SM OU Last Resort Lopunny (First RMT)

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lopunny-mega.gif
kyurem-black.gif
toxapex.gif
heatran.gif
togekiss.gif

Introduction

Hello! This is my first ever RMT and first time seriously 'maining' a team for OU. I think it's decent and pretty fun to play, but of course there is room for improvement. I'm going for a balanced team, with Gliscor as lead, Toxapex as a wall, and the rest of the team dishing out the damage. Any help is greatly appreciated!

gliscor.gif

Gliscor @ Toxic Orb
Ability: Poison Heal
Nature: Jolly
EVs: 244 HP / 44 Def / 108 SpD / 112 Spe
Moves: Stealth Rock | Earthquake | U-turn | Roost

I picked Gliscor because it has good sustain with Poison Heal with great typing, and as a stealth rock setter. Afterwards, I can use it as a pivot (usually for either Toxapex or Kyurem if it's a bad matchup), or attack with Earthquake. Roost is for survivability, to make it even harder to kill on top of Poison Heal. As a setup, I find it very effective, and I often use it to counter Ground types due to its immunity. I usually run into problems with Hidden Power Ice, though.

lopunny-mega.gif

Lopunny-Mega @ Lopunnite
Ability: Scrappy
Nature: Jolly
EVs: 252 Atk / 4 SpD / 252 Spe
Moves: Fake Out | Last Resort

Mega Lopunny was the pokemon I started out with when building this team. I think Fake Out/Last Resort is quite fun, and it sweeps surprisingly effective provided I've taken care Lopunny's counters. Lopunny outspeeds most pokemon, and I use this to fire off as many Last Resorts as possible. Fake Out is there so I can use Last Resort, and also serves as some good damage on any threats before I attempt to sweep. Currently, I'm debating whether or not I should add Drain Punch so it can stay alive a bit longer. Lopunny along with Kyurem is my main source of damage.

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Kyurem-Black @ Life Orb
Ability: Teravolt
Nature: Naive
EVs: 4 Atk / 252 SpA / 252 Spe
Moves: Fusion Bolt | Ice Beam | Earth Power | Draco Meteor

Kyurem has a really fat Attack stat, making him one of my best attackers because I can invest into SpA. Fusion bolt is my answer to water and flying types, and is used mostly for coverage that my other pokemon cant get. It takes advantage of his huge Attack stat. Ice beam is for STAB, mostly, and counter to grass types and ground types (Can counter Garchomp, but I'm usually outsped). Earth power is for ground coverage, in case there's a check to Heatran out. Draco Meteor is more last-ditch STAB move for sweeping, but it will render it mostly useless until I switch out.
toxapex.gif

Toxapex @ Black Sludge
Ability: Regenerator
Nature: Bold
EVs: 248 HP / 8 Def / 252 SpD
IVs: 0 Atk
Moves: Baneful Bunker | Scald | Toxic | Recover

Toxapex is just soooo darn annoying. It has amazing defense and access to Recover, making it really hard to kill. Baneful bunker is to bait out moves (before I was running Haze, but I realized I didn't use it as much). I usually use it after Gliscor so I can setup Toxic on my opponents. Scald is just in case it gets taunted, and sometimes I spam it to burn the other pokemon, but that's more of a last-ditch effort. Recover is essential for keeping Toxapex alive, since it can tank nearly everything, even when it's super effective.
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Heatran @ Air Balloon
Ability: Flash Fire
Nature: Calm
EVs: 252 HP / 128 SpD / 128 Spe
IVs: 0 Atk
Moves: Flash Cannon | Earth Power | Will-O-Wisp | Lava Plume

I use Heatran as a bulky counter to grass types and Tyranitars, as well as ice types. Flash Cannon is for STAB and dealing with Ice/Fairy types, which can counter most of my team. I use Earth Power a lot for ground attacking when my Kyurem is dead. Will-o-wisp is for status-ing the pokemon that aren't affected by Toxic, and Lava Plume is my main counter to grass types such as Serperior and Tangrowth.

togekiss.gif

Togekiss @ Leftovers
Ability: Serene Grace
Nature: Timid
EVs: 252 HP / 160 Def / 96 Spe
IVs: 0 Atk
Moves: Nasty Plot | Air Slash | Heal Bell | Roost

I picked Togekiss for Heal Bell support and to nuke Garchomp, since I noticed that Swords Dance Garchomp could easily eat through my team (especially if Gliscor is dead). Nasty Plot is for use as a sweeper if I need to. It's a pretty standard moveset with Air Slash to take advantage of Serene Grace and beat checks to my pokemon by flinching them. Heal Bell can help with Mega Lopunny and other statuses on Kyurem, mostly. Roost is so it can fulfill its role as a tank and stay alive long enough to get Nasty Plot setups.

Conclusion

This team seems to be quite dependent on smart switch-ins. It aims to have good coverage so I can force them to switch out, allowing me to control the pace of the game and setup sweeps more effectively. This means that I'm quite screwed if Toxapex dies, since I often use it to force a switch. Stealth rocks plays into this strategy since I try to get them to switch often.
I mostly have trouble timing the Lopunny switch-in, and if I can't take them out in one shot, I usually end up taking too much damage. I'm definitely wondering if Drain Punch would be a good addition. I usually end up using Kyurem, since it deals lots of damage and has wide coverage. I sometimes have trouble dealing with Ash-Greninja, and I feel like I can get punished very easily if I'm not controlling the switch-ins.
So far, I'm seeing success, but it almost seems like all plans go out the window after I switch Gliscor out. I usually end up just using Kyurem to blast through their checks, then use Toxapex to stall for a bit. I'd like to figure out a better game-plan, or optimize my team for better synergy.
Thank you for your time!

Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 44 Def / 108 SpD / 112 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- U-turn
- Roost

Lopunny-Mega @ Lopunnite
Ability: Scrappy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Last Resort

Kyurem-Black @ Life Orb
Ability: Teravolt
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Fusion Bolt
- Ice Beam
- Earth Power
- Draco Meteor

Toxapex @ Black Sludge
Ability: Regenerator
EVs: 248 HP / 8 Def / 252 SpD
Bold Nature
IVs: 0 Atk
- Baneful Bunker
- Scald
- Toxic
- Recover

Heatran @ Air Balloon
Ability: Flash Fire
EVs: 252 HP / 128 SpD / 128 Spe
Calm Nature
IVs: 0 Atk
- Flash Cannon
- Earth Power
- Will-O-Wisp
- Lava Plume

Togekiss @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 160 Def / 96 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Air Slash
- Heal Bell
- Roost
 
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Hey there, i'm Mawilove!
I am the Sweet Mawile, and I like to make Decorated and Structured Rates to help other players and share my knowledge :)
You have a good team, I like this kind of structure, and your post is very well done and beautiful, congratulations!
On the other hand, your offensive core needs more beans, although Lopunny is a great Sweeper and helps a lot in the Offense matchup, you need another Pokemon to help with this matchup, otherwise you become weak to fast mons or priority users such as Mega Alakazam and Mega Pinsir. In addition, you need more sheer power in your core, to actually help Lopunny to sweep. (Life Orb Kyurem-Black is not exactly the best Wallbreaker in the game, and you have 4 walls instead of 3).
Your threatlist is more extensive than that, but i'll put the main ones only. It is worth mentioning that Hyper Offense's common architectures with mons like Blacephalon, Magearna and Gyarados are also practically a 6-0.

Threatlist
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Minor Changes
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| Mega Lopunny | +Frustration | + High Jump Kick

I get the idea from your set, and it's fun, but you really need High Jump Kick, or you will be easily walled by Steel- and Rock-types. Frustration will also be added so that you have an immediate Normal type move. Power-Up Punch would work much better in place of Last Resort, but keeping it is not such a bad option as you can use it as a last hit ... like a Last Restort (ba dum tss). (Jokes aside, Last Resort is interesting for picking up some OHKOs that Frustration does not pick up, as in Tapu Koko, however, Fake Out + Frustration has a slightly larger damage than the Last Resort, being enough in most cases).

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| Heatran | Will-O-Wisp > Toxic | Flash Cannon > Stealth Rock | Air Balloon >
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Leftovers

Toxic will be much better overall as it will increase the offensive presence of the Heatran, and Will-O-Wisp has no major targets (maybe Mawile)
You will need Stealth Rock because of the changes that I will make on your team, and without SpA investment, the damage of the Flash Cannon on monsters like Mega Latios, Mega Alakazam and Tyranitar is irrelevant, so Toxic will be enough. Lastly, Air Balloon is not exactly a good option these days, especially since you have good ground-moves switch-ins, Leftovers will help you a lot more.

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| Kyurem-Black |
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Life Orb >
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Icium Z |
Life Orb is not bad, but it's not your need: You need a real Wallbreaker, with a lot of damage to distribute, and since you have a Kyurem-Black on the team, you just have to change his set to fulfill this function. Icium Z Kyurem-Black will tear holes in the enemy team, making room for Mega Lopunny at the end of the game. Draco Meteor is not a good option overall, and with a physical set, it becomes even less viable.

Major Changes
After thinking for a while, I realized that you have 4 walls, and I really needed to fit a Revenge Killer on your team to improve your matchup against fast and offensive mons.


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Gliscor >
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Landorus-T

You need a Revenge Killer, and Landorus-T will fit in perfectly. Gliscor is not going to be much needed, as the next Pokémon that i'll put will perfectly complete your defensive core, and you no longer need Stealth Rock since it was inserted into the Heatran. Landorus-T will be your ground immunity and fighting resistance just like Gliscor, but will act as a good Revenge Killer, fast Defogger, and blanket check for physical attackers. You need all this.

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Togekiss >
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Tapu Bulu
I'm sorry, but Togekiss should not even be an option. I understand the reason you have put the Togekiss, but you do not need Heal Bell, status conditions are not as relevant these days when they were in ORAS, and you have several status absorbers in your team (Gliscor for Paralyzis and whatever after Toxic Orb, Heatran for Burn and Toxapex for Poison).
Garchomp was really a threat to your team, and having a Tank in the middle of your walls is good, to increase your offensive power without diminishing defensive power, but Togekiss is not a good choice for this role. I decided to switch for Tapu Bulu, who is fantastic in this metagame, holding a large part of the important mons of this metagame, and thanks to his access to Swords Dance + Grassy Terrain, she has a great offensive presence. She also has great synergy with your team, halving Earthquake's damage to Toxapex and Heatran, and healing both. Just be careful not to reduce Landorus-T damage.
Other Options
Keeping Gliscor changing his set for Swords Dance, and changing the Kyurem-Black set for Choice Scarf is a good choice, but Gliscor is not exactly a super-powerful Wallbreaker, and just counting on his gross damage is not a really good choice. Choice Scarf Kyurem-Black is also not such a good option.
Flynium Z or Rockium Z Landorus-T + Scarf Kyurem-Black is a reasonable option that continues to provide you with a Wallbreaker + a Revenge Killer, but Scarf Kyurem-Black is not that good, as already said.
Tapu Fini in place of Tapu Bulu is a good option, as she is a Tank Stallbreaker as well as Togekiss, so you could trade Toxapex for Tangrowth, but this would change your team a lot more, and Tapu Bulu is better than Tapu Fini in general.
Protect in place of Synthesis is a good choice in Tapu Bulu, to better deal with Mega Medicham and Mega Lopunny.
Hidden Power Fire is a reasonable option with Kyurem-Black for lure Ferrothorn and Mega Scizor, however, Z-Freeze Shock should be enough.


Final considerations
Your team is good overall, the only big problems i saw were Togekiss, and the fact that the offensive core has a pokémon less than normal, while the defensive core has a pokémon more than normal, this left you without a complete offensive core.
You do not have to follow ALL the modifications, but this is extremely recommended, so do not disrupt your team.
I'm sure you'll like the changes when testing, and I hope you'll respond to my rate with your opinions.
Feel free to pm me on Showdown whenever you want ;)​
Here's your new team!
Strong (Kyurem-Black) @ Icium Z
Ability: Teravolt
Shiny: Yes
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Freeze Shock
- Earth Power
- Fusion Bolt
- Ice Beam

Wonderful (Lopunny-Mega) (M) @ Lopunnite
Ability: Scrappy
Shiny: Yes
Happiness: 0
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Frustration
- Last Resort
- High Jump Kick

Cute (Heatran) (M) @ Leftovers
Ability: Flash Fire
Shiny: Yes
EVs: 252 HP / 128 SpD / 128 Spe
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Earth Power
- Lava Plume
- Toxic

Amazing (Tapu Bulu) @ Leftovers
Ability: Grassy Surge
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Swords Dance
- Horn Leech
- Superpower
- Protect

Useful (Toxapex) (M) @ Black Sludge
Ability: Regenerator
Shiny: Yes
EVs: 248 HP / 8 Def / 252 SpD
Bold Nature
IVs: 0 Atk
- Baneful Bunker
- Scald
- Toxic
- Recover

Perfect (Landorus-Therian) @ Choice Scarf
Ability: Intimidate
Shiny: Yes
EVs: 244 Atk / 68 Def / 196 Spe
Jolly Nature
- Defog
- U-turn
- Earthquake
- Hidden Power [Ice]
 
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Thanks for reviewing my team! I played a couple matches and I think I'm getting used to it. Overall, your team is an improvement. Tapu Bulu was a great suggestion, and I feel like my damage output is better. High jump kick on Lopunny is awesome—no idea why I didn't use it before; I'm putting some replays down below. Otherwise, it seems to play similarly, but I'm having trouble deciding who to start with. Any thoughts on that? Also, Landorus dies a lot. Maybe I'm using it wrong.

Lopunny OP:
http://replay.pokemonshowdown.com/gen7ou-832001586
http://replay.pokemonshowdown.com/gen7ou-831950963

P.S.
I thought your nicknames + shinies were pretty cute, but just not my thing so please don't get offended.
 
Thanks for reviewing my team! I played a couple matches and I think I'm getting used to it. Overall, your team is an improvement. Tapu Bulu was a great suggestion, and I feel like my damage output is better. High jump kick on Lopunny is awesome—no idea why I didn't use it before; I'm putting some replays down below. Otherwise, it seems to play similarly, but I'm having trouble deciding who to start with. Any thoughts on that? Also, Landorus dies a lot. Maybe I'm using it wrong.

Lopunny OP:
http://replay.pokemonshowdown.com/gen7ou-832001586
http://replay.pokemonshowdown.com/gen7ou-831950963

P.S.
I thought your nicknames + shinies were pretty cute, but just not my thing so please don't get offended.
Hahahaa feel free to change shinies/nicknames. I just put them to make my little mark on the team at the delivery.
I'm really glad you liked the team. About Landorus-T, I think you're playing with it a bit, but not much, wrong. He is an offensive mon, you should not throw him in Kartana's face several times and hope he will wall her. He's just an emergency check, you know? To prevent you being swept by fast monsters like Alakazam and Greninja, and especially the physical attackers like Mega Charizard X.
As for who to start, I think you're going to need a little bit of head, in the old days, basically 99% of the matches started with 2 Landorus-Therian (one on each side, and that's why we started using Hidden Power Ice) today is different. Opponents will know who you're going to start (Heatran), and they'll probably play someone who kills you. (Anti-lead), try to figure out who he will start using as a strategy, and then put someone who wins this Pokemon. Example:
My opponent has a Zygarde, and that's his only Pokémon who wins the Heatran, it's likely he'll start with it, so you can start with the Tapu Bulu.
Notice that in the first match he started with Kartana (That kills Heatran with Sacred Sword), and the second with Garchomp, this is natural.
Also if his Rocker is to the one who wins the Heatran (as Garchomp), he is sure to start with it.
Of course this is not always going to work, but it's a good strategy.
Finally, it is easy to deal with Kartana: If it is a choice locked, just put the Pokémon that resists the move it chose (Heatran 4x resists Leaf Blade, por example), if it is Swords Dance, just kill it with Mega Lopunny. Good luck!
PS: You're making great sweeps with Mega Lopunny, wow!
 
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