
BST 70/60/62/80/82/60
Ah yes. Masquerain. Masquerain is another pokemon that is blessed with a wonderful movepool and an excellent ability in Intimidate, but unfortunately has below average stats. In the dawn of Fifth gen, it was given a brand neew tool to utilize; Quiver dance. Quiver dance is the most effective set you can run. You can run a scarf, but other things such as Manectric, Typhlosion, and Rotom-C are much better scarf users. It can baton pass with agility, which is probably the only other set you may want to run. Keep in mind, whatever set you run, you NEED rapid spin support.
Quiver Dance:
Masqerain @ Life Orb/Lum Berry
Intimidate
252 Spec Attack / 252 Speed
Timid Nature
-Quiver Dance
-Bug Buzz
-Ice Beam
-Hydro Pump
Very Effective Set. Switch in on something you have a type advantage on, Quiver Dance, Attempt to sweep. If you run the lum berry and sleep powder misses, you can get up a free Quiver Dance on a Liligant. Bug Buzz is you main stab, and pretty much kills everything not resisted. Hydro Pump is a beautiful thing. I have had multiple moments where people switch in a Steelix, not expecting a Hydro Pump. Its beautiful. Ice Beam rounds off the coverage nicely. Also, after one Quiver Dance, Alakazam's Life Orb 252 Special Attack Timid Psychic does 50%, then is OHKO'd by Bug Buzz.
Agility Pass
Masquerain @ Focus Sash
Intimidate
252 HP 252 Speed
Hasty Nature
-Agility
-Baton Pass
-Bug Buzz
-Whirlwind/Toxic/Stun Spore
The basic Agili-Pass set. Keep in mind I am terrible with Ev spreads, so Im going to need a suggestion on this. Agility on the first turn, maybe get off a Bug Buzz, then Baton Pass. Whirlwind, toxic, or the terribly inaccurate Stun Spore are the wildcards. Agility+Whirlwind can be used for scouting, and could be effective with Spikes, Rocks, and/or Toxic Spikes. Toxic and Stun Spore are there to maybe get off a few status ailments and mess up a team. Stun Spore may also be able to get you off an extra Agility. Keep in mind this set is basically destroyed by the evil one, Sableye.
Quiver Pass (Malkyrian made this one)
Masquerain @ Leftovers/Focus Sash
Intimidate
208 HP/68 Def/236 Spe
Timid Nature
-Quiver Dance
-Baton Pass
-Bug Buzz/Substitute
-Substitute/Ice Beam
Speed EVs allow for outspeeding Jolly Archeops after a Quiver Dance, which is the fastest thing you can reasonably outspeed. HP EVs give you a Leftovers number and allow you to switch into Stealth Rock twice if need be. The remainder of the EVs are put into Defense in the hopes that Intimidate lets it take a hit, though they can be put into Special Attack instead if you feel Masquerain might be able to hit something before it passes. Feel free to play with the moves if need be; Air Slash and Hydro Pump are probably viable attacking moves.
So, what do you guys think?