Hey guys, it's DaRizzle here! I recently watched Deej's teambuilding video, and he used a core of Lanturn, Weezing and Rhydon, which can take on the majority of the tier. I got really fascinated by this core and decided to build around it, for my RMT for this month! Enjoy guys! :D
Disgusting! (Weezing) @ Black Sludge
Ability: Levitate
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Will-O-Wisp
- Sludge Bomb
- Taunt
- Flamethrower
Weezing can check a few things for me. It makes sure I don't instant lose to Fighting types (apart from Busken ofc), is my backup check to Klingklang if Lanturn goes down, also this stinky thing my backup Lilligant stop, and can beat Mega Audino and Malamar. I used it in last month's team, but I really enjoy weezing so I decided to use it again!
TurnOn (Lanturn) @ Leftovers
Ability: Volt Absorb
EVs: 40 HP / 220 Def / 208 SpD / 40 Spe
Calm Nature
- Scald
- Volt Switch
- Heal Bell
- Toxic
Lanturn and weezing are gr8 partners, they have brilliant defensive synergy with one another. Lanturn is my main electric switch in and my water switch in, and is my main stop to Klingklang. Lanturn is also one of my three fire resists, although I generally prefer to switch something else in, but that's matchup based.
Philip (Rhydon) (M) @ Eviolite
Ability: Lightning Rod
EVs: 252 HP / 16 Atk / 240 SpD
Adamant Nature
- Stealth Rock
- Earthquake
- Rock Blast
- Megahorn
Rhydon patches up this godly defensive core, and appreciates Weezing's ability to switch into Fighting, Ground and Grass types, and Lanturn's ability to switch into water types. Standard bulky spread with Megahorn to lure Malamar, although I am debating switching it for Roar, since Malamar and Shiftry are covered by Weezing, although denting bulky psychic types is really fucking cool.
Roast Duck (Magmortar) (M) @ Assault Vest
Ability: Vital Spirit
EVs: 104 HP / 252 SpA / 152 Spe
Mild Nature
- Fire Blast
- Thunderbolt
- Focus Blast
- Earthquake
AV Magmortar is probably one of my favourite mons to use tbh, and it's ability to absorb sleep, and beat Steels is what this team really, really needs. EQ is there because wearing down Lanturn is also quite beneficial for this team, as so far Lanturn is a little bit of an issue.
Wood Elf (Shiftry) (M) @ Life Orb
Ability: Chlorophyll
EVs: 252 Atk / 4 SpA / 252 Spe
Lonely Nature
IVs: 29 HP
- Knock Off
- Leaf Storm
- Sucker Punch
- Defog
Shiftry is such a great pokemon to use, and for this team it provides a cool defogger and an great answer to the fat psychics that scare this team. It also threatens Quagsire, which this team could've had issues muscling past :/ 29 IVs is the standard LO number, which is nice.
Bird Bro (Swellow) (M) @ Choice Specs
Ability: Scrappy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Sleep Talk
- Boomburst
- U-turn
- Heat Wave
Swellow provides this team with much needed Speed, as otherwise many threats would outspeed this team. The virtue of Swellow is that it outspeeds the entire unboosted tier, and I don't often have to risk the tie with other Swellow because both Lanturn and Rhydon can deal with both variants. Sleep Talk is there just in case Magmortar goes down, and I need a way to hit Lilligant harder.
Threatlist:
- This thing I legit lose against if it's in rain. I have to sack something to wear it down by LO recoil and then pick it off with Sucker by Shiftry, even though the switch out is the better play :( Even in rain, switching into this thing is a bitch and a half.
- This monster is a huge problem if it sets up. I often lead off with Swellow and U-turn into Maggy vs this thing, or just click Sleep Talk. But then again, what team can deal with Jynx properly lmao? A well made one :(
- If this thing sets up a Barrier, it can be a bitch to KO, but a Toxic from Lanturn generally does the job :)
- A well played Aurorus or a rare CB Variant is hard to deal with, as all it has to do is click Earth Power/Earthquake and hits something hard.
Importable:
Enjoy guys! - DaRizzleTheMan

Disgusting! (Weezing) @ Black Sludge
Ability: Levitate
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Will-O-Wisp
- Sludge Bomb
- Taunt
- Flamethrower
Weezing can check a few things for me. It makes sure I don't instant lose to Fighting types (apart from Busken ofc), is my backup check to Klingklang if Lanturn goes down, also this stinky thing my backup Lilligant stop, and can beat Mega Audino and Malamar. I used it in last month's team, but I really enjoy weezing so I decided to use it again!

TurnOn (Lanturn) @ Leftovers
Ability: Volt Absorb
EVs: 40 HP / 220 Def / 208 SpD / 40 Spe
Calm Nature
- Scald
- Volt Switch
- Heal Bell
- Toxic
Lanturn and weezing are gr8 partners, they have brilliant defensive synergy with one another. Lanturn is my main electric switch in and my water switch in, and is my main stop to Klingklang. Lanturn is also one of my three fire resists, although I generally prefer to switch something else in, but that's matchup based.

Philip (Rhydon) (M) @ Eviolite
Ability: Lightning Rod
EVs: 252 HP / 16 Atk / 240 SpD
Adamant Nature
- Stealth Rock
- Earthquake
- Rock Blast
- Megahorn
Rhydon patches up this godly defensive core, and appreciates Weezing's ability to switch into Fighting, Ground and Grass types, and Lanturn's ability to switch into water types. Standard bulky spread with Megahorn to lure Malamar, although I am debating switching it for Roar, since Malamar and Shiftry are covered by Weezing, although denting bulky psychic types is really fucking cool.

Roast Duck (Magmortar) (M) @ Assault Vest
Ability: Vital Spirit
EVs: 104 HP / 252 SpA / 152 Spe
Mild Nature
- Fire Blast
- Thunderbolt
- Focus Blast
- Earthquake
AV Magmortar is probably one of my favourite mons to use tbh, and it's ability to absorb sleep, and beat Steels is what this team really, really needs. EQ is there because wearing down Lanturn is also quite beneficial for this team, as so far Lanturn is a little bit of an issue.

Wood Elf (Shiftry) (M) @ Life Orb
Ability: Chlorophyll
EVs: 252 Atk / 4 SpA / 252 Spe
Lonely Nature
IVs: 29 HP
- Knock Off
- Leaf Storm
- Sucker Punch
- Defog
Shiftry is such a great pokemon to use, and for this team it provides a cool defogger and an great answer to the fat psychics that scare this team. It also threatens Quagsire, which this team could've had issues muscling past :/ 29 IVs is the standard LO number, which is nice.

Bird Bro (Swellow) (M) @ Choice Specs
Ability: Scrappy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Sleep Talk
- Boomburst
- U-turn
- Heat Wave
Swellow provides this team with much needed Speed, as otherwise many threats would outspeed this team. The virtue of Swellow is that it outspeeds the entire unboosted tier, and I don't often have to risk the tie with other Swellow because both Lanturn and Rhydon can deal with both variants. Sleep Talk is there just in case Magmortar goes down, and I need a way to hit Lilligant harder.
Threatlist:




Disgusting! (Weezing) @ Black Sludge
Ability: Levitate
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Will-O-Wisp
- Sludge Bomb
- Taunt
- Flamethrower
TurnOn (Lanturn) @ Leftovers
Ability: Volt Absorb
EVs: 40 HP / 220 Def / 208 SpD / 40 Spe
Calm Nature
- Scald
- Volt Switch
- Heal Bell
- Toxic
Roast Duck (Magmortar) (M) @ Assault Vest
Ability: Vital Spirit
EVs: 104 HP / 252 SpA / 152 Spe
Mild Nature
- Fire Blast
- Thunderbolt
- Focus Blast
- Earthquake
Wood Elf (Shiftry) (M) @ Life Orb
Ability: Chlorophyll
EVs: 252 Atk / 4 SpA / 252 Spe
Lonely Nature
IVs: 29 HP
- Knock Off
- Leaf Storm
- Sucker Punch
- Defog
Bird Bro (Swellow) (M) @ Choice Specs
Ability: Scrappy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Sleep Talk
- Boomburst
- U-turn
- Heat Wave
Philip (Rhydon) (M) @ Eviolite
Ability: Lightning Rod
EVs: 252 HP / 16 Atk / 240 SpD
Adamant Nature
- Stealth Rock
- Earthquake
- Rock Blast
- Megahorn
Ability: Levitate
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Will-O-Wisp
- Sludge Bomb
- Taunt
- Flamethrower
TurnOn (Lanturn) @ Leftovers
Ability: Volt Absorb
EVs: 40 HP / 220 Def / 208 SpD / 40 Spe
Calm Nature
- Scald
- Volt Switch
- Heal Bell
- Toxic
Roast Duck (Magmortar) (M) @ Assault Vest
Ability: Vital Spirit
EVs: 104 HP / 252 SpA / 152 Spe
Mild Nature
- Fire Blast
- Thunderbolt
- Focus Blast
- Earthquake
Wood Elf (Shiftry) (M) @ Life Orb
Ability: Chlorophyll
EVs: 252 Atk / 4 SpA / 252 Spe
Lonely Nature
IVs: 29 HP
- Knock Off
- Leaf Storm
- Sucker Punch
- Defog
Bird Bro (Swellow) (M) @ Choice Specs
Ability: Scrappy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Sleep Talk
- Boomburst
- U-turn
- Heat Wave
Philip (Rhydon) (M) @ Eviolite
Ability: Lightning Rod
EVs: 252 HP / 16 Atk / 240 SpD
Adamant Nature
- Stealth Rock
- Earthquake
- Rock Blast
- Megahorn

