So, there are Max Moves, like Max Strike (that has the effect of reducing the foe's speed), and there are G-Max Moves, like G-Max Foam Burst (that also has the effect of reducing the foe's speed). Max Moves and G-Max Moves are essencially the same thing, and these kinds of moves have been "hacked in" to Hackmons and Custom formats, allowing pokemon to use these moves without being dynamaxed. But there are a couple inconsistencies I have found about this feature:
#1: If a pokemon uses Max Moves and/or G-Max Moves without being dynamaxed, only G-Max Moves activate their effects
As shown in this replay: https://replay.pokemonshowdown.com/gen8customgame-1418930443-h1rf4e0ns7oxj8xys7f0veick5haws8pw
The replay above is of a Custom Game, with a team of Mewtwos with only Max/G-Max moves. The replay shows:
I know that no one was able to directly hack Max/G-Max moves in Sword/Shield, so we don't know what the "official" expected behavior should be. But since Max/G-Max moves are basically the same thing, it doesn't make sense to me that they behave differently from each other when the pokemon is not dynamaxed.
#2: G-Max Moves do not seem to be included in the Hackmons moves randomization. Max Moves are included.
I cannot prove it, but I've been playing Doubles Hackmons Cup like a maniac lately, and I've never seen a pokemon be generated having G-Max Moves, despite seeing some pokemon be generated having Max Moves. I've actually tested this by starting a Hackmons Cup game with an alt, checking all pokemon's moves, forfeiting and repeating this over and over again, in search for a G-Max Move, and I never found one. It's just as only Max moves are included in the Hackmons randomization script, G-Max moves are not included at all. And since Max Moves are not activating their effects without dynamax, they end up being just useless 10 power moves.
According to the Smogon SS Moves Pokedex, there are 33 G-Max Moves and 19 Max Moves. If Max Moves are appearing in the Hackmons randomization and G-Max Moves are not, despite the fact that there are more G-Max Moves than Max Moves, it certainly implies that G-Max Moves are not being included in the Hackmons randomization.
My final suggestion: Make Max Moves and G-Max Moves behave the same way, regarding both inconsistencies
There are a lot of ways you guys could change thing in order to accomplish that. Some options are:
#1: If a pokemon uses Max Moves and/or G-Max Moves without being dynamaxed, only G-Max Moves activate their effects
As shown in this replay: https://replay.pokemonshowdown.com/gen8customgame-1418930443-h1rf4e0ns7oxj8xys7f0veick5haws8pw
The replay above is of a Custom Game, with a team of Mewtwos with only Max/G-Max moves. The replay shows:
- All Max Moves not activating their special effects if the pokemon is not dynamaxed (except Max Guard);
- G-Max moves activating their special effects if the pokemon is not dynamaxed (all G-Max moves work like this, I tested all but didn't put all in this match);
- Max Moves activating their special effects if the pokemon is dynamaxed.
I know that no one was able to directly hack Max/G-Max moves in Sword/Shield, so we don't know what the "official" expected behavior should be. But since Max/G-Max moves are basically the same thing, it doesn't make sense to me that they behave differently from each other when the pokemon is not dynamaxed.
#2: G-Max Moves do not seem to be included in the Hackmons moves randomization. Max Moves are included.
I cannot prove it, but I've been playing Doubles Hackmons Cup like a maniac lately, and I've never seen a pokemon be generated having G-Max Moves, despite seeing some pokemon be generated having Max Moves. I've actually tested this by starting a Hackmons Cup game with an alt, checking all pokemon's moves, forfeiting and repeating this over and over again, in search for a G-Max Move, and I never found one. It's just as only Max moves are included in the Hackmons randomization script, G-Max moves are not included at all. And since Max Moves are not activating their effects without dynamax, they end up being just useless 10 power moves.
According to the Smogon SS Moves Pokedex, there are 33 G-Max Moves and 19 Max Moves. If Max Moves are appearing in the Hackmons randomization and G-Max Moves are not, despite the fact that there are more G-Max Moves than Max Moves, it certainly implies that G-Max Moves are not being included in the Hackmons randomization.
My final suggestion: Make Max Moves and G-Max Moves behave the same way, regarding both inconsistencies
There are a lot of ways you guys could change thing in order to accomplish that. Some options are:
- Option A: Make Max Moves activate their effects if the pokemon is not dynamaxed, and include G-Max Moves in the Hackmons randomization
- Option B: Make G-Max Moves not activate their effects if the pokemon is not dynamaxed, and exclude Max Moves from the Hackmons randomization