

Name: Manectric
Type: Electric
Ability: Static / Lightningrod / Minus (DW)
Base Stats: 70 / 75 / 60 / 105 / 60 / 105
MEvo Type: Electric
MEvo Ability: Intimidate
MEvo Stats: 70 / 75 / 80 / 135 / 80 / 135
Level-Up Movepool (incomplete)
- Level <30: Electric terrain
- Level <30: Fire Fang
- Level <30: Tackle
- Level <30: Thunder wave
- Level 30: Bite
- Level 37: Thunder Fang
- Level 42: Roar
TM & HM Compatibility (incomplete)
- TM 06: Toxic
- TM 10: Hidden Power
- TM 17: Protect
- TM 18: Rain Dance
- TM 21: Frustration
- TM 24: Thunderbolt
- TM 25: Thunder
- TM 27: Return
- TM 32: Double Team
- TM 35: Flamethrower
- TM 42: Facade
- TM 44: Rest
- TM 45: Attract
- TM 57: Charge Beam
- TM 70: Flash
- TM 73: Thunder Wave
- TM 88: Sleep Talk
- TM 93: Wild Charge
- TM 100: Confide
- HM 04: Strength
Volt Switch
Thunder
Thunderbolt
Electric terrain
Overheat
Flamethrower
Hidden Power
Thunder wave
Charge Beam
Discharge
Lightning lights up the night sky! Thunder cracks, and the heavens open! Mega manectric has arrived. Manectric was seemingly overshadowed by very similar pokemon, jolteon, and raikou for quite some time. Mamalian canine like electric typed fast special attackers, the OU, and UU tier for the past few gens weren't big enough for the all three of them of them. No longer! mega manectric is faster, bulkier, has a superior movepool, and hits only weaker than the choice specs set jolteon or raikou sport. Manectric, in my opinion has great, great merit as a Volt-switch spamming momentum keeping pokemon. Intimidate is a stellar ability, but with just 70/80/80 defenses, although by no means frail, countless switch ins are not granted, however when paired with other u-turn, and volt switching spamming pokemon manectric makes a good switch to many physical attackers, or anything it can outspeed, and nail with a strong move. Further still manectric's excellent speed tier make it a great revenge killer. Manectric's access to overheat/flamethrower act as excellent anti steel, and anti grass moves, blazing, quite literally through monsters like ferrothorn, celebi, excadrill, and many other threatening pokemon the likes of which manectric's cousins would have to run a pitiful HP fire for. It's also worth mentioning that electric types are flatly immune to paralysis now, meaning that manectric is never in danger of becoming severly crippled by paralysis, making it an excellent option when choosing a pokemon that can bring speed to the table. Manectric also has another trick up its sleeve, before mega evolution its not slow, and can absorb an electric attack, while receiving a nice special attack boost. This gives manectric switch in opportunities to evolve, and threaten with a very strong 135 base special attack. Unfortunately, mega manectric isn't as blazing fast as some its fellow mega friends, nor is it exceedinly beefy and dearly misses the ability to run a pair of specs or a sporty scarf. Despite this mega manectric is a very, very solid volt switch spamming, revenge killing lightning doge.
The Transformer
Manectric @ Manectrite
Ability: Lightningrod -> Intimidate
Evs: 252 speed / 252 Satk / 4 hp
Nature: Timid
- Volt Switch
- Hidden power [Ice]
- Overheat
- Thunderbolt
What do transformers do? They switch voltages, just like manectric. Manectric also transforms opponent switch advantage into yours ;-). Anyways, mega manectric is a rock solid pokemon. Intimidate, speed, power and movepool that manectric has allows it to switch in on, answer to on switch advantage, or check a number of pokemon, including but not limited to scizor, dragonite, salamence, ferrothorn, jirachi, togekiss, thundurus-therian, etc. Volt switch is your primary move, when you find yourself up against a pokemon that you are forcing out, or can KO with volt switch, spamming it allows you to maintain switch advantage. One of mega manectric's merits is that due to naturally stellar speed and special attack he is still good without a choice item, and thus, many ground types that might want to halt a volt-switch simply find themselves facing a strong hidden power ice, that in many cases is 4x effective. Garchomp, landorus-therian, gliscor, the list goes on, volt switch stopping pokemon no longer have the luxury that is gaining momentum against a choice item. Weakened hippowdons, thudurus', jolteon, and other electric immune pokemon should also watch out when tangling with manectric. OVerheat is great move for a hit and run pokemon, and countless pokemon in OU get scorched by it. Something like mega lucario can only hit you with its resisted bullet punch while it takes an overheat. Thunderbolt is the strong STAB move for when you need to deal some good consistent damage.
that's about it for manectric. Good old HP grass can be ran to blast gastrodon who practically walls you, but ice is generally superior. Thunderwave can spread status if you prefer to do that over volt switching, charge beam is possible to attempt a boosting set, but despite mega manectric's merits, raikou's calm mind is still probably better. REgular manectric is inferior to jolteon, raikou mostly, and mega manectric. Protect is actually a very viable move for mega manectric. In a pinch it can be used to mega evolve completely safely, but it also has excellent scouting capabilities. Mega manectric is FAST but lacks a scarf, so opposing scarfers beat it pretty badly. However protect lets you maintain momentum agaisnt scarfers and scout sets out. IF you've revealed the hidden power ice, why would an opponent bring their landorus-therian in after you just got a kill with manectric's thunderblt? Protect in this situation lets you ease prediction. Finding a moveslot for it might be tough, but it's worth considering.
Checks, counters
Gastrodon, and beefy ground types do quite well against manectric, all it can muster is a sad little 60BP ice move, which is by no means terrible, but at the same time you arent breaking hippowdon with it. Tyranitar, and blissey's phenomenal special bulk mean manectric are not going to be putting much pressure on these pokemon, volt switching on their switch into a solid fighting type will show those two who's boss though. Beware the pursuit of tyranitar, volt switching is generally what youre confined to if the opponent is packing tyranitar. MEga ampharos, hydreigon, latios, and other dragons such as kyurem-B resists all of manectric's moves outside of HP ice, or overheat, thus act as safer switch ins, a 2x effectiveness with hidden power or a neutral overheat usually wont cut it. Again those mons are welcome to switch into volt switch all day. scarfers dont have trouble against manectric, but a lot of struggle to switch in, so theyre checks at best
Final Thoughts, and points of discussion
Manectric is quick and can hit a lot mons hard, but anything with a bit of bulk it that it doesnt hit super effectively, doesnt struggle too much against it. If you'll notice the check and counter anaylsis is quite insistent on the idea that volt switching against counter pokemon is your best option. Pairing pokemon that beat these counters with manectric, especially trapping them gives manectric a great deal of synergy to a team. Mega manectric wishes it could carry an item. A blazing fast scarfer that fears no keldeo, no landorus, no garchomp, fears nothing you could say would be brilliant, but is not possible. Specs would be leaving dents in all kinds of teams, too. But, the bottom line is manectric is damn fast, and not weak by any means in a fast metagame, it can perform a unique role, and check a lot of threats. Any team that needs this role filled can look to mega manectric!
SO what do you guys think about this pokemon?
Is it viable in ou?
What other sets can it run?
Is it outclassed by competitors?
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