[OVERVIEW]
Kyurem-B is a great wallbreaker thanks to its nearly unresisted and strong coverage. Its Speed is quite good compared to other wallbreakers like Mega Mawile and Tapu Bulu; it threatens more Pokemon than them, even including some offensive ones. Teravolt lets it hit Pokemon like Rotom-W with Earth Power, enhancing its existing coverage for Pokemon like Heatran, Ferrothorn, and Mega Scizor. Kyurem-B's bulk is also quite good, enabling it to come in on some passive Pokemon like Zapdos, Gliscor, and Tangrowth lacking Sludge Bomb, as well as taking at least one hit from faster Pokemon like Serperior, Tapu Koko, and Greninja. However, its weak defensive typing and vulnerability to entry hazards, especially Stealth Rock, make its entry opportunities more limited than they may seem; it usually relies on aggressive switches and pivot support to get on the field. Thus, Kyurem-B can sometimes have trouble doing its job against bulkier teams: Life Orb sets especially, due to the added recoil forcing more uses of Roost. Kyurem-B is also quite vulnerable to status ailments from Pokemon like Toxapex, Gliscor, and Tangrowth, making switching into these Pokemon not as risk-free as it may appear. Also, while its matchup against bulkier teams is great despite its entry struggles, Kyurem-B struggles against faster offensive teams, which can revenge kill it easily with Pokemon such as Kartana, Mega Lopunny, and Mega Diancie due to its average Speed.
[SET]
name: Z-Move
move 1: Freeze Shock
move 2: Fusion Bolt
move 3: Ice Beam
move 4: Earth Power / Substitute
item: Icium Z
ability: Teravolt
nature: Naive / Hasty
evs: 252 Atk / 4 SpA / 252 Spe
[SET COMMENTS]
Set Description
========
Freeze Shock's Subzero Slammer lets Kyurem-B blow through any Pokemon that doesn't resist it and deal a ton of damage to most Pokemon that do. Freeze Shock itself should only be used if behind a Substitute and after Subzero Slammer. Fusion Bolt hits Water-types like Toxapex, Tapu Fini, Manaphy, and Slowbro. Its good power and neutral coverage make it a generally safe choice, especially in Electric Terrain. Ice Beam lets Kyurem-B handle Ice-weak Pokemon like Landorus-T, Gliscor, Zapdos, and Tangrowth without or after burning its Z-Move. Earth Power hits Rotom-W and Steel-types such as Heatran and Jirachi. Make sure to not reveal Earth Power too early though, as you want to surprise them as they come in. Substitute lets Kyurem-B punish switches, lessen prediction, and block status moves from Pokemon like Toxapex, Rotom-W, Gliscor, Zapdos, and Tangrowth. It should be used against passive Pokemon. Roost can be used in the last moveslot for sustainability against bulkier teams. Kyurem-B can also pivot into resisted and weak attacks like Greninja's Hydro Pump and Heatran's Earth Power. Naive is used over Hasty to take hits from Pokemon like Landorus-T and Kartana better. However, Hasty can be used if you're well-covered against those threats and prefer to take hits from Battle Bond Greninja, Reuniclus lacking Focus Blast, and Mega Latias. Electrium Z can be used over Icium Z to massively damage the Steel-tyes typically used to absorb Subzero Slammer and even OHKOes Celesteela. If using it, Kyurem-B should replace Freeze Shock with Earth Power or Roost.
At Team Preview, see what Pokemon Kyurem-B is able to break through, what Pokemon it should aim to hit hard with its Z-Move, and if entry hazards are necessary to achieve any really important KOs. The Z-Move should only be used if you're confident it will make progress you can capitalize on. Get Kyurem-B in on Pokemon that can't do too much much to it like Toxapex lacking Toxic, Tangrowth, Gliscor, Zapdos, and Reuniclus lacking Focus Blast. It's ideal to get it in on these Pokemon as they use a recovery move.
Team Options
========
Tapu Fini protects Kyurem-B from status with Misty Terrain, clears Stealth Rock with Defog, and threatens Heatran with Scald—if Kyurem-B lacks Earth Power—and Ferrothorn and Mega Scizor with Nature's Madness. Kyurem-B destroys Grass-types and Rotom-W for Tapu Fini while also beating Gliscor and Heatran if running Earth Power, which frees Tapu Fini up to run Nature's Madness over Scald. Entry hazard control sources like Tapu Fini, Rotom-W, Tornadus-T, and Gliscor are important for its Stealth Rock weakness. VoltTurn users like Landorus-T, defensive Magearna, Tornadus-T, Mega Scizor, Rotom-W, and Tapu Koko are able to pivot Kyurem-B into slower Pokemon safely. Tapu Koko, in particular, brings Electric Terrain to boost Fusion Bolt's power and is an essential partner if running Electrium Z. Mega Alakazam, Choice Scarf Kartana, and Mega Lopunny appreciate Kyurem-B hitting a bulky foe with its Z-Move and are good against faster offensive teams. Spikes support from Greninja and Ferrothorn can wear down Pokemon into KO range of Kyurem-B's attacks, and Kyurem-B threatens Pokemon immune to Spikes like Gliscor and Rotom-W with its coverage. This support works especially well with Electrium Z sets because the Pokemon can take Gigavolt Havoc are very vulnerable to Spikes. Steel-types like Jirachi, Mega Scizor, Magearna, Ferrothorn, and Heatran can switch into Rock- and Fairy-types such as Tapu Lele, Tyranitar, and Clefable. Heatran is a particularly great partner because it can handle Mega Scizor and Ferrothorn while providing Stealth Rock support. In return, Kyurem-B wears down or takes out Tapu Fini, Gliscor, Mega Latias, and Mega Latios. All Steel-types appreciate Kyurem-B scaring out Ground- and Water-types.
[SET]
name: Life Orb
move 1: Ice Beam
move 2: Fusion Bolt
move 3: Roost
move 4: Hidden Power Fire / Earth Power
item: Life Orb
ability: Teravolt
nature: Naive / Hasty
evs: 4 Atk / 252 SpA / 252 Spe
[SET COMMENTS]
Set Description
========
Fusion Bolt hits Water-types like Toxapex, Tapu Fini, Manaphy, and Slowbro. Its good power and neutral coverage make it a generally safe choice, especially in Electric Terrain. Roost keeps Kyurem-B healthy and able to wallbreak despite Life Orb recoil and entry hazard damage. It also means Kyurem-B can switch into resisted and weak attacks like Greninja's Hydro Pump and Heatran's Earth Power. Hidden Power Fire hits Ferrothorn and Mega Scizor much harder than Earth Power while still denting most other Steel-types like Jirachi. Earth Power, on the other hand, hits Rotom-W, Heatran, and Jirachi as hard as possible. Naive is used over Hasty to take hits from Pokemon like Landorus-T and Kartana better. However, Hasty can be used if you're well covered against those threats and prefer to take hits from Battle Bond Greninja, Reuniclus lacking Focus Blast, and Mega Latias.
Use Kyurem-B to do as much damage as possible throughout the game so its faster teammates can clean. Prediction is key, as many Pokemon coming into it can take one of its moves but not others. Mega Scizor and Ferrothorn will likely scout for Hidden Power Fire, so don't reveal it immediately. The same is true for Heatran and Rotom-W with Earth Power. Only attempt to use Roost on forced switches, or status-reliant Pokemon if in Misty Terrain. Keeping Kyurem-B healthy is especially important against bulkier teams and teams with offensive threats Kyurem-B can defensively handle, like Serperior and Gigavolt Havoc Rotom-W.
Team Options
========
Tapu Fini protects Kyurem-B from status with Misty Terrain, clears Stealth Rock with Defog, and threatens Heatran with Scald—if Kyurem-B lacks Earth Power—and Ferrothorn and Mega Scizor with Nature's Madness—if lacking Hidden Power Fire. Kyurem-B destroys Grass-types and Rotom-W for Tapu Fini while also beating Gliscor and Heatran if running Earth Power, which frees Tapu Fini up to run Nature's Madness over Scald. Other entry hazard control sources like Rotom-W, Tapu Fini, Gliscor, and Tornadus-T are important for a Stealth Rock-weak Pokemon with Life Orb. VoltTurn users like Landorus-T, Tornadus-T, Mega Scizor, Magearna, Rotom-W, and Tapu Koko are able to pivot Kyurem-B into slower Pokemon safely. Tapu Koko, in particular, brings Electric Terrain to boost Fusion Bolt's power. Spikes support from Greninja and Ferrothorn can wear down Pokemon into KO range of Kyurem-B's attacks, which is especially important considering Kyurem-B wants to minimize recoil and lacks a Z-Move nuke. Other wallbreakers, including Mega Mawile, Choice Band Kartana, and Mega Medicham, can team up with Kyurem-B to suffocate bulkier teams. Life Orb Kyurem-B isn't as reliable a solo wallbreaker as its Z-Move set, so another wallbreaker relieves pressure. Shift Gear Magearna, Choice Scarf Tapu Lele, and Mega Lopunny appreciate Life Orb Kyurem-B more comfortably wearing foes down long term than the Z-Move set, and they are good against faster offensive teams. Steel-types like Jirachi, Mega Scizor, defensive Magearna, and Heatran can switch into Rock- and Fairy-types such as Tapu Lele, Tyranitar, and Clefable. Heatran is a particularly great partner because it can handle Mega Scizor and Ferrothorn while providing Stealth Rock support. Due to this set lacking a Z-Move, other Z-Move users such as Shift Gear Magearna, Swords Dance Kartana, and Tapu Koko can be run and make the team's true Z-Move user harder to predict .
[STRATEGY COMMENTS]
Other Options
=============
A Substitute + Hone Claws with Freeze Shock and Fusion Bolt theoretically demolishes balance and stall teams thanks to Terravolt negating Unaware and Kyurem-B punishing switches very effectively in general. This set runs 52 HP EVs to let its Substitute have 101 HP so Seismic Toss doesn't immediately break it. However, the low PP of the set's attacks, along with its inability to meaningfully damage to some Steel-types that can break its Substitute like Mega Scizor and Jirachi, makes it inconsistent and typically inferior.
Checks and Counters
===================
**Steel-types**: Defensive Magearna and Jirachi can very effectively handle the majority of Kyurem-B sets, Mega Scizor and Ferrothorn can switch into sets lacking Hidden Power Fire and heal the damage, and Heatran can switch into sets lacking Earth Power relatively well. Mega Mawile is able to take one hit from full health, except for Gigavolt Havoc in Electric Terrain, and OHKO Kyurem-B. However, many Steel-types lack recovery and aren't hard to wear down into KO range, so they aren't very good long-term checks regardless of Kyurem-B's coverage.
**Faster Pokemon**: Faster offensive Pokemon like Mega Alakazam, Mega Lopunny, Victini, Mega Diancie, Tapu Lele, Mega Medicham, Z-Move Garchomp, Choice Specs Tapu Koko, and Kartana all force Kyurem-B out with their strong attacks and higher Speed but they typically cannot switch in safely.
**Entry Hazards and Residual Damage**: Entry hazards, mainly Stealth Rock, make Kyurem-B very easy to wear down and minimize the benefits of its good bulk. This issue is furthered by potential Life Orb recoil and other forms of residual damage. Kyurem-B is also quite vulnerable to status when Misty Terrain or Substitute isn't up, which makes it much easier to pivot around and offensively pressure.
[CREDITS]
- Written by: [[Ophion, 433215]]
- Quality checked by: [[curiosity, 443485], [airfare, 513717]
- Grammar checked by: [[CryoGyro, 331519], [Finland, 517429]]
Kyurem-B is a great wallbreaker thanks to its nearly unresisted and strong coverage. Its Speed is quite good compared to other wallbreakers like Mega Mawile and Tapu Bulu; it threatens more Pokemon than them, even including some offensive ones. Teravolt lets it hit Pokemon like Rotom-W with Earth Power, enhancing its existing coverage for Pokemon like Heatran, Ferrothorn, and Mega Scizor. Kyurem-B's bulk is also quite good, enabling it to come in on some passive Pokemon like Zapdos, Gliscor, and Tangrowth lacking Sludge Bomb, as well as taking at least one hit from faster Pokemon like Serperior, Tapu Koko, and Greninja. However, its weak defensive typing and vulnerability to entry hazards, especially Stealth Rock, make its entry opportunities more limited than they may seem; it usually relies on aggressive switches and pivot support to get on the field. Thus, Kyurem-B can sometimes have trouble doing its job against bulkier teams: Life Orb sets especially, due to the added recoil forcing more uses of Roost. Kyurem-B is also quite vulnerable to status ailments from Pokemon like Toxapex, Gliscor, and Tangrowth, making switching into these Pokemon not as risk-free as it may appear. Also, while its matchup against bulkier teams is great despite its entry struggles, Kyurem-B struggles against faster offensive teams, which can revenge kill it easily with Pokemon such as Kartana, Mega Lopunny, and Mega Diancie due to its average Speed.
[SET]
name: Z-Move
move 1: Freeze Shock
move 2: Fusion Bolt
move 3: Ice Beam
move 4: Earth Power / Substitute
item: Icium Z
ability: Teravolt
nature: Naive / Hasty
evs: 252 Atk / 4 SpA / 252 Spe
[SET COMMENTS]
Set Description
========
Freeze Shock's Subzero Slammer lets Kyurem-B blow through any Pokemon that doesn't resist it and deal a ton of damage to most Pokemon that do. Freeze Shock itself should only be used if behind a Substitute and after Subzero Slammer. Fusion Bolt hits Water-types like Toxapex, Tapu Fini, Manaphy, and Slowbro. Its good power and neutral coverage make it a generally safe choice, especially in Electric Terrain. Ice Beam lets Kyurem-B handle Ice-weak Pokemon like Landorus-T, Gliscor, Zapdos, and Tangrowth without or after burning its Z-Move. Earth Power hits Rotom-W and Steel-types such as Heatran and Jirachi. Make sure to not reveal Earth Power too early though, as you want to surprise them as they come in. Substitute lets Kyurem-B punish switches, lessen prediction, and block status moves from Pokemon like Toxapex, Rotom-W, Gliscor, Zapdos, and Tangrowth. It should be used against passive Pokemon. Roost can be used in the last moveslot for sustainability against bulkier teams. Kyurem-B can also pivot into resisted and weak attacks like Greninja's Hydro Pump and Heatran's Earth Power. Naive is used over Hasty to take hits from Pokemon like Landorus-T and Kartana better. However, Hasty can be used if you're well-covered against those threats and prefer to take hits from Battle Bond Greninja, Reuniclus lacking Focus Blast, and Mega Latias. Electrium Z can be used over Icium Z to massively damage the Steel-tyes typically used to absorb Subzero Slammer and even OHKOes Celesteela. If using it, Kyurem-B should replace Freeze Shock with Earth Power or Roost.
At Team Preview, see what Pokemon Kyurem-B is able to break through, what Pokemon it should aim to hit hard with its Z-Move, and if entry hazards are necessary to achieve any really important KOs. The Z-Move should only be used if you're confident it will make progress you can capitalize on. Get Kyurem-B in on Pokemon that can't do too much much to it like Toxapex lacking Toxic, Tangrowth, Gliscor, Zapdos, and Reuniclus lacking Focus Blast. It's ideal to get it in on these Pokemon as they use a recovery move.
Team Options
========
Tapu Fini protects Kyurem-B from status with Misty Terrain, clears Stealth Rock with Defog, and threatens Heatran with Scald—if Kyurem-B lacks Earth Power—and Ferrothorn and Mega Scizor with Nature's Madness. Kyurem-B destroys Grass-types and Rotom-W for Tapu Fini while also beating Gliscor and Heatran if running Earth Power, which frees Tapu Fini up to run Nature's Madness over Scald. Entry hazard control sources like Tapu Fini, Rotom-W, Tornadus-T, and Gliscor are important for its Stealth Rock weakness. VoltTurn users like Landorus-T, defensive Magearna, Tornadus-T, Mega Scizor, Rotom-W, and Tapu Koko are able to pivot Kyurem-B into slower Pokemon safely. Tapu Koko, in particular, brings Electric Terrain to boost Fusion Bolt's power and is an essential partner if running Electrium Z. Mega Alakazam, Choice Scarf Kartana, and Mega Lopunny appreciate Kyurem-B hitting a bulky foe with its Z-Move and are good against faster offensive teams. Spikes support from Greninja and Ferrothorn can wear down Pokemon into KO range of Kyurem-B's attacks, and Kyurem-B threatens Pokemon immune to Spikes like Gliscor and Rotom-W with its coverage. This support works especially well with Electrium Z sets because the Pokemon can take Gigavolt Havoc are very vulnerable to Spikes. Steel-types like Jirachi, Mega Scizor, Magearna, Ferrothorn, and Heatran can switch into Rock- and Fairy-types such as Tapu Lele, Tyranitar, and Clefable. Heatran is a particularly great partner because it can handle Mega Scizor and Ferrothorn while providing Stealth Rock support. In return, Kyurem-B wears down or takes out Tapu Fini, Gliscor, Mega Latias, and Mega Latios. All Steel-types appreciate Kyurem-B scaring out Ground- and Water-types.
[SET]
name: Life Orb
move 1: Ice Beam
move 2: Fusion Bolt
move 3: Roost
move 4: Hidden Power Fire / Earth Power
item: Life Orb
ability: Teravolt
nature: Naive / Hasty
evs: 4 Atk / 252 SpA / 252 Spe
[SET COMMENTS]
Set Description
========
Fusion Bolt hits Water-types like Toxapex, Tapu Fini, Manaphy, and Slowbro. Its good power and neutral coverage make it a generally safe choice, especially in Electric Terrain. Roost keeps Kyurem-B healthy and able to wallbreak despite Life Orb recoil and entry hazard damage. It also means Kyurem-B can switch into resisted and weak attacks like Greninja's Hydro Pump and Heatran's Earth Power. Hidden Power Fire hits Ferrothorn and Mega Scizor much harder than Earth Power while still denting most other Steel-types like Jirachi. Earth Power, on the other hand, hits Rotom-W, Heatran, and Jirachi as hard as possible. Naive is used over Hasty to take hits from Pokemon like Landorus-T and Kartana better. However, Hasty can be used if you're well covered against those threats and prefer to take hits from Battle Bond Greninja, Reuniclus lacking Focus Blast, and Mega Latias.
Use Kyurem-B to do as much damage as possible throughout the game so its faster teammates can clean. Prediction is key, as many Pokemon coming into it can take one of its moves but not others. Mega Scizor and Ferrothorn will likely scout for Hidden Power Fire, so don't reveal it immediately. The same is true for Heatran and Rotom-W with Earth Power. Only attempt to use Roost on forced switches, or status-reliant Pokemon if in Misty Terrain. Keeping Kyurem-B healthy is especially important against bulkier teams and teams with offensive threats Kyurem-B can defensively handle, like Serperior and Gigavolt Havoc Rotom-W.
Team Options
========
Tapu Fini protects Kyurem-B from status with Misty Terrain, clears Stealth Rock with Defog, and threatens Heatran with Scald—if Kyurem-B lacks Earth Power—and Ferrothorn and Mega Scizor with Nature's Madness—if lacking Hidden Power Fire. Kyurem-B destroys Grass-types and Rotom-W for Tapu Fini while also beating Gliscor and Heatran if running Earth Power, which frees Tapu Fini up to run Nature's Madness over Scald. Other entry hazard control sources like Rotom-W, Tapu Fini, Gliscor, and Tornadus-T are important for a Stealth Rock-weak Pokemon with Life Orb. VoltTurn users like Landorus-T, Tornadus-T, Mega Scizor, Magearna, Rotom-W, and Tapu Koko are able to pivot Kyurem-B into slower Pokemon safely. Tapu Koko, in particular, brings Electric Terrain to boost Fusion Bolt's power. Spikes support from Greninja and Ferrothorn can wear down Pokemon into KO range of Kyurem-B's attacks, which is especially important considering Kyurem-B wants to minimize recoil and lacks a Z-Move nuke. Other wallbreakers, including Mega Mawile, Choice Band Kartana, and Mega Medicham, can team up with Kyurem-B to suffocate bulkier teams. Life Orb Kyurem-B isn't as reliable a solo wallbreaker as its Z-Move set, so another wallbreaker relieves pressure. Shift Gear Magearna, Choice Scarf Tapu Lele, and Mega Lopunny appreciate Life Orb Kyurem-B more comfortably wearing foes down long term than the Z-Move set, and they are good against faster offensive teams. Steel-types like Jirachi, Mega Scizor, defensive Magearna, and Heatran can switch into Rock- and Fairy-types such as Tapu Lele, Tyranitar, and Clefable. Heatran is a particularly great partner because it can handle Mega Scizor and Ferrothorn while providing Stealth Rock support. Due to this set lacking a Z-Move, other Z-Move users such as Shift Gear Magearna, Swords Dance Kartana, and Tapu Koko can be run and make the team's true Z-Move user harder to predict .
[STRATEGY COMMENTS]
Other Options
=============
A Substitute + Hone Claws with Freeze Shock and Fusion Bolt theoretically demolishes balance and stall teams thanks to Terravolt negating Unaware and Kyurem-B punishing switches very effectively in general. This set runs 52 HP EVs to let its Substitute have 101 HP so Seismic Toss doesn't immediately break it. However, the low PP of the set's attacks, along with its inability to meaningfully damage to some Steel-types that can break its Substitute like Mega Scizor and Jirachi, makes it inconsistent and typically inferior.
Checks and Counters
===================
**Steel-types**: Defensive Magearna and Jirachi can very effectively handle the majority of Kyurem-B sets, Mega Scizor and Ferrothorn can switch into sets lacking Hidden Power Fire and heal the damage, and Heatran can switch into sets lacking Earth Power relatively well. Mega Mawile is able to take one hit from full health, except for Gigavolt Havoc in Electric Terrain, and OHKO Kyurem-B. However, many Steel-types lack recovery and aren't hard to wear down into KO range, so they aren't very good long-term checks regardless of Kyurem-B's coverage.
**Faster Pokemon**: Faster offensive Pokemon like Mega Alakazam, Mega Lopunny, Victini, Mega Diancie, Tapu Lele, Mega Medicham, Z-Move Garchomp, Choice Specs Tapu Koko, and Kartana all force Kyurem-B out with their strong attacks and higher Speed but they typically cannot switch in safely.
**Entry Hazards and Residual Damage**: Entry hazards, mainly Stealth Rock, make Kyurem-B very easy to wear down and minimize the benefits of its good bulk. This issue is furthered by potential Life Orb recoil and other forms of residual damage. Kyurem-B is also quite vulnerable to status when Misty Terrain or Substitute isn't up, which makes it much easier to pivot around and offensively pressure.
[CREDITS]
- Written by: [[Ophion, 433215]]
- Quality checked by: [[curiosity, 443485], [airfare, 513717]
- Grammar checked by: [[CryoGyro, 331519], [Finland, 517429]]
Last edited: