Well when I started making this team I wanted a team that included suicune and could easily wall break. So this is what I cam up with.
Metagross @ Leftovers
Ability: Clear Body
Nature: Adamant
Ev's: 252 HP / 236 Atk / 12 Def / 8 Spe
- Stealth Rock
- Thunderpunch
- Eathquake
- Meteormash
My lead. I have used metagross as a lead only a few times and since then it has become one of my favoutite leads. I find it more versatile without explosion so I replaced explosion with thunderpunch. Why thunderpunch and not bulletpunch? Well I already ahve a great revenge killer so there is no need for bullet punch and thunderpunch gives me and edge over gyarados leads.
Dugtrio @ Choice Band
Ability: Arena Trap
Nature: Jolly
Ev's: 40 HP / 252 Atk / 216 Spe
- Sucker Punch
- Earthquake
- Stone Edge
- Pursuit
My revenge killer. This will be the first time I have used dugtrio in a team though I have been wanting to for a while he can just never get a spot in my teams until now. I chose jolly over adamant because the choice band was giving him enough power and I wanted to outrun things like infernape. Erathquake and stone edge for good type coverage. Pursuit to hit things on the way out most notable gengar and azelf.
Machamp @ Leftovers
Ability: No Guard
Nature: Adamant
Ev's: 128 HP / 252 Atk / 128 Spe
- Dynamic Punch
- Bulk Up
- Substitute
- Ice Punch
A gr8 pokemon to use in conjunction with dugtrio. If a weavile or maoswine wants to come in and ice shard dugtrio to death then out comes machamp to the rescue. If they stay in then I can get and easy kill with Stab dynamic punch. Substitute to protect from status and bulk up to make his dynamic punches even more fearsome. Ice punch to deal with salamence.
Gengar @ Life Orb
Ability: Levitate
Nature: Timid
Ev's: 4 Def / 252 SpA / 252 Spe
- Focus Blast
- Shadow Ball
- Energy Ball
- Hidden Power (Fire)
Special Sweeper. I know the boring old standard gengar set but it is suprisingly fearsome and can hit nearly every pokemon in OU for atleast neutral damage. Shadow ball for STAB and with focus blast it gives good type coverage. Energy Ball to hit pesky pokemon like vaporeon who easily sets up on suicune. Hidden Power fire lets him hit any opposing scizor.
Drapion @ Life Orb
Ability: Sniper
Nature: Jolly
Ev's: 252 Atk / 4 Def / 252 Spe
- Swords Dance
- Night Slash
- Earthquake
- Cross Poison
My scorpion. Drapion is one of my favourite dark types and I needed a psychic immunity and so I opted for umbreon before but I decided to go with drapion because he has great typing. He only has 1 weakness which is ground and is easily aken by gengar. I chose cross poison and night slash for stab and to take advantage of sniper because they can deal some serious damage even if resisted after a sd and they get a crit. Earthquake allows my to hit opposing steels.
Suicune @ Leftovers
Ability: Pressure
Nature: Bold
Ev's: 252 HP / 252 Def / 4 Spe
- Calm Mind
- Rest
- Sleep Talk
- Surf
Ah now for suicune the star of my team. I wanted suicune in my Team because it is one of my favourite pokes that I have not used very much. It acts as my staus absorber and it can calm mind up some boosts in its sleep thanks to sleep talk. Surf is for STAB and after a few boosts it can devistate many things that resist it. I only bring it out when its eiyjer my last poke or its counters have been eliminated.
So that is my team please RMT. There is a threat list below.

Metagross @ Leftovers
Ability: Clear Body
Nature: Adamant
Ev's: 252 HP / 236 Atk / 12 Def / 8 Spe
- Stealth Rock
- Thunderpunch
- Eathquake
- Meteormash
My lead. I have used metagross as a lead only a few times and since then it has become one of my favoutite leads. I find it more versatile without explosion so I replaced explosion with thunderpunch. Why thunderpunch and not bulletpunch? Well I already ahve a great revenge killer so there is no need for bullet punch and thunderpunch gives me and edge over gyarados leads.

Dugtrio @ Choice Band
Ability: Arena Trap
Nature: Jolly
Ev's: 40 HP / 252 Atk / 216 Spe
- Sucker Punch
- Earthquake
- Stone Edge
- Pursuit
My revenge killer. This will be the first time I have used dugtrio in a team though I have been wanting to for a while he can just never get a spot in my teams until now. I chose jolly over adamant because the choice band was giving him enough power and I wanted to outrun things like infernape. Erathquake and stone edge for good type coverage. Pursuit to hit things on the way out most notable gengar and azelf.

Machamp @ Leftovers
Ability: No Guard
Nature: Adamant
Ev's: 128 HP / 252 Atk / 128 Spe
- Dynamic Punch
- Bulk Up
- Substitute
- Ice Punch
A gr8 pokemon to use in conjunction with dugtrio. If a weavile or maoswine wants to come in and ice shard dugtrio to death then out comes machamp to the rescue. If they stay in then I can get and easy kill with Stab dynamic punch. Substitute to protect from status and bulk up to make his dynamic punches even more fearsome. Ice punch to deal with salamence.

Gengar @ Life Orb
Ability: Levitate
Nature: Timid
Ev's: 4 Def / 252 SpA / 252 Spe
- Focus Blast
- Shadow Ball
- Energy Ball
- Hidden Power (Fire)
Special Sweeper. I know the boring old standard gengar set but it is suprisingly fearsome and can hit nearly every pokemon in OU for atleast neutral damage. Shadow ball for STAB and with focus blast it gives good type coverage. Energy Ball to hit pesky pokemon like vaporeon who easily sets up on suicune. Hidden Power fire lets him hit any opposing scizor.

Drapion @ Life Orb
Ability: Sniper
Nature: Jolly
Ev's: 252 Atk / 4 Def / 252 Spe
- Swords Dance
- Night Slash
- Earthquake
- Cross Poison
My scorpion. Drapion is one of my favourite dark types and I needed a psychic immunity and so I opted for umbreon before but I decided to go with drapion because he has great typing. He only has 1 weakness which is ground and is easily aken by gengar. I chose cross poison and night slash for stab and to take advantage of sniper because they can deal some serious damage even if resisted after a sd and they get a crit. Earthquake allows my to hit opposing steels.

Suicune @ Leftovers
Ability: Pressure
Nature: Bold
Ev's: 252 HP / 252 Def / 4 Spe
- Calm Mind
- Rest
- Sleep Talk
- Surf
Ah now for suicune the star of my team. I wanted suicune in my Team because it is one of my favourite pokes that I have not used very much. It acts as my staus absorber and it can calm mind up some boosts in its sleep thanks to sleep talk. Surf is for STAB and after a few boosts it can devistate many things that resist it. I only bring it out when its eiyjer my last poke or its counters have been eliminated.
So that is my team please RMT. There is a threat list below.