Hey guys! Today we're looking on another Mega Kangaskhan team. I haven't built around Kangaskhan since my National Championship team, which was around 4 months ago, so i may be a little rusty about how to use it. Well, without further ado, let's check the team:
Ehhh.... honestly, i didn't want to use Mega Kangaskhan at all due to be overused, unoriginal and....extremely used, to not say much. Since my other teams were failing i decided to build Kangaskhan until i got an idea for a fresh, new team that i'll use.
What does wall what Kangaskhan fears? Aegislash for sure (any other ghost would probably do it as well, but i decided to go Aegislash anyways). It also provides Wide Guard support which is pretty useful.
Aegis+Hydra core=death. Not much to say about this guy.
For some odd reason, i felt like Cresselia would provide the support i need. Well, it does but....i'm not sure if i should use her any longer...
Tailwind support and a fire resistance that wasn't weak to fighting was kinda needed, Suicune provides both.
Conkeldurr was somewhat a anti-TR mon and a fighting type that could fare well against opposing Kangaskhan.
The team had great issues with Mega Mawile, so i decided to put Blaziken in the team. I also followed the advice of a really good VGC player, Serapis, which told me to use Blaziken. I wanted to test out Blaziken too. It has put on a lot of work, i must say.
Given that the last team was pretty weak to rain, i decided to put Ludicolo>Suicune, so i could beat rain easier. The downsides of this were that i was pretty weak to Talonflame, so i added Thundurus>Cress to handle that. The reason to put Thundurus over Zapdos was that Thundy somehow could beat TR easier, thanks to Prankster Taunt and T-Wave.
The BIGGEST change that i've made to a team so far, since i literally got rid of 4 mons. I still kept kang and blaze since i like them. Zapdos replaced Thundurus so i could have a better Talonflame matchup and i could beat opposing Tailwind, meanwhile providing more bulk to the team. Gastrodon helped Blaziken a ton with its water weakness, thanks to Storm Drain, and beats TR mons like Mega Mawile, Heatran, Mega Camerupt, Aegislash, etc. Gengar burned down fighting types, which threatened this team a lot, and while being inmune to its hits. Bisharp synergised well with Gengar, and helped to finally get rid of that awful Fairy weakness that my team had so far.
Well, without further ado, let's get onto the team:
Kangaskhan @ Kangaskhanite
Ability: Scrappy
Level: 50
EVs: 212 HP / 108 Atk / 60 Def / 20 SpD / 108 Spe
Adamant Nature
- Fake Out
- Double-Edge
- Low Kick
- Sucker Punch
EV spread is Level 51 bulky Kangaskhan, A.K.A #BANKANGA (from "Moonlight Sonata").
Blaziken (M) @ Life Orb
Ability: Speed Boost
Level: 50
EVs: 4 HP / 176 Atk / 76 SpA / 252 Spe
Rash Nature
- Superpower
- Overheat
- Hidden Power [Ice]
- Protect
My personal favorite until now, Blaziken! This EV spread isn't borrowed from anywhere else (lol who in the name of god would use rash nature?) so i'll be the one giving the details.
Ability: Levitate
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Shadow Ball
- Sludge Bomb
- Will-O-Wisp
- Protect
Standart Gengar set. I'm NOT AFFORDING to run Icy Wind/Taunt > Tect unless i really need to do so, okay? Shadow Ball Gengar catches opponents up so badly, all thanks to Aaron Zheng.
Bisharp (M) @ Black Glasses
Ability: Defiant
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Sucker Punch
- Knock Off
- Iron Head
- Protect
Black Glasses, Black Glasses, Black Glasses.... I had no other choice. And i'm clearly not as experienced as Alex Ogloza to just run CB sharp. Moveset is pretty standart (given that it is the only sharp sets besides CB and maybe Assurance).
Gastrodon (F) @ Sitrus Berry
Ability: Storm Drain
Level: 50
EVs: 148 HP / 164 Def / 100 SpA / 96 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Scald
- Ice Beam
- Earth Power
- Protect
This Gastrodon set is quite the special one. There was a Nugget Bridge report talking about the sea slug and this set is the support one. It does the following things:
Ability: Pressure
Level: 50
EVs: 228 HP / 4 Def / 36 SpA / 84 SpD / 156 Spe
Modest Nature
- Thunderbolt
- Heat Wave
- Tailwind
- Roost
While trying to remember what exactly this EV spread does, Safety Goggles helps me against Breloom, a Pokémon that i realised will give my team some trouble later. Can't be putted to asleep by Spore and can't be paralysed... Zapdos is amazing! According to the Report "Screaming Through the Desert (SoCal 2nd Place Regs)" this Zapdos can outspeed Jolly Max Speed Smeargle while taking some SpA and SpD from its original spread that was made to take Specs Hydreigon's Draco Meteor and outspeeding base 70s.
Well, that's it guys for the team. Now, getting in-depth on the team:
That's it my friends!!! I'd love to see some really nice feedback. I'll actually post the same RMT on NB, so watch out for that as well!

Ehhh.... honestly, i didn't want to use Mega Kangaskhan at all due to be overused, unoriginal and....extremely used, to not say much. Since my other teams were failing i decided to build Kangaskhan until i got an idea for a fresh, new team that i'll use.


What does wall what Kangaskhan fears? Aegislash for sure (any other ghost would probably do it as well, but i decided to go Aegislash anyways). It also provides Wide Guard support which is pretty useful.



Aegis+Hydra core=death. Not much to say about this guy.




For some odd reason, i felt like Cresselia would provide the support i need. Well, it does but....i'm not sure if i should use her any longer...





Tailwind support and a fire resistance that wasn't weak to fighting was kinda needed, Suicune provides both.






Conkeldurr was somewhat a anti-TR mon and a fighting type that could fare well against opposing Kangaskhan.






The team had great issues with Mega Mawile, so i decided to put Blaziken in the team. I also followed the advice of a really good VGC player, Serapis, which told me to use Blaziken. I wanted to test out Blaziken too. It has put on a lot of work, i must say.






Given that the last team was pretty weak to rain, i decided to put Ludicolo>Suicune, so i could beat rain easier. The downsides of this were that i was pretty weak to Talonflame, so i added Thundurus>Cress to handle that. The reason to put Thundurus over Zapdos was that Thundy somehow could beat TR easier, thanks to Prankster Taunt and T-Wave.






The BIGGEST change that i've made to a team so far, since i literally got rid of 4 mons. I still kept kang and blaze since i like them. Zapdos replaced Thundurus so i could have a better Talonflame matchup and i could beat opposing Tailwind, meanwhile providing more bulk to the team. Gastrodon helped Blaziken a ton with its water weakness, thanks to Storm Drain, and beats TR mons like Mega Mawile, Heatran, Mega Camerupt, Aegislash, etc. Gengar burned down fighting types, which threatened this team a lot, and while being inmune to its hits. Bisharp synergised well with Gengar, and helped to finally get rid of that awful Fairy weakness that my team had so far.
Well, without further ado, let's get onto the team:
Kangaskhan @ Kangaskhanite
Ability: Scrappy
Level: 50
EVs: 212 HP / 108 Atk / 60 Def / 20 SpD / 108 Spe
Adamant Nature
- Fake Out
- Double-Edge
- Low Kick
- Sucker Punch
EV spread is Level 51 bulky Kangaskhan, A.K.A #BANKANGA (from "Moonlight Sonata").
- Survives Mega Kangaskhan's Low Kick 100% of the time
- Survives Specs Modest Hydreigon's Draco Meteor 100% of the time.
- Outspeeds base 81 by one point
Blaziken (M) @ Life Orb
Ability: Speed Boost
Level: 50
EVs: 4 HP / 176 Atk / 76 SpA / 252 Spe
Rash Nature
- Superpower
- Overheat
- Hidden Power [Ice]
- Protect
My personal favorite until now, Blaziken! This EV spread isn't borrowed from anywhere else (lol who in the name of god would use rash nature?) so i'll be the one giving the details.
- Always OHKOs 4 HP / 0 Sp.Def Landorus with HP Ice
- Nearly always OHKOs most bulky Amoonguss (it can OHKO 252/252+, but with less chance)
- Nearly always OHKOs Mega Kangaskhan (minimun bulk investment to survive it is 252 HP / 124 Def.
Ability: Levitate
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Shadow Ball
- Sludge Bomb
- Will-O-Wisp
- Protect
Standart Gengar set. I'm NOT AFFORDING to run Icy Wind/Taunt > Tect unless i really need to do so, okay? Shadow Ball Gengar catches opponents up so badly, all thanks to Aaron Zheng.
Bisharp (M) @ Black Glasses
Ability: Defiant
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Sucker Punch
- Knock Off
- Iron Head
- Protect
Black Glasses, Black Glasses, Black Glasses.... I had no other choice. And i'm clearly not as experienced as Alex Ogloza to just run CB sharp. Moveset is pretty standart (given that it is the only sharp sets besides CB and maybe Assurance).
Gastrodon (F) @ Sitrus Berry
Ability: Storm Drain
Level: 50
EVs: 148 HP / 164 Def / 100 SpA / 96 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Scald
- Ice Beam
- Earth Power
- Protect
This Gastrodon set is quite the special one. There was a Nugget Bridge report talking about the sea slug and this set is the support one. It does the following things:
- OHKOs 36 HP / 4 SpD Landorus-T with Ice Beam 100% of the time.
- OHKOs 4 HP / 0 SpD Mega Salamence with Ice Beam 100% of the time.
- OHKOs 4 HP / 0 SpD Terrakion with Earth Power 100% of the time.
- 252+ Atk Landorus-T Earthquake vs. 148 HP / 164 Def Gastrodon: 84-100 (40.9 – 48.7%) — 99.7% chance to 3HKO after Sitrus Berry recovery
- 252+ Atk Aerilate Mega Salamence Double-Edge vs. 148 HP / 164 Def Gastrodon: 175-207 (85.3 – 100.9%) — guaranteed 2HKO after Sitrus Berry recovery
Ability: Pressure
Level: 50
EVs: 228 HP / 4 Def / 36 SpA / 84 SpD / 156 Spe
Modest Nature
- Thunderbolt
- Heat Wave
- Tailwind
- Roost
While trying to remember what exactly this EV spread does, Safety Goggles helps me against Breloom, a Pokémon that i realised will give my team some trouble later. Can't be putted to asleep by Spore and can't be paralysed... Zapdos is amazing! According to the Report "Screaming Through the Desert (SoCal 2nd Place Regs)" this Zapdos can outspeed Jolly Max Speed Smeargle while taking some SpA and SpD from its original spread that was made to take Specs Hydreigon's Draco Meteor and outspeeding base 70s.
Well, that's it guys for the team. Now, getting in-depth on the team:
- While not being as bulky as the past teams, this team has perfect defensive synergy.
- Although it has perfect defensive synergy, it loses to 2 deadly combinations: Fire/Flying and Grass/Water (Talonflame and Ludicolo in rain respectively)
- Although this team looks prepared to beat Talonflame, i rely on 2 checks that can't take one of its 2 STABs, and Ludicolo can hit everything on my team bar Kangaskhan super effectively, something that puts me in a bad spot.
- The team can control its speed by the means of Tailwind, and its TR matchup is pretty good if Amoonguss, the biggest check that TR offers to my team, is gone. Abomasnow also poses as a threat, but i think Bisharp and Kang can handle it with ease.
That's it my friends!!! I'd love to see some really nice feedback. I'll actually post the same RMT on NB, so watch out for that as well!
Last edited: