ORAS UU M-bannete mono ghost trick room team

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Hi guys im new to pokemon and obviously to competitive duels. I always loved ghost pokemons so i tried to make a team that could do good with trick room. Hope your advice to make my team strong. :3

Banette-Mega @ Banettite
Ability: Prankster
EVs: 252 HP / 200 Atk / 56 Def
Brave Nature
IVs: 0 Spe
- Phantom Force
- Confuse Ray
- Thunder Wave
- Trick Room

Cofagrigus @ Leftovers
Ability: Mummy
EVs: 248 HP / 8 SpA / 252 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Will-O-Wisp
- Hex
- Toxic Spikes
- Trick Room

Doublade @ Eviolite
Ability: No Guard
EVs: 4 HP / 252 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Protect
- Sacred Sword
- Shadow Sneak
- Gyro Ball

Chandelure @ Air Balloon
Ability: Flash Fire
Shiny: Yes
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk
- Shadow Ball
- Flamethrower
- Energy Ball
- Psychic

Jellicent (M) @ Mystic Water
Ability: Water Absorb
Shiny: Yes
EVs: 252 Def / 252 SpD
Quiet Nature
IVs: 0 Atk
- Dazzling Gleam
- Scald
- Giga Drain
- Recover

Trevenant @ Sitrus Berry
Ability: Harvest
EVs: 12 HP / 248 Def / 248 SpD
Brave Nature
- Leech Seed
- Horn Leech
- Will-O-Wisp
- Curse
 
Helped fix the team. Did forget to put in like 1 EV on some mons but otherwise it's fine.
Banette @ Banettite
Ability: Frisk
EVs: 252 HP / 252 Atk
Brave Nature
IVs: 0 Spe
- Shadow Claw
- Knock Off
- Sucker Punch
- Trick Room

Knock Off Frisk + Trick Room

Cofagrigus @ Leftovers
Ability: Mummy
EVs: 248 HP / 8 SpA / 252 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Will-O-Wisp
- Hex
- Destiny Bond
- Trick Room

Trick Room Destiny Bond + Willo-Hex

Chandelure @ Air Balloon
Ability: Flash Fire
Shiny: Yes
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Shadow Ball
- Fire Blast
- Energy Ball
- Psychic

Just a sweeper, Specs can be put above Air Balloon if you want even more damage, and Flamethrower will also probably do enough if it is Choice Specs.

Hoopa @ Choice Specs
Ability: Magician
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk
- Focus Blast
- Shadow Ball
- Hyperspace Hole
- Grass Knot

Hits SUPER hard. Hyperspace Hole hits through Wish-Protect, Focus Blast Guarantees an OHKO on threats and Grass Knot is for coverage

Trevenant @ Sitrus Berry
Ability: Harvest
EVs: 252 HP / 252 Atk
Brave Nature
IVs: 0 Spe
- Rock Slide
- Shadow Claw
- Will-O-Wisp
- Wood Hammer

Replaced Stall Trevenant with Offense. It still has Sitrus for Wood Hammer so it can restore HP to lower the knockback outcome.

Mismagius @ Leftovers
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Dazzling Gleam
- Nasty Plot
- Substitute
- Shadow Ball

This is to be used when Trick Room runs out. Standard Sub Nasty Plot set.


I did take out some mons, but they weren't very viable.
 
Hi, welcome to Smogon! Unfortunately I'll have to lock this for the time being as the RMT rules require that you provide in-depth descriptions for each Pokemon to explain your choices and their roles. Please read the rules carefully and take a look at other RMTs and the RMT archive to see the kind of detail and format we require. PM me with updated descriptions and I'll be happy to unlock this.
 
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