SV OU Kiss of Death - Specs Stellar Enamorus Webs - Peak 2000+ elo

Best Fairy Type in OU?

  • Iron Valiant

    Votes: 41 35.3%
  • Primarina

    Votes: 11 9.5%
  • Enamorus

    Votes: 1 0.9%
  • Hatterene

    Votes: 4 3.4%
  • Tinkytonk

    Votes: 11 9.5%
  • Kingambit

    Votes: 48 41.4%

  • Total voters
    116

Big Chiken

Banned deucer.
This is a Sticky Web team that uses Specs Tera Stellar Enamorus to blindly click through teams without thinking. There are some other pokemon on it as well. If that sounds fun, read further...

:Ribombee::Gholdengo::Enamorus::Samurott hisui::Raging Bolt::Iron Treads:
https://pokepast.es/70db4d13c1bf0441
:Ribombee::Gholdengo::Enamorus::quaquaval::Raging Bolt::ting lu:
https://pokepast.es/ee7a128c49ce1640
(the duck version, the better version into the August 2024 OLT metagame)

Capture2.PNG


***NEW Featured OLT Replay***
:torkoal::hatterene::great tusk::gouging fire::iron moth::walking wake:
https://replay.pokemonshowdown.com/gen9ou-2170874832
Webs: Up; Clickin': Engaged​

Stellar Tera is something that has interested me for a while. It is the only true neutral offensive type in the game. Since a lot of my opponents didn't seem to know this, I will explain how the Stellar Tera type works:
  • The Pokemon retains its original typing when Terastalizing, for defensive purposes
  • After Terastallizing, the first move of each (non original) type gets a 1.2 power boost.
  • After Terastallizing, the first move of each original type gets a 2x powerboost.
  • Tera Blast becomes Stellar Type, increases to 100BP, and decreases the users attack and special attack by one stage on use.
:enamorus: has Contrary, so the effects of Stellar Tera Blast raise its offenses. Pretty cool! Scarf Enamorus has been a thing for a while, but it's a little too weak to do much beyond cleaning up. There was a post in the National Dex forums from someone that was heralding the power of Specs Enamorus as a cure for "cancer" -- an antidote to the Tera pox and its awful symptoms like defensive tera on :garganacl: and :kingambit:. When equipped with Choice Specs, Enamorus faces none of the power challenges that its scarf variant deals with; after a single tera blast, Specs Enamorus can 2HKO the entire OU tier, save for a few dedicated special walls. The problem remains that it is not super fast without scarf and so won't sweep offenses. On this team, I've elected to pair it with Sticky Web, which is a great punish to the fast things, like all the booster energy pokemon that would otherwise beat Enamorus to the punch.

I would consider enamorus played in this way to be a very reliable win condition - once the opponent's strong priority is gone and you have webs down, there is zero counterplay to enamorus. You can't beat it with typing and you can't go faster than it because of webs. I really enjoy proactively playing into a win condition and I think this team is a great way to do that. It's far from perfect -- there are some sub-optimal sets and I think it needs more unconditional priority, but it worked pretty well on ladder and I hope it will work well for you all too!
:ribombee::gholdengo::Enamorus: - nearly all my webs teams have these three in some form. I built out the rest of the team to support the specs variant of enamorus:
:ribombee::gholdengo::Enamorus::samurott hisui: a nice add that covers dark resists, provide hards to the team, and is a physical breaker in opposition to Enamorus' special attacks. While not a switch-in to much, it is good at keeping momentumvs the things that might beat the other members of the team. playing offense remember...switching is for the feeble.
:ribombee::gholdengo::Enamorus::samurott hisui::Raging bolt: is more speed control, ridiculous breaking power and a way to overload special walls for enamorus. It's also just generally OP, in my opinion.
:ribombee::gholdengo::Enamorus::samurott hisui::raging bolt::Iron Treads: - normally if this were not a webs team and just a hazards HO, it would be possible to compress setting and cleaning into :glimmora:, but you almost need to have a ground type, so this elephant is added for spin and checking a few sweepers.
---
:sv/ribombee:
Ribombee @ Focus Sash
Ability: Shield Dust
Tera Type: Steel
EVs: 88 HP / 252 Def / 168 Spe
Timid Nature
IVs: 0 Atk
- Sticky Web
- Moonblast
- Psychic Noise
- Stun Spore

Role: Webs Setter. Emergency Speed Control
Ribombee's role on Sticky Web teams is quite rigid. You click sticky web, click another move to mess with your opponent's lead, and then die. That's alll this one does too. What's slightly unique about this set is that it's BULKY. The whole point is living triple axel so that you can paralyze weavile and tilt your opponent. That's it. I like Psychic Noise to stop the healing on :Gliscor::Garganacl::clodsire::Corviknight: stuff like that. Stun Spore is the best choice for a 4th move, but Tailwind or Skill Swap is an option as well to absolutely ruin gliscor or :Ogerpon-Wellspring: Tera Steel is there to guarantee webs vs Glimmora. I think you can go psycho mode and drop moonblast for Skill Swap. Give it a try.
:sv/gholdengo:
Gholdengo @ Life Orb
Ability: Good as Gold
Tera Type: Fairy
EVs: 80 HP / 252 SpA / 176 Spe
Modest Nature
IVs: 0 Atk
- Nasty Plot
- Psyshock
- Dazzling Gleam
- Hex

Role: Spinblock and Defog Block. Stall Break
Gholdengo is a near necessary complement to sticky web teams because it stops the opponent from removing them! I went for a much more offensively inclined set than you may normally find on sticky web teams. Life Orb Modest with Psyshock is devastating to fat. Hex Slams Gliscor and Resting Spdef Dondozo. I don't love Stell Stab on anti-spin Gholdengo. I think Dazzling Gleam is a much better choice. It stops setup from opposing dark types and KOs gambit at +2 with tera. Don't bother keeping this alive in your games - it's used to blolck spin and then die. A very common line is opponent send in :great tusk: --> they click spin --> you go to gholdengo --> they use headlong rush --> gholdengo dies and you send in enamorus --> opponent goes tera steel for desparation spin --> you stellar blast them and they forfeit. Tera fairy is a bolster against dark spam; only for emergencies vs a runaway :kingambit: or :roaring moon:. Sub-Salac Gholdengo is a nasty alternative if you aren't so stall-hating. There are only like 2 or 3 people that use it on high ladder anyway. Goes Faster than Roaring Moon under web.

Calc of the Day
+2 252+ SpA Life Orb Tera Fairy Gholdengo Dazzling Gleam vs. 252 HP / 252+ SpD Vessel of Ruin Ting-Lu: 476-562 (92.6 - 109.3%) -- 56.3% chance to OHKO
Oops now :Raging Bolt: sweeps!
:sv/Iron Treads:
Iron Treads @ Booster Energy
Ability: Quark Drive
Tera Type: Ghost
EVs: 248 HP / 8 Atk / 252 Spe
Naive Nature
- Rapid Spin
- Steel Beam
- Stealth Rock
- Earthquake

Role: Stealth Rocks and Removal. Electric Resist.
A fairly late addition to the team, Iron Treads was added so that I stopped losing to Raging Bolt all the time and had a more reliable out vs opposing webs than something like glimmora. Spin and Earthquake are necessary. I don't use this as an anti-lead very often, only when there's opposing webs. Rock Tomb or Ice Spinner are options to stop enemy dragonite, but I've accepted that's just a bad matchup. Tera Ghost prevents spin (seeing a pattern here?), but Water or even Fairy are good choices to beat :iron moth:.
:sv/Samurott Hisui:
Samurott-Hisui @ Black Glasses
Ability: Sharpness
Tera Type: Ghost
EVs: 40 HP / 252 Atk / 216 Spe
Adamant Nature
- Swords Dance
- Ceaseless Edge
- Aqua Cutter
- Sucker Punch

Role: Spikes, Breaker, Sucker Punch Sweeper.
Samurott is a crazy powerful breaker and hazard setter, with its crazy OP move Ceaseless Edge. Swords Dance + Black Glasses + Sucker Punch turns you into a sweeper under webs, beating dragapult, Iron moths that don't get multiple dance boosts, and other fast stuff. Aqua Cutter is a non-contact move to avoid rocky helmet damage on :Skarmory: and :Landorus Therian:. Tera Ghost can let this nab some very stupid sweeps -- if your opponent is non-boots zamzenta, you can tera as they body press you and then crit them through their defense boost.
!!!+2 252+ Atk Sharpness Samurott-Hisui Aqua Cutter vs. 252 HP / 88 Def Zamazenta on a critical hit: 406-478 (104.6 - 123.1%) -- guaranteed OHKO!!!
Black Glasses Adamant means you always KO :slowking-galar: and :dragapult:, which makes it a great punish to those noobs that can't do anything but click future sight and chilly reception. At team preview, it can look like you are bringing three leads. use that to your advanmtage. Vs Gliscor fat, it is better to start with Samurott than ribombee and get the free SD as they protect. EVs go faster than 168+:zamazenta:

Other than Enamorus, this is probably the MVP. The spikes are really cruicial for hitting the damage thresholds that let you go in on Stellar Terablast early.
:sv/Raging Bolt:
Raging Bolt @ Booster Energy
Ability: Protosynthesis
Tera Type: Ghost / Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 20 Atk
- Calm Mind
- Draco Meteor
- Thunderclap
- Discharge

Role: GIRAFFE MOMENT
A very scary sweeper under webs. It's bulk is used to stop otherwise very threatening things like :gouging fire::dragonite::Rillaboom:. Tera Fairy is a good way to GG opposing raging bolts, but I went with ghost again after a spree of boots :zamazenta: Draco Meter is more powerful than dragon pulse, even over two uses and it 2HKOs :clodsire: while you have the Proto boost, so I think it's jsut the superior choice. Use this to get :Ting-Lu: damaged and then you Gholdengo or Enamorus clicks though the rest of the enemy. Discharge is for hax. It's weaker than thunderbolt, yes, but sometimes a paralysis is what wins you the game. It 2HKO slowking-g at +1 either way. I truly detest the lategames that this and kingambit bring to the tier, but they're here, so I'm going to use it *shrug*

In all honestly, this thing is so OP and most team are prepared for it, but it still does some heavy lifting. You can toy around with this slot as an Encore dragonite. Or maybe the OP doggo :zamazenta:.
:sv/Enamorus:
Enamorus @ Choice Specs
Ability: Contrary
Tera Type: Stellar
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Moonblast
- Tera Blast
- Earth Power
- Healing Wish

Role: The Win Condition
Saving the best for last, it's the team's premier act. Enamorus is the sweeper and hole-puncher of the team. The point here is that this is a very powerful sweeper the gets to click buttons once you have webs and maybe hazard or two down. I love playing offense and I hate when my ding dong opponent's tera whatever on a random wall and I lose from an otherwise winning position. With Stelllar, you don't have to worry about that nonsense.

Moonblast and Earthpower are great complementary coverage moves. Tera Blast is the whole point of the team. Healing Wish gives Gholdengo, Samurott, or Raging Bolt a second chance. Modest to hit as hard as possible; it is still faster than landorus T and non-max-invested Kyurems.

Don't send it in until you know it can KO what is in front of it. Don't let it get needlessly chipped and then die to +2 5-ally Supreme Overlord Sucker Punch. Play the team a bit and figure out your damage thresholds. Remember that Moonblast gets a 2x boost when terastallized. It is as strong as a single hit of Choice Specs Tera Fairy!!

Substitute over healing wish and a metronome is viable, but it has more setup conditions to sweep, and the aim of this team is EZ clickin'
:sv/ting lu:
Ting-Lu @ Red Card
Ability: Vessel of Ruin
Tera Type: Ghost
EVs: 228 HP / 252 SpD / 28 Spe
Careful Nature
- Spikes
- Stealth Rock
- Whirlwind
- Earthquake

Role: Special Pivot, Hazards, Phazing Cheeser, Ground Type
The first version of the team has a lot of issues with :iron moth: or a few other sweepers that can try to GG you from turn 1 because ribombee does nothing to them. This big thing just switches in and then they usually forfeit. SO tanky. EVs go faster than 199 :kingambit: under webs. I would say that red card fat stuff may be a definitely component of any ribombee webs team now.

:sv/quaquaval:
Quaquaval @ Mirror Herb
Ability: Moxie
Tera Type: Ghost
EVs: 40 HP / 252 Atk / 216 Spe
Adamant Nature
- Aqua Step
- Rapid Spin
- Ice Spinner
- Encore

Role: Rapid Spin, Encore, Sweeper
Now that hazards are coming from big Ting, there is an open slot for a more aggressive spinner. :quaquaval: brings some good resistances, forces a lot of switches with Aqua Step and Rapid Spin, and has the benefit of learning Encore to stop opposing setup. Partnered with Mirror Herb, this can come in on some otherwise scary stuff that tries to setup on you, through webs, like :dragonite::roaring moon::gouging fire::raging bolt: Just take their boosts, click encore, and then win! This is a support pokemon. You dont need to go for the sweep. Ice Spinner is what I use to goof the :Rillaboom: switch-in, since it removes grassy terrain. That's the tech slot, though -- it could be Brick Break, Knock Off, SD, whatever works for the current meta.
---
Most games, :ribombee: is your lead. Prioritize webs if they have something faster that can pivot on you. Vs opposing leads, go for stunspore. If they have :Iron Treads:or:iron moth: lead :samurott hisui: instead.

After be is gone, consider what your win condtion will be. Vs most offenses or balances, it is :enamorus: clicking buttons. Vs priority heavy teams, it will be :samurott:. If they have a singular ground type, :raging bolt: can also be dominant. Vs stall, it's always gholdengo, unless they tera clodsire, in which case it becomes bolt. Use your other pokemon to soften up the enemy for these opportunities.

Usually I will go :Iron treads: second to clean up opposing hazards and then get SR down. If they have a tusk, you may want to just go double beam so that you don't have to blow tera or play guessing games with gholdengo. :Gholdengo: usually comes in 3rd to block some spin attempt. Just let it die. Don't need to be too fanncy with it. Prioritizing webs is vital most of the time -- except when you can pop ground type and open up ting lu sweeps.

:Samurott hisui: and :Enamorus: come in on a lot of the things that KO gholdengo and can then threaten to win. This is where you can usually tera enamorus and go for gg unless it's clear they have AV slowking. If there's a dragonite in the back, it's better to keep your tera for samurott and raging bolt.
It's still a Sticky Web team, so you are heavily reliant on keeping the hazard down and having the speed advantage in offense matchups. Pokemon and strategies that get around this can be difficult. They include:

:cinderace: - as expected, Court Change can be annoying, but you beat this via pressure. Later in the game, webs might not even be your wincondition. Raging bolt sets up on this. On less bulky teams, they'll needd to lead this. you can use slow bee to paralyze it and trivialize the matchup. Similar story for :maushold: - just don't give it a chance to set click Tidy Up.
:Dragonite: - strong Extreme speed or multi-hit set-up with the increasingly popular encore scaleshot set are expectedly difficult for an HO team. Need to chip it and then beat it with tera using raging bolt or samurott.
:Weavile: priority ice moves
:zamazenta: the OP Iron Defense Roar sets are actually fine; it's the boots attacker sets that are tough.
:Iron Moth: DO NOT LEAD RIBOMBEE IF THEY HAVE MOTH. you just lose if they get subs + a boost.
:ting-lu: Specs Tera Moonblast doesn't kill this...it's so fat. Just don't let it whirlwind you to oblivion
:Glimmora: Don't get goobed by red card and let it mortal spin on you.
:Ogerpon wellspring: - don't let it both SD and trailblaze. you'll lose
:gholdengo: with balloon and speed invest, this can be a problem, since you have nothing faster that immediately OHKOs. You might have to sack samu to force a tera or get some chip.
Good Gamers Gettin' Goobered (GGGG)
https://replay.pokemonshowdown.com/gen9ou-2160971008-542j3mmo5yjnz25309nyofyetuumsa4pw 6-0 vs then #1 player
https://replay.pokemonshowdown.com/gen9ou-2161954528 - :gholdengo: lives Pyro Ball in the rematch
https://replay.pokemonshowdown.com/gen9ou-2160797003 - samurott beats a Storm Zone HO
https://replay.pokemonshowdown.com/gen9ou-2160995371 - vs opposing webs
https://replay.pokemonshowdown.com/gen9ou-2171296716 - duck version. enamorus takes 99 from ice shard to win

:enamorus:
https://replay.pokemonshowdown.com/gen9ou-2157247852 - vs that hype bellibolt team lol
https://replay.pokemonshowdown.com/gen9ou-2157381129 - no gameplay for opp once :clodsire: is chipped
https://replay.pokemonshowdown.com/gen9ou-2157232928 - just clicking through a bulky team. good example of what enamorus feasts on
https://replay.pokemonshowdown.com/gen9ou-2160733270?p2 - Game Over on turn 3
https://replay.pokemonshowdown.com/gen9ou-2161296731?p2 - bulky offense gets blasted
https://replay.pokemonshowdown.com/gen9ou-2160735219 - a good player using a team that covers all the sweepers still gets blown up after a single mistake. Served with just a touch of salt!

:raging bolt:
https://replay.pokemonshowdown.com/gen9ou-2161308849 - playing around banded :dragonite: with tera ghost
https://replay.pokemonshowdown.com/gen9ou-2157375784 - rank :bellibolt:
https://replay.pokemonshowdown.com/gen9ou-2157425898?p2 - vs the 'ol zap tinglu
https://replay.pokemonshowdown.com/gen9ou-2157316854 - bolt is valuable vs rain
https://replay.pokemonshowdown.com/gen9ou-2160749367 - coming back from a near throw against lead :iron moth: in Sun

:Samurott Hisui:
https://replay.pokemonshowdown.com/gen9ou-2166694914-g8c2aez00ikgf11fltho7ny0n23kj8kpw crits a +6 dragon skarmory. GG
https://replay.pokemonshowdown.com/gen9ou-2157231248?p2 vs some protect spammer
https://replay.pokemonshowdown.com/gen9ou-2161466829 6-0 off lead after tera ghosting against a focus blast
https://replay.pokemonshowdown.com/gen9ou-2157355694 - this team is good vs :glimmora: HOs
https://replay.pokemonshowdown.com/gen9ou-2157368870 samu stopping spin vs cool offense

:gholdengo:
https://replay.pokemonshowdown.com/gen9ou-2157253463?p2 - salty bad player forfeits when rapin spin fails lol
https://replay.pokemonshowdown.com/gen9ou-2157288515 griefing stall

Grab Bag
https://replay.pokemonshowdown.com/gen9ou-2157233892?p2 - fat bee paralyzes weavile and opens game
https://replay.pokemonshowdown.com/gen9ou-2157239670 - :iron treads: valuable in webs mirror
https://replay.pokemonshowdown.com/gen9ou-2161298193?p2 - vs :kingambit::raging bolt::iron moth:
https://replay.pokemonshowdown.com/gen9ou-2160968081 - webs + spike is GG vs :ogerpon cornerstone: HO

Some Losses
https://replay.pokemonshowdown.com/gen9ou-2157392391?p2 - :Weavile:loss :(
https://replay.pokemonshowdown.com/gen9ou-2157431797 - wrecked by :ditto:
https://replay.pokemonshowdown.com/gen9ou-2161957971 - bulky :kingambit: lives +1 Tera Blast
https://replay.pokemonshowdown.com/gen9ou-2157323265 - trailblaze :ogerpon wellspring: gg's the team

:Ribombee::Gholdengo::Enamorus::Samurott hisui::Raging Bolt::Iron Treads:
https://pokepast.es/70db4d13c1bf0441
:Ribombee::Gholdengo::Enamorus::quaquaval::Raging Bolt::ting lu:
https://pokepast.es/ee7a128c49ce1640
(the duck version)

==========================
Use this team to get lots of love in the PS OU room and be called a cheap ladder cheeser❤
Shubby Lub: is there somewhere I can scheme webs teams with people akin to the discord for stall?
%Stads: Hell


But fr if there are any other web heads out there that want to denounce the matchup fishing accusations and figure out how to beat :cinderace:+:dragonite:+:maushold: hmu. Stall Empire needs some competition

Open to any and all feedback. Hope you enjoyed reading and have fun with the team if you use it!

u liek?:mad:
 
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ok last update - I cleaned-up a lot of the sets, replays, and added some sections. Thanks for the feedback from those in the OU room on PS.

Still looking for some EV tweaks on the :Iron Treads: (maybe mor def invest?) or any alternatives for that slot.
 
Cool team, I remember running into this on ladder but didn't save replay. Specs stellar blast seems much better than scarf.

You asked for a treads spread and I shall deliver:
Iron Treads @ Booster Energy
Ability: Quark Drive
Tera Type: Water
EVs: 64 HP / 252 SpA / 192 Spe
Timid Nature
- Earth Power
- Steel Beam
- Rapid Spin
- Stealth Rock

I think there's no need to try going mixed with eq and steel beam. This hits 325 speed for iron crown, max sp.atk, and rest in hp. I don't think there's another raging bolt check besides this treads set that can also deny spin effectively from tusk, so treads is probably just the best pick here.

Probably better to go Jolly > Adamant on Samurott-H here as well. Like you state in the weakness section, it's awkward to cleanly outspeed and kill opposing balloon gholdengo, and while ada greed is tempting, it's smarter to go jolly I think.

If you go Psychic > Psychic Noise on Ribombee, that will allow you to break Iron Moth sub. So let's say you web up as they sub turn 1, then you psychic as they fiery dance. Bee dies. Now you could transition to Focus Sash > Blackglasses Samurott-H and tank anything Iron Moth does, hit back with a ceaseless edge, and aqua jet > sucker punch to cleanly finish. You've lost ribombee and 99% of Samu-H but got up webs and a layer of spikes, brainlessly leading bee vs the biggest threat to your team. You lose out on psynoise utility vs some defensive mons but bee had no special attack anyway, and you lose out on some power with Samu-H. Some paired changes to consider.

Not much else to change imo, I think LO ghold is crazy greed but if it works then we ball. Both ghold and bolt are great on webs to apply special pressure alongside specs enam. Hopefully the team works out nicely with the above changes. Enjoy!
 
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This team changed my life thank you literally so so so so much dude literally it changed my life im serious.
haha you're welcome. I hope it's change for the better!
Cool team, I remember running into this on ladder but didn't save replay. Specs stellar blast seems much better than scarf.

You asked for a treads spread and I shall deliver:
Iron Treads @ Booster Energy
Ability: Quark Drive
Tera Type: Water
EVs: 64 HP / 252 SpA / 192 Spe
Timid Nature
- Earth Power
- Steel Beam
- Rapid Spin
- Stealth Rock

I think there's no need to try going mixed with eq and steel beam. This hits 325 speed for iron crown, max sp.atk, and rest in hp. I don't think there's another raging bolt check besides this treads set that can also deny spin effectively from tusk, so treads is probably just the best pick here.

Probably better to go Jolly > Adamant on Samurott-H here as well. Like you state in the weakness section, it's awkward to cleanly outspeed and kill opposing balloon gholdengo, and while ada greed is tempting, it's smarter to go jolly I think.

If you go Psychic > Psychic Noise on Ribombee, that will allow you to break Iron Moth sub. So let's say you web up as they sub turn 1, then you psychic as they fiery dance. Bee dies. Now you could transition to Focus Sash > Blackglasses Samurott-H and tank anything Iron Moth does, hit back with a ceaseless edge, and aqua jet > sucker punch to cleanly finish. You've lost ribombee and 99% of Samu-H but got up webs and a layer of spikes, brainlessly leading bee vs the biggest threat to your team. You lose out on psynoise utility vs some defensive mons but bee had no special attack anyway, and you lose out on some power with Samu-H. Some paired changes to consider.

Not much else to change imo, I think LO ghold is crazy greed but if it works then we ball. Both ghold and bolt are great on webs to apply special pressure alongside specs enam. Hopefully the team works out nicely with the above changes. Enjoy!
Thanks for the suggestions! The thinking behind the changes makes sense. I'll give them a try. One thing you do lose out on not going max HP treads is living an Ivy Cudgel, but that's pretty minor.

I will say that I've been using red card :ting-lu: in place of treads and then playing around with various Swords Dance pokemon or Rapid Spinners in place of :Samurott-hisui:, :ogerpon wellspring: or :quaquaval:, for example. Ting Lu totally covers any moth, ghold, or really any special attacker and is the dark/ghost resist, which lets you experiement more with the 5th slot, though treads is still a wayyy more reliable spinner than any of these other options.

and yes, LO Gholdengo is so greedy, but it slaps so hard, so yeah...
 
I made some changes to this team as I suggested in my last comment. I got to a new peak over 2K ELO!

All the OLT nerds are using Moltres cores, which is pretty free, because they think they come in on Enamorus, but then give you +2 boosts. There's also not all that much cinderace either, which is nice. :Dragonite: is still a pain in the butt, but mirror herb encore DUCK is pretty good into it. I think the ting lu can use a few speed EVs to beat 199spe gambit under webs.

The updated paste at the bottom of the main post too.
https://pokepast.es/8929ed468c9b3353

Here are some replays with the updated team:

Red card :ting lu: OP
https://replay.pokemonshowdown.com/gen9ou-2169643580-p6ahge0mjvtxosv4n920d5fmx59yqm3pw
vs :quagsire: stall
https://replay.pokemonshowdown.com/gen9ou-2169632200-e6wofz3s5n5om96trx2h7aiz9kdgxfzpw
vs :deoxys-speed: HO
https://replay.pokemonshowdown.com/gen9ou-2169649550
vs :manaphy::gouging fire: webs --the 2x boost on Moonblast coming in clutch.
https://replay.pokemonshowdown.com/gen9ou-2169665944
 
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