
Cloyster @ Choice Specs
Ability: Skill Link
Shiny: Yes
EVs: 252 Def / 252 SpA / 4 Spe
Lax Nature
- Ice Shard
- Surf
- Icicle Spear
- Toxic
This pokemon is the main defensive tank of the team, along with a great special sweeper. The Lax nature allows for an even higher defense stat, but it results in an extremely low special defense. I always will switch out if the opponent has a pokemon with a high special stat . Cloister also can do a lot of damage with Icicle Spear, due to it hitting 5 times every single time because of the skill link ability. Overall, Cloyster is a great pokemon, but it is easily taken down by special attackers.

Beedrill-Mega @ Beedrillite
Ability: Swarm
Shiny: Yes
EVs: 252 Atk / 4 SpA / 252 Spe
Brave Nature
- Poison Jab
- Toxic
- U-turn
- Roost
Bedroll is the main sweeper of the team. after meat evolving, it's speed stat is high enough to outspeed most things. If you get into a bad situation, you can always U-turn out and switch to a better pokemon. Poison Jab allows for a chance to poison without wasting a turn. If you are low on health you can use roost, so it's extremely hard to kill it. It can also use toxic to poison a pokemon if it is needed.

Delphox @ Leftovers
Ability: Blaze
Shiny: Yes
EVs: 224 SpA / 252 SpD / 32 Spe
Gentle Nature
- Calm Mind
- Flamethrower
- Psychic
- Grass Knot
Delphox is a special attacker combined with a special tank. It's high special defense makes it a great choice to switch out to when cloister is in trouble, and vice versa. It has calm mind to raise it's special attack and defense, it's two main stats. Psychic is a great special move along with flamethrower, and both have stab which is good. Grass Knot is mainly for coverage, allowing it to have a good move against water types.

Sceptile @ Choice Specs
Ability: Overgrow
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Energy Ball
- Giga Drain
- Dragon Pulse
- Toxic
Sceptile is a great speedy special attack, and with the choice specs he is even stronger. However, he lacks the ability to tank hits. Normally, you shouldn't keep him in against pokemon with high power moves to avoid having him KO'd. Toxic is just so that you can poison a pokemon if need be.

Espeon @ Focus Sash
Ability: Magic Bounce
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Calm Mind
- Psychic
- Psyshock
- Shadow Ball
Espeon is a great special attack, but lacks the ability to take hits just like S ceptile. This is why Espeon possesses the focus sash. Calm mind is mostly to post it's special attack, but the special defense boost helps too. Psychic and Psyshock are both great psychic type mo vis, and shadow ball is great for coverage.

Machamp @ Rocky Helmet
Ability: No Guard
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Cross Chop
- Earthquake
- Knock Off
- Dynamic Punch
Machamp is a little bit of a tank, but mostly an all out hard hitter. His rocky helmet is there for any pokemon trying to attack him, so he can damage them a little. With the no guard ability, dynamic punch will hit every time. This is a huge advantage, considering it normally only hits 50% of the time. This allows for a move that confuses the target, had 100 power, and never misses. Earthquake is there for coverage, and knock off is there to dispatch of any annoying items the opponents team may hold. Cross Chop is great for it's high crit ratio, in case the game is down to the wire and you need a one hit KO.
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