AAA Magnezone wishes it was this good (Hadron Sandy Shocks) [Done]

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Slither Wing

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[SET]
Hadron Engine (Sandy Shocks) @ Choice Scarf / Heavy-Duty Boots
Ability: Hadron Engine
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Earth Power
- Volt Switch
- Stealth Rock / Spikes

[SET COMMENTS]
Sandy Shocks functions as a great offensive pivot thanks to its excellent offensive typing and ability to set entry hazards. Volt Switch lets Sandy Shocks pivot out of problematic matchups such as RegenVest Roaring Moon and Meloetta. Stealth Rock and Spikes allow Sandy Shocks to set up hazards against foes like Corviknight, Manaphy, and Zapdos, which are normally forced to switch out. Choice Scarf helps Sandy Shocks with its average Speed, turning it into a revenge killer and letting it outpace and OHKO other revenge killers like Barraskewda, Chien-Pao, and Iron Moth, while Heavy-Duty Boots lets it come in safely more often and also does not lock it into a move. Sandy Shocks forms great VoltTurn cores, so other offensive pivots such as Barraskewda, Meowscarada, and Choice Scarf Roaring Moon are great teammates. Stronger wallbreakers like Walking Wake and Gengar appreciate Sandy Shocks's ability to chip down special walls such as Empoleon, RegenVest Manaphy, and Hisuian Goodra, which gives them an easier time breaking through these foes. Sandy Shocks is completely walled by the likes of Landorus, Iron Treads, and Volt Absorb Corviknight, so physical wallbreakers like Weavile, Ogerpon-C, and Chien-Pao are helpful in order to pressure them. Sandy Shocks is vulnerable to faster revenge killers like Barraskewda and Weavile if it's not running Choice Scarf, meaning that defensive pivots like Corviknight and Manaphy are appreciated as well.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/i-am-bonk.603931/
Quality checked by:
https://www.smogon.com/forums/members/cat.580765/
https://www.smogon.com/forums/members/kinetic1000.552227/
Grammar checked by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
https://www.smogon.com/forums/members/autumn.384270/
 
Last edited:
Add Remove Conjecture
Sandy Shocks functions as a great offensive pivot thanks to its great offensive typing and ability to set hazards. Volt Switch lets Sandy Shocks pivot on problematic matchups such as RegenVest Roaring Moon while also threatening damage onto other switchins such as Zapdos and Dragonite weird choices here since they dont actually want to switch into shocks so the part where Volt Switch threatens chip on x mons seems to be the flawed, either rephrase it or remove it. Stealth Rock is the most common form of entry hazards to run, but Spikes is an option if your team's running a Stealth Rock user already rephrase this to instead highlight that rocks allows it to act as an offensive hazard setter that can set hazards on the switches it forces. Choice Scarf helps Sandy Shocks with its average speed, letting it outpace and OHKO Barraskewda, Chien-Pao and Iron Moth mention somewhere that it becomes a revenge killer while Heavy-Duty Boots lets it come in safely more often while also not being locked into a move. Sandy Shocks forms great VoltTurn cores, so other offensive pivots such as Barraskewda, Meowscarada and Choice Scarf Roaring Moon work great. Sandy Shocks also appreciate stronger wallbreakers like Walking Wake and Gengar, as they can help to break down special walls like Manaphy, Empoleon and Hisuian Goodra, allowing Sandy Shocks to have an easier time clearing through the opponent. Sandy Shocks is completely walled out by the likes of Landorus, Earth Eater all Treads should be Ground-immune Iron Treads and Volt Absorb Corviknigt, so physical attackers wallbreakers like Weavile, Ogerpon-C and Chien-Pao are helpful in order for Sandy Shocks to get going. Sandy Shocks is vulnerable to faster revenge-killers like Barraskewda and Weavile if its not running Choice Scarf, meaning that defensive pivots like Corviknight and Manaphy are appreciated as well.
natcrozma2-gif.550535
QC 1/2
 
Add Remove Conjecture
Sandy Shocks functions as a great offensive pivot thanks to its great offensive typing and ability to set hazards. Volt Switch lets Sandy Shocks pivot on problematic matchups such as RegenVest Roaring Moon while also threatening damage onto other switchins such as Zapdos and Dragonite weird choices here since they dont actually want to switch into shocks so the part where Volt Switch threatens chip on x mons seems to be the flawed, either rephrase it or remove it. Stealth Rock is the most common form of entry hazards to run, but Spikes is an option if your team's running a Stealth Rock user already rephrase this to instead highlight that rocks allows it to act as an offensive hazard setter that can set hazards on the switches it forces. Choice Scarf helps Sandy Shocks with its average speed, letting it outpace and OHKO Barraskewda, Chien-Pao and Iron Moth mention somewhere that it becomes a revenge killer while Heavy-Duty Boots lets it come in safely more often while also not being locked into a move. Sandy Shocks forms great VoltTurn cores, so other offensive pivots such as Barraskewda, Meowscarada and Choice Scarf Roaring Moon work great. Sandy Shocks also appreciate stronger wallbreakers like Walking Wake and Gengar, as they can help to break down special walls like Manaphy, Empoleon and Hisuian Goodra, allowing Sandy Shocks to have an easier time clearing through the opponent. Sandy Shocks is completely walled out by the likes of Landorus, Earth Eater all Treads should be Ground-immune Iron Treads and Volt Absorb Corviknigt, so physical attackers wallbreakers like Weavile, Ogerpon-C and Chien-Pao are helpful in order for Sandy Shocks to get going. Sandy Shocks is vulnerable to faster revenge-killers like Barraskewda and Weavile if its not running Choice Scarf, meaning that defensive pivots like Corviknight and Manaphy are appreciated as well.
natcrozma2-gif.550535
QC 1/2
Implemented :)
why do i need a fanclub lol?
 
[Set] [SET]
Hadron Engine (Sandy Shocks) @ Choice Scarf / Heavy-Duty Boots
Ability: Hadron Engine
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Earth Power
- Volt Switch
- Stealth Rock / Spikes

[SET COMMENTS]
Sandy Shocks functions as a great offensive pivot thanks to its great offensive typing and ability to set entry hazards. Volt Switch lets Sandy Shocks pivot on problematic matchups such as RegenVest Roaring Moon and Meloetta. Stealth Rock and Spikes allows Sandy Shocks to set up hazards on matchups like Corviknight, Manaphy, and Zapdos, who are normally forced to switch out. Choice Scarf helps Sandy Shocks with its average speed, turning it into a revenge killer and letting it outpace and OHKO other revenge killers like Barraskewda, Chien-Pao, and Iron Moth while Heavy-Duty Boots lets it come in safely more often while also not being locked into a move. Sandy Shocks forms great VoltTurn cores, so other offensive pivots such as Barraskewda, Meowscarada, and Choice Scarf Roaring Moon are great teammates. Sandy Shocks also appreciates stronger wallbreakers like Walking Wake and Gengar, as they can help to break down special walls like Manaphy, Empoleon, and Hisuian Goodra, allowing Sandy Shocks to have an easier time clearing through the opponent this part feels really weird; it's phrased as if the wallbreakers help break through the walls shocks struggles with, but shocks has a good matchup into all of these while wake/gengar don't really have a good matchup. Sandy Shocks is completely walled out by the likes of Landorus, Iron Treads, and Volt Absorb Corviknight, so physical wallbreakers like Weavile, Ogerpon-C, and Chien-Pao are helpful in order for Sandy Shocks to get going to pressure them. Sandy Shocks is vulnerable to faster revenge killers like Barraskewda and Weavile if its not running Choice Scarf, meaning that defensive pivots like Corviknight and Manaphy are appreciated as well.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/i-am-bonk.603931/
Quality checked by:
https://www.smogon.com/forums/members/cat.580765/
https://www.smogon.com/forums/members/kinetic1000.552227/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
QC 2/2
 
[Set] [SET]
Hadron Engine (Sandy Shocks) @ Choice Scarf / Heavy-Duty Boots
Ability: Hadron Engine
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Earth Power
- Volt Switch
- Stealth Rock / Spikes

[SET COMMENTS]
Sandy Shocks functions as a great offensive pivot thanks to its great offensive typing and ability to set entry hazards. Volt Switch lets Sandy Shocks pivot on problematic matchups such as RegenVest Roaring Moon and Meloetta. Stealth Rock and Spikes allows Sandy Shocks to set up hazards on matchups like Corviknight, Manaphy, and Zapdos, who are normally forced to switch out. Choice Scarf helps Sandy Shocks with its average speed, turning it into a revenge killer and letting it outpace and OHKO other revenge killers like Barraskewda, Chien-Pao, and Iron Moth while Heavy-Duty Boots lets it come in safely more often while also not being locked into a move. Sandy Shocks forms great VoltTurn cores, so other offensive pivots such as Barraskewda, Meowscarada, and Choice Scarf Roaring Moon are great teammates. Sandy Shocks also appreciates stronger wallbreakers like Walking Wake and Gengar, as they can help to break down special walls like Manaphy, Empoleon, and Hisuian Goodra, allowing Sandy Shocks to have an easier time clearing through the opponent this part feels really weird; it's phrased as if the wallbreakers help break through the walls shocks struggles with, but shocks has a good matchup into all of these while wake/gengar don't really have a good matchup. Sandy Shocks is completely walled out by the likes of Landorus, Iron Treads, and Volt Absorb Corviknight, so physical wallbreakers like Weavile, Ogerpon-C, and Chien-Pao are helpful in order for Sandy Shocks to get going to pressure them. Sandy Shocks is vulnerable to faster revenge killers like Barraskewda and Weavile if its not running Choice Scarf, meaning that defensive pivots like Corviknight and Manaphy are appreciated as well.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/i-am-bonk.603931/
Quality checked by:
https://www.smogon.com/forums/members/cat.580765/
https://www.smogon.com/forums/members/kinetic1000.552227/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
QC 2/2
Implemented, rewrote it to show that sandy shocks' good matchup into said special walls helps the wallbreakers to break through more easily, good work

GP Team good evening
 
This is an amcheck, implement whatever you like

Add Remove Comments (AC) = Add Comma

[SET]
Hadron Engine (Sandy Shocks) @ Choice Scarf / Heavy-Duty Boots
Ability: Hadron Engine
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Earth Power
- Volt Switch
- Stealth Rock / Spikes

[SET COMMENTS]
Sandy Shocks functions as a great offensive pivot thanks to its great You should avoid repeating "great offensive" in the same sentence, I recommend replacing one "great" with something like "excellent" or "fantastic", whichever you think fits best offensive typing and ability to set entry hazards. Volt Switch lets Sandy Shocks pivot on problematic matchups such as RegenVest Roaring Moon and Meloetta. Stealth Rock and Spikes allows allow Sandy Shocks to set up hazards on matchups like Corviknight, Manaphy, and Zapdos, who which are normally forced to switch out. Choice Scarf helps Sandy Shocks with its average speed, turning it into a revenge killer and letting it outpace and OHKO other revenge killers like Barraskewda, Chien-Pao, and Iron Moth, (AC) while Heavy-Duty Boots lets it come in safely more often while and also does not being locked lock it into a move. Changes to avoid repetition of "while" Sandy Shocks forms great VoltTurn cores, so other offensive pivots such as Barraskewda, Meowscarada, and Choice Scarf Roaring Moon are great teammates. Stronger wallbreakers like Walking Wake and Gengar appreciate Sandy Shocks' Shocks's ability to chip down special walls such as Empoleon, RegenVest Manaphy, and Hisuian Goodra, which gives them an easier time breaking through. Sandy Shocks is completely walled out by the likes of Landorus, Iron Treads, and Volt Absorb Corviknight, so physical wallbreakers like Weavile, Ogerpon-C, and Chien-Pao are helpful in order to pressure them. Sandy Shocks is vulnerable to faster revenge killers like Barraskewda and Weavile if its it's not running Choice Scarf, meaning that defensive pivots like Corviknight and Manaphy are appreciated as well.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/i-am-bonk.603931/
Quality checked by:
https://www.smogon.com/forums/members/cat.580765/
https://www.smogon.com/forums/members/kinetic1000.552227/
Grammar checked by:
(Put me here if the GPer says so)
 
This is an amcheck, implement whatever you like

Add Remove Comments (AC) = Add Comma

[SET]
Hadron Engine (Sandy Shocks) @ Choice Scarf / Heavy-Duty Boots
Ability: Hadron Engine
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Earth Power
- Volt Switch
- Stealth Rock / Spikes

[SET COMMENTS]
Sandy Shocks functions as a great offensive pivot thanks to its great You should avoid repeating "great offensive" in the same sentence, I recommend replacing one "great" with something like "excellent" or "fantastic", whichever you think fits best offensive typing and ability to set entry hazards. Volt Switch lets Sandy Shocks pivot on problematic matchups such as RegenVest Roaring Moon and Meloetta. Stealth Rock and Spikes allows allow Sandy Shocks to set up hazards on matchups like Corviknight, Manaphy, and Zapdos, who which are normally forced to switch out. Choice Scarf helps Sandy Shocks with its average speed, turning it into a revenge killer and letting it outpace and OHKO other revenge killers like Barraskewda, Chien-Pao, and Iron Moth, (AC) while Heavy-Duty Boots lets it come in safely more often while and also does not being locked lock it into a move. Changes to avoid repetition of "while" Sandy Shocks forms great VoltTurn cores, so other offensive pivots such as Barraskewda, Meowscarada, and Choice Scarf Roaring Moon are great teammates. Stronger wallbreakers like Walking Wake and Gengar appreciate Sandy Shocks' Shocks's ability to chip down special walls such as Empoleon, RegenVest Manaphy, and Hisuian Goodra, which gives them an easier time breaking through. Sandy Shocks is completely walled out by the likes of Landorus, Iron Treads, and Volt Absorb Corviknight, so physical wallbreakers like Weavile, Ogerpon-C, and Chien-Pao are helpful in order to pressure them. Sandy Shocks is vulnerable to faster revenge killers like Barraskewda and Weavile if its it's not running Choice Scarf, meaning that defensive pivots like Corviknight and Manaphy are appreciated as well.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/i-am-bonk.603931/
Quality checked by:
https://www.smogon.com/forums/members/cat.580765/
https://www.smogon.com/forums/members/kinetic1000.552227/
Grammar checked by:
(Put me here if the GPer says so)
Implemented, nice work
 
1/1 GP Team done credit gangsta spongebob as well
[SET]
Hadron Engine (Sandy Shocks) @ Choice Scarf / Heavy-Duty Boots
Ability: Hadron Engine
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Earth Power
- Volt Switch
- Stealth Rock / Spikes

[SET COMMENTS]
Sandy Shocks functions as a great offensive pivot thanks to its excellent offensive typing and ability to set entry hazards. Volt Switch lets Sandy Shocks pivot on out of problematic matchups such as RegenVest Roaring Moon and Meloetta. Stealth Rock and Spikes allow Sandy Shocks to set up hazards on matchups against foes like Corviknight, Manaphy, and Zapdos, which are normally forced to switch out. Choice Scarf helps Sandy Shocks with its average speed Speed, turning it into a revenge killer and letting it outpace and OHKO other revenge killers like Barraskewda, Chien-Pao, and Iron Moth, while Heavy-Duty Boots lets it come in safely more often and also does not lock it into a move. Sandy Shocks forms great VoltTurn cores, so other offensive pivots such as Barraskewda, Meowscarada, and Choice Scarf Roaring Moon are great teammates. Stronger wallbreakers like Walking Wake and Gengar appreciate Sandy Shocks's ability to chip down special walls such as Empoleon, RegenVest Manaphy, and Hisuian Goodra, which gives them an easier time breaking through these foes. Sandy Shocks is completely walled by the likes of Landorus, Iron Treads, and Volt Absorb Corviknight, so physical wallbreakers like Weavile, Ogerpon-C, and Chien-Pao are helpful in order to pressure them. Sandy Shocks is vulnerable to faster revenge killers like Barraskewda and Weavile if it's not running Choice Scarf, meaning that defensive pivots like Corviknight and Manaphy are appreciated as well.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/i-am-bonk.603931/
Quality checked by:
https://www.smogon.com/forums/members/cat.580765/
https://www.smogon.com/forums/members/kinetic1000.552227/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 
1/1 GP Team done credit gangsta spongebob as well
[SET]
Hadron Engine (Sandy Shocks) @ Choice Scarf / Heavy-Duty Boots
Ability: Hadron Engine
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Earth Power
- Volt Switch
- Stealth Rock / Spikes

[SET COMMENTS]
Sandy Shocks functions as a great offensive pivot thanks to its excellent offensive typing and ability to set entry hazards. Volt Switch lets Sandy Shocks pivot on out of problematic matchups such as RegenVest Roaring Moon and Meloetta. Stealth Rock and Spikes allow Sandy Shocks to set up hazards on matchups against foes like Corviknight, Manaphy, and Zapdos, which are normally forced to switch out. Choice Scarf helps Sandy Shocks with its average speed Speed, turning it into a revenge killer and letting it outpace and OHKO other revenge killers like Barraskewda, Chien-Pao, and Iron Moth, while Heavy-Duty Boots lets it come in safely more often and also does not lock it into a move. Sandy Shocks forms great VoltTurn cores, so other offensive pivots such as Barraskewda, Meowscarada, and Choice Scarf Roaring Moon are great teammates. Stronger wallbreakers like Walking Wake and Gengar appreciate Sandy Shocks's ability to chip down special walls such as Empoleon, RegenVest Manaphy, and Hisuian Goodra, which gives them an easier time breaking through these foes. Sandy Shocks is completely walled by the likes of Landorus, Iron Treads, and Volt Absorb Corviknight, so physical wallbreakers like Weavile, Ogerpon-C, and Chien-Pao are helpful in order to pressure them. Sandy Shocks is vulnerable to faster revenge killers like Barraskewda and Weavile if it's not running Choice Scarf, meaning that defensive pivots like Corviknight and Manaphy are appreciated as well.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/i-am-bonk.603931/
Quality checked by:
https://www.smogon.com/forums/members/cat.580765/
https://www.smogon.com/forums/members/kinetic1000.552227/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
Done, ready for upload!
 
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