[SET]
name: Battle Bond
move 1: Surf
move 2: Dark Pulse
move 3: Ice Beam / Sludge Wave / Protect
move 4: Water Shuriken / Grass Knot
item: Life Orb / Mystic Water
ability: Battle Bond
evs: 252 SpA / 4 SpD / 252 Spe
tera type: Stellar / Water
[SET COMMENTS]
Battle Bond is a very great ability for Greninja as this makes it harder to revenge kill and makes it a great cleaner late game as it is very hard to threaten it once it gets it activated. Ice beam allows greninja to take down Hydrapple, Tornadus-Therian, Kommo-o, and Zapdos. Sludge Wave is a more specific option that helps vs Azumarill, and Keldeo for neutral damage. Water Shuriken allows it to pick off faster targets or other priority users like sand rush Excadrill, Scizor, Bisharp, and Mamoswine. Grass Knot allows it to have a super effective move vs the water types in the tier such as Keldeo, Azumarill, Gastrodon, and allows itself to better take on a mirror matchup. Protect allows Greninja to scout first impression from Lokix, and can provide a scout to see what a choiced pokemon may want to go for. Tera Stellar is used to give a 1.2x power boost to its moves to give them extra power in an end game scenario like taking down Assault Vest Tornadus-Therian, Tera Hydrapple, Rotom-W, and gives Greninja a good shot at taking down Sand Rush Excadrill with Water Shuriken, while tera water gives you permenant stronger surfs and is the tera you should use if you drop Ice Beam or Sludge Wave for Protect. Mystic Water gives you an item that allows greninja to be less likely to be picked off from priority moves and Life Orb recoil ending its run, but without Life Orb you will often feel the loss in power with your coverage moves.
Greninja best fits on offensive teams and is best supported by teammates that can allow it to take advantage of the holes put into the checks and counters so it can have an easier time cleaning the game. Calm Mind Latios can chip down other special checks like Thunder Wave Tinkaton, Slowking, and Azumarill, and it can take on electric and fighting types like Keldeo, Rotom-Wash, defensive Zapdos, and Kommo-o. Knock off support from Tinkaton, Tornadus-T, Ogerpon is helpful for checks like Tornadus-T, Slowking, Rotom-W, Toxapex to be weakened into range for its attacks late game by removing their Heavy-Duty Boots or Leftovers. Assault Vest Tornadus-T and Toxapex are great checks to Greninja and it appreciates pokemon who can help cripple them or weaken them for when it wants to come in, Zapdos is a great partner as on offensive teams it can threaten Tornadus with both static and with its electric moves, Dragon Dance Tera Electric Kommo-o is another great partner who can take advantage of them with its tera and use taunt to shut down Toxapex and use it as setup fother, Sandy Shocks is a partner who can both take advantage of Tornadus-T by forcing it out and laying hazards in the process, and Toxapex by using it to set up its spikes and to overtime wear it down. Ways to deal with Lokix is appreciated as first impression is a big threat to Greninja if it lacks protect, something that will help it overcome this is Pickpocket Tinkaton which can steal its boots and help it be worn down by hazards, Rocky Helmet Cobalion is a great check as it 4x resists First Impression and gets a justified boost from Knock Off, and defensive Zapdos who can threaten it with static.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/hydreigonthechild.492518/
Quality Checked by:
https://www.smogon.com/forums/members/twilight.344575/
Grammar checked by
name: Battle Bond
move 1: Surf
move 2: Dark Pulse
move 3: Ice Beam / Sludge Wave / Protect
move 4: Water Shuriken / Grass Knot
item: Life Orb / Mystic Water
ability: Battle Bond
evs: 252 SpA / 4 SpD / 252 Spe
tera type: Stellar / Water
[SET COMMENTS]
Battle Bond is a very great ability for Greninja as this makes it harder to revenge kill and makes it a great cleaner late game as it is very hard to threaten it once it gets it activated. Ice beam allows greninja to take down Hydrapple, Tornadus-Therian, Kommo-o, and Zapdos. Sludge Wave is a more specific option that helps vs Azumarill, and Keldeo for neutral damage. Water Shuriken allows it to pick off faster targets or other priority users like sand rush Excadrill, Scizor, Bisharp, and Mamoswine. Grass Knot allows it to have a super effective move vs the water types in the tier such as Keldeo, Azumarill, Gastrodon, and allows itself to better take on a mirror matchup. Protect allows Greninja to scout first impression from Lokix, and can provide a scout to see what a choiced pokemon may want to go for. Tera Stellar is used to give a 1.2x power boost to its moves to give them extra power in an end game scenario like taking down Assault Vest Tornadus-Therian, Tera Hydrapple, Rotom-W, and gives Greninja a good shot at taking down Sand Rush Excadrill with Water Shuriken, while tera water gives you permenant stronger surfs and is the tera you should use if you drop Ice Beam or Sludge Wave for Protect. Mystic Water gives you an item that allows greninja to be less likely to be picked off from priority moves and Life Orb recoil ending its run, but without Life Orb you will often feel the loss in power with your coverage moves.
Greninja best fits on offensive teams and is best supported by teammates that can allow it to take advantage of the holes put into the checks and counters so it can have an easier time cleaning the game. Calm Mind Latios can chip down other special checks like Thunder Wave Tinkaton, Slowking, and Azumarill, and it can take on electric and fighting types like Keldeo, Rotom-Wash, defensive Zapdos, and Kommo-o. Knock off support from Tinkaton, Tornadus-T, Ogerpon is helpful for checks like Tornadus-T, Slowking, Rotom-W, Toxapex to be weakened into range for its attacks late game by removing their Heavy-Duty Boots or Leftovers. Assault Vest Tornadus-T and Toxapex are great checks to Greninja and it appreciates pokemon who can help cripple them or weaken them for when it wants to come in, Zapdos is a great partner as on offensive teams it can threaten Tornadus with both static and with its electric moves, Dragon Dance Tera Electric Kommo-o is another great partner who can take advantage of them with its tera and use taunt to shut down Toxapex and use it as setup fother, Sandy Shocks is a partner who can both take advantage of Tornadus-T by forcing it out and laying hazards in the process, and Toxapex by using it to set up its spikes and to overtime wear it down. Ways to deal with Lokix is appreciated as first impression is a big threat to Greninja if it lacks protect, something that will help it overcome this is Pickpocket Tinkaton which can steal its boots and help it be worn down by hazards, Rocky Helmet Cobalion is a great check as it 4x resists First Impression and gets a justified boost from Knock Off, and defensive Zapdos who can threaten it with static.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/hydreigonthechild.492518/
Quality Checked by:
https://www.smogon.com/forums/members/twilight.344575/
Grammar checked by
Last edited: