





Introduction
Nidoqueen is my favorite Pokemon of all time, and so I wanted to see what a team using her could do. I don't have much skill at teambuilding, but I've managed to reach the mid 1400's with this team-however, I hope to reach even higher than that, and so I came here to hopefully get some advice on how to best use this team, and what about it should be changed.
Teambuilding Process

Greninja is my lead and one of my hazard setters.


Defogger and physical tank.



The Pokemon this team is centered around, Stealth Rock setter and special attacker.




Special wall and Heal Bell cleric.





Sweeper and Defog discourager.






Wish cleric, setup blocker.
The Team

Interceptor (Greninja) (M) @ Focus Sash
Ability: Protean
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Spikes
- Toxic Spikes
- Taunt
- Ice Beam

Walken (Scizor) (M) @ Scizorite
Ability: Light Metal
EVs: 248 HP / 244 Def / 16 Spe
Impish Nature
- Defog
- U-turn
- Bullet Punch
- Roost

Sally (Nidoqueen) @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Stealth Rock
- Earth Power
- Ice Beam
- Flamethrower

Blorb (Chansey) @ Eviolite
Ability: Natural Cure
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Seismic Toss
- Toxic
- Heal Bell
- Soft-Boiled

Basil (Bisharp) (M) @ Darkinium Z
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Knock Off
- Iron Head
- Sucker Punch
- Swords Dance

Treble (Clefable) (F) @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Moonblast
- Wish
- Protect
- Fire Blast
Conclusion
I'm still not exactly an expert at competitive Pokemon, but this team has managed to carry me farther than any other; any advice to make it even more effective is appreciated!
Interceptor (Greninja) (M) @ Focus Sash
Ability: Protean
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Spikes
- Toxic Spikes
- Taunt
- Ice Beam
Walken (Scizor) (M) @ Scizorite
Ability: Light Metal
Shiny: Yes
EVs: 248 HP / 244 Def / 16 Spe
Impish Nature
- Defog
- U-turn
- Bullet Punch
- Roost
Sally (Nidoqueen) @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Stealth Rock
- Earth Power
- Ice Beam
- Flamethrower
Blorb (Chansey) @ Eviolite
Ability: Natural Cure
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Seismic Toss
- Toxic
- Heal Bell
- Soft-Boiled
Basil (Bisharp) (M) @ Darkinium Z
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Knock Off
- Iron Head
- Sucker Punch
- Swords Dance
Treble (Clefable) (F) @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Moonblast
- Wish
- Protect
- Fire Blast
Ability: Protean
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Spikes
- Toxic Spikes
- Taunt
- Ice Beam
Walken (Scizor) (M) @ Scizorite
Ability: Light Metal
Shiny: Yes
EVs: 248 HP / 244 Def / 16 Spe
Impish Nature
- Defog
- U-turn
- Bullet Punch
- Roost
Sally (Nidoqueen) @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Stealth Rock
- Earth Power
- Ice Beam
- Flamethrower
Blorb (Chansey) @ Eviolite
Ability: Natural Cure
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Seismic Toss
- Toxic
- Heal Bell
- Soft-Boiled
Basil (Bisharp) (M) @ Darkinium Z
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Knock Off
- Iron Head
- Sucker Punch
- Swords Dance
Treble (Clefable) (F) @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Moonblast
- Wish
- Protect
- Fire Blast