Ludicolo (SubSeed) [QC 3/3] [GP 2/2]

Komodo

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This is just a set, not an analysis. Oglemi told me to make a new thread cause the current one is in its GP stages.


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[SET]
name: SubSeed
move 1: Leech Seed
move 2: Substitute
move 3: Toxic
move 4: Scald / Ice Beam
item: Leftovers
ability: Rain Dish
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

<p>This set takes advantage of Ludicolo's great defensive stats and few weaknesses. Ludicolo can set up on weaker support Pokemon, namely bulky Water-types, as well as resisted choice-locked moves. This set can be used with or without rain support, but when rain is provided, Ludicolo has the potential to recover 25% of its health per turn, which counterbalances the health lost from Substitute. Toxic is used to cripple Grass-types that are immune to Leech Seed, and it also helps wear down bulkier opponents. Ludicolo's STAB Scald has a nifty 30% burn rate which could potentially cripple physical attackers, while Ice Beam hits Grass-types super effectively plus certain Flying-types, such as Mandibuzz.</p>

[ADDITIONAL COMMENTS]

<p>The EVs are tailored to boost Ludicolo's physical bulk, as it already has a decent Special Defense stat. Swift Swim can be used if you want a faster, more offensive Ludicolo, or you can tweak the EVs to give Ludicolo more special bulk with a Calm nature. Protect can be used over Toxic for extra stalling capabilities, but this leaves Ludicolo helpless against most Grass-types. Finally, Giga Drain is a second STAB option that pairs well with Substitute, and is useful for quickly restoring large amounts of health.</p>

<p>Toxic Spikes are helpful to wear down the opponent, and they work excellently in tandem with Protect and Substitute. Entry hazards are helpful in general, as this set will cause a lot of switches. Drapion can set up Toxic Spikes and Taunt the opponent, Ferroseed can set up Spikes and Stealth Rock, and Claydol can use Rapid Spin to remove entry hazards. Remember, when using entry hazards, carry a Ghost-type such as Rotom on your team to block Rapid Spin. Clefable is an excellent partner for this set as it can abuse Encore to give Ludicolo an easier switch in, and provides Wish support.</p>

<p>Faster opponents that carry Substitute generally ruin this strategy, and Ludicolo doesn't have the attacking power to break them without any investment.To combat this, a Taunt user can prevent the use of Substitute, while a phazer can force opponents off the field. Ferroseed is another problem for this set, mainly because Ludicolo can't touch it with any of the listed moves, and Ferroseed can use this time to set up. Magneton can trap Ferroseed with Magnet Pull, and Hidden Power Fire will make short work of it.</p>

<p>If you decide to use Scald in last slot, it may be worth pairing Ludicolo with Pokemon that can remove Grass-types. Fire-types such as Entei, Bug-types such as Scyther, and Flying-types such as Mandibuzz are all excellent partners. Finally, the last thing to consider are Pokemon whocan cover Ludicolo's weaknesses. Archeops resists the Flying-, Bug-, and Poison-type moves aimed at Ludicolo, who can easily sponge any Water-type moves intended for Archeops in return. Crustle is another good choice; it can switch into the Poison-type attacks aimed at Ludicolo, and also set up Spikes and Stealth Rock for your team.</p>
 
A few things:

  • You accidentally mention Ferrothorn in your additional comments. I also think you should specifically address how to deal with ferroseed (magneton support etc)
  • Qwilfish is UU.
QC APPROVED (1/3)
 
Wait, the tiers got updated already? I thought that's not until December o.O

Well I guess by the time this gets on site Qwilfish should turn UU.
 
I think we still have over a month until tiers update, so Qwilfish is still RU for now.
 
If Qwilfish is destined for UU, I suppose I'll leave it out and put something else in place, but changes made.
 
yadayada placeholda

Add
Remove
Etc

[SET]
name: SubSeed
move 1: Leech Seed
move 2: Substitute
move 3: Toxic
move 4: Scald / Ice Beam
item: Leftovers
ability: Rain Dish
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

<p>This set takes advantage of Ludicolo's great defensive stats and few only three weaknesses. Ludicolo can set up on weaker support Pokemon such as bulky Water-types, and it can also set up on nearly any Choice-locked moves it resists. This set can be used with or without rain support, but when rain is provided, Ludicolo has the potential to recover 25% of its health per turn, and counter<remove space>balances the health lost from Substitute damage. Toxic is used to cripple Grass-types which who are immune to Leech Seed, and while it also helps wear down bulker opponents. Scald is used for STAB, and it has a nifty 30% burn rate which could potentially cripple physical attackers. Ice Beam can be used to hit Grass-types super effectively, while it can also hit a Flying-type such as Mandibuzz on the switch in.</p>

[ADDITIONAL COMMENTS]

<p>The EVs are tailored to boost Ludicolo's physical bulk, as it already has a high enough base Special Defense stat. Swift Swim can be used if you want a faster, more offensive Ludicolo, or you can tweak the EVs to make Ludicolo more specially defensive with a Calm nature. Protect can be used over Toxic for extra stalling capabilities, but this leaves Ludicolo helpless against most Grass-types. Finally, Giga Drain can be used to recover more health, and it also gains a boost from STAB.</p>

<p>Toxic Spikes are helpful to wear down the opponent, and they work excellently in tandem with Protect and/or Substitute. Entry hazards are helpful in general, as this set will cause a lot of switches. Drapion can set up Toxic Spikes and Taunt the opponent, Ferroseed can set up Spikes and Stealth Rock, and Claydol can use Rapid Spin to remove entry hazards. Remember, when using entry hazards, carry a Ghost-type such as Rotom on your team to block Rapid Spin. Clefable is an excellent partner for this set as it can abuse Encore to give Ludicolo an easier switch in, and provides while providing Wish support to other teammates.</p>

<p>Faster opponents that who carry Substitute generally ruin this strategy, and Ludicolo usually doesn't have the attacking power to break them without any investment. To combat this, a Taunt user can prevent Substitute in the first place, while a phazer can force blow opponents off the field. Ferroseed is another problem for this set, mainly because Ludicolo can't touch it with any of its listed moves, and Ferroseed can use this time to set up. Magneton can be used to trap Ferroseed with Magnet Pull, and Hidden Power Fire will make short work of it.</p>

<p>If you decide to use Scald in last slot, it may be worth partnering Ludicolo with Pokemon that who can remove Grass-types. Fire-types such as Entei, Bug-types such as Scyther, and Flying-types such as Mandibuzz are all excellent partners. Finally, the last thing to consider is are (thing is the subject, not Pokemon, so it's singular) Pokemon who can switch into Ludicolo's weaknesses. Archeops can switch into the Flying-, Bug-, and Poison-type moves aimed at Ludicolo, and while in return, Ludicolo can switch into the Water-type moves aimed at it. Crustle is another good choice as it can switch into the Bug- and Poison-type attacks aimed at Ludicolo, and it can also set up Spikes and Stealth Rock for your team.</p>

OK

contrib_gp.png


GP 1/2
 
Put it in!
Then take it out, quickly!
Oh god I'm gonna comment!



[SET]
name: SubSeed
move 1: Leech Seed
move 2: Substitute
move 3: Toxic
move 4: Scald / Ice Beam
item: Leftovers
ability: Rain Dish
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

<p>This set takes advantage of Ludicolo's great defensive stats and
few weaknesses. Ludicolo can set up on weaker support Pokemon, (< Comma) such as namely bulky Water-types, and it can also set up on nearly any Choice-locked moves it resists. as well as resisted choice-locked moves. (Preferential) This set can be used with or without rain support, but when rain is provided, Ludicolo has the potential to recover 25% of its health per turn, and which counterbalances the health lost from Substitute. Toxic is used to cripple Grass-types which that are immune to Leech Seed, and it also helps wear down bulker bulkier opponents. Scald is used for STAB, and it Ludicolo's STAB Scald has a nifty 30% burn rate which could potentially cripple physical attackers. , while Ice Beam can be used to hit hits Grass-types super effectively, while it can also hit a plus certain Flying-types, such as Mandibuzz on the switch in.</p>

[ADDITIONAL COMMENTS]

<p>The EVs are tailored to boost Ludicolo's physical bulk, as it already has
a high enough decent/substantial Special Defense stat. Swift Swim can be used if you want a faster, more offensive Ludicolo, or you can tweak the EVs to make give Ludicolo more specially defensive special bulk with a Calm nature. Protect can be used over Toxic for extra stalling capabilities, but this leaves Ludicolo helpless against most Grass-types. Finally, Giga Drain can be used to recover more health, and it also gains a boost from STAB is a second STAB option that pairs well with Substitute, and is useful for quickly restoring large amounts of health.</p>

<p>Toxic Spikes are helpful to wear down the opponent, and they work
excellently in tandem with Protect and Substitute. Entry hazards are helpful in general, as this set will cause a lot of switches. Drapion can set up Toxic Spikes and Taunt the opponent, Ferroseed can set up Spikes and Stealth Rock, and Claydol can use Rapid Spin to remove entry hazards. Remember, when using entry hazards, carry a Ghost-type such as Rotom on your team to block Rapid Spin. Clefable is an excellent partner for this set as it can abuse Encore to give Ludicolo an easier switch in, and provides Wish support.</p>

<p>
Faster opponents that carry Substitute generally ruin this strategy, and Ludicolo usually doesn't have the attacking power to break them without any investment. (Usually? It either does or doesn't) To combat this, a Taunt user can prevent the use of Substitute, while a phazer can force opponents off the field. Ferroseed is another problem for this set, mainly because Ludicolo can't touch it with any of its the listed moves, and Ferroseed can use this time to set up. Magneton can be used to trap Ferroseed with Magnet Pull, and Hidden Power Fire will make short work of it.</p>

<p>If you decide to use Scald in last slot, it may be worth partnering pairing Ludicolo with Pokemon
that can remove Grass-types. Fire-types such as Entei, Bug-types such as Scyther, and Flying-types such as Mandibuzz are all excellent partners. Finally, the last thing to consider is Pokemon who the use of a teammate that can switch into cover Ludicolo's weaknesses. Archeops can switch into resists the Flying-, Bug-, and Poison-type moves aimed at Ludicolo, and in return, Ludicolo can switch into the Water-type moves aimed at it. who can easily sponge any Water-type moves intended for Archeops in return. Crustle is another good choice; as it can switch into the Bug- and Poison-type attacks (Crustle doesn't resist Bug) aimed at Ludicolo, and it can also set up Spikes and Stealth Rock for your team.</p>

Proofreading...

EDIT: Proofread and Finalized. We're good to go.
 
Good job, NoBlue. Just a few notes:

Don't remove the red comma in the last sentence in SC.
You can keep usually in the second paragraph of AC, since it doesn't list a specific opponent and the results may vary.
Finally, the last thing to consider is Pokemon who the use of a teammate that can switch into cover Ludicolo's weaknesses.
Can probably just say: Finally, the last thing to consider are teammates that can cover Ludicolo's weaknesses.

contrib_gp.png

2/2
Let's do this, baby!
 
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