This is a Sticky Web team that uses Specs Tera Stellar Enamorus to blindly click through teams without thinking. There are some other pokemon on it as well. If that sounds fun, read further...






https://pokepast.es/70db4d13c1bf0441






https://pokepast.es/ee7a128c49ce1640
(the duck version, the better version into the August 2024 OLT metagame)
***NEW Featured OLT Replay***






https://replay.pokemonshowdown.com/gen9ou-2170874832
Webs: Up; Clickin': Engaged


- nearly all my webs teams have these three in some form. I built out the rest of the team to support the specs variant of enamorus:



a nice add that covers dark resists, provide hards to the team, and is a physical breaker in opposition to Enamorus' special attacks. While not a switch-in to much, it is good at keeping momentumvs the things that might beat the other members of the team. playing offense remember...switching is for the feeble.




is more speed control, ridiculous breaking power and a way to overload special walls for enamorus. It's also just generally OP, in my opinion.





- normally if this were not a webs team and just a hazards HO, it would be possible to compress setting and cleaning into
, but you almost need to have a ground type, so this elephant is added for spin and checking a few sweepers.
---

Ribombee @ Focus Sash
Ability: Shield Dust
Tera Type: Steel
EVs: 88 HP / 252 Def / 168 Spe
Timid Nature
IVs: 0 Atk
- Sticky Web
- Moonblast
- Psychic Noise
- Stun Spore
Role: Webs Setter. Emergency Speed Control
Ribombee's role on Sticky Web teams is quite rigid. You click sticky web, click another move to mess with your opponent's lead, and then die. That's alll this one does too. What's slightly unique about this set is that it's BULKY. The whole point is living triple axel so that you can paralyze weavile and tilt your opponent. That's it. I like Psychic Noise to stop the healing on


stuff like that. Stun Spore is the best choice for a 4th move, but Tailwind or Skill Swap is an option as well to absolutely ruin gliscor or
Tera Steel is there to guarantee webs vs Glimmora. I think you can go psycho mode and drop moonblast for Skill Swap. Give it a try.

Gholdengo @ Life Orb
Ability: Good as Gold
Tera Type: Fairy
EVs: 80 HP / 252 SpA / 176 Spe
Modest Nature
IVs: 0 Atk
- Nasty Plot
- Psyshock
- Dazzling Gleam
- Hex
Role: Spinblock and Defog Block. Stall Break
Gholdengo is a near necessary complement to sticky web teams because it stops the opponent from removing them! I went for a much more offensively inclined set than you may normally find on sticky web teams. Life Orb Modest with Psyshock is devastating to fat. Hex Slams Gliscor and Resting Spdef Dondozo. I don't love Stell Stab on anti-spin Gholdengo. I think Dazzling Gleam is a much better choice. It stops setup from opposing dark types and KOs gambit at +2 with tera. Don't bother keeping this alive in your games - it's used to blolck spin and then die. A very common line is opponent send in
--> they click spin --> you go to gholdengo --> they use headlong rush --> gholdengo dies and you send in enamorus --> opponent goes tera steel for desparation spin --> you stellar blast them and they forfeit. Tera fairy is a bolster against dark spam; only for emergencies vs a runaway
or
. Sub-Salac Gholdengo is a nasty alternative if you aren't so stall-hating. There are only like 2 or 3 people that use it on high ladder anyway. Goes Faster than Roaring Moon under web.
Calc of the Day
+2 252+ SpA Life Orb Tera Fairy Gholdengo Dazzling Gleam vs. 252 HP / 252+ SpD Vessel of Ruin Ting-Lu: 476-562 (92.6 - 109.3%) -- 56.3% chance to OHKO
Oops now
sweeps!

Iron Treads @ Booster Energy
Ability: Quark Drive
Tera Type: Ghost
EVs: 248 HP / 8 Atk / 252 Spe
Naive Nature
- Rapid Spin
- Steel Beam
- Stealth Rock
- Earthquake
Role: Stealth Rocks and Removal. Electric Resist.
A fairly late addition to the team, Iron Treads was added so that I stopped losing to Raging Bolt all the time and had a more reliable out vs opposing webs than something like glimmora. Spin and Earthquake are necessary. I don't use this as an anti-lead very often, only when there's opposing webs. Rock Tomb or Ice Spinner are options to stop enemy dragonite, but I've accepted that's just a bad matchup. Tera Ghost prevents spin (seeing a pattern here?), but Water or even Fairy are good choices to beat
.

Samurott-Hisui @ Black Glasses
Ability: Sharpness
Tera Type: Ghost
EVs: 40 HP / 252 Atk / 216 Spe
Adamant Nature
- Swords Dance
- Ceaseless Edge
- Aqua Cutter
- Sucker Punch
Role: Spikes, Breaker, Sucker Punch Sweeper.
Samurott is a crazy powerful breaker and hazard setter, with its crazy OP move Ceaseless Edge. Swords Dance + Black Glasses + Sucker Punch turns you into a sweeper under webs, beating dragapult, Iron moths that don't get multiple dance boosts, and other fast stuff. Aqua Cutter is a non-contact move to avoid rocky helmet damage on
and
. Tera Ghost can let this nab some very stupid sweeps -- if your opponent is non-boots zamzenta, you can tera as they body press you and then crit them through their defense boost.
!!!+2 252+ Atk Sharpness Samurott-Hisui Aqua Cutter vs. 252 HP / 88 Def Zamazenta on a critical hit: 406-478 (104.6 - 123.1%) -- guaranteed OHKO!!!
Black Glasses Adamant means you always KO
and
, which makes it a great punish to those noobs that can't do anything but click future sight and chilly reception. At team preview, it can look like you are bringing three leads. use that to your advanmtage. Vs Gliscor fat, it is better to start with Samurott than ribombee and get the free SD as they protect. EVs go faster than 168+
Other than Enamorus, this is probably the MVP. The spikes are really cruicial for hitting the damage thresholds that let you go in on Stellar Terablast early.

Raging Bolt @ Booster Energy
Ability: Protosynthesis
Tera Type: Ghost / Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 20 Atk
- Calm Mind
- Draco Meteor
- Thunderclap
- Discharge
Role: GIRAFFE MOMENT
A very scary sweeper under webs. It's bulk is used to stop otherwise very threatening things like

. Tera Fairy is a good way to GG opposing raging bolts, but I went with ghost again after a spree of boots
Draco Meter is more powerful than dragon pulse, even over two uses and it 2HKOs
while you have the Proto boost, so I think it's jsut the superior choice. Use this to get
damaged and then you Gholdengo or Enamorus clicks though the rest of the enemy. Discharge is for hax. It's weaker than thunderbolt, yes, but sometimes a paralysis is what wins you the game. It 2HKO slowking-g at +1 either way. I truly detest the lategames that this and kingambit bring to the tier, but they're here, so I'm going to use it *shrug*
In all honestly, this thing is so OP and most team are prepared for it, but it still does some heavy lifting. You can toy around with this slot as an Encore dragonite. Or maybe the OP doggo
.

Enamorus @ Choice Specs
Ability: Contrary
Tera Type: Stellar
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Moonblast
- Tera Blast
- Earth Power
- Healing Wish
Role: The Win Condition
Saving the best for last, it's the team's premier act. Enamorus is the sweeper and hole-puncher of the team. The point here is that this is a very powerful sweeper the gets to click buttons once you have webs and maybe hazard or two down. I love playing offense and I hate when my ding dong opponent's tera whatever on a random wall and I lose from an otherwise winning position. With Stelllar, you don't have to worry about that nonsense.
Moonblast and Earthpower are great complementary coverage moves. Tera Blast is the whole point of the team. Healing Wish gives Gholdengo, Samurott, or Raging Bolt a second chance. Modest to hit as hard as possible; it is still faster than landorus T and non-max-invested Kyurems.
Don't send it in until you know it can KO what is in front of it. Don't let it get needlessly chipped and then die to +2 5-ally Supreme Overlord Sucker Punch. Play the team a bit and figure out your damage thresholds. Remember that Moonblast gets a 2x boost when terastallized. It is as strong as a single hit of Choice Specs Tera Fairy!!
Substitute over healing wish and a metronome is viable, but it has more setup conditions to sweep, and the aim of this team is EZ clickin'

Ting-Lu @ Red Card
Ability: Vessel of Ruin
Tera Type: Ghost
EVs: 228 HP / 252 SpD / 28 Spe
Careful Nature
- Spikes
- Stealth Rock
- Whirlwind
- Earthquake
Role: Special Pivot, Hazards, Phazing Cheeser, Ground Type
The first version of the team has a lot of issues with
or a few other sweepers that can try to GG you from turn 1 because ribombee does nothing to them. This big thing just switches in and then they usually forfeit. SO tanky. EVs go faster than 199
under webs. I would say that red card fat stuff may be a definitely component of any ribombee webs team now.

Quaquaval @ Mirror Herb
Ability: Moxie
Tera Type: Ghost
EVs: 40 HP / 252 Atk / 216 Spe
Adamant Nature
- Aqua Step
- Rapid Spin
- Ice Spinner
- Encore
Role: Rapid Spin, Encore, Sweeper
Now that hazards are coming from big Ting, there is an open slot for a more aggressive spinner.
brings some good resistances, forces a lot of switches with Aqua Step and Rapid Spin, and has the benefit of learning Encore to stop opposing setup. Partnered with Mirror Herb, this can come in on some otherwise scary stuff that tries to setup on you, through webs, like 


Just take their boosts, click encore, and then win! This is a support pokemon. You dont need to go for the sweep. Ice Spinner is what I use to goof the
switch-in, since it removes grassy terrain. That's the tech slot, though -- it could be Brick Break, Knock Off, SD, whatever works for the current meta.
---






https://pokepast.es/70db4d13c1bf0441






https://pokepast.es/ee7a128c49ce1640
(the duck version)
==========================
Use this team to get lots of love in the PS OU room and be called a cheap ladder cheeser❤
Shubby Lub: is there somewhere I can scheme webs teams with people akin to the discord for stall?
%Stads: Hell
But fr if there are any other web heads out there that want to denounce the matchup fishing accusations and figure out how to beat
+
+
hmu. Stall Empire needs some competition
Open to any and all feedback. Hope you enjoyed reading and have fun with the team if you use it!






https://pokepast.es/70db4d13c1bf0441






https://pokepast.es/ee7a128c49ce1640
(the duck version, the better version into the August 2024 OLT metagame)
***NEW Featured OLT Replay***






https://replay.pokemonshowdown.com/gen9ou-2170874832
Webs: Up; Clickin': Engaged
Stellar Tera is something that has interested me for a while. It is the only true neutral offensive type in the game. Since a lot of my opponents didn't seem to know this, I will explain how the Stellar Tera type works:
has Contrary, so the effects of Stellar Tera Blast raise its offenses. Pretty cool! Scarf Enamorus has been a thing for a while, but it's a little too weak to do much beyond cleaning up. There was a post in the National Dex forums from someone that was heralding the power of Specs Enamorus as a cure for "cancer" -- an antidote to the Tera pox and its awful symptoms like defensive tera on
and
. When equipped with Choice Specs, Enamorus faces none of the power challenges that its scarf variant deals with; after a single tera blast, Specs Enamorus can 2HKO the entire OU tier, save for a few dedicated special walls. The problem remains that it is not super fast without scarf and so won't sweep offenses. On this team, I've elected to pair it with Sticky Web, which is a great punish to the fast things, like all the booster energy pokemon that would otherwise beat Enamorus to the punch.
I would consider enamorus played in this way to be a very reliable win condition - once the opponent's strong priority is gone and you have webs down, there is zero counterplay to enamorus. You can't beat it with typing and you can't go faster than it because of webs. I really enjoy proactively playing into a win condition and I think this team is a great way to do that. It's far from perfect -- there are some sub-optimal sets and I think it needs more unconditional priority, but it worked pretty well on ladder and I hope it will work well for you all too!
- The Pokemon retains its original typing when Terastalizing, for defensive purposes
- After Terastallizing, the first move of each (non original) type gets a 1.2 power boost.
- After Terastallizing, the first move of each original type gets a 2x powerboost.
- Tera Blast becomes Stellar Type, increases to 100BP, and decreases the users attack and special attack by one stage on use.



I would consider enamorus played in this way to be a very reliable win condition - once the opponent's strong priority is gone and you have webs down, there is zero counterplay to enamorus. You can't beat it with typing and you can't go faster than it because of webs. I really enjoy proactively playing into a win condition and I think this team is a great way to do that. It's far from perfect -- there are some sub-optimal sets and I think it needs more unconditional priority, but it worked pretty well on ladder and I hope it will work well for you all too!




















Ribombee @ Focus Sash
Ability: Shield Dust
Tera Type: Steel
EVs: 88 HP / 252 Def / 168 Spe
Timid Nature
IVs: 0 Atk
- Sticky Web
- Moonblast
- Psychic Noise
- Stun Spore
Role: Webs Setter. Emergency Speed Control
Ribombee's role on Sticky Web teams is quite rigid. You click sticky web, click another move to mess with your opponent's lead, and then die. That's alll this one does too. What's slightly unique about this set is that it's BULKY. The whole point is living triple axel so that you can paralyze weavile and tilt your opponent. That's it. I like Psychic Noise to stop the healing on






Gholdengo @ Life Orb
Ability: Good as Gold
Tera Type: Fairy
EVs: 80 HP / 252 SpA / 176 Spe
Modest Nature
IVs: 0 Atk
- Nasty Plot
- Psyshock
- Dazzling Gleam
- Hex
Role: Spinblock and Defog Block. Stall Break
Gholdengo is a near necessary complement to sticky web teams because it stops the opponent from removing them! I went for a much more offensively inclined set than you may normally find on sticky web teams. Life Orb Modest with Psyshock is devastating to fat. Hex Slams Gliscor and Resting Spdef Dondozo. I don't love Stell Stab on anti-spin Gholdengo. I think Dazzling Gleam is a much better choice. It stops setup from opposing dark types and KOs gambit at +2 with tera. Don't bother keeping this alive in your games - it's used to blolck spin and then die. A very common line is opponent send in



Calc of the Day
+2 252+ SpA Life Orb Tera Fairy Gholdengo Dazzling Gleam vs. 252 HP / 252+ SpD Vessel of Ruin Ting-Lu: 476-562 (92.6 - 109.3%) -- 56.3% chance to OHKO
Oops now


Iron Treads @ Booster Energy
Ability: Quark Drive
Tera Type: Ghost
EVs: 248 HP / 8 Atk / 252 Spe
Naive Nature
- Rapid Spin
- Steel Beam
- Stealth Rock
- Earthquake
Role: Stealth Rocks and Removal. Electric Resist.
A fairly late addition to the team, Iron Treads was added so that I stopped losing to Raging Bolt all the time and had a more reliable out vs opposing webs than something like glimmora. Spin and Earthquake are necessary. I don't use this as an anti-lead very often, only when there's opposing webs. Rock Tomb or Ice Spinner are options to stop enemy dragonite, but I've accepted that's just a bad matchup. Tera Ghost prevents spin (seeing a pattern here?), but Water or even Fairy are good choices to beat


Samurott-Hisui @ Black Glasses
Ability: Sharpness
Tera Type: Ghost
EVs: 40 HP / 252 Atk / 216 Spe
Adamant Nature
- Swords Dance
- Ceaseless Edge
- Aqua Cutter
- Sucker Punch
Role: Spikes, Breaker, Sucker Punch Sweeper.
Samurott is a crazy powerful breaker and hazard setter, with its crazy OP move Ceaseless Edge. Swords Dance + Black Glasses + Sucker Punch turns you into a sweeper under webs, beating dragapult, Iron moths that don't get multiple dance boosts, and other fast stuff. Aqua Cutter is a non-contact move to avoid rocky helmet damage on


!!!+2 252+ Atk Sharpness Samurott-Hisui Aqua Cutter vs. 252 HP / 88 Def Zamazenta on a critical hit: 406-478 (104.6 - 123.1%) -- guaranteed OHKO!!!
Black Glasses Adamant means you always KO



Other than Enamorus, this is probably the MVP. The spikes are really cruicial for hitting the damage thresholds that let you go in on Stellar Terablast early.

Raging Bolt @ Booster Energy
Ability: Protosynthesis
Tera Type: Ghost / Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 20 Atk
- Calm Mind
- Draco Meteor
- Thunderclap
- Discharge
Role: GIRAFFE MOMENT
A very scary sweeper under webs. It's bulk is used to stop otherwise very threatening things like






In all honestly, this thing is so OP and most team are prepared for it, but it still does some heavy lifting. You can toy around with this slot as an Encore dragonite. Or maybe the OP doggo


Enamorus @ Choice Specs
Ability: Contrary
Tera Type: Stellar
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Moonblast
- Tera Blast
- Earth Power
- Healing Wish
Role: The Win Condition
Saving the best for last, it's the team's premier act. Enamorus is the sweeper and hole-puncher of the team. The point here is that this is a very powerful sweeper the gets to click buttons once you have webs and maybe hazard or two down. I love playing offense and I hate when my ding dong opponent's tera whatever on a random wall and I lose from an otherwise winning position. With Stelllar, you don't have to worry about that nonsense.
Moonblast and Earthpower are great complementary coverage moves. Tera Blast is the whole point of the team. Healing Wish gives Gholdengo, Samurott, or Raging Bolt a second chance. Modest to hit as hard as possible; it is still faster than landorus T and non-max-invested Kyurems.
Don't send it in until you know it can KO what is in front of it. Don't let it get needlessly chipped and then die to +2 5-ally Supreme Overlord Sucker Punch. Play the team a bit and figure out your damage thresholds. Remember that Moonblast gets a 2x boost when terastallized. It is as strong as a single hit of Choice Specs Tera Fairy!!
Substitute over healing wish and a metronome is viable, but it has more setup conditions to sweep, and the aim of this team is EZ clickin'

Ting-Lu @ Red Card
Ability: Vessel of Ruin
Tera Type: Ghost
EVs: 228 HP / 252 SpD / 28 Spe
Careful Nature
- Spikes
- Stealth Rock
- Whirlwind
- Earthquake
Role: Special Pivot, Hazards, Phazing Cheeser, Ground Type
The first version of the team has a lot of issues with



Quaquaval @ Mirror Herb
Ability: Moxie
Tera Type: Ghost
EVs: 40 HP / 252 Atk / 216 Spe
Adamant Nature
- Aqua Step
- Rapid Spin
- Ice Spinner
- Encore
Role: Rapid Spin, Encore, Sweeper
Now that hazards are coming from big Ting, there is an open slot for a more aggressive spinner.






Most games,
is your lead. Prioritize webs if they have something faster that can pivot on you. Vs opposing leads, go for stunspore. If they have
or
lead
instead.
After be is gone, consider what your win condtion will be. Vs most offenses or balances, it is
clicking buttons. Vs priority heavy teams, it will be
. If they have a singular ground type,
can also be dominant. Vs stall, it's always gholdengo, unless they tera clodsire, in which case it becomes bolt. Use your other pokemon to soften up the enemy for these opportunities.
Usually I will go
second to clean up opposing hazards and then get SR down. If they have a tusk, you may want to just go double beam so that you don't have to blow tera or play guessing games with gholdengo.
usually comes in 3rd to block some spin attempt. Just let it die. Don't need to be too fanncy with it. Prioritizing webs is vital most of the time -- except when you can pop ground type and open up ting lu sweeps.
and
come in on a lot of the things that KO gholdengo and can then threaten to win. This is where you can usually tera enamorus and go for gg unless it's clear they have AV slowking. If there's a dragonite in the back, it's better to keep your tera for samurott and raging bolt.




After be is gone, consider what your win condtion will be. Vs most offenses or balances, it is



Usually I will go




It's still a Sticky Web team, so you are heavily reliant on keeping the hazard down and having the speed advantage in offense matchups. Pokemon and strategies that get around this can be difficult. They include:
- as expected, Court Change can be annoying, but you beat this via pressure. Later in the game, webs might not even be your wincondition. Raging bolt sets up on this. On less bulky teams, they'll needd to lead this. you can use slow bee to paralyze it and trivialize the matchup. Similar story for
- just don't give it a chance to set click Tidy Up.
- strong Extreme speed or multi-hit set-up with the increasingly popular encore scaleshot set are expectedly difficult for an HO team. Need to chip it and then beat it with tera using raging bolt or samurott.
priority ice moves
the OP Iron Defense Roar sets are actually fine; it's the boots attacker sets that are tough.
DO NOT LEAD RIBOMBEE IF THEY HAVE MOTH. you just lose if they get subs + a boost.
Specs Tera Moonblast doesn't kill this...it's so fat. Just don't let it whirlwind you to oblivion
Don't get goobed by red card and let it mortal spin on you.
- don't let it both SD and trailblaze. you'll lose
with balloon and speed invest, this can be a problem, since you have nothing faster that immediately OHKOs. You might have to sack samu to force a tera or get some chip.










Good Gamers Gettin' Goobered (GGGG)
https://replay.pokemonshowdown.com/gen9ou-2160971008-542j3mmo5yjnz25309nyofyetuumsa4pw 6-0 vs then #1 player
https://replay.pokemonshowdown.com/gen9ou-2161954528 -
lives Pyro Ball in the rematch
https://replay.pokemonshowdown.com/gen9ou-2160797003 - samurott beats a Storm Zone HO
https://replay.pokemonshowdown.com/gen9ou-2160995371 - vs opposing webs
https://replay.pokemonshowdown.com/gen9ou-2171296716 - duck version. enamorus takes 99 from ice shard to win

https://replay.pokemonshowdown.com/gen9ou-2157247852 - vs that hype bellibolt team lol
https://replay.pokemonshowdown.com/gen9ou-2157381129 - no gameplay for opp once
is chipped
https://replay.pokemonshowdown.com/gen9ou-2157232928 - just clicking through a bulky team. good example of what enamorus feasts on
https://replay.pokemonshowdown.com/gen9ou-2160733270?p2 - Game Over on turn 3
https://replay.pokemonshowdown.com/gen9ou-2161296731?p2 - bulky offense gets blasted
https://replay.pokemonshowdown.com/gen9ou-2160735219 - a good player using a team that covers all the sweepers still gets blown up after a single mistake. Served with just a touch of salt!

https://replay.pokemonshowdown.com/gen9ou-2161308849 - playing around banded
with tera ghost
https://replay.pokemonshowdown.com/gen9ou-2157375784 - rank
https://replay.pokemonshowdown.com/gen9ou-2157425898?p2 - vs the 'ol zap tinglu
https://replay.pokemonshowdown.com/gen9ou-2157316854 - bolt is valuable vs rain
https://replay.pokemonshowdown.com/gen9ou-2160749367 - coming back from a near throw against lead
in Sun

https://replay.pokemonshowdown.com/gen9ou-2166694914-g8c2aez00ikgf11fltho7ny0n23kj8kpw crits a +6 dragon skarmory. GG
https://replay.pokemonshowdown.com/gen9ou-2157231248?p2 vs some protect spammer
https://replay.pokemonshowdown.com/gen9ou-2161466829 6-0 off lead after tera ghosting against a focus blast
https://replay.pokemonshowdown.com/gen9ou-2157355694 - this team is good vs
HOs
https://replay.pokemonshowdown.com/gen9ou-2157368870 samu stopping spin vs cool offense

https://replay.pokemonshowdown.com/gen9ou-2157253463?p2 - salty bad player forfeits when rapin spin fails lol
https://replay.pokemonshowdown.com/gen9ou-2157288515 griefing stall
Grab Bag
https://replay.pokemonshowdown.com/gen9ou-2157233892?p2 - fat bee paralyzes weavile and opens game
https://replay.pokemonshowdown.com/gen9ou-2157239670 -
valuable in webs mirror
https://replay.pokemonshowdown.com/gen9ou-2161298193?p2 - vs


https://replay.pokemonshowdown.com/gen9ou-2160968081 - webs + spike is GG vs
HO
Some Losses
https://replay.pokemonshowdown.com/gen9ou-2157392391?p2 -
loss :(
https://replay.pokemonshowdown.com/gen9ou-2157431797 - wrecked by
https://replay.pokemonshowdown.com/gen9ou-2161957971 - bulky
lives +1 Tera Blast
https://replay.pokemonshowdown.com/gen9ou-2157323265 - trailblaze
gg's the team
https://replay.pokemonshowdown.com/gen9ou-2160971008-542j3mmo5yjnz25309nyofyetuumsa4pw 6-0 vs then #1 player
https://replay.pokemonshowdown.com/gen9ou-2161954528 -

https://replay.pokemonshowdown.com/gen9ou-2160797003 - samurott beats a Storm Zone HO
https://replay.pokemonshowdown.com/gen9ou-2160995371 - vs opposing webs
https://replay.pokemonshowdown.com/gen9ou-2171296716 - duck version. enamorus takes 99 from ice shard to win

https://replay.pokemonshowdown.com/gen9ou-2157247852 - vs that hype bellibolt team lol
https://replay.pokemonshowdown.com/gen9ou-2157381129 - no gameplay for opp once

https://replay.pokemonshowdown.com/gen9ou-2157232928 - just clicking through a bulky team. good example of what enamorus feasts on
https://replay.pokemonshowdown.com/gen9ou-2160733270?p2 - Game Over on turn 3
https://replay.pokemonshowdown.com/gen9ou-2161296731?p2 - bulky offense gets blasted
https://replay.pokemonshowdown.com/gen9ou-2160735219 - a good player using a team that covers all the sweepers still gets blown up after a single mistake. Served with just a touch of salt!

https://replay.pokemonshowdown.com/gen9ou-2161308849 - playing around banded

https://replay.pokemonshowdown.com/gen9ou-2157375784 - rank

https://replay.pokemonshowdown.com/gen9ou-2157425898?p2 - vs the 'ol zap tinglu
https://replay.pokemonshowdown.com/gen9ou-2157316854 - bolt is valuable vs rain
https://replay.pokemonshowdown.com/gen9ou-2160749367 - coming back from a near throw against lead


https://replay.pokemonshowdown.com/gen9ou-2166694914-g8c2aez00ikgf11fltho7ny0n23kj8kpw crits a +6 dragon skarmory. GG
https://replay.pokemonshowdown.com/gen9ou-2157231248?p2 vs some protect spammer
https://replay.pokemonshowdown.com/gen9ou-2161466829 6-0 off lead after tera ghosting against a focus blast
https://replay.pokemonshowdown.com/gen9ou-2157355694 - this team is good vs

https://replay.pokemonshowdown.com/gen9ou-2157368870 samu stopping spin vs cool offense

https://replay.pokemonshowdown.com/gen9ou-2157253463?p2 - salty bad player forfeits when rapin spin fails lol
https://replay.pokemonshowdown.com/gen9ou-2157288515 griefing stall
Grab Bag
https://replay.pokemonshowdown.com/gen9ou-2157233892?p2 - fat bee paralyzes weavile and opens game
https://replay.pokemonshowdown.com/gen9ou-2157239670 -

https://replay.pokemonshowdown.com/gen9ou-2161298193?p2 - vs



https://replay.pokemonshowdown.com/gen9ou-2160968081 - webs + spike is GG vs

Some Losses
https://replay.pokemonshowdown.com/gen9ou-2157392391?p2 -

https://replay.pokemonshowdown.com/gen9ou-2157431797 - wrecked by

https://replay.pokemonshowdown.com/gen9ou-2161957971 - bulky

https://replay.pokemonshowdown.com/gen9ou-2157323265 - trailblaze







https://pokepast.es/70db4d13c1bf0441






https://pokepast.es/ee7a128c49ce1640
(the duck version)
==========================
Shubby Lub: is there somewhere I can scheme webs teams with people akin to the discord for stall?
%Stads: Hell
But fr if there are any other web heads out there that want to denounce the matchup fishing accusations and figure out how to beat



Open to any and all feedback. Hope you enjoyed reading and have fun with the team if you use it!
u liek?

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