Gen VI Competitive Discussion
Approved by Pocket
Approved by Pocket
Mega Evolution information
Okay so due to new developments in Gen VI news, I've decided to revive the old "Reflecting on BW and Looking Ahead to Gen VI" thread. I plan to update this as more news becomes available, and I would like to focus the discussion on a certain topic, (i.e. MegaPokemon) and then change it when something new is revealed.
For a thread with constantly updated Leaks go here
MegaPokemon
Pokemon MegaEvolve using a special MegaStone specific to each Mega Pokemon, even though only two of them have been revealed. They revert back to their normal forme after battle, meaning that you won’t be able to have a MegaLucario with Life Orb for example.
Type: Psychic
Ability: Insomnia
106 / 150 / 70 / 194 / 120 / 140
Type: Psychic/Fighting
Ability: Steadfast
Type: Fire/Fighting
Ability: Speed Boost
Needs Blazikenite to MegaEvolve
Confirmed to have a higher attack stat than Blaziken.
Type: Fighting/Steel
Ability: Adaptability
Needs to hold Lucarionite to MegaEvolve
Confirmed to have a higher attack stat than Lucario.
Type: Steel/Fairy
Ability: Huge Power
50/105/125/55/95/50
Type: Dark
Ability: Magic Bounce
Type: Electric/Dragon
Ability: Mold Breaker
Type: Unknown (I'm thinking Normal, but it's not revealed yet)
Ability: Parental Bond
Parental Bond is confirmed to allow Kangaskhan to attack twice.
Personally I think the most competitive discussion and speculation can be taken from MegaMawile based on what we have so far, because Fairy/Steel is almost a Dragon counter on its own, and with Huge Power. Mawile already has base 85 attack, and I would assume that Mega Mawile's attack stat would be higher, so this thing has serious potential. Of course, all of these MegaPokemon generate a lot of discussion. Then again, these things could just be insanely OP and go to Ubers. Anyways, what do you guys think?
Ok I got an alert on Facebook with the following picture:
How do you think a MegaEvolution Button swings this discussion, and how will affect the competitive game?
You can opt to Mega-Evolve when you choose a move. You can use the move you chose after you Mega Evolve too.
You opt to MegaEvolve when you choose an attack. The MegaEvolution happens before the attack.
Mega evolving happens at the start of the turn, not right before the pokemon attacks and regardless of the turn order.serebii.net said:To get your Pokémon to Mega Evolve, you can select a button when picking the move and then select a move. The Pokémon will both evolve and attack in that turn. You may only have one Mega Evolution in a battle.
Type: Grass/Poison
Ability: Thick Fat
Confirmed to have higher Def/SpDef stats
Type: Fire/Flying
Ability: Drought
Confirmed to have higher SpAtk stat
Type: Water
Ability: Mega Launcher (new ability)
It is not known what Mega Launcher does just yet other than:
"With its new Mega Launcher Ability, pulse moves such as Water Pulse and Dark Pulse become even stronger"
Fairy Type:
Strengths: Fighting, Dark, Dragon
Weakness: Fire, Poison, Steel,
Resists: Fighting, Bug, Dark
Immunities: Dragon
Also, Steel no longer resists Ghost and Dark type attacks!
Strengths: Fighting, Dark, Dragon
Weakness: Fire, Poison, Steel,
Resists: Fighting, Bug, Dark
Immunities: Dragon
Also, Steel no longer resists Ghost and Dark type attacks!
- Mewtwo has two Mega Evolutions! The latest one is called Mega Mewtwo X and is exclusive to Pokemon X. It is Psychic/Fighting, has Steadfast as its Ability, and its Mega Stone is called “Mewtwonite X.” The original Mega Mewtwo is obviously called Mega Mewtwo Y, is exclusive to Pokemon Y, is Psychic-type, can learn Hypnosis, and its Mega Stone is called “Mewtwonite Y.”
- Mega Garchomp has Sand Force as its Ability.
- Fairy-type is super effective against Fighting, Dark, and Dragon, weak to Steel and Poison, resists Fighting, Dark, and Bug, is not very effective against Steel, Fire, and Poison, and is immune to Dragon. (Our leaker got most of them correct!)
- Steel‘s Dark and Ghost-type resistances are gone now.
- Hariboogu is Chespin’s evolution, Grass-type, and learns Mud Shot. Teerunaa is Fennekin’s evolution, is Fire-type, learns Psycho Cut, and has a twig in its broom-like tail (will it evolve into a witch or something?). Gekogashira, Froakie’s evolution, is Water-type and learns Bounce.
- Two Fossil Pokemon are revealed: Chigorasu (the brown T. Rex) is a Rock/Dragon type has Hard Chin as its Ability, which increases the attack of moves involving the jaw, like Crunch. Amarusu (the blue Pokemon) is a Rock/Ice type and has Freeze Skin as its Ability, which changes all its Normal-type attacks to Ice-type attacks and boosts their power as well.
http://bulbapedia.bulbagarden.net/wiki/Furfrou_(Pokémon)
Ability: Furcoat = physical attacks do 0.5 damage to furfrou.
Ability: Furcoat = physical attacks do 0.5 damage to furfrou.
Mechanic Changes
Only really competitively relevant one was: "4. Ghost-type Pokemon can freely escape from battle without being influenced by Shadow Tag. (The official website mentioned trapping moves.)"
Type: Fire/Dragon
Ability: Tough Claws (boosts physical contact moves)
Type: Rock/Flying
Ability: Tough Claws
80 HP / 135 Atk / 85 Def / 70 SAtk / 95 SDef / 150 Speed
Type: Grass/ Ice
Ability: Snow Warning
Type: Dragon/Ground
Ability: Sand Force
108 HP / 170 Atk / 115 Def / 120 SpA / 95 SpD / 92 Spe
Type: Ghost/Poison
Ability: Shadow Tag
Type: Steel
Ability: Filter- Damage by super-effective moves is reduced by 25%.
Type: Rock/Dark
Ability: Sand Stream
Type: Psychic
Ability: Trace
Type: Bug/Flying
Ability: Aerilate (changes all normal moves used by MegaPinsir to become Flying-type)
Type:Bug/Fighting
Ability: Skill Link
Type: Fighting/Psychic
Abilty: Pure Power
Type: Ghost
Ability: Prankster
Type: Dark/Fire
Ability: Solar Power
Type: Not confirmed (but i mean probably electric)
Ability: Intimidate
Type: Bug/Steel
Ability: Technician
Type: Psychic/Fairy
Ability: Pixilate - Normal-type moves become Fairy-type moves.
Type: Water/Dark
Ability: Mold Breaker
- Critical hits are nerfed to x1.5 damage from x2.0
- There is a new Entry Hazard- Sticky Web, which lowers the opposing pokemon's speed stat when it siwtches in on top of it.
- If a weather rock is held, the weather ablities last 8 turns instead of 5
- The sleep counter does not reset on switch out.
Last edited: