So I want peoples opinions on my team I am in no way a great team maker so any and all advice is appreciated.
First off mega aggron
Aggron-Mega @ Aggronite
Ability: Filter
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Stealth Rock
- Thunder Wave
- Earthquake
- Iron Head
Yeah I wanted to use mega aggron because of how good a tank it is. So I decided to go with a curse rest talk set at first but changed it to better suit my team. I needed a stealth rocker and aggron was perfect for that. Thunder wave I chose just because it helped cripple some offensive mons on switch-ins. Iron head for STAB and earthquake for coverage. The ev's are pretty basic a specially defensive mon to take hits from both special and physical attacks. Because putting it all in physical defense seems to be a bit overkill.
Vaporeon @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Wish
- Protect
- Scald
- Ice Beam
Next is vaporeon, I wanted a pokemon that could take on fire types and keep aggron alive. That is were vaporeon comes in, I decided for a physically defensive one to deal with things like entei and darm. It also helps with salamance. Speaking of which ice beam is for coverage with scald and ice beam is to catch grass types on switch-ins and kill dragons. Scald is very self explanatory. Protect is to work in conjunction with wish. And wish is to keep itself and other members of the team alive. Like aggron and goodra.
Goodra @ Assault Vest
Ability: Sap Sipper
EVs: 248 HP / 8 Atk / 252 SpA
Quiet Nature
- Dragon Tail
- Draco Meteor
- Fire Blast
- Ice Beam
To be honest I really wanted to use a goodra. Goodra works with aggron as to soak up fire type attackes and deal with the electric weakness that vaporeon has. Also with it being immune to grass with sap sipper it helps out vaporeon. Dragon tail is just to mix up the team and to make use of the boost I get with sap sipper. Draco is my main STAB I also tried dragon pulse but was more comfortable with draco. Fire blast to wrek grass types and ice types on switches. Ice beam is just to deal with other dragon types with out need to take the drop to special attack. Assualt vest because special attacker are a bother.
Crobat
Ability: Infiltrator
EVs: 248 HP / 44 Atk / 216 Spe
Jolly Nature
- Acrobatics
- Defog
- Taunt
- Roost
Yeah I needed a defogger. The ev's allow me to out speed plus one gator and other speedy things. Acrobatics because I don't like the recoil I get from brave bird. Defog because I needed a defogger. Taunt to stop pokemon from setting up in my face. Roost is a staple for any crobat set. The ability is so that way I can pass through subs and hit them were it hurts. Most likely in the face. Or the groin.
Entei @ Choice Band
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Flare Blitz
- Extreme Speed
- Stone Edge
- Sacred Fire
Ice weaknesses and priority FTW. But seriously I wanted a pokemon to hit hard, have priority and deal with ice types so vaporeon doesn't have as much to deal with. Flare blitz is to hit walls very hard and two hit KO things that sacred fire couldn't Sacred fire is the main move of choice with the 50% chance to burn mons it is very strong. Extreme speed because I want to be faster than sonic. And stone edge because coverage. Choice band be I am generic.
Porygon-Z @ Choice Scarf
Ability: Adaptability
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Tri Attack
- Dark Pulse
- Ice Beam
- Trick
Yay killing things. I wanted a fast revenge killer. So this is where this thing does the thing to the thing and wins me the thing. Adaptability just destorys with tri attack the only move really worth using. On to the moves tri attack because it is the only thing worth using. Dark pulse because ghost types are a thing. Ice beam because I needed a third move and this seemed pretty. Trick just to screw over blissy and umbreon. Choice scarf and specs both work but I just like to outspeed things and kill them.
Yeah Final notes about the team is that special dragons can screw this team over if they are carrying fire blast which they almost always do so something to keep in mind. No way to heal status. Vaporeon is important to keep alive because it passes wishes and keeps aggron and goodra alive. Yeah that is about it.
First off mega aggron

Aggron-Mega @ Aggronite
Ability: Filter
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Stealth Rock
- Thunder Wave
- Earthquake
- Iron Head
Yeah I wanted to use mega aggron because of how good a tank it is. So I decided to go with a curse rest talk set at first but changed it to better suit my team. I needed a stealth rocker and aggron was perfect for that. Thunder wave I chose just because it helped cripple some offensive mons on switch-ins. Iron head for STAB and earthquake for coverage. The ev's are pretty basic a specially defensive mon to take hits from both special and physical attacks. Because putting it all in physical defense seems to be a bit overkill.

Vaporeon @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Wish
- Protect
- Scald
- Ice Beam
Next is vaporeon, I wanted a pokemon that could take on fire types and keep aggron alive. That is were vaporeon comes in, I decided for a physically defensive one to deal with things like entei and darm. It also helps with salamance. Speaking of which ice beam is for coverage with scald and ice beam is to catch grass types on switch-ins and kill dragons. Scald is very self explanatory. Protect is to work in conjunction with wish. And wish is to keep itself and other members of the team alive. Like aggron and goodra.

Goodra @ Assault Vest
Ability: Sap Sipper
EVs: 248 HP / 8 Atk / 252 SpA
Quiet Nature
- Dragon Tail
- Draco Meteor
- Fire Blast
- Ice Beam
To be honest I really wanted to use a goodra. Goodra works with aggron as to soak up fire type attackes and deal with the electric weakness that vaporeon has. Also with it being immune to grass with sap sipper it helps out vaporeon. Dragon tail is just to mix up the team and to make use of the boost I get with sap sipper. Draco is my main STAB I also tried dragon pulse but was more comfortable with draco. Fire blast to wrek grass types and ice types on switches. Ice beam is just to deal with other dragon types with out need to take the drop to special attack. Assualt vest because special attacker are a bother.

Crobat
Ability: Infiltrator
EVs: 248 HP / 44 Atk / 216 Spe
Jolly Nature
- Acrobatics
- Defog
- Taunt
- Roost
Yeah I needed a defogger. The ev's allow me to out speed plus one gator and other speedy things. Acrobatics because I don't like the recoil I get from brave bird. Defog because I needed a defogger. Taunt to stop pokemon from setting up in my face. Roost is a staple for any crobat set. The ability is so that way I can pass through subs and hit them were it hurts. Most likely in the face. Or the groin.

Entei @ Choice Band
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Flare Blitz
- Extreme Speed
- Stone Edge
- Sacred Fire
Ice weaknesses and priority FTW. But seriously I wanted a pokemon to hit hard, have priority and deal with ice types so vaporeon doesn't have as much to deal with. Flare blitz is to hit walls very hard and two hit KO things that sacred fire couldn't Sacred fire is the main move of choice with the 50% chance to burn mons it is very strong. Extreme speed because I want to be faster than sonic. And stone edge because coverage. Choice band be I am generic.

Porygon-Z @ Choice Scarf
Ability: Adaptability
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Tri Attack
- Dark Pulse
- Ice Beam
- Trick
Yay killing things. I wanted a fast revenge killer. So this is where this thing does the thing to the thing and wins me the thing. Adaptability just destorys with tri attack the only move really worth using. On to the moves tri attack because it is the only thing worth using. Dark pulse because ghost types are a thing. Ice beam because I needed a third move and this seemed pretty. Trick just to screw over blissy and umbreon. Choice scarf and specs both work but I just like to outspeed things and kill them.
Yeah Final notes about the team is that special dragons can screw this team over if they are carrying fire blast which they almost always do so something to keep in mind. No way to heal status. Vaporeon is important to keep alive because it passes wishes and keeps aggron and goodra alive. Yeah that is about it.