Thanks to Celticpride for approving this :]
Sun: It requires a lot of effort to maintain Lurantis’s vivid coloring, but some collectors enjoy this work and treat it as their hobby.
Moon: It fires beams from its sickle-shaped petals. These beams are powerful enough to cleave through thick metal plates.
NAME
Lurantis
TYPE
Grass
POKÉDEX
754
BASE STATS
HP: 70
Atk: 105
Def: 90
SpA: 80
SpD: 90
Spe: 45
ABILITY
Leaf Guard | Prevents the Pokémon from receiving status conditions during strong sunlight.
(Hidden Ability) Contrary | Moves used on the Pokémon that raise stats lower the stats, while the moves that lower the stats raise the stat.
LEVEL UP MOVES
TECHNICAL MACHINE [TM] MOVES
EGG MOVES
Z MOVES
LURANTIS ANALYSIS
stat-wise, lurantis is decent—base 105 attack seems promising, and it has okay base 90 defenses. it has a great ability in contrary, which allows it to spam leaf storm and accumulate special attack boosts; its bulk also helps it with this. finally, it doesn't have to rely on getting lots of special attack boosts because it has a passable base 80 special attack stat.
POTENTIAL MOVESET(S)
Lurantis @ Life Orb
Ability: Contrary
EVs: 116 HP / 252 SpA / 140 Spe
Timid Nature
- Substitute
- Synthesis
- Toxic
- Leaf Storm
description: this set takes advantage of contrary to spam life orb-boosted leaf storm and gain as many special attack boosts as possible, which is further helped by decent bulk. 140 speed evs allow lurantis to outspeed neutral politoed and OHKO it, support tyranitar and 2KHO it, and outspeed hippowdon and OHKO it. max special attack to boost leaf storm and rest in HP for bulk. honestly, lurantis has a poor movepool and nothing stands out. sub can be used to safely spam leaf storms—use it on predicted switches or against passive mons. synthesis allows lurantis to stay healthy. toxic is nice to weaken down foes, and helps with leaf storm KOs
Lurantis @ Grassium Z
Ability: Contrary
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
IVs: 0 Atk
- Leaf Storm (Bloom Doom)
- Defog
- Synthesis
- Aromatherapy
description: lurantis can run a bulky support set, still taking advantage of contrary leaf storm to not be passive. defog allows it to remove entry hazards from both sides of the fields, supporting teammates; its pure grass typing allows it to take advantage of this. synthesis provides lurantis with recovery, while aromatherapy lets it further support its teammates by relieving them of status.
(sets subject to change as discussion develops)
PERSONAL OPINION
in my opinion, lurantis won't see much usage and will probably drop down to nu. a bland typing in grass means it's weak to offensive types in fire and flying and an even more bland movepool means it just doesn't stand out and is more predictable. its worse trait is a terrible base 45 speed stat that makes spamming contrary leaf storm difficult—lurantis also faces lots of competition from serperior, which has better coverage and speed. topics for discussion: are there any unexplored niches lurantis has? and can it find its place in the ou tier?

Sun: It requires a lot of effort to maintain Lurantis’s vivid coloring, but some collectors enjoy this work and treat it as their hobby.
Moon: It fires beams from its sickle-shaped petals. These beams are powerful enough to cleave through thick metal plates.
NAME
Lurantis
TYPE
Grass
POKÉDEX
754
BASE STATS
HP: 70
Atk: 105
Def: 90
SpA: 80
SpD: 90
Spe: 45
ABILITY
Leaf Guard | Prevents the Pokémon from receiving status conditions during strong sunlight.
(Hidden Ability) Contrary | Moves used on the Pokémon that raise stats lower the stats, while the moves that lower the stats raise the stat.
LEVEL UP MOVES
1: Petal Blizzard
1: X-Scissor
1: Fury Cutter
1: Leafage
1: Razor Leaf
1: Growth
5: Leafage
10: Razor Leaf
14: Growth
19: Ingrain
23: Leaf Blade
28: Synthesis
32: Slash
40: Sweet Scent
47: Solar Blade
55: Sunny Day
1: X-Scissor
1: Fury Cutter
1: Leafage
1: Razor Leaf
1: Growth
5: Leafage
10: Razor Leaf
14: Growth
19: Ingrain
23: Leaf Blade
28: Synthesis
32: Slash
40: Sweet Scent
47: Solar Blade
55: Sunny Day
TECHNICAL MACHINE [TM] MOVES
TM06: Toxic
TM10: Hidden Power
TM11: Sunny Day
TM15: Hyper Beam
TM17: Protect
TM20: Safeguard
TM21: Frustration
TM22: Solar Beam
TM27: Return
TM28: Leech Life
TM31: Brick Break
TM32: Double Team
TM40: Aerial Ace
TM42: Facade
TM44: Rest
TM45: Attract
TM47: Low Sweep
TM48: Round
TM53: Energy Ball
TM54: False Swipe
TM56: Fling
TM66: Payback
TM68: Giga Impact
TM75: Swords Dance
TM81: X-Scissor
TM84: Poison Jab
TM86: Grass Knot
TM87: Swagger
TM88: Sleep Talk
TM90: Substitute
TM96: Nature Power
TM100: Confide
TM10: Hidden Power
TM11: Sunny Day
TM15: Hyper Beam
TM17: Protect
TM20: Safeguard
TM21: Frustration
TM22: Solar Beam
TM27: Return
TM28: Leech Life
TM31: Brick Break
TM32: Double Team
TM40: Aerial Ace
TM42: Facade
TM44: Rest
TM45: Attract
TM47: Low Sweep
TM48: Round
TM53: Energy Ball
TM54: False Swipe
TM56: Fling
TM66: Payback
TM68: Giga Impact
TM75: Swords Dance
TM81: X-Scissor
TM84: Poison Jab
TM86: Grass Knot
TM87: Swagger
TM88: Sleep Talk
TM90: Substitute
TM96: Nature Power
TM100: Confide
EGG MOVES
Weather Ball
Giga Drain
Aromatherapy
Defog
Leaf Storm
Giga Drain
Aromatherapy
Defog
Leaf Storm
Z MOVES
Breakneck Blitz
All-Out Pummeling
Supersonic Skystrike
Acid Downpour
Savage Spin-Out
Bloom Doom
Black Hole Eclipse
All-Out Pummeling
Supersonic Skystrike
Acid Downpour
Savage Spin-Out
Bloom Doom
Black Hole Eclipse
LURANTIS ANALYSIS
stat-wise, lurantis is decent—base 105 attack seems promising, and it has okay base 90 defenses. it has a great ability in contrary, which allows it to spam leaf storm and accumulate special attack boosts; its bulk also helps it with this. finally, it doesn't have to rely on getting lots of special attack boosts because it has a passable base 80 special attack stat.
POTENTIAL MOVESET(S)

Ability: Contrary
EVs: 116 HP / 252 SpA / 140 Spe
Timid Nature
- Substitute
- Synthesis
- Toxic
- Leaf Storm
description: this set takes advantage of contrary to spam life orb-boosted leaf storm and gain as many special attack boosts as possible, which is further helped by decent bulk. 140 speed evs allow lurantis to outspeed neutral politoed and OHKO it, support tyranitar and 2KHO it, and outspeed hippowdon and OHKO it. max special attack to boost leaf storm and rest in HP for bulk. honestly, lurantis has a poor movepool and nothing stands out. sub can be used to safely spam leaf storms—use it on predicted switches or against passive mons. synthesis allows lurantis to stay healthy. toxic is nice to weaken down foes, and helps with leaf storm KOs

Ability: Contrary
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
IVs: 0 Atk
- Leaf Storm (Bloom Doom)
- Defog
- Synthesis
- Aromatherapy
description: lurantis can run a bulky support set, still taking advantage of contrary leaf storm to not be passive. defog allows it to remove entry hazards from both sides of the fields, supporting teammates; its pure grass typing allows it to take advantage of this. synthesis provides lurantis with recovery, while aromatherapy lets it further support its teammates by relieving them of status.
(sets subject to change as discussion develops)
PERSONAL OPINION
in my opinion, lurantis won't see much usage and will probably drop down to nu. a bland typing in grass means it's weak to offensive types in fire and flying and an even more bland movepool means it just doesn't stand out and is more predictable. its worse trait is a terrible base 45 speed stat that makes spamming contrary leaf storm difficult—lurantis also faces lots of competition from serperior, which has better coverage and speed. topics for discussion: are there any unexplored niches lurantis has? and can it find its place in the ou tier?
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