matchup against Yveltal. Thus, Tyranitar and specially defensive Ho-Oh are great teammates. Tyranitar is also capable of Pursuit trapping a transformed Ditto as well as Lunala, which Mega Gengar cannot trap. Furthermore, Mega Gengar heavily discourages entry hazard removal. Thus, harnessing this ability with an entry hazard-(AH)stacking core consisting of Ferrothorn and Necrozma-DM is a sensible choice.

[SET]
name: Utility Trapper
move 1: Perish Song / Shadow Ball
move 2: Encore
move 3: Substitute
move 4: Destiny Bond / Disable
item: Gengarite
ability: Cursed Body
nature: Timid
evs: 248 HP / 8 SpD / 252 Spe

[SET COMMENTS]

Mega Gengar is also capable of running a utility set (RC) in order to trap Pokemon in a more secured fashion. Perish Song always allows Mega Gengar to trap remove its targets after three turns. This is particularly useful for trapping Normal-types such as Chansey and Arceus, a fast asleep sleeping Tyranitar and Zygarde-C, and Pokemon forced into using their recovery move. Alternatively, Shadow Ball may be run in order to trap eliminate targets by means of direct damage instead. Destiny Bond is an option that always allows Mega Gengar to force a trade with slower foes, which is very useful if it isn't needed anymore or if it direly needs to trap something remove a Pokemon for a teammate. It also works very well with Encore, as Pokemon that may attempt to escape Destiny Bond by using status moves are trapped with locked into them by Encore regardless. However, Dynamax ignores the effects of Destiny Bond, and phazing moves from the likes of Ho-Oh also shut down this strategy. Disable is another option and that, in tandem with Substitute, allows Mega Gengar to more securely trap Pokemon that only have one way of harming it, such as Glare Zygarde-C, (qc: this just isn't a good example, hard enough to get mgar in safely before it's asleep + it could be dd) Ferrothorn (RC) and certain Necrozma-DM, Ho-Oh, (AC) and support Arceus variants. In combination with Encore, it also lets Mega Gengar force the target into using Struggle. However, Pokemon with more than one attack, such as defensive Dragon Tail Zygarde-C and Brave Bird Ho-Oh, can simply alternate between them in order to avoid the effects of Disable. Moreover, Disable's effects are ignored by Dynamax and Z-Moves (RC) and cannot prevent Mega Gengar from being phazed. The given EV spread optimizes Mega Gengar's Speed (RC) in order to quickly use Encore on as many targets as possible (RC) while improving its general bulk. A 252 SpA / 4 SpD / 252 Spe EV spread is to be run with Shadow Ball in order to maximize damage output.

This Mega Gengar set also fits best onto balance and bulky offensive teams that benefit from its ability to trap key Pokemon and provide it with a defensive backbone it can fall back on. Generally, it's safer to use Substitute first with this set after switching into a status move (RC) in order to scout for the target Dynamaxing immediately, should they it predict Encore. Thanks to Destiny Bond or Disable, the opportunity to trap them it won't be lost if they it simply attacks without Dynamaxing instead. (fix spacing)However, if running Disable over Destiny Bond, Mega Gengar should be more aggressive with using Encore first whenever it comes in on a status move from Pokemon with more than one attack, as otherwise, the opportunity to trap its target will be lost. Similarly to the first set, (don't cross-reference sets) This set always forces the opponent into sacrificing their Pokemon or using Dynamax at worst if it Mega Gengar has Mega Evolved and is brought in on a status move. Thus, Pokemon that appreciate the opponent's Dynamax gone, such as Xerneas, Yveltal, (AC) and Dragon Dance Zygarde-C, remain the ideal partners. Mega Gengar still cannot deal with faster threats such as Zacian-C (RC) and Pokemon that have boosted their Speed such as Dragon Dance Mega Rayquaza and Ultra Necrozma. Therefore, Pokemon that can check these threats, such as Ditto, Necrozma-DM, (AC) and Primal Groudon for the former (RC) and defensive Zygarde-C and Lunala for the latter two, remain very useful teammates. Mega Gengar also has a negative an abysmal matchup against Yveltal, which does not even fear even Destiny Bond due to Dynamax blocking it (clarity). Thus, Tyranitar and specially defensive Ho-Oh continue to be great teammates. If running Perish Song, this set has a much easier time trapping defensive Pokemon such as Tyranitar, Zygarde-C, and Primal Groudon while they are asleep, as it can be hard switched into them on the turn after they use Rest (RC) and proceed to use Perish Song. Therefore, it is better tailored to status inducers such as Ho-Oh, defensive Necrozma-DM, and defensive Primal Kyogre, which often tend to force Rest on Mega Gengar's aforementioned targets.

[CREDITS]
- Written by: [[Guardsweeper, 360582]]
- Quality checked by: [[bigtalk, 466663], [ice-master-523, 464176]]
- Grammar checked by: [[username1, userid1]]
GP 1/1
 
Back
Top