Magic Room Volcarona

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alakazam.gif
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Hello and welcome to my first RMT
First a short introduction, I had the idea of building this team some time ago from a Joey video but, it wasn't until recently that I decided putting this team together. The objective of this team is to set up the conditions for volcarona to boost and break the enemy team with sheer force. Also I am eager to see if anyone has good ideas to improve the team.
https://pokepast.es/2bfda32730af709b


THE TEAM

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Volcarona @ Choice Specs
Ability: Swarm
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fiery Dance
- Bug Buzz
- Psychic
- Quiver Dance

Volcarona is the main abuser of magic room because it lets him set up with quiver dance and then fire off insanely strong hits thanks to choice specs. Before it sets up it can serve as wallbreaker that can pick up some unexpected KOs. The reason I picked swarm over flame body is because bug buzz becomes your best option once you finish setting up to defeat what could be counters. Here are some calcs :

+2 252 SpA Choice Specs Swarm Volcarona Bug Buzz vs. 252 HP / 4 SpD Blissey: 522-615 (73.1 - 86.1%) -- guaranteed 2HKO
+2 252 SpA Choice Specs Swarm Volcarona Bug Buzz vs. 248 HP / 8 SpD Eviolite Chansey: 432-508 (61.4 - 72.2%) -- guaranteed 2HKO
+2 252 SpA Choice Specs Swarm Volcarona Bug Buzz vs. 0 HP / 4 SpD Multiscale Dragonite: 169-199 (52.3 - 61.6%) -- guaranteed 2HKO
+2 252 SpA Choice Specs Swarm Volcarona Bug Buzz vs. 0 HP / 4 SpD Dragonite: 338-398 (104.6 - 123.2%) -- guaranteed OHKO
+2 252 SpA Choice Specs Swarm Volcarona Bug Buzz vs. 252 HP / 4 SpD Toxapex: 249-294 (81.9 - 96.7%) -- guaranteed 2HKO

The only hard counter to this set is heatran.


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Alakazam @ Focus Sash
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Counter
- Safeguard
- Magic Room

Alakazam fulfils quite an amount of roles in this team, not only it is the magic room setter it also can handle a physical attacker with counter. The reason why I choose alakazam is that is probably the magic room setter because it can always survive one hit thanks to Focus Sash + Magic Guard and it is really fast. Lastly alakazam can sweep in the endgame if you are lucky enough to preserve and the enemy team is low in health.

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Tapu Lele @ Choice Specs
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Psyshock
- Moonblast
- Focus Blast
- Psychic

Tapu Lele helps the team weakening heatran so that volcarona can pull the sweep. Psychic terrain also helps the whole strategy because it protects volcarona from being KOed by a random priority attack and rises the power of psychic from alakazam and volcarona. To be honest tapu lele is just a cheap wallbreaker which coincidentally fits well in the team.

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Mandibuzz @ Heavy-Duty Boots
Ability: Overcoat
EVs: 248 HP / 92 Def / 152 SpD / 16 Spe
Impish Nature
- Foul Play
- Roost
- Defog
- U-turn

I needed I defoger that could handle offensive grass types and enter into specs shadow balls so I picked mandibuzz for the fourth slot of my team. Like I said mandibuzz resists some crucial types my team is weak to but, it can also face pretty much any mon that thinks setting up a SD is a good idea thanks to foul play. I believe it also important to metion that this mon can grab free momentum with U-turn.

If you don't like this mon I suggest you to change it for corvinight.



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Hippowdon @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 8 Atk / 248 SpD
Careful Nature
- Earthquake
- Slack Off
- Stealth Rock
- Whirlwind

Hippowdon is the electric inmunity and the rocker of the team and handles stuff like Tapu Koko and Heatran trying to trap something. Sand stream is useful against weather teams and can chip down many mons without really hurting much my team. Whirlwind is preferred over Toxic because it can face out set up mons that would otherwise 6-0 the team.


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Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 200 Def / 56 SpD
Calm Nature
- Moonblast
- Soft-Boiled
- Thunder Wave
- Healing Wish

Finally my last mon is Clefable. Clefable reinforces the defenses of this team while also providing speed control with Thunder Wave, but the real reason why I chose Clefable is its access to Healing Wish which lets you have a free switch to Volcarona while also healing it once you have decide to go for the sweep.

Threat list

urshifu-rapidstrike.gif

This mon pretty much gets a kill whenever it hits the field which fortunately isn't easy because many mons threaten it. It also KOs Volcarona with aqua jet.

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Specs flamethower hits the team really hard.

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You will have to predict its moves.

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This thing can switch into half of your team and DIB for some good damage in your walls.

The End
 
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