Hi all! I’m back again with yet another team.
Another of my experiments, (the others being my Mega Gallade team (here in OU) and my Water Ground Electric team (from Ubers)) I was thinking of experimenting with one of the Eon duo, and I chose Latias because personally, I like a Pokemon that can take hits yet deliver damage. But enough with that! Let’s get to the team.
The star
Latias @ Latiasite
Ability: Levitate
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
- Ice Beam
- Surf
- Hidden Power [Fire]
- Roost
The Pokemon my team is based around, I found this set on Smogon. I use Latias as an Ice-type, a Water-type, or a late-game sweeper (if it hasn’t died yet; I sometimes use it if my other Pokemon can’t switch-in to another). Ice Beam is for the Ice-type coverage, Sirf for the Water-type, HP Fire for all those annoying Steel-types and Roost for recovery. The only downside of this set is that is does not have a Dragon-type move.
The other members
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Calm Mind
- Moonblast
- Soft-Boiled
- Stealth Rock
Clefable is the Fairy-type member of a Steel-Dragon-Fairy core with Ferrothorn and Latias, and also helps it to get rid of annoying Dark-types like Ttar. Stealth Rock sets up, while Calm Mind helps Clefable raise its stats so it can get in a nasty Moonblast. Soft-Boiled is for recovery.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 24 Def / 232 SpD
Sassy Nature
IVs: 0 Spe
- Spikes
- Leech Seed
- Gyro Ball
- Power Whip
Ferrothorn is my Steel-type member of the above mentioned core, along with my entry hazard setter. Leech Seed is nice for regainnng health while lowering the opponent’s, and gives some sort of passive recovery Andy damage. Spikes is another entry hazard, and Power Whip and Gyro Ball are it’s STAB attacks.
Tornadus-Therian @ Flyinium Z
Ability: Regenerator
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Hurricane
- Knock Off
- Focus Blast
- Defog
Tornadus-T helps check switch-ins to Latias such as Ttar and Mew, and takes care of Grass-types that Latias has trouble dealing with. It also makes Ferrothorn and Celesteela easier to deal with, using Knock Off to remove their Leftovers, as well as severely weakening Ferrothorn. Knock Off and Focus Blast has been explained. Hurricane is for dealing with Grass-types, and Defog for clearing entry hazards.
Toxapex @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Scald
- Haze
- Recover
- Toxic
Toxapex helps check Magearna and Ash-Greninja, which can deal a lot of damage to Latias. In return, Latias and Tornadus-T checks Toxapex’s Grass and Ground counters such as Tapu Bulu, Kartana and Landorus-T. I also find that I use Toxapex’s Haze to destroy Sword Dancers, Dragon Dancers, any other Pokemon that uses stat boosting moves. Scald is for Water-type STAB, Haze said already, Recover for recovery, and Toxic for putting opponents on a timer and slowly murdering them :).
Heatran @ Firium Z
Ability: Flash Fire
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Magma Storm
- Earth Power
- Taunt
- Stealth Rock
Heatran is here for it’s Stealth Rock support (even though Clefable gives it, but there isn’t anything wrong with two rockers, right?) and also for it’s help in killing Fairy-types that heavily pressure Latias such as Clefable and Mawile-Mega. Magma Storm is for opposing Steel-types, same with Earth Power, except I like killing Fairies with it too. Taunt shuts down Pokemon that depend on status moves for support, and Stealth Rock was said already.
That’s it, thanks for reading, please give helpful suggestions!
Replays:
http://replay.pokemonshowdown.com/gen7ou-905923830
http://replay.pokemonshowdown.com/gen7ou-905927861
http://replay.pokemonshowdown.com/gen7ou-906013712
http://replay.pokemonshowdown.com/gen7ou-906548131
Another of my experiments, (the others being my Mega Gallade team (here in OU) and my Water Ground Electric team (from Ubers)) I was thinking of experimenting with one of the Eon duo, and I chose Latias because personally, I like a Pokemon that can take hits yet deliver damage. But enough with that! Let’s get to the team.
The star
Latias @ Latiasite
Ability: Levitate
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
- Ice Beam
- Surf
- Hidden Power [Fire]
- Roost
The Pokemon my team is based around, I found this set on Smogon. I use Latias as an Ice-type, a Water-type, or a late-game sweeper (if it hasn’t died yet; I sometimes use it if my other Pokemon can’t switch-in to another). Ice Beam is for the Ice-type coverage, Sirf for the Water-type, HP Fire for all those annoying Steel-types and Roost for recovery. The only downside of this set is that is does not have a Dragon-type move.
The other members
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Calm Mind
- Moonblast
- Soft-Boiled
- Stealth Rock
Clefable is the Fairy-type member of a Steel-Dragon-Fairy core with Ferrothorn and Latias, and also helps it to get rid of annoying Dark-types like Ttar. Stealth Rock sets up, while Calm Mind helps Clefable raise its stats so it can get in a nasty Moonblast. Soft-Boiled is for recovery.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 24 Def / 232 SpD
Sassy Nature
IVs: 0 Spe
- Spikes
- Leech Seed
- Gyro Ball
- Power Whip
Ferrothorn is my Steel-type member of the above mentioned core, along with my entry hazard setter. Leech Seed is nice for regainnng health while lowering the opponent’s, and gives some sort of passive recovery Andy damage. Spikes is another entry hazard, and Power Whip and Gyro Ball are it’s STAB attacks.
Tornadus-Therian @ Flyinium Z
Ability: Regenerator
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Hurricane
- Knock Off
- Focus Blast
- Defog
Tornadus-T helps check switch-ins to Latias such as Ttar and Mew, and takes care of Grass-types that Latias has trouble dealing with. It also makes Ferrothorn and Celesteela easier to deal with, using Knock Off to remove their Leftovers, as well as severely weakening Ferrothorn. Knock Off and Focus Blast has been explained. Hurricane is for dealing with Grass-types, and Defog for clearing entry hazards.
Toxapex @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Scald
- Haze
- Recover
- Toxic
Toxapex helps check Magearna and Ash-Greninja, which can deal a lot of damage to Latias. In return, Latias and Tornadus-T checks Toxapex’s Grass and Ground counters such as Tapu Bulu, Kartana and Landorus-T. I also find that I use Toxapex’s Haze to destroy Sword Dancers, Dragon Dancers, any other Pokemon that uses stat boosting moves. Scald is for Water-type STAB, Haze said already, Recover for recovery, and Toxic for putting opponents on a timer and slowly murdering them :).
Heatran @ Firium Z
Ability: Flash Fire
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Magma Storm
- Earth Power
- Taunt
- Stealth Rock
Heatran is here for it’s Stealth Rock support (even though Clefable gives it, but there isn’t anything wrong with two rockers, right?) and also for it’s help in killing Fairy-types that heavily pressure Latias such as Clefable and Mawile-Mega. Magma Storm is for opposing Steel-types, same with Earth Power, except I like killing Fairies with it too. Taunt shuts down Pokemon that depend on status moves for support, and Stealth Rock was said already.
That’s it, thanks for reading, please give helpful suggestions!
Replays:
http://replay.pokemonshowdown.com/gen7ou-905923830
http://replay.pokemonshowdown.com/gen7ou-905927861
http://replay.pokemonshowdown.com/gen7ou-906013712
http://replay.pokemonshowdown.com/gen7ou-906548131
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