Okay so like Blastoise was my starter back at fire red so it is kind of my favourite pokemon but yeah I know that making a team with it in OU is not easy but anyway I tried and this team does work, although it might not look like it has a lot of potential but this team has proved quite useful to me.
Blastoise (M) @ Blastoisinite
Trait: Torrent
EVs: 252 HP / 252 SAtk / 4 Spd
Modest Nature (+SAtk, -Atk)
- Dragon Pulse
- Scald
- Dark Pulse
- Rapid Spin
Blastoise, I built the team around him since thats the point of this team to check its viability. Blastoise is a strong special sweeper it is able to take care of a lot of threats like Mega Metagross, Mega Tyranitar even Talonflame. Its got Dark pulse for coverage its a great move that gets a mega launcher boost. Scald is for its STAB and its good to control physical attackers due to the burn chance and I put Dragon Pulse over Aura sphere to hit Mega Charizard X which is a problem for this team otherwise although Aura Sphere gets better coverage. Rapid Spin is self explanatory.
Ferrothorn (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 88 Def / 168 SDef
Relaxed Nature (+Def, -Spd)
- Stealth Rock
- Leech Seed
- Gyro Ball
- Power Whip
Next I picked Ferrothorn due to its ability to block Venusaur and its also my SR setter. Its also a good check to Azumarill. Gyro Ball is pretty much a mandatory move for Ferro, Leech seed is a support move that helps the next pokemon that switches in and power whip is for the STAB and hits quite hard. The EVs are the Smogon set cause they work fine.
Vaporeon (M) @ Leftovers
Trait: Water Absorb
EVs: 200 HP / 252 Def / 56 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Wish
- Protect
- Haze
Next is vaporeon you might be surprised to see Haze in its moveset but Haze is the reason why Vaporeon was chosen over Sylveon because its good against Stall breaker pokemon like CM Keldeo, Tail glow Manaphy , CM Clefable, Reuniclus and that Stored Power Espeon( the Noobs think its cool, don't know why). Vaporeon's main role was the Haze support other wise it just burns stuff with Scald or stalls with wish protect, wish can also be passed on to others. The downside to using it is that Rotom-H has an easy time bringing momentum for the opponent due to having 2 water types.
Goodra (M) @ Assault Vest
Trait: Sap Sipper
EVs: 240 HP / 252 SAtk / 16 Spd
Modest Nature (+SAtk, -Atk)
- Sludge Bomb
- Draco Meteor
- Ice Beam
- Flamethrower
Sap Sipper Goodra at first was selected to counter Serperior but then it proved to be much more useful due to its excellent coverage. Draco Meteor for its absoloute power and can scare away the Latis. Sludge Bomb is to hit fairy types, this guy is surprisingly useful against BD Azumarill since it outspeeds it and kills with Sludge Bomb. Ice Beam is put to kill Gliscor which can be annoying and flamethrower to hit Ferrothorn and Scizor although I wouldn't recommend using this guy as a Scizor counter but if it comes to it. Assault vest boosts its already high Special defense making it an excellent Tank.
Sableye (M) @ Leftovers
Trait: Prankster
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Will-O-Wisp
- Recover
- Knock Off
- Taunt
Prankster Sableye is great, for some strange reason its used less when ORAS introduced Mega Sableye but non mega Sableye is also great. This guy is used to stop fighting types and also work as a Crocune counter. It's main role is to cripple physical attackers with WoW (its how I counter Scizor actually) and can taunt set up sweepers. Knock Off is self explanatory.
Chansey (F) @ Eviolite
Trait: Natural Cure
EVs: 4 HP / 252 Def / 252 SDef
Bold Nature (+Def, -Atk)
- Seismic Toss
- Heal Bell
- Wish
- Protect
Lastly I have Chansey the ultimate wall. Its my main Cleric Healer with very powerful wishes. Honestly the Chansey set is self explanatory, Seismic toss is the only way it does any actual damage. Wish is to make sure my Sweepers keep coming back for more. Heall Bell to cure Status ailments and well thats it, its job is to wall like crazy.
So thats it for my team.
I'm not a serious Competitive battler I make bad predictions and stuff and my Internet connection is very bad so playing becomes difficult :(
So anyway you feel free to import and test it out if you want. And PLEASE RATE!!!!
IMPORTABLE( Don't know how to make the hide thing)
Blastoise (M) @ Blastoisinite
Trait: Torrent
EVs: 252 HP / 252 SAtk / 4 Spd
Modest Nature (+SAtk, -Atk)
- Dragon Pulse
- Scald
- Dark Pulse
- Rapid Spin
Ferrothorn (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 88 Def / 168 SDef
Relaxed Nature (+Def, -Spd)
- Stealth Rock
- Leech Seed
- Gyro Ball
- Power Whip
Vaporeon (M) @ Leftovers
Trait: Water Absorb
EVs: 200 HP / 252 Def / 56 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Wish
- Protect
- Haze
Goodra (M) @ Assault Vest
Trait: Sap Sipper
EVs: 240 HP / 252 SAtk / 16 Spd
Modest Nature (+SAtk, -Atk)
- Sludge Bomb
- Draco Meteor
- Ice Beam
- Flamethrower
Sableye (M) @ Leftovers
Trait: Prankster
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Will-O-Wisp
- Recover
- Knock Off
- Taunt
Chansey (F) @ Eviolite
Trait: Natural Cure
EVs: 4 HP / 252 Def / 252 SDef
Bold Nature (+Def, -Atk)
- Seismic Toss
- Heal Bell
- Wish
- Protect

Blastoise (M) @ Blastoisinite
Trait: Torrent
EVs: 252 HP / 252 SAtk / 4 Spd
Modest Nature (+SAtk, -Atk)
- Dragon Pulse
- Scald
- Dark Pulse
- Rapid Spin
Blastoise, I built the team around him since thats the point of this team to check its viability. Blastoise is a strong special sweeper it is able to take care of a lot of threats like Mega Metagross, Mega Tyranitar even Talonflame. Its got Dark pulse for coverage its a great move that gets a mega launcher boost. Scald is for its STAB and its good to control physical attackers due to the burn chance and I put Dragon Pulse over Aura sphere to hit Mega Charizard X which is a problem for this team otherwise although Aura Sphere gets better coverage. Rapid Spin is self explanatory.

Ferrothorn (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 88 Def / 168 SDef
Relaxed Nature (+Def, -Spd)
- Stealth Rock
- Leech Seed
- Gyro Ball
- Power Whip
Next I picked Ferrothorn due to its ability to block Venusaur and its also my SR setter. Its also a good check to Azumarill. Gyro Ball is pretty much a mandatory move for Ferro, Leech seed is a support move that helps the next pokemon that switches in and power whip is for the STAB and hits quite hard. The EVs are the Smogon set cause they work fine.

Vaporeon (M) @ Leftovers
Trait: Water Absorb
EVs: 200 HP / 252 Def / 56 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Wish
- Protect
- Haze
Next is vaporeon you might be surprised to see Haze in its moveset but Haze is the reason why Vaporeon was chosen over Sylveon because its good against Stall breaker pokemon like CM Keldeo, Tail glow Manaphy , CM Clefable, Reuniclus and that Stored Power Espeon( the Noobs think its cool, don't know why). Vaporeon's main role was the Haze support other wise it just burns stuff with Scald or stalls with wish protect, wish can also be passed on to others. The downside to using it is that Rotom-H has an easy time bringing momentum for the opponent due to having 2 water types.

Goodra (M) @ Assault Vest
Trait: Sap Sipper
EVs: 240 HP / 252 SAtk / 16 Spd
Modest Nature (+SAtk, -Atk)
- Sludge Bomb
- Draco Meteor
- Ice Beam
- Flamethrower
Sap Sipper Goodra at first was selected to counter Serperior but then it proved to be much more useful due to its excellent coverage. Draco Meteor for its absoloute power and can scare away the Latis. Sludge Bomb is to hit fairy types, this guy is surprisingly useful against BD Azumarill since it outspeeds it and kills with Sludge Bomb. Ice Beam is put to kill Gliscor which can be annoying and flamethrower to hit Ferrothorn and Scizor although I wouldn't recommend using this guy as a Scizor counter but if it comes to it. Assault vest boosts its already high Special defense making it an excellent Tank.

Sableye (M) @ Leftovers
Trait: Prankster
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Will-O-Wisp
- Recover
- Knock Off
- Taunt
Prankster Sableye is great, for some strange reason its used less when ORAS introduced Mega Sableye but non mega Sableye is also great. This guy is used to stop fighting types and also work as a Crocune counter. It's main role is to cripple physical attackers with WoW (its how I counter Scizor actually) and can taunt set up sweepers. Knock Off is self explanatory.

Chansey (F) @ Eviolite
Trait: Natural Cure
EVs: 4 HP / 252 Def / 252 SDef
Bold Nature (+Def, -Atk)
- Seismic Toss
- Heal Bell
- Wish
- Protect
Lastly I have Chansey the ultimate wall. Its my main Cleric Healer with very powerful wishes. Honestly the Chansey set is self explanatory, Seismic toss is the only way it does any actual damage. Wish is to make sure my Sweepers keep coming back for more. Heall Bell to cure Status ailments and well thats it, its job is to wall like crazy.
So thats it for my team.
I'm not a serious Competitive battler I make bad predictions and stuff and my Internet connection is very bad so playing becomes difficult :(
So anyway you feel free to import and test it out if you want. And PLEASE RATE!!!!
IMPORTABLE( Don't know how to make the hide thing)
Blastoise (M) @ Blastoisinite
Trait: Torrent
EVs: 252 HP / 252 SAtk / 4 Spd
Modest Nature (+SAtk, -Atk)
- Dragon Pulse
- Scald
- Dark Pulse
- Rapid Spin
Ferrothorn (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 88 Def / 168 SDef
Relaxed Nature (+Def, -Spd)
- Stealth Rock
- Leech Seed
- Gyro Ball
- Power Whip
Vaporeon (M) @ Leftovers
Trait: Water Absorb
EVs: 200 HP / 252 Def / 56 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Wish
- Protect
- Haze
Goodra (M) @ Assault Vest
Trait: Sap Sipper
EVs: 240 HP / 252 SAtk / 16 Spd
Modest Nature (+SAtk, -Atk)
- Sludge Bomb
- Draco Meteor
- Ice Beam
- Flamethrower
Sableye (M) @ Leftovers
Trait: Prankster
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Will-O-Wisp
- Recover
- Knock Off
- Taunt
Chansey (F) @ Eviolite
Trait: Natural Cure
EVs: 4 HP / 252 Def / 252 SDef
Bold Nature (+Def, -Atk)
- Seismic Toss
- Heal Bell
- Wish
- Protect