[OVERVIEW]
Mega Gallade functions as a wallbreaker as well as a setup sweeper thanks to its powerful Attack and good Speed stats. Gallade has access to a diverse movepool with powerful or practical STAB moves. Utilizing Swords Dance allows Mega Gallade to boost its Attack even higher, which can make it difficult for defensive teams to take it on. With the choice between Knock Off for Psychic-types, Ice Punch for Dragon- and Ground-types, and Poison Jab for Fairy-types, Mega Gallade's coverage is never perfect but adjustable to team needs and not easy to predict. Its decent bulk, notably in Special Defense, gives it setup opportunities against a majority of defensive Pokemon; it also allows Mega Gallade to take a hit from certain offensive threats in a pinch, like Mega Lopunny and Mega Alakazam. Due to its versatile movepool and naturally high Speed, Attack, and Special Defense stats, Mega Gallade can be played both as a bulky sweeper or as a fully offensive glass cannon. Despite having a lot of different move options, Mega Gallade can never cover all its threats and defensive checks with one set, making it dependent on its teammates to help out. Besides the Fairy-types like Clefable and Mega Altaria, Mega Gallade struggles with fast Flying-types such as Tornadus-T and Talonflame as well as bulky Psychic-types like Cresselia, Slowbro, and Reuniclus.
[SET]
name: Bulky Drain Punch Sweeper
move 1: Swords Dance
move 2: Drain Punch
move 3: Psycho Cut
move 4: Shadow Sneak / Knock Off
item: Galladite
ability: Justified
nature: Jolly
evs: 152 HP / 100 Atk / 4 Def / 252 Spe
[SET COMMENTS]
Moves
=========
Due to Mega Gallade's high base Speed and ability in Inner Focus, it becomes quite hard to revenge kill. When combined with Drain Punch, Mega Gallade becomes a powerful offensive threat that is difficult to get rid of. Psycho Cut is chosen over Zen Headbutt for its ability to bypass harmful contact effects, which allows Mega Gallade to avoid getting paralyzed by Static Zapdos, being burned by Flame Body Volcarona, and taking damage from Rocky Helmet. Thanks to Psycho Cut, Mega Gallade is able to beat some of the traditional physically defensive pivots such as Garchomp, Landorus-T, and Zapdos. Shadow Sneak's priority allows Mega Gallade to hit faster targets and avoid risky Speed ties against threats such as Mega Alakazam, Latios, and weakened Mega Metagross. Knock Off, on the other hand, allows Mega Gallade to hit bulky Psychic-types that resist both of its STAB moves, such as Slowbro, Cresselia, and Mega Latias. It also comes with the benefit of removing items such as Rocky Helmet and Leftovers and hitting Cofagrigus harder.
Set Details
========
252 Speed EVs and a Jolly nature allow Mega Gallade to be as fast as possible. 100 Attack EVs allow Mega Gallade to be able to 2HKO physically defensive Zapdos, and the bulk investment lets Mega Gallade survive Crunch from Mega Tyranitar and Earthquake from Life Orb Excadrill; this also makes it harder to revenge kill, letting it set up on various different options, such as Zapdos, Excadrill, and Mega Venusaur. Alternatively, a spread of 224 HP / 28 Atk / 4 Def / 252 Spe further commits to making Mega Gallade even harder to revenge kill at the cost of immediate firepower. 28 Attack EVs is the minimum investment needed for it to 2HKO Clefable with a Swords Dance-boosted Psycho Cut.
Usage Tips
========
For Mega Gallade to shine, it needs its teammates to pave the way. Defensive checks like Landorus-T, Clefable, and Skarmory and bulky Fighting- and Steel-types like Mega Metagross and Mega Scizor should already be chipped or crippled. To sweep successfully, Mega Gallade usually needs to use Swords Dance in order to deal enough damage, so it is important to pick a good spot to set up where it can neither be afflicted by a status move nor be damaged enough to not be able to recover enough with Drain Punch, if it is at risk to be revenge killed. It is crucial that an opposing Pokemon doesn't cripple it with status conditions. Despite performing best as a late-game sweeper, Mega Gallade can also be used to break down defensive cores early-game, especially if it can set up with Swords Dance.
Team Options
========
Mega Gallade does well on balanced, bulky offense, and hyper offense teams. On hyper offense, it can utilize Light Screen and Reflect to set up Swords Dance more safely; therefore, dual screens Serperior is a good teammate, as it additionally helps against Rotom-W, which threatens to burn Gallade with Will-O-Wisp. Assault Vest Bisharp can pivot into Fairy-types and threaten Psychic-types with Pursuit. Excadrill also switches into Fairy-types well, and it threatens Rotom-W with Mold Breaker Earthquake. Additionally, it can remove entry hazards with Rapid Spin. Teammates like Zapdos and Thundurus that can cover Mega Gallade's weakness to Flying-type attacks while also spreading paralysis are also greatly appreciated. Magnezone can trap bulky Steel-types that Mega Gallade struggles with, such as Skarmory, Mega Scizor, and Mega Metagross, while also providing valuable Flying and Fairy resistances. Clefable can help out Mega Gallade by absorbing status moves while supporting with Knock Off and Thunder Wave itself, providing better opportunities for Mega Gallade to break opposing teams.
[SET]
name: Glass Cannon
move 1: Swords Dance
move 2: Close Combat
move 3: Psycho Cut
move 4: Knock Off / Poison Jab
item: Galladite
ability: Justified
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
Moves
=========
Mega Gallade's high Speed and Attack, combined with the powerful STAB move Close Combat and accompanied by Psycho Cut, make it a strong physical wallbreaker, which gets even stronger by using Swords Dance. Mega Gallade's rather fragile Defense being lowered is a notable risk of Close Combat. Using Psycho Cut over Zen Headbutt allows Mega Gallade to avoid getting crippled by contact-based abilities and items such as Rocky Helmet, Garchomp's Rough Skin, and Zapdos's Static. Knock Off provides coverage against bulky Psychic-types such as Slowbro, Cresselia, and Mega Latias that resist both of Mega Gallade's STAB moves, while Poison Jab enables Mega Gallade to OHKO Fairy-types like Clefable after a Swords Dance.
Set Details
========
The given EV spread allows Mega Gallade to deal as much damage as possible while utilizing the base 110 Speed tier to outspeed threats like Mega Charizard Y, Keldeo, and Mega Medicham and Speed tie with threats like Latios, Latias, and Mega Metagross. Justified is used as Gallade's preferred pre-Mega ability, as it can punish Knock Off from weaker foes like Ferrothorn.
Usage Tips
========
Mega Gallade can be used as a wallbreaker against defensive cores or as a sweeper after weakening its checks. Ideally, Mega Gallade comes in on foes that allow it to use Swords Dance. It is important to choose setup opportunities carefully to avoid Mega Gallade getting crippled by Scald or Will-O-Wisp burns or paralyzed by Thunder Wave.
Team Options
========
Mega Gallade can be a strong sweeper on bulky offense or hyper offense teams. With the support of dual screens, which are often used on hyper offense teams, it can set up Swords Dance more safely. Therefore, classic dual screen setters like Serperior and Latias make good teammates. Because it struggles with Psychic-types like Latios, Cresselia, and Slowbro, Pursuit trappers like Assault Vest Bisharp and Tyranitar synergyze well with Mega Gallade, especially since both are able to pressure Clefable as well. To cover its weakness to Flying-types, teammates like Zapdos and Thundurus are helpful. Both possess the ability to spread paralysis, making it easier for Mega Gallade to sweep late-game. Magnezone can trap bulky Steel-types that Mega Gallade struggles with, such as Skarmory, Mega Scizor, and Mega Metagross; it also provides valuable Flying and Fairy resistances. Pokemon like Clefable and Slowbro that help against Rocky Helmet, Rough Skin, and Iron Barbs users such as Landorus-T, Garchomp, and Ferrothorn make good teammates for Mega Gallade as well.
[STRATEGY COMMENTS]
Other Options
=============
Zen Headbutt can be used over Psycho Cut; it is slightly stronger and has a flinch chance, but it will make Mega Gallade vulnerable to contact effects. Bulk Up replacing Swords Dance, especially behind dual screens and combined with Drain Punch, is a possible alternative. It allows Mega Gallade to sustain its HP against strong physical attackers like Mega Scizor, Mega Lopunny, Tyranitar, and Mega Metagross, ultimately overcoming them and being able to sweep after. Leaf Blade is another option for the last moveslot, allowing Mega Gallade to hit Quagsire, Hippowdon, and Slowbro super effectively. Taunt is a niche option, stopping foes from using status moves or preventing them from using Slack Off or Roost, giving Mega Gallade additional setup opportunities against Pokemon like Rotom-W, Skarmory, and Hippowdon. Ice Punch can be chosen as well to hit Dragon-, Flying-, and Ground-types hard, such as Latios, Gliscor, and Landorus-T.
Checks and Counters
===================
**Fast Flying-types**: Tornadus-T and Talonflame are big threats, outspeeding and being able to revenge kill Mega Gallade.
**Bulky Psychic-types**: Slowbro, Cresselia, and Mega Latias are some of the best counters to Mega Gallade, surviving most of its moves at +2 and crippling it back with status.
**Physically Defensive Pokemon**: Skarmory, Landorus-T, and Clefable all stomach hits from Mega Gallade at +2 and can damage it back significantly. Quagsire's ability Unaware makes it ignore Mega Gallade's Attack boosts. Hippowdon can phaze Mega Gallade with Whirlwind or cripple it with Toxic while sustaining itself with Slack Off.
**Status Users**: Pokemon that are able to status Mega Gallade like Rotom-W with Will-O-Wisp or Thunder Wave and Thundurus with Thunder Wave are good options to trade for weakening Mega Gallade.
**Fairy-types**: If Mega Gallade is not running Poison Jab, Fairy-types like Mega Altaria, Mega Gardevoir, and Azumarill can survive even a Swords Dance-boosted attack and revenge kill it with their Fairy-type STAB moves.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/paprikaflow.591583/
Quality checked by:
https://www.smogon.com/forums/members/rufflespro.193716/
https://www.smogon.com/forums/members/alpha1013.565035/
Grammar checked by:
https://www.smogon.com/forums/members/a-blue-banana.649096/
https://www.smogon.com/forums/members/autumn.384270/
Mega Gallade functions as a wallbreaker as well as a setup sweeper thanks to its powerful Attack and good Speed stats. Gallade has access to a diverse movepool with powerful or practical STAB moves. Utilizing Swords Dance allows Mega Gallade to boost its Attack even higher, which can make it difficult for defensive teams to take it on. With the choice between Knock Off for Psychic-types, Ice Punch for Dragon- and Ground-types, and Poison Jab for Fairy-types, Mega Gallade's coverage is never perfect but adjustable to team needs and not easy to predict. Its decent bulk, notably in Special Defense, gives it setup opportunities against a majority of defensive Pokemon; it also allows Mega Gallade to take a hit from certain offensive threats in a pinch, like Mega Lopunny and Mega Alakazam. Due to its versatile movepool and naturally high Speed, Attack, and Special Defense stats, Mega Gallade can be played both as a bulky sweeper or as a fully offensive glass cannon. Despite having a lot of different move options, Mega Gallade can never cover all its threats and defensive checks with one set, making it dependent on its teammates to help out. Besides the Fairy-types like Clefable and Mega Altaria, Mega Gallade struggles with fast Flying-types such as Tornadus-T and Talonflame as well as bulky Psychic-types like Cresselia, Slowbro, and Reuniclus.
[SET]
name: Bulky Drain Punch Sweeper
move 1: Swords Dance
move 2: Drain Punch
move 3: Psycho Cut
move 4: Shadow Sneak / Knock Off
item: Galladite
ability: Justified
nature: Jolly
evs: 152 HP / 100 Atk / 4 Def / 252 Spe
[SET COMMENTS]
Moves
=========
Due to Mega Gallade's high base Speed and ability in Inner Focus, it becomes quite hard to revenge kill. When combined with Drain Punch, Mega Gallade becomes a powerful offensive threat that is difficult to get rid of. Psycho Cut is chosen over Zen Headbutt for its ability to bypass harmful contact effects, which allows Mega Gallade to avoid getting paralyzed by Static Zapdos, being burned by Flame Body Volcarona, and taking damage from Rocky Helmet. Thanks to Psycho Cut, Mega Gallade is able to beat some of the traditional physically defensive pivots such as Garchomp, Landorus-T, and Zapdos. Shadow Sneak's priority allows Mega Gallade to hit faster targets and avoid risky Speed ties against threats such as Mega Alakazam, Latios, and weakened Mega Metagross. Knock Off, on the other hand, allows Mega Gallade to hit bulky Psychic-types that resist both of its STAB moves, such as Slowbro, Cresselia, and Mega Latias. It also comes with the benefit of removing items such as Rocky Helmet and Leftovers and hitting Cofagrigus harder.
Set Details
========
252 Speed EVs and a Jolly nature allow Mega Gallade to be as fast as possible. 100 Attack EVs allow Mega Gallade to be able to 2HKO physically defensive Zapdos, and the bulk investment lets Mega Gallade survive Crunch from Mega Tyranitar and Earthquake from Life Orb Excadrill; this also makes it harder to revenge kill, letting it set up on various different options, such as Zapdos, Excadrill, and Mega Venusaur. Alternatively, a spread of 224 HP / 28 Atk / 4 Def / 252 Spe further commits to making Mega Gallade even harder to revenge kill at the cost of immediate firepower. 28 Attack EVs is the minimum investment needed for it to 2HKO Clefable with a Swords Dance-boosted Psycho Cut.
Usage Tips
========
For Mega Gallade to shine, it needs its teammates to pave the way. Defensive checks like Landorus-T, Clefable, and Skarmory and bulky Fighting- and Steel-types like Mega Metagross and Mega Scizor should already be chipped or crippled. To sweep successfully, Mega Gallade usually needs to use Swords Dance in order to deal enough damage, so it is important to pick a good spot to set up where it can neither be afflicted by a status move nor be damaged enough to not be able to recover enough with Drain Punch, if it is at risk to be revenge killed. It is crucial that an opposing Pokemon doesn't cripple it with status conditions. Despite performing best as a late-game sweeper, Mega Gallade can also be used to break down defensive cores early-game, especially if it can set up with Swords Dance.
Team Options
========
Mega Gallade does well on balanced, bulky offense, and hyper offense teams. On hyper offense, it can utilize Light Screen and Reflect to set up Swords Dance more safely; therefore, dual screens Serperior is a good teammate, as it additionally helps against Rotom-W, which threatens to burn Gallade with Will-O-Wisp. Assault Vest Bisharp can pivot into Fairy-types and threaten Psychic-types with Pursuit. Excadrill also switches into Fairy-types well, and it threatens Rotom-W with Mold Breaker Earthquake. Additionally, it can remove entry hazards with Rapid Spin. Teammates like Zapdos and Thundurus that can cover Mega Gallade's weakness to Flying-type attacks while also spreading paralysis are also greatly appreciated. Magnezone can trap bulky Steel-types that Mega Gallade struggles with, such as Skarmory, Mega Scizor, and Mega Metagross, while also providing valuable Flying and Fairy resistances. Clefable can help out Mega Gallade by absorbing status moves while supporting with Knock Off and Thunder Wave itself, providing better opportunities for Mega Gallade to break opposing teams.
[SET]
name: Glass Cannon
move 1: Swords Dance
move 2: Close Combat
move 3: Psycho Cut
move 4: Knock Off / Poison Jab
item: Galladite
ability: Justified
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
Moves
=========
Mega Gallade's high Speed and Attack, combined with the powerful STAB move Close Combat and accompanied by Psycho Cut, make it a strong physical wallbreaker, which gets even stronger by using Swords Dance. Mega Gallade's rather fragile Defense being lowered is a notable risk of Close Combat. Using Psycho Cut over Zen Headbutt allows Mega Gallade to avoid getting crippled by contact-based abilities and items such as Rocky Helmet, Garchomp's Rough Skin, and Zapdos's Static. Knock Off provides coverage against bulky Psychic-types such as Slowbro, Cresselia, and Mega Latias that resist both of Mega Gallade's STAB moves, while Poison Jab enables Mega Gallade to OHKO Fairy-types like Clefable after a Swords Dance.
Set Details
========
The given EV spread allows Mega Gallade to deal as much damage as possible while utilizing the base 110 Speed tier to outspeed threats like Mega Charizard Y, Keldeo, and Mega Medicham and Speed tie with threats like Latios, Latias, and Mega Metagross. Justified is used as Gallade's preferred pre-Mega ability, as it can punish Knock Off from weaker foes like Ferrothorn.
Usage Tips
========
Mega Gallade can be used as a wallbreaker against defensive cores or as a sweeper after weakening its checks. Ideally, Mega Gallade comes in on foes that allow it to use Swords Dance. It is important to choose setup opportunities carefully to avoid Mega Gallade getting crippled by Scald or Will-O-Wisp burns or paralyzed by Thunder Wave.
Team Options
========
Mega Gallade can be a strong sweeper on bulky offense or hyper offense teams. With the support of dual screens, which are often used on hyper offense teams, it can set up Swords Dance more safely. Therefore, classic dual screen setters like Serperior and Latias make good teammates. Because it struggles with Psychic-types like Latios, Cresselia, and Slowbro, Pursuit trappers like Assault Vest Bisharp and Tyranitar synergyze well with Mega Gallade, especially since both are able to pressure Clefable as well. To cover its weakness to Flying-types, teammates like Zapdos and Thundurus are helpful. Both possess the ability to spread paralysis, making it easier for Mega Gallade to sweep late-game. Magnezone can trap bulky Steel-types that Mega Gallade struggles with, such as Skarmory, Mega Scizor, and Mega Metagross; it also provides valuable Flying and Fairy resistances. Pokemon like Clefable and Slowbro that help against Rocky Helmet, Rough Skin, and Iron Barbs users such as Landorus-T, Garchomp, and Ferrothorn make good teammates for Mega Gallade as well.
[STRATEGY COMMENTS]
Other Options
=============
Zen Headbutt can be used over Psycho Cut; it is slightly stronger and has a flinch chance, but it will make Mega Gallade vulnerable to contact effects. Bulk Up replacing Swords Dance, especially behind dual screens and combined with Drain Punch, is a possible alternative. It allows Mega Gallade to sustain its HP against strong physical attackers like Mega Scizor, Mega Lopunny, Tyranitar, and Mega Metagross, ultimately overcoming them and being able to sweep after. Leaf Blade is another option for the last moveslot, allowing Mega Gallade to hit Quagsire, Hippowdon, and Slowbro super effectively. Taunt is a niche option, stopping foes from using status moves or preventing them from using Slack Off or Roost, giving Mega Gallade additional setup opportunities against Pokemon like Rotom-W, Skarmory, and Hippowdon. Ice Punch can be chosen as well to hit Dragon-, Flying-, and Ground-types hard, such as Latios, Gliscor, and Landorus-T.
Checks and Counters
===================
**Fast Flying-types**: Tornadus-T and Talonflame are big threats, outspeeding and being able to revenge kill Mega Gallade.
**Bulky Psychic-types**: Slowbro, Cresselia, and Mega Latias are some of the best counters to Mega Gallade, surviving most of its moves at +2 and crippling it back with status.
**Physically Defensive Pokemon**: Skarmory, Landorus-T, and Clefable all stomach hits from Mega Gallade at +2 and can damage it back significantly. Quagsire's ability Unaware makes it ignore Mega Gallade's Attack boosts. Hippowdon can phaze Mega Gallade with Whirlwind or cripple it with Toxic while sustaining itself with Slack Off.
**Status Users**: Pokemon that are able to status Mega Gallade like Rotom-W with Will-O-Wisp or Thunder Wave and Thundurus with Thunder Wave are good options to trade for weakening Mega Gallade.
**Fairy-types**: If Mega Gallade is not running Poison Jab, Fairy-types like Mega Altaria, Mega Gardevoir, and Azumarill can survive even a Swords Dance-boosted attack and revenge kill it with their Fairy-type STAB moves.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/paprikaflow.591583/
Quality checked by:
https://www.smogon.com/forums/members/rufflespro.193716/
https://www.smogon.com/forums/members/alpha1013.565035/
Grammar checked by:
https://www.smogon.com/forums/members/a-blue-banana.649096/
https://www.smogon.com/forums/members/autumn.384270/
Last edited: