Lilligant-Hisui
Typing: Grass / Fighting
Stats: 70 HP / 105 Atk / 75 Def / 50 SpA / 75 SpD / 105 Spe
Abilities: Chlorophyll / Hustle | HA: Leaf Guard
Notable Moves:Typing: Grass / Fighting
Stats: 70 HP / 105 Atk / 75 Def / 50 SpA / 75 SpD / 105 Spe
Abilities: Chlorophyll / Hustle | HA: Leaf Guard
- Acrobatics
- Axe Kick
- Close Combat
- Defog
- Encore
- Growth
- Healing Wish
- Ice Spinner
- Leaf Blade
- Low Kick
- Petal Blizzard
- Poison Jab
- Sleep Powder
- Solar Blade
- Swords Dance
- Synthesis
- Tera Blast
- Trailblaze
- Victory Dance*
New Move:
Victory Dance - Fighting | Status | - % Acc | 10 PP | The user performs an intense dance to usher in victory, boosting its Attack, Defense, and Speed stats.
Pros
- Very powerful wallbreaker thanks to the ability Hustle bolstering it's Attack stat.
- Adds a new potential sweeper for Sun, as it's most likely the most viable Chlorophyll abuser.
- 105 Speed gives it an above average speed tier for the type of power it's packing, making it threaten slower teams and even some offensive staples.
- Victory Dance, it's signature move, allows it to become much more dangerous as a sweeper, and can use certain metagame staples as set up bait (i.e Defensive Great Tusk)
Cons
- It's very frail, allowing Hustle sets to be easily revenge killed by priority, Booster Energy Pokémon and Choice Scarf users.
- It's reliance on Hustle means that at best, every move has a 20% chance to miss, which may often lead to your Lilligant-Hisui fainting in the process.
- Struggles versus Gholdengo and particularly Skeledirge without Terastilization, with the latter even ignoring potential Victory Dance boosts with Unaware.
- Hates the plethora of new Flying types that are present in the metagame, and even though it has Ice Spinner it may prove risky thanks to Hustle or against threats like Zapdos or Moltres which punish contact.
- Has 4MSS, wanting to fit all of dual STAB, Sleep Powder, Tera Blast, Ice Spinner and Victory Dance onto a set.
- Lastly, it faces stiff competition as a Fighting type wallbreaker from the likes of Great Tusk and Iron Valiant, as well as newcomers Zapdos-Galar and Sneasler. All of them are much more consistent in terms of power and have multiple more positive attributes outside of that.
- Tera Fighting is an option, turning Close Combat into a death button against anything unfortunate enough to get hit by it. This also in turn dampens it's Flying, Ice and Fire weaknesses.
- Tera Fire most likely fits on Sun based teams with Chlorophyll, but allows it to dodge Will O Wisp, take advantage of a third STAB with Sun boost and breaks checks like Gholdengo and Zapdos in half.
- Tera Ground also covers Gholdengo while also hitting Skeledirge and Fire types in general for big damage.
- Tera Ghost finally is a viable option to once again hit Ghold and Skele, while hitting Flying types for neutral damage and dodging Extreme Speed.
Victory Dance Sweeper
Lilligant-Hisui @ Life Orb
Ability: Hustle
Tera Type: Ground / Fighting / Ghost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Victory Dance
- Leaf Blade
- Close Combat
- Tera Blast / Ice Spinner
The most likely consistent Hisuigant set, employing Victory Dance to set up and sweep once it's checks are sufficiently weakened. Tera Ground hits Gholdengo and Skeledirge, but if (somehow) those Pokemon are not a major threat, you can try out Tera Fighting to bust open shit.
Swords Dance Wallbreaker
Lilligant-Hisui @ Life Orb / Heavy Duty Boots
Ability: Hustle
Tera Type: Ground / Fighting / Ghost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Trailblaze
- Close Combat
- Tera Blast / Ice Spinner
Similar idea but with a greater lean towards breaking fat than sweeping offense. That being said Trailblaze does exist to enable sweeping. Same type of threat lists as last time.
Sun Sweeper
Lilligant-Hisui @ Life Orb
Ability: Chlorophyll
Tera Type: Fire / Ghost
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance / Sleep Powder
- Solar Blade
- Axe Kick / Close Combat
- Tera Blast
This set would run rampant on Sun teams as a late game cleaner once all of the big wallbreakers are done punching holes. Tera Fire makes it a big nuke once Sun is up, hitting most of offense for big damage while it's in, and can slot in Sleep Powder over Growth to cripple threats with a fast sleep.
TL;DR
Lilligant-Hisui is a decent set up sweeper both in and out of Sun, but can prove challenging to pull of due to it's lack of power with some sets and it's unreliability with others.
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