Draft Maushold

Status
Not open for further replies.
[overview]
**Draft Order**: Round 7 onwards

**Price Range**: 3-5 points

**Overview**: Maushold stands out as a niche setup sweeper and wallbreaker with access to Tidy Up and its signature move, Population Bomb. With Technician-boosted STAB Population Bomb, solid coverage, and a good Speed stat, it can threaten to sweep teams that have been weakened enough by its teammates. Unfortunately, Maushold is often a one trick pony, relying on Population Bomb to deal a massive amount of damage, which can be predicted and exploited easily. In addition, it is very frail, which can lead it to being picked off by faster revenge killers and priority attacks. Finally, it requires opportunities to set up to deal any meaningful damage with coverage moves due to its lackluster Attack, which can slow down momentum in its favor.

[strategy comments]
Common Roles
========
**Setup Sweeper**: With Tidy Up, Maushold can become almost unstoppable against severely weakened teams with Population Bomb. It usually also has Bite to deal with Ghost-types, making choosing the fourth moveslot difficult, as it likes to run some sort of utility to support its team or run additional coverage against specific threats.

**Wallbreaker**: Even without setup, Maushold can still deal damage instantly by using Population Bomb. It can occasionally also use Choice Scarf to act as speed control or Choice Band to heavily cripple and sometimes KO a foe.

Common Moves
========
**Primary STAB Moves**: Population Bomb

**Setup Moves**: Tidy Up

**Utility Moves**: Thunder Wave, Encore, Taunt, U-turn

**Coverage**: Bite, Low Kick, Play Rough, Seed Bomb, Bullet Seed, Aerial Ace

Niche Moves
========
**Super Fang**: Maushold can use Super Fang against problematic Rock and Steel-types to chip them down enough for either itself or a teammate to take down later.

**Switcheroo**: Maushold can use Switcheroo to hinder an annoying foe that it may fail to take down by itself.

Common Items
========
**Protective Pads**: Maushold can utilize Protective Pads if it fears foes with a Rocky Helmet or contact effects.

**Wide Lens**: Wide Lens boosts the accuracy of Population Bomb to make it more likely that all of its attacks connect.

Niche Items
========
**Heavy-Duty Boots**: Maushold can use Heavy-Duty Boots to get around entry hazards that can quickly chip it down, especially if it plans on switching in often.

**Choice Band**: If needed, Maushold can use a Choice Band to muscle through a foe that it otherwise would not KO in one hit or weaken it down for a teammate to revenge kill later.

**Choice Scarf**: Using a Choice Scarf allows Maushold to surprise faster foes and deal instant damage.

Tera
========
Maushold is not at the forefront of demand to be a secondary Tera captain. If you choose to make it one anyway, Tera Normal can boost Population Bomb's damage further, whereas Tera Ghost can turn its singular weakness into an immunity, providing it an opportunity to set up or attack, as well as giving it additional coverage to hit Rock and Steel-types more reliably.

Draft Strategy
========
Maushold should only be drafted on teams that require a Speed tier gap to be filled or if further offensive pressure is required. It's important to note that Maushold can be countered easily with minimal effort, which may dissuade it from coming to matches, but it can serve as a skill check that can overwhelm foes if it receives the right support from teammates.

**Defensive Teammates**: Maushold appreciates teammates that can sponge hits, since it cannot take hits with its poor defensive stats. Pokemon such as Clefable, Zapdos and Landorus-T are good examples to consider.

**Slow Pivots**: Maushold appreciates being able to get onto the field safely to gain the opportunity to sweep. Pokemon such as Galarian Slowking, Scizor and Iron Hands can slow pivot to it, preventing it from taking unnecessary hits.

**Other Wallbreakers**: Pokemon that may not have the best tools to deal with Steel-types but can chip them down low enough are crucial to allow Maushold to sweep without fear of knocking itself out from Rocky Helmet damage. Pokemon such as Rillaboom, Ogerpon-C, and Iron Crown are good examples to consider, especially the former two, as they can remove problematic items with Knock Off.

Checks and Counters
========
**Contact Effects**: Well-prepared foes often don a Rocky Helmet in the face of Maushold, which can easily lead it to faint if it attacks with Population Bomb. Maushold can also easily fall victim to Pokemon with contact effects, such as Zapdos with Static, Garchomp with Rough Skin, and Moltres with Flame Body.

**Steel-types**: Maushold fails to make progress against common Steel-type Pokemon such as Corviknight, Skarmory, and Metagross. These aforementioned foes also commonly don Rocky Helmet, making them easy switch-ins and potentially causing Maushold to KO itself when they doing so.

**Physically Defensive Pokemon**: Pokemon such as Alomomola, Scream Tail, and Ting-Lu can shrug off Population Bomb at full health, and cripple Maushold in return either through damage or status such as paralysis and burn.

**Priority**: Maushold is very frail, which means it can be easily picked off by strong priority when it has been weakened enough.

[credits]
Written by:
https://www.smogon.com/forums/members/theuncultured.629845/
Quality checked by:
https://www.smogon.com/forums/members/techno.527276/
https://www.smogon.com/forums/members/scionicle.599989/
Grammar checked by:
https://www.smogon.com/forums/members/techno.527276
 
Last edited:
qc 1/2
Add Remove Comments
[overview]
**Draft Order**: Round 7 onwards

**Price Range**: 4-5 points

**Overview**: Maushold stands out as a niche option as a setup sweeper and wallbreaker with its access to Tidy Up and its signature move Population Bomb. With its Technician boosted STAB attack and coverage, and a good Speed stat, Maushold can threaten to sweep teams that have been weakened enough by its teammates. Maushold also has a surprisingly good utility movepool to further support the team should it not find the opportunity to go for the sweep. Unfortunately, Maushold is often a one-trick pony, relying on Population Bomb to deal a massive amount of damage which can be predicted and exploited easily. In addition, it is very frail, which can lead Maushold to being picked off by faster revenge killers and priority. Finally, it requires being able to setup to deal any meaningful damage with coverage moves due to its lackluster Attack, which can slow down momentum in Maushold's favor.

[strategy comments]
Common Roles
========
**Setup Sweeper**: With Tidy Up, Maushold can become almost unstoppable against severely weakened teams with the click of its STAB attack. It usually also has Bite to deal with Ghost-types, making choosing the 4th move difficult, as it likes to run some sort of utility to support its team, or run additional coverage against specific threats.

Add just wallbreaker, it can do instant damage without setup & can use choice items occasionally

Common Moves
========
**Primary STAB Moves**: Population Bomb

**Setup Moves**: Tidy Up

**Utility Moves**: Super Fang, Thunder Wave, Switcheroo, Encore, Taunt, U-turn Switcheroo & Super Fang should probably be niche

**Coverage**: Bite, Play Rough, Seed Bomb, Bullet Seed, Low Kick, Shadow Claw, Aerial Ace

Niche Moves
========
**Double-Edge**: Maushold can run Double-Edge instead as its primary STAB attack if it wishes to run a damage-boosting item other than the more common Wide Lens. literally always outclassed by popbomb

Common Items
========
**Wide Lens**: Wide Lens boosts the accuracy of Population Bomb to ensure that make it more likely that all of its attacks connect.

Niche Items
========
**Protective Pads**: Maushold can utilise Protective Pads if it fears it'll face a foe donning a Rocky Helmet or Garchomp, with the downside of potentially missing with Population Bomb. make this the first item in common

add boots
add choice band
add choice scarf


Tera
========
Maushold is not at the forefront of demand to be your secondary Tera captain. If you choose to make it your Tera captain anyway, Tera Normal can boost its primary STAB attack further, whereas Tera Ghost can turn its singular weakness into an immunity, providing it an opportunity to setup or attack. Mention benefitting from additional coverage to hit steels & other types more reliably

Draft Strategy
========
Maushold should only be drafted if your draft requires a Speed tier gap to be filled, or if further offensive pressure is required. It's important to note that Maushold can countered easily with minimal effort, which may dissuade it from coming to matches, however it can serve as a skill check that can overwhelm foes should it receive the right support from teammates.

**Defensive Teammates**: Maushold appreciates teammates that can sponge hits, considering its poor defensive stats. Pokemon such as Clefable, Zapdos and Landorus-T are good examples to consider.

**Slow Pivots**: Maushold appreciates being able to get onto the field safely to gain the opportunity to sweep. Pokemon such as Galarian Slowking, Scizor and Iron Hands are good examples to consider.

Checks and Counters
========
**Rocky Helmet**: Well-prepared foes will often don a Rocky Helmet in the face of Maushold, which can easily lead it to faint if it attacks with Population Bomb. Change to contact effects and mention static/rough skin/flame body etc too

**Steel-types**: Maushold fails to make progress against common Steel-type Pokemon such as Corviknight, Skarmory and Metagross. These aforementioned foes also commonly don the Rocky Helmet item, making them easy switchins to Maushold and potentially causing it to KO itself whilst doing so.

**Physically Defensive Pokemon**: Pokemon such as Alomomola, Scream Tail and Ting-Lu can shrug off Maushold's primary STAB attack at full health, and crippling it in return either through damage or status through paralysis or burn.

Add priority - its super frail and gets picked off easily especially if it was weakened beforehand

[credits]
Written by:
https://www.smogon.com/forums/members/theuncultured.629845/
Quality checked by:
https://www.smogon.com/forums/members/user2.200000
https://www.smogon.com/forums/members/user3.300000
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000
 
qc 1/2
Add Remove Comments
[overview]
**Draft Order**: Round 7 onwards

**Price Range**: 4-5 points

**Overview**: Maushold stands out as a niche option as a setup sweeper and wallbreaker with its access to Tidy Up and its signature move Population Bomb. With its Technician boosted STAB attack and coverage, and a good Speed stat, Maushold can threaten to sweep teams that have been weakened enough by its teammates. Maushold also has a surprisingly good utility movepool to further support the team should it not find the opportunity to go for the sweep. Unfortunately, Maushold is often a one-trick pony, relying on Population Bomb to deal a massive amount of damage which can be predicted and exploited easily. In addition, it is very frail, which can lead Maushold to being picked off by faster revenge killers and priority. Finally, it requires being able to setup to deal any meaningful damage with coverage moves due to its lackluster Attack, which can slow down momentum in Maushold's favor.

[strategy comments]
Common Roles
========
**Setup Sweeper**: With Tidy Up, Maushold can become almost unstoppable against severely weakened teams with the click of its STAB attack. It usually also has Bite to deal with Ghost-types, making choosing the 4th move difficult, as it likes to run some sort of utility to support its team, or run additional coverage against specific threats.

Add just wallbreaker, it can do instant damage without setup & can use choice items occasionally

Common Moves
========
**Primary STAB Moves**: Population Bomb

**Setup Moves**: Tidy Up

**Utility Moves**: Super Fang, Thunder Wave, Switcheroo, Encore, Taunt, U-turn Switcheroo & Super Fang should probably be niche

**Coverage**: Bite, Play Rough, Seed Bomb, Bullet Seed, Low Kick, Shadow Claw, Aerial Ace

Niche Moves
========
**Double-Edge**: Maushold can run Double-Edge instead as its primary STAB attack if it wishes to run a damage-boosting item other than the more common Wide Lens. literally always outclassed by popbomb

Common Items
========
**Wide Lens**: Wide Lens boosts the accuracy of Population Bomb to ensure that make it more likely that all of its attacks connect.

Niche Items
========
**Protective Pads**: Maushold can utilise Protective Pads if it fears it'll face a foe donning a Rocky Helmet or Garchomp, with the downside of potentially missing with Population Bomb. make this the first item in common

add boots
add choice band
add choice scarf


Tera
========
Maushold is not at the forefront of demand to be your secondary Tera captain. If you choose to make it your Tera captain anyway, Tera Normal can boost its primary STAB attack further, whereas Tera Ghost can turn its singular weakness into an immunity, providing it an opportunity to setup or attack. Mention benefitting from additional coverage to hit steels & other types more reliably

Draft Strategy
========
Maushold should only be drafted if your draft requires a Speed tier gap to be filled, or if further offensive pressure is required. It's important to note that Maushold can countered easily with minimal effort, which may dissuade it from coming to matches, however it can serve as a skill check that can overwhelm foes should it receive the right support from teammates.

**Defensive Teammates**: Maushold appreciates teammates that can sponge hits, considering its poor defensive stats. Pokemon such as Clefable, Zapdos and Landorus-T are good examples to consider.

**Slow Pivots**: Maushold appreciates being able to get onto the field safely to gain the opportunity to sweep. Pokemon such as Galarian Slowking, Scizor and Iron Hands are good examples to consider.

Checks and Counters
========
**Rocky Helmet**: Well-prepared foes will often don a Rocky Helmet in the face of Maushold, which can easily lead it to faint if it attacks with Population Bomb. Change to contact effects and mention static/rough skin/flame body etc too

**Steel-types**: Maushold fails to make progress against common Steel-type Pokemon such as Corviknight, Skarmory and Metagross. These aforementioned foes also commonly don the Rocky Helmet item, making them easy switchins to Maushold and potentially causing it to KO itself whilst doing so.

**Physically Defensive Pokemon**: Pokemon such as Alomomola, Scream Tail and Ting-Lu can shrug off Maushold's primary STAB attack at full health, and crippling it in return either through damage or status through paralysis or burn.

Add priority - its super frail and gets picked off easily especially if it was weakened beforehand

[credits]
Written by:
https://www.smogon.com/forums/members/theuncultured.629845/
Quality checked by:
https://www.smogon.com/forums/members/user2.200000
https://www.smogon.com/forums/members/user3.300000
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000

implemented QC1, ty. ready for QC2.
 
2/2
[overview]
**Draft Order**: Round 7 onwards

**Price Range**: 4-5 3-5 points

**Overview**: Maushold stands out as a niche option as a setup sweeper and wallbreaker with its access to Tidy Up and its signature move Population Bomb. With its Technician boosted STAB attack and coverage, and a good Speed stat, Maushold can threaten to sweep teams that have been weakened enough by its teammates. Unfortunately, Maushold is often a one-trick pony, relying on Population Bomb to deal a massive amount of damage which can be predicted and exploited easily. In addition, it is very frail, which can lead Maushold to being picked off by faster revenge killers and priority. Finally, it requires being able to setup to deal any meaningful damage with coverage moves due to its lackluster Attack, which can slow down momentum in Maushold's favor.

[strategy comments]
Common Roles
========
**Setup Sweeper**: With Tidy Up, Maushold can become almost unstoppable against severely weakened teams with the click of its STAB attack. It usually also has Bite to deal with Ghost-types, making choosing the 4th move difficult, as it likes to run some sort of utility to support its team, or run additional coverage against specific threats.

**Wallbreaker**: Even without setup, Maushold can still deal damage instantly by using Population Bomb. It can occasionally also use a Choice Scarf to chip down faster foes act as speed control or a Choice Band to heavily cripple and sometimes KO a foe.

Common Moves
========
**Primary STAB Moves**: Population Bomb

**Setup Moves**: Tidy Up

**Utility Moves**: Thunder Wave, Encore, Taunt, U-turn

**Coverage**: Bite, Low Kick, Play Rough, Seed Bomb, Bullet Seed, Low Kick, Shadow Claw, Aerial Ace

Niche Moves
========
**Super Fang**: Maushold can use Super Fang against problematic Rock or Steel-types to chip them down enough for either itself or a teammate to take down later.

**Switcheroo**: Maushold can use Switcheroo to hinder an annoying foe that it may fail to take down by itself.

Common Items
========
**Protective Pads**: Maushold can utilise utilize Protective Pads if it fears it'll face a foe donning a Rocky Helmet or a contact ability, with the downside of potentially missing with Population Bomb.

**Wide Lens**: Wide Lens boosts the accuracy of Population Bomb to make it more likely that all of its attacks connect.

Niche Items
========
**Heavy-Duty Boots**: Maushold can use Heavy-Duty Boots to get around entry hazards that can quickly chip it down, given that it can be taken down easily by direct attacks.

**Choice Band**: If needed, Maushold can use a Choice Band to muscle through a foe that it can hope to take down in one hit, or cripple it down enough for a teammate to revenge kill later.

**Choice Scarf**: Using a Choice Scarf allows Maushold to surprise faster foes and deal instant damage.

Tera
========
Maushold is not at the forefront of demand to be your secondary Tera captain. If you choose to make it your Tera captain anyway, Tera Normal can boost its primary STAB attack further, whereas Tera Ghost can turn its singular weakness into an immunity, providing it an opportunity to setup or attack, as well as gaining additional coverage to hit Rock and Steel-types more reliably.

Draft Strategy
========
Maushold should only be drafted if your draft requires a Speed tier gap to be filled, or if further offensive pressure is required. It's important to note that Maushold can countered easily with minimal effort, which may dissuade it from coming to matches, however it can serve as a skill check that can overwhelm foes should it receive the right support from teammates.

**Defensive Teammates**: Maushold appreciates teammates that can sponge hits, considering its poor defensive stats. Pokemon such as Clefable, Zapdos and Landorus-T are good examples to consider.

**Slow Pivots**: Maushold appreciates being able to get onto the field safely to gain the opportunity to sweep. Pokemon such as Galarian Slowking, Scizor and Iron Hands are good examples to consider.

(add phsyical attackers with knock off, and general attackers that also struggle vs steel types like rillaboom/iron crown/cornerpon/etc)

Checks and Counters
========
**Contact Effects**: Well-prepared foes will often don a Rocky Helmet in the face of Maushold, which can easily lead it to faint if it attacks with Population Bomb. Maushold can also easily fall victim to Pokemon with contact effects, such as Zapdos with Static, Garchomp with Rough Skin and Moltres with Flame Body.

**Steel-types**: Maushold fails to make progress against common Steel-type Pokemon such as Corviknight, Skarmory and Metagross. These aforementioned foes also commonly don the Rocky Helmet item, making them easy switchins to Maushold and potentially causing it to KO itself whilst doing so.

**Physically Defensive Pokemon**: Pokemon such as Alomomola, Scream Tail and Ting-Lu can shrug off Maushold's primary STAB attack at full health, and crippling it in return either through damage or status through paralysis or burn.

**Priority**: Maushold is very frail, which means it can be easily picked off by strong priority when it has been weakened enough.

[credits]
Written by:
https://www.smogon.com/forums/members/theuncultured.629845/
Quality checked by:
https://www.smogon.com/forums/members/techno.527276/
https://www.smogon.com/forums/members/scionicle.599989/
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000
 
2/2
[overview]
**Draft Order**: Round 7 onwards

**Price Range**: 4-5 3-5 points

**Overview**: Maushold stands out as a niche option as a setup sweeper and wallbreaker with its access to Tidy Up and its signature move Population Bomb. With its Technician boosted STAB attack and coverage, and a good Speed stat, Maushold can threaten to sweep teams that have been weakened enough by its teammates. Unfortunately, Maushold is often a one-trick pony, relying on Population Bomb to deal a massive amount of damage which can be predicted and exploited easily. In addition, it is very frail, which can lead Maushold to being picked off by faster revenge killers and priority. Finally, it requires being able to setup to deal any meaningful damage with coverage moves due to its lackluster Attack, which can slow down momentum in Maushold's favor.

[strategy comments]
Common Roles
========
**Setup Sweeper**: With Tidy Up, Maushold can become almost unstoppable against severely weakened teams with the click of its STAB attack. It usually also has Bite to deal with Ghost-types, making choosing the 4th move difficult, as it likes to run some sort of utility to support its team, or run additional coverage against specific threats.

**Wallbreaker**: Even without setup, Maushold can still deal damage instantly by using Population Bomb. It can occasionally also use a Choice Scarf to chip down faster foes act as speed control or a Choice Band to heavily cripple and sometimes KO a foe.

Common Moves
========
**Primary STAB Moves**: Population Bomb

**Setup Moves**: Tidy Up

**Utility Moves**: Thunder Wave, Encore, Taunt, U-turn

**Coverage**: Bite, Low Kick, Play Rough, Seed Bomb, Bullet Seed, Low Kick, Shadow Claw, Aerial Ace

Niche Moves
========
**Super Fang**: Maushold can use Super Fang against problematic Rock or Steel-types to chip them down enough for either itself or a teammate to take down later.

**Switcheroo**: Maushold can use Switcheroo to hinder an annoying foe that it may fail to take down by itself.

Common Items
========
**Protective Pads**: Maushold can utilise utilize Protective Pads if it fears it'll face a foe donning a Rocky Helmet or a contact ability, with the downside of potentially missing with Population Bomb.

**Wide Lens**: Wide Lens boosts the accuracy of Population Bomb to make it more likely that all of its attacks connect.

Niche Items
========
**Heavy-Duty Boots**: Maushold can use Heavy-Duty Boots to get around entry hazards that can quickly chip it down, given that it can be taken down easily by direct attacks.

**Choice Band**: If needed, Maushold can use a Choice Band to muscle through a foe that it can hope to take down in one hit, or cripple it down enough for a teammate to revenge kill later.

**Choice Scarf**: Using a Choice Scarf allows Maushold to surprise faster foes and deal instant damage.

Tera
========
Maushold is not at the forefront of demand to be your secondary Tera captain. If you choose to make it your Tera captain anyway, Tera Normal can boost its primary STAB attack further, whereas Tera Ghost can turn its singular weakness into an immunity, providing it an opportunity to setup or attack, as well as gaining additional coverage to hit Rock and Steel-types more reliably.

Draft Strategy
========
Maushold should only be drafted if your draft requires a Speed tier gap to be filled, or if further offensive pressure is required. It's important to note that Maushold can countered easily with minimal effort, which may dissuade it from coming to matches, however it can serve as a skill check that can overwhelm foes should it receive the right support from teammates.

**Defensive Teammates**: Maushold appreciates teammates that can sponge hits, considering its poor defensive stats. Pokemon such as Clefable, Zapdos and Landorus-T are good examples to consider.

**Slow Pivots**: Maushold appreciates being able to get onto the field safely to gain the opportunity to sweep. Pokemon such as Galarian Slowking, Scizor and Iron Hands are good examples to consider.

(add phsyical attackers with knock off, and general attackers that also struggle vs steel types like rillaboom/iron crown/cornerpon/etc)

Checks and Counters
========
**Contact Effects**: Well-prepared foes will often don a Rocky Helmet in the face of Maushold, which can easily lead it to faint if it attacks with Population Bomb. Maushold can also easily fall victim to Pokemon with contact effects, such as Zapdos with Static, Garchomp with Rough Skin and Moltres with Flame Body.

**Steel-types**: Maushold fails to make progress against common Steel-type Pokemon such as Corviknight, Skarmory and Metagross. These aforementioned foes also commonly don the Rocky Helmet item, making them easy switchins to Maushold and potentially causing it to KO itself whilst doing so.

**Physically Defensive Pokemon**: Pokemon such as Alomomola, Scream Tail and Ting-Lu can shrug off Maushold's primary STAB attack at full health, and crippling it in return either through damage or status through paralysis or burn.

**Priority**: Maushold is very frail, which means it can be easily picked off by strong priority when it has been weakened enough.

[credits]
Written by:
https://www.smogon.com/forums/members/theuncultured.629845/
Quality checked by:
https://www.smogon.com/forums/members/techno.527276/
https://www.smogon.com/forums/members/scionicle.599989/
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000

implemented after 3000 years, ty. ello GP Team
 
1/1 GP Team done
add remove comment
[overview]
**Draft Order**: Round 7 onwards

**Price Range**: 3-5 points

**Overview**: Maushold stands out as a niche option as a setup sweeper and wallbreaker with its access to Tidy Up and its signature move, (AC) Population Bomb. With its Technician boosted STAB attack and Technician-boosted STAB Population Bomb, solid coverage, and a good Speed stat, Maushold it can threaten to sweep teams that have been weakened enough by its teammates. Unfortunately, Maushold is often a one-trick one trick pony, relying on Population Bomb to deal a massive amount of damage, (AC) which can be predicted and exploited easily. In addition, it is very frail, which can lead Maushold it to being picked off by faster revenge killers and priority attacks. Finally, it requires being able opportunities to setup set up to deal any meaningful damage with coverage moves due to its lackluster Attack, which can slow down momentum in Maushold's its favor.

[strategy comments]
Common Roles
========
**Setup Sweeper**: With Tidy Up, Maushold can become almost unstoppable against severely weakened teams with the click of its STAB attack Population Bomb. It usually also has Bite to deal with Ghost-types, making choosing the 4th move fourth moveslot difficult, as it likes to run some sort of utility to support its team (RC) or run additional coverage against specific threats.

**Wallbreaker**: Even without setup, Maushold can still deal damage instantly by using Population Bomb. It can occasionally also use a Choice Scarf to act as speed control or a Choice Band to heavily cripple and sometimes KO a foe.

Common Moves
========
**Primary STAB Moves**: Population Bomb

**Setup Moves**: Tidy Up

**Utility Moves**: Thunder Wave, Encore, Taunt, U-turn

**Coverage**: Bite, Low Kick, Play Rough, Seed Bomb, Bullet Seed, Aerial Ace

Niche Moves
========
**Super Fang**: Maushold can use Super Fang against problematic Rock- and or Steel-types to chip them down enough for either itself or a teammate to take down later.

**Switcheroo**: Maushold can use Switcheroo to hinder an annoying foe that it may fail to take down by itself.

Common Items
========
**Protective Pads**: Maushold can utilize Protective Pads if it fears it'll face a foe donning a foes with Rocky Helmet or a contact ability, with the downside of potentially missing with Population Bomb effects. that's a downside for every item not called wide lens - no need to specifically mention it here

**Wide Lens**: Wide Lens boosts the accuracy of Population Bomb to make it more likely that all of its attacks connect.

Niche Items
========
**Heavy-Duty Boots**: Maushold can use Heavy-Duty Boots to get around entry hazards that can quickly chip it down, given that especially if it can be taken down easily by direct attacks plans on switching in often. again this is a downside for every item other than protective pads

**Choice Band**: If needed, Maushold can use a Choice Band to muscle through a foe that it can hope to take down otherwise would not KO in one hit (RC) or cripple weaken it down enough for a teammate to revenge kill later.

**Choice Scarf**: Using a Choice Scarf allows Maushold to surprise faster foes and deal instant damage.

Tera
========
Maushold is not at the forefront of demand to be your a secondary Tera Captain. If you choose to make it your Tera captain one anyway, Tera Normal can boost its primary STAB attack Population Bomb's damage further, whereas Tera Ghost can turn its singular weakness into an immunity, providing it an opportunity to setup set up or attack, as well as gaining giving it additional coverage to hit Rock- and Steel-types more reliably.

Draft Strategy
========
Maushold should only be drafted if your draft requires on teams that require a Speed tier gap to be filled (RC) or if further offensive pressure is required. It's important to note that Maushold can be countered easily with minimal effort, which may dissuade it from coming to matches, however but it can serve as a skill check that can overwhelm foes should if it receive receives the right support from teammates.

**Defensive Teammates**: Maushold appreciates teammates that can sponge hits, considering since it cannot take hits with its poor defensive stats. Pokemon such as Clefable, Zapdos and Landorus-T are good examples to consider.

**Slow Pivots**: Maushold appreciates being able to get onto the field safely to gain the opportunity to sweep. Pokemon such as Galarian Slowking, Scizor and Iron Hands are good examples can slow pivot to consider it, preventing it from taking unnecessary hits. removing repetition

**Other General Attackers Wallbreakers**: Pokemon that may not have the best tools to deal with Steel-types but can chip them down low enough are crucial to allow Maushold to sweep without fear of knocking itself out from Rocky Helmet damage. Pokemon such as Rillaboom, Ogerpon-C, (AC) and Iron Crown are good examples to consider, especially the former two, (AC) as they can remove problematic items with Knock Off.

Checks and Counters
========
**Contact Effects**: Well-prepared foes will often don a Rocky Helmet in the face of Maushold, which can easily lead it to faint if it attacks with Population Bomb. Maushold can also easily fall victim to Pokemon with contact effects, such as Zapdos with Static, Garchomp with Rough Skin, (AC) and Moltres with Flame Body.

**Steel-types**: Maushold fails to make progress against common Steel-type Pokemon such as Corviknight, Skarmory, (AC) and Metagross. These aforementioned foes also commonly don the Rocky Helmet item, making them easy switchins to Maushold switch-ins and potentially causing it Maushold to KO itself whilst when they doing so.

**Physically Defensive Pokemon**: Pokemon such as Alomomola, Scream Tail, (AC) and Ting-Lu can shrug off Maushold's primary STAB attack Population Bomb at full health, and crippling it cripple Maushold in return either through damage or status through such as paralysis or and burn.

**Priority**: Maushold is very frail, which means it can be easily picked off by strong priority when it has been weakened enough.

[credits]
Written by:
https://www.smogon.com/forums/members/theuncultured.629845/
Quality checked by:
https://www.smogon.com/forums/members/techno.527276/
https://www.smogon.com/forums/members/scionicle.599989/
Grammar checked by:
https://www.smogon.com/forums/members/techno.527276/
 
1/1 GP Team done
add remove comment
[overview]
**Draft Order**: Round 7 onwards

**Price Range**: 3-5 points

**Overview**: Maushold stands out as a niche option as a setup sweeper and wallbreaker with its access to Tidy Up and its signature move, (AC) Population Bomb. With its Technician boosted STAB attack and Technician-boosted STAB Population Bomb, solid coverage, and a good Speed stat, Maushold it can threaten to sweep teams that have been weakened enough by its teammates. Unfortunately, Maushold is often a one-trick one trick pony, relying on Population Bomb to deal a massive amount of damage, (AC) which can be predicted and exploited easily. In addition, it is very frail, which can lead Maushold it to being picked off by faster revenge killers and priority attacks. Finally, it requires being able opportunities to setup set up to deal any meaningful damage with coverage moves due to its lackluster Attack, which can slow down momentum in Maushold's its favor.

[strategy comments]
Common Roles
========
**Setup Sweeper**: With Tidy Up, Maushold can become almost unstoppable against severely weakened teams with the click of its STAB attack Population Bomb. It usually also has Bite to deal with Ghost-types, making choosing the 4th move fourth moveslot difficult, as it likes to run some sort of utility to support its team (RC) or run additional coverage against specific threats.

**Wallbreaker**: Even without setup, Maushold can still deal damage instantly by using Population Bomb. It can occasionally also use a Choice Scarf to act as speed control or a Choice Band to heavily cripple and sometimes KO a foe.

Common Moves
========
**Primary STAB Moves**: Population Bomb

**Setup Moves**: Tidy Up

**Utility Moves**: Thunder Wave, Encore, Taunt, U-turn

**Coverage**: Bite, Low Kick, Play Rough, Seed Bomb, Bullet Seed, Aerial Ace

Niche Moves
========
**Super Fang**: Maushold can use Super Fang against problematic Rock- and or Steel-types to chip them down enough for either itself or a teammate to take down later.

**Switcheroo**: Maushold can use Switcheroo to hinder an annoying foe that it may fail to take down by itself.

Common Items
========
**Protective Pads**: Maushold can utilize Protective Pads if it fears it'll face a foe donning a foes with Rocky Helmet or a contact ability, with the downside of potentially missing with Population Bomb effects. that's a downside for every item not called wide lens - no need to specifically mention it here

**Wide Lens**: Wide Lens boosts the accuracy of Population Bomb to make it more likely that all of its attacks connect.

Niche Items
========
**Heavy-Duty Boots**: Maushold can use Heavy-Duty Boots to get around entry hazards that can quickly chip it down, given that especially if it can be taken down easily by direct attacks plans on switching in often. again this is a downside for every item other than protective pads

**Choice Band**: If needed, Maushold can use a Choice Band to muscle through a foe that it can hope to take down otherwise would not KO in one hit (RC) or cripple weaken it down enough for a teammate to revenge kill later.

**Choice Scarf**: Using a Choice Scarf allows Maushold to surprise faster foes and deal instant damage.

Tera
========
Maushold is not at the forefront of demand to be your a secondary Tera Captain. If you choose to make it your Tera captain one anyway, Tera Normal can boost its primary STAB attack Population Bomb's damage further, whereas Tera Ghost can turn its singular weakness into an immunity, providing it an opportunity to setup set up or attack, as well as gaining giving it additional coverage to hit Rock- and Steel-types more reliably.

Draft Strategy
========
Maushold should only be drafted if your draft requires on teams that require a Speed tier gap to be filled (RC) or if further offensive pressure is required. It's important to note that Maushold can be countered easily with minimal effort, which may dissuade it from coming to matches, however but it can serve as a skill check that can overwhelm foes should if it receive receives the right support from teammates.

**Defensive Teammates**: Maushold appreciates teammates that can sponge hits, considering since it cannot take hits with its poor defensive stats. Pokemon such as Clefable, Zapdos and Landorus-T are good examples to consider.

**Slow Pivots**: Maushold appreciates being able to get onto the field safely to gain the opportunity to sweep. Pokemon such as Galarian Slowking, Scizor and Iron Hands are good examples can slow pivot to consider it, preventing it from taking unnecessary hits. removing repetition

**Other General Attackers Wallbreakers**: Pokemon that may not have the best tools to deal with Steel-types but can chip them down low enough are crucial to allow Maushold to sweep without fear of knocking itself out from Rocky Helmet damage. Pokemon such as Rillaboom, Ogerpon-C, (AC) and Iron Crown are good examples to consider, especially the former two, (AC) as they can remove problematic items with Knock Off.

Checks and Counters
========
**Contact Effects**: Well-prepared foes will often don a Rocky Helmet in the face of Maushold, which can easily lead it to faint if it attacks with Population Bomb. Maushold can also easily fall victim to Pokemon with contact effects, such as Zapdos with Static, Garchomp with Rough Skin, (AC) and Moltres with Flame Body.

**Steel-types**: Maushold fails to make progress against common Steel-type Pokemon such as Corviknight, Skarmory, (AC) and Metagross. These aforementioned foes also commonly don the Rocky Helmet item, making them easy switchins to Maushold switch-ins and potentially causing it Maushold to KO itself whilst when they doing so.

**Physically Defensive Pokemon**: Pokemon such as Alomomola, Scream Tail, (AC) and Ting-Lu can shrug off Maushold's primary STAB attack Population Bomb at full health, and crippling it cripple Maushold in return either through damage or status through such as paralysis or and burn.

**Priority**: Maushold is very frail, which means it can be easily picked off by strong priority when it has been weakened enough.

[credits]
Written by:
https://www.smogon.com/forums/members/theuncultured.629845/
Quality checked by:
https://www.smogon.com/forums/members/techno.527276/
https://www.smogon.com/forums/members/scionicle.599989/
Grammar checked by:
https://www.smogon.com/forums/members/techno.527276/
implemented ty. The mice are done.
 
Status
Not open for further replies.
Back
Top