Back in round 1 OU, this thing was more broken than Deoxys-A, Deoxys-N (lol), Darkrai, Excadrill, Blaziken, Garchomp and Thundurus put together.
http://www.smogon.com/bw/pokemon/kingdra/uber
[SET]
name: Choice Specs
move 1: Draco Meteor
move 2: Hydro Pump
move 3: Dragon Pulse / Ice Beam
move 4: Surf / Ice Beam
item: Choice Specs
ability: Swift Swim
nature: Modest / Timid
evs: 4 HP / 252 SpA / 252 Spe
[SET COMMENTS]
<p>Simple and effective, this set is nothing short of devastating in the right hands. While Kingdra may seem outclassed by Kyogre and Palkia as a pure Special Attacking Water-type, Kingdra carves its own niche thanks to its ridiculous 538 Speed in the rain. While a base 95 Special Attack may seem low by Ubers standards, with the Choice Specs boost, Kingdra reaches 475 Special Attack, usable enough to break down many defensive Pokemon and clean up weakened teams. While the Life Orb set may seem like a better late-game cleaner, Choice Specs powers up Kingdra enough for it to actually be threatening in the early- and mid-game too, allowing it to be a revenge killer, semi-wall breaker, and sweeper all in one. While the Life Orb set eases prediction through freedom of moves, this set eases prediction through sheer power. In such an entry hazard-rich metagame as Ubers, any attempt to minimize residual damage is welcome. The moveset is as simple as it can get. When you have a Pokemon with Kingdra's Speed and two STAB coverage, the simplest set is generally the best. While it may seem redundant to carry two moves of both STAB types, the moves themselves serve different roles. Draco Meteor and Hydro Pump are used to break apart bulkier Pokemon in the early- and mid-game, while Dragon Pulse and Surf allow Kingdra to clean up in the late-game. Kingdra hardly needs anything else, although Ice Beam can go over one of Dragon Pulse or Surf to 2HKO Grass Arceus, which is usually very problematic for rain teams.</p>
[ADDITIONAL COMMENTS]
<p>The EVs are extremely self-explanatory. Max Special Attack and a Modest nature are used for maximum power, while max Speed allows Kingdra to outspeed as many things as possible. Kingdra, unlike other weather dependent speed demons such as Kabutops and Venusaur, actually outspeeds Choice Scarf Terrakion without having to use a +Speed nature. However, if you are really paranoid, a Timid nature is always an option to outspeed Choice Scarf Darkrai and Shaymin-S, as well as Jolly Kabutops and +2 Blaziken. However, be aware that, without a Modest nature, there is a significant power drop. In terms of other move options, Hidden Power Fire is generally not a very good idea, since Hydro Pump in the rain does pretty much the same amount of damage to Ferrothorn anyway, although it does have some merit for being able to hit Ferrothorn a lot harder if it's sunny. Toxic can be used over one of Dragon Pulse or Surf to cripple potential Lugia and Grass Arceus switch-ins.</p>
<p>Kyogre is easily Kingdra's most important teammate. Without its eternal rain, Kingdra would just be an inferior Palkia in every way. Conversely, Kingdra's number one enemy is definitely Ferrothorn. For Kingdra to function effectively, you should be prudent to at least land around 40% damage onto the steel plant before trying to take it down with Kingdra. Fortunately, Ferrothorn is relatively easy to whittle away at, since it lacks reliable recovery outside of Leech Seed and is a common switch-in to many Uber threats. Pokemon such as Hone Claws mixed Kyurem-B, Choice Band Zekrom, Choice Specs Kyogre, and Palkia are all good teammates to lure in Ferrothorn and do enough to it that Kingdra can push through later in the game. Luring out other weather inducers is also extremely beneficial. Bulk Up mixed Dialga is an excellent lure for all weather inducers that threaten to take rain away. It can smash Groudon and Hippowdon with Draco Meteor, and break through Tyranitar and the rare Abomasnow with Aura Sphere, a boosted Brick Break, or Outrage. Mixed Zekrom is also relatively good at wiping Groudon and Hippowdon off the map, as is Hone Claws mixed Kyurem-B.</p>
<p>Other Pokemon that give Kingdra trouble are Grass Arceus, specially defensive Water Arceus, Blissey and Chansey, specially defensive Kyogre, and Rayquaza. The first five Pokemon can take hits from Kingdra all day and reply with status; Rayquaza outspeeds Kingdra due to Air Lock and KOes it with its STAB Dragon-type attacks. Defensive Dialga is a good check to the first five defensive Pokemon, as it does not mind paralysis and can easily set up Stealth Rock and force switches with Roar. Bulk Up RestTalk Dialga can also use them as set up fodder. As for Rayquaza, Lugia and defensive Arceus are excellent all-round switch-ins. Otherwise, Choice Scarf Terrakion and Jirachi can revenge kill all variants of Rayquaza, while Choice Scarf Garchomp, Salamence, and Palkia can take out Dragon Dance variants.</p>
<p>Apart from Rayquaza, even with Kingdra's fantastic Speed, it can still be revenge killed. Choice Scarf Darkrai and Shaymin-S, as well as Jolly Kabutops and Kingdra, can outspeed Modest Kingdra, while Choice Scarf Mewtwo can outspeed even Timid variants. A Grass Arceus of your own can easily deal with Kabutops and Kingdra, as well as bulky Dialga and Lugia. As for the Choice Scarf users, Choice Band Scizor or Choice Scarf Jirachi are decent options to deal with all three, especially since Darkrai and Mewtwo can potentially cripple walls with Trick. Apart from Rayquaza, other users of ExtremeSpeed can also revenge kill Kingdra after prior damage. These include ExtremeKiller Arceus and Deoxys-A. A bulky Steel-type such as Skarmory can easily take on Arceus, while Deoxys-A can be easily revenge killed by Giratina-O, Scizor, Choice Scarf Dialga, Jirachi, Terrakion, and Genesect, all of which can take an ExtremeSpeed without much trouble.</p>

http://www.smogon.com/bw/pokemon/kingdra/uber
[SET]
name: Choice Specs
move 1: Draco Meteor
move 2: Hydro Pump
move 3: Dragon Pulse / Ice Beam
move 4: Surf / Ice Beam
item: Choice Specs
ability: Swift Swim
nature: Modest / Timid
evs: 4 HP / 252 SpA / 252 Spe
[SET COMMENTS]
<p>Simple and effective, this set is nothing short of devastating in the right hands. While Kingdra may seem outclassed by Kyogre and Palkia as a pure Special Attacking Water-type, Kingdra carves its own niche thanks to its ridiculous 538 Speed in the rain. While a base 95 Special Attack may seem low by Ubers standards, with the Choice Specs boost, Kingdra reaches 475 Special Attack, usable enough to break down many defensive Pokemon and clean up weakened teams. While the Life Orb set may seem like a better late-game cleaner, Choice Specs powers up Kingdra enough for it to actually be threatening in the early- and mid-game too, allowing it to be a revenge killer, semi-wall breaker, and sweeper all in one. While the Life Orb set eases prediction through freedom of moves, this set eases prediction through sheer power. In such an entry hazard-rich metagame as Ubers, any attempt to minimize residual damage is welcome. The moveset is as simple as it can get. When you have a Pokemon with Kingdra's Speed and two STAB coverage, the simplest set is generally the best. While it may seem redundant to carry two moves of both STAB types, the moves themselves serve different roles. Draco Meteor and Hydro Pump are used to break apart bulkier Pokemon in the early- and mid-game, while Dragon Pulse and Surf allow Kingdra to clean up in the late-game. Kingdra hardly needs anything else, although Ice Beam can go over one of Dragon Pulse or Surf to 2HKO Grass Arceus, which is usually very problematic for rain teams.</p>
[ADDITIONAL COMMENTS]
<p>The EVs are extremely self-explanatory. Max Special Attack and a Modest nature are used for maximum power, while max Speed allows Kingdra to outspeed as many things as possible. Kingdra, unlike other weather dependent speed demons such as Kabutops and Venusaur, actually outspeeds Choice Scarf Terrakion without having to use a +Speed nature. However, if you are really paranoid, a Timid nature is always an option to outspeed Choice Scarf Darkrai and Shaymin-S, as well as Jolly Kabutops and +2 Blaziken. However, be aware that, without a Modest nature, there is a significant power drop. In terms of other move options, Hidden Power Fire is generally not a very good idea, since Hydro Pump in the rain does pretty much the same amount of damage to Ferrothorn anyway, although it does have some merit for being able to hit Ferrothorn a lot harder if it's sunny. Toxic can be used over one of Dragon Pulse or Surf to cripple potential Lugia and Grass Arceus switch-ins.</p>
<p>Kyogre is easily Kingdra's most important teammate. Without its eternal rain, Kingdra would just be an inferior Palkia in every way. Conversely, Kingdra's number one enemy is definitely Ferrothorn. For Kingdra to function effectively, you should be prudent to at least land around 40% damage onto the steel plant before trying to take it down with Kingdra. Fortunately, Ferrothorn is relatively easy to whittle away at, since it lacks reliable recovery outside of Leech Seed and is a common switch-in to many Uber threats. Pokemon such as Hone Claws mixed Kyurem-B, Choice Band Zekrom, Choice Specs Kyogre, and Palkia are all good teammates to lure in Ferrothorn and do enough to it that Kingdra can push through later in the game. Luring out other weather inducers is also extremely beneficial. Bulk Up mixed Dialga is an excellent lure for all weather inducers that threaten to take rain away. It can smash Groudon and Hippowdon with Draco Meteor, and break through Tyranitar and the rare Abomasnow with Aura Sphere, a boosted Brick Break, or Outrage. Mixed Zekrom is also relatively good at wiping Groudon and Hippowdon off the map, as is Hone Claws mixed Kyurem-B.</p>
<p>Other Pokemon that give Kingdra trouble are Grass Arceus, specially defensive Water Arceus, Blissey and Chansey, specially defensive Kyogre, and Rayquaza. The first five Pokemon can take hits from Kingdra all day and reply with status; Rayquaza outspeeds Kingdra due to Air Lock and KOes it with its STAB Dragon-type attacks. Defensive Dialga is a good check to the first five defensive Pokemon, as it does not mind paralysis and can easily set up Stealth Rock and force switches with Roar. Bulk Up RestTalk Dialga can also use them as set up fodder. As for Rayquaza, Lugia and defensive Arceus are excellent all-round switch-ins. Otherwise, Choice Scarf Terrakion and Jirachi can revenge kill all variants of Rayquaza, while Choice Scarf Garchomp, Salamence, and Palkia can take out Dragon Dance variants.</p>
<p>Apart from Rayquaza, even with Kingdra's fantastic Speed, it can still be revenge killed. Choice Scarf Darkrai and Shaymin-S, as well as Jolly Kabutops and Kingdra, can outspeed Modest Kingdra, while Choice Scarf Mewtwo can outspeed even Timid variants. A Grass Arceus of your own can easily deal with Kabutops and Kingdra, as well as bulky Dialga and Lugia. As for the Choice Scarf users, Choice Band Scizor or Choice Scarf Jirachi are decent options to deal with all three, especially since Darkrai and Mewtwo can potentially cripple walls with Trick. Apart from Rayquaza, other users of ExtremeSpeed can also revenge kill Kingdra after prior damage. These include ExtremeKiller Arceus and Deoxys-A. A bulky Steel-type such as Skarmory can easily take on Arceus, while Deoxys-A can be easily revenge killed by Giratina-O, Scizor, Choice Scarf Dialga, Jirachi, Terrakion, and Genesect, all of which can take an ExtremeSpeed without much trouble.</p>