Hey guys, this is my first competitive pokemon team for ORAS. Since this is also my first RTM I hope I put enough detail in it to help you guys out. I did have some help creating this team so if there any faults him and I can both learn from our mistakes. I tried to create a bulky offensive team with Garchomp and Mega-Gallade being built around them with a little dose of a support wall thanks to Chansey
Gallade (Gallade-Mega) @ Galladite
Ability: Synchronize
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Drain Punch
- Zen Headbut
- Knock Off
- Substitute
I find that Mega-Gallade can become a really good wall breaker then turn into a sweeper. So I decided to have these 4 moves on my Mega-Gallade. If I see that Gallade is a better choice to lead with then I think that is when substitute becomes into effect Drain Punch should be able to help keep Gallade on the field while causing damage to the other Pokemon. I believe Knock Off is self explanatory to have on a Gallade
Garchomp (Garchomp) @ Choice Scarf
Ability: Synchronize
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Dragon Claw
- Earthquake
- Rock Slide
- Fire Fang
My other leader of this team is Garchomp. Man do I love Garchomp. I believe the best type of Garchomp there is is a Choiced Scarf one. It's great speed along with Choice Scarf makes it able to outspend many different types of Pokemon including a Volcarano +1, which will make for a very sweet revenge killer and sweeper due to having Dragon Claw instead of Outrage and possibly getting stuck against a fairy type. Earthquake is a getaway from a dragon move and be able to take down some Azurmarills or Heatran. Rock Slide is where Garchomp can become very scary as a revenge killer. Fire Fang adds some type coverage being able to kill Skarmory trying to set down Stealth Rocks
Magnezone (Magnezone) @ Assault Vest
Ability: Analytic
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 31/xx/31/31/31/0
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Flash Cannon
I have Magnezone on my team to add a much needed bulk and be able to help out Gallade and Garchomp since both can be taken down by fairy types pretty easily.
Sylveon (Sylveon) @ Choice Specs
Ability: Pixilate
EVs: 244 HP / 252 SpA/ 12 Spe
Modest Nature
- Hyper Voice
- Shadow Ball
- Hidden Power [Fire]
- Pyshock
Sylveon I believe is a much needed Pokemon on this team. With the coverage that it adds with hyper voice and adding Choice Specs with it it can tear through opponents. With adding 12 speed EVs it should be able to out speed a no speed EV Tyranitar. It also works well with Garchomp due to Garchomp being able to take out steel type Pokemon that can wipe out Sylveon
Chansey (Chansey) @ Eviolite
Ability: Pixilate
EVs: 4 HP / 242 Def/ 252 SpD
Calm Nature
-toxic
-stealth rock
-Softboiled
-heal bell
Chansey is a bit of a change up on this bulky offensive team, but can be just as brutal as every other member on this team. With Chansey's massive HP base stat and adding 252 EVs to Defense and Special Defense it makes out to becoming a wall that no one wants to mess with. While I expect Chansey to not be able to attack like it's other members it can set up the match right off the bat with it running Stealth rocks and Toxic
Infernape (Infernape) @ Life Orb
Ability: Blaze
EVs: 4 HP / 252 Atk/ 252 Spe
Jolly Nature
-Close Combat
-Flare Blitz
-Thunder Punch
-Mach Punch
I like to believe Infernape can be the sneaky assassin on this team. People expect to see a naive Infernape with choice band or focus sash, but I believe having a jolly nature and dedicating 252 EVs to it can make a game changer. I think running Thunder Punch on this set instead of U-Turn can make all the difference in the early game.
Ability: Synchronize
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Drain Punch
- Zen Headbut
- Knock Off
- Substitute
I find that Mega-Gallade can become a really good wall breaker then turn into a sweeper. So I decided to have these 4 moves on my Mega-Gallade. If I see that Gallade is a better choice to lead with then I think that is when substitute becomes into effect Drain Punch should be able to help keep Gallade on the field while causing damage to the other Pokemon. I believe Knock Off is self explanatory to have on a Gallade

Ability: Synchronize
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Dragon Claw
- Earthquake
- Rock Slide
- Fire Fang
My other leader of this team is Garchomp. Man do I love Garchomp. I believe the best type of Garchomp there is is a Choiced Scarf one. It's great speed along with Choice Scarf makes it able to outspend many different types of Pokemon including a Volcarano +1, which will make for a very sweet revenge killer and sweeper due to having Dragon Claw instead of Outrage and possibly getting stuck against a fairy type. Earthquake is a getaway from a dragon move and be able to take down some Azurmarills or Heatran. Rock Slide is where Garchomp can become very scary as a revenge killer. Fire Fang adds some type coverage being able to kill Skarmory trying to set down Stealth Rocks

Ability: Analytic
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 31/xx/31/31/31/0
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Flash Cannon
I have Magnezone on my team to add a much needed bulk and be able to help out Gallade and Garchomp since both can be taken down by fairy types pretty easily.

Ability: Pixilate
EVs: 244 HP / 252 SpA/ 12 Spe
Modest Nature
- Hyper Voice
- Shadow Ball
- Hidden Power [Fire]
- Pyshock
Sylveon I believe is a much needed Pokemon on this team. With the coverage that it adds with hyper voice and adding Choice Specs with it it can tear through opponents. With adding 12 speed EVs it should be able to out speed a no speed EV Tyranitar. It also works well with Garchomp due to Garchomp being able to take out steel type Pokemon that can wipe out Sylveon

Ability: Pixilate
EVs: 4 HP / 242 Def/ 252 SpD
Calm Nature
-toxic
-stealth rock
-Softboiled
-heal bell
Chansey is a bit of a change up on this bulky offensive team, but can be just as brutal as every other member on this team. With Chansey's massive HP base stat and adding 252 EVs to Defense and Special Defense it makes out to becoming a wall that no one wants to mess with. While I expect Chansey to not be able to attack like it's other members it can set up the match right off the bat with it running Stealth rocks and Toxic

Ability: Blaze
EVs: 4 HP / 252 Atk/ 252 Spe
Jolly Nature
-Close Combat
-Flare Blitz
-Thunder Punch
-Mach Punch
I like to believe Infernape can be the sneaky assassin on this team. People expect to see a naive Infernape with choice band or focus sash, but I believe having a jolly nature and dedicating 252 EVs to it can make a game changer. I think running Thunder Punch on this set instead of U-Turn can make all the difference in the early game.