All right, my previous "legendless" team got flamed to no end, so after a couple weeks of testing, this is Legendless v 2.0 (obviously, i try to avoid legendaries, no matter how tempting)
Aerodactyl (M) @ Focus Sash
Ability: Pressure
EVs: 252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Taunt
- Stealth Rock
- Rock Slide
- Earthquake
Okay, since lead gliscor was too slow, I switched him for all out speed with aerodactyl. The game plan is pretty much what you'd expect: taunt, sr, attack. Rock slide for accuracy and flinch rate, not much else to say.
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Lucario (M) @ Life Orb
Ability: Inner Focus
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Close Combat
- Crunch
- Extremespeed
Physical lategame sweeper. I gave lucario crunch because it is all-around general coverage. Main threats are hippowdon, gliscor, gyarados and salamence (all of whom are taken out by others, more on that later). The moveset is a bit obvious, but the first three moves are standard for this set, while crunch beats the ghosts (rotom, gengar, etc) that are immune to the other moves.
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Jolteon (M) @ Life Orb
Ability: Volt Absorb
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Charge Beam
- Baton Pass
- Thunderbolt
- Hidden Power [Ice]
This is insanely good, no idea why nobody uses it. When I bring him out (typically early), I start with Charge Beam to see what the opponent does. If they switch to Blissey, it actually helps me, as charge beam has a free shot. When necessary, baton pass is a "get out of being destroyed by ground types free" card or a boost pass to the other special attackers. Hidden Power Ice is for better two-move coverage. His most important role though is killing gyarados.
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Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 84 Atk/212 Spd/212 SAtk
Mild nature (+SAtk, -Def)
- Draco Meteor
- Fire Blast
- Earthquake
- Outrage
Okay, i have high hopes for him, so don't let me down salamence! The goal here is to attack, attack, attack, and do as much damage with the dual stab as possible. The moves and nature are fairly obvious, though i gave him a bit extra speed to outrun other mixmences.
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Starmie @ Choice Scarf
Ability:Natural Cure
EVs: 4 HP/252 SAtk/252 Spd
Timid nature (+speed, -Atk)
- Surf
- Ice Beam
- Thunderbolt
- Psychic
The only thing stopping gyarados and Salamence. Surf, BoltBeam, and Psychic hit everything but shedinja(lol). Psychic is because gengar is dangerous to my team.
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Heatran (M) @ Choice scarf
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
naive nature (+Speed, -Sdef)
- Flamethrower
- Hidden Power [Grass]
- Earth Power
- Explosion
The one legend on my team is a vital one, as he resists almost everything that beats my two sweepers. Flamethrower for accuracy, earthpower for other heatran and tyranitar, hidden power grass for swampert, and explosion for blissey. naive over timid to power up explosion somewhat.
So there you have it. This team is easily my best ever, as my record is improving slowly (don't get on shoddy much) but surely. Overall, my goal is to have a sd lucario or charge beam'd jolteon sweep, with mence wallbreaking, and starmie and heatran revenge killing.
Thanks for reviewing in advance,
Tactician1016
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Aerodactyl (M) @ Focus Sash
Ability: Pressure
EVs: 252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Taunt
- Stealth Rock
- Rock Slide
- Earthquake
Okay, since lead gliscor was too slow, I switched him for all out speed with aerodactyl. The game plan is pretty much what you'd expect: taunt, sr, attack. Rock slide for accuracy and flinch rate, not much else to say.
---
Lucario (M) @ Life Orb
Ability: Inner Focus
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Close Combat
- Crunch
- Extremespeed
Physical lategame sweeper. I gave lucario crunch because it is all-around general coverage. Main threats are hippowdon, gliscor, gyarados and salamence (all of whom are taken out by others, more on that later). The moveset is a bit obvious, but the first three moves are standard for this set, while crunch beats the ghosts (rotom, gengar, etc) that are immune to the other moves.
---
Jolteon (M) @ Life Orb
Ability: Volt Absorb
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Charge Beam
- Baton Pass
- Thunderbolt
- Hidden Power [Ice]
This is insanely good, no idea why nobody uses it. When I bring him out (typically early), I start with Charge Beam to see what the opponent does. If they switch to Blissey, it actually helps me, as charge beam has a free shot. When necessary, baton pass is a "get out of being destroyed by ground types free" card or a boost pass to the other special attackers. Hidden Power Ice is for better two-move coverage. His most important role though is killing gyarados.
---
Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 84 Atk/212 Spd/212 SAtk
Mild nature (+SAtk, -Def)
- Draco Meteor
- Fire Blast
- Earthquake
- Outrage
Okay, i have high hopes for him, so don't let me down salamence! The goal here is to attack, attack, attack, and do as much damage with the dual stab as possible. The moves and nature are fairly obvious, though i gave him a bit extra speed to outrun other mixmences.
---
Starmie @ Choice Scarf
Ability:Natural Cure
EVs: 4 HP/252 SAtk/252 Spd
Timid nature (+speed, -Atk)
- Surf
- Ice Beam
- Thunderbolt
- Psychic
The only thing stopping gyarados and Salamence. Surf, BoltBeam, and Psychic hit everything but shedinja(lol). Psychic is because gengar is dangerous to my team.
---
Heatran (M) @ Choice scarf
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
naive nature (+Speed, -Sdef)
- Flamethrower
- Hidden Power [Grass]
- Earth Power
- Explosion
The one legend on my team is a vital one, as he resists almost everything that beats my two sweepers. Flamethrower for accuracy, earthpower for other heatran and tyranitar, hidden power grass for swampert, and explosion for blissey. naive over timid to power up explosion somewhat.
So there you have it. This team is easily my best ever, as my record is improving slowly (don't get on shoddy much) but surely. Overall, my goal is to have a sd lucario or charge beam'd jolteon sweep, with mence wallbreaking, and starmie and heatran revenge killing.
Thanks for reviewing in advance,
Tactician1016
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