[SET]
name: RegenVest
move 1: Iron Head
move 2: U-turn
move 3: Icy Wind
move 4: Future Sight / Doom Desire
item: Assault Vest
ability: Regenerator
nature: Calm
evs: 252 HP / 4 Def / 252 SpD
ivs: 30 Spe
[SET COMMENTS]
Jirachi’s typing and above average special bulk, augmented with Assault Vest, make it a great defensive pivot. Most significantly, it is one of the few consistent switch-ins to Tapu Lele since Jirachi resists both STAB attacks and is not weak to any coverage move. Jirachi can also check other common attackers such as Tapu Koko, Zapdos, and Latios. Regenerator, (comma) in conjunction with U-turn, allows Jirachi to recover health while slow pivoting to a teammate. Iron Head hits Fairy-types such as Tapu Lele, and Future Sight or Doom Desire allows Jirachi to pressure the opposing team and help wallbreakers break past their switch-ins. Icy Wind deters setup sweepers such as Kommo-o, as well as slows down opposing Pokemon for its teammates. A Calm nature and 30 Speed IVs allow Jirachi to underspeed neutral 100 Speed Pokemon while remaining faster than most Togekiss sets, who can otherwise be problematic.
Jirachi works well on balance and bulky offense teams, (comma) as strong wallbreakers such as Zarude, Terrakion, and Zygarde-10% appreciate being brought in safely, especially with added pressure created by Future Sight or Doom Desire. They also appreciate that Jirachi offers a reliable switch-in to Triage Tapu Lele. Jirachi appreciates physically defensive Pokemon such as Swampert, Mew, (comma) and Corviknight, who match up well against the physical wallbreakers Jirachi cannot check. In return, it can check special wallbreakers for them. Offensive wallbreakers such as Barraskewda and Terrakion can force out the Fire-, Ground-, and Dark-types that threaten Jirachi. It appreciates consistent entry hazard removal, as the extra chip damage from entry hazards threaten its longevity. Jirachi is a poor switch-in to Primal Weather users such as Heatran and Inteleon, so it needs to be paired with a secondary switch in to Fire- and Water-type attacks.
[STRATEGY COMMENTS]
Other Options
=============
Jirachi can run Energy Ball to threaten Swampert by 2HKOing physically defensive sets. Thunder is also an option to threaten Corviknight while paralyzing foes. Jirachi can run Fire Punch to beat Genesect, who is otherwise able to switch in and set up without much fear. However, Jirachi typically prefers its listed coverage options. Jirachi can also opt to hold a Choice Scarf and use Trick to cripple a defensive Pokemon such as Blissey or Corviknight. A more offensive set with Magic Guard and Steel Beam can also be run, but it struggles to make progress against many special walls such as Blissey..
Checks and Counters
===================
**Knock Off**: Losing Assault Vest heavily lowers Jirachi's special bulk, so Knock Off from Pokemon like Ferrothorn, Azelf, and Toxapex limits its ability to switch into special attackers.
**Wandering Spirit**: Like many Regenerator users, Jirachi’s only form of recovery is its ability. This, coupled with the fact that Jirachi’s most used move is U-turn, makes Wandering Spirit very problematic as it invalidates Regenerator. Common Wandering Spirit users such as Landorus-T and Corviknight can switch in on a Jirachi U-turn and steal its Regenerator.
**Primal Weather**: Jirachi is unable to check common Desolate Land and Primordial Sea users, such as Heatran and Inteleon, (comma) due to its inability to switch into Fire- and Water-type attacks.
**Strong Physical Wallbreakers**: Many fast physical wallbreakers including Barraskewda, Cinderace, Zygarde-10%, and Talonflame threaten OHKOs or major damage on Jirachi, and many can pivot on a predicted switch. These Pokemon can be brought in against Jirachi with pivoting from common special attackers such as Tapu Koko, who Jirachi can switch in on.
[CREDITS]
- Written by: [[DuckeryDoodle, 525446]]
- Quality checked by: [[UT, 523866], [Osake, 524664]]
- Grammar checked by: [[UT, 523866]]
name: RegenVest
move 1: Iron Head
move 2: U-turn
move 3: Icy Wind
move 4: Future Sight / Doom Desire
item: Assault Vest
ability: Regenerator
nature: Calm
evs: 252 HP / 4 Def / 252 SpD
ivs: 30 Spe
[SET COMMENTS]
Jirachi’s typing and above average special bulk, augmented with Assault Vest, make it a great defensive pivot. Most significantly, it is one of the few consistent switch-ins to Tapu Lele since Jirachi resists both STAB attacks and is not weak to any coverage move. Jirachi can also check other common attackers such as Tapu Koko, Zapdos, and Latios. Regenerator, (comma) in conjunction with U-turn, allows Jirachi to recover health while slow pivoting to a teammate. Iron Head hits Fairy-types such as Tapu Lele, and Future Sight or Doom Desire allows Jirachi to pressure the opposing team and help wallbreakers break past their switch-ins. Icy Wind deters setup sweepers such as Kommo-o, as well as slows down opposing Pokemon for its teammates. A Calm nature and 30 Speed IVs allow Jirachi to underspeed neutral 100 Speed Pokemon while remaining faster than most Togekiss sets, who can otherwise be problematic.
Jirachi works well on balance and bulky offense teams, (comma) as strong wallbreakers such as Zarude, Terrakion, and Zygarde-10% appreciate being brought in safely, especially with added pressure created by Future Sight or Doom Desire. They also appreciate that Jirachi offers a reliable switch-in to Triage Tapu Lele. Jirachi appreciates physically defensive Pokemon such as Swampert, Mew, (comma) and Corviknight, who match up well against the physical wallbreakers Jirachi cannot check. In return, it can check special wallbreakers for them. Offensive wallbreakers such as Barraskewda and Terrakion can force out the Fire-, Ground-, and Dark-types that threaten Jirachi. It appreciates consistent entry hazard removal, as the extra chip damage from entry hazards threaten its longevity. Jirachi is a poor switch-in to Primal Weather users such as Heatran and Inteleon, so it needs to be paired with a secondary switch in to Fire- and Water-type attacks.
[STRATEGY COMMENTS]
Other Options
=============
Jirachi can run Energy Ball to threaten Swampert by 2HKOing physically defensive sets. Thunder is also an option to threaten Corviknight while paralyzing foes. Jirachi can run Fire Punch to beat Genesect, who is otherwise able to switch in and set up without much fear. However, Jirachi typically prefers its listed coverage options. Jirachi can also opt to hold a Choice Scarf and use Trick to cripple a defensive Pokemon such as Blissey or Corviknight. A more offensive set with Magic Guard and Steel Beam can also be run, but it struggles to make progress against many special walls such as Blissey..
Checks and Counters
===================
**Knock Off**: Losing Assault Vest heavily lowers Jirachi's special bulk, so Knock Off from Pokemon like Ferrothorn, Azelf, and Toxapex limits its ability to switch into special attackers.
**Wandering Spirit**: Like many Regenerator users, Jirachi’s only form of recovery is its ability. This, coupled with the fact that Jirachi’s most used move is U-turn, makes Wandering Spirit very problematic as it invalidates Regenerator. Common Wandering Spirit users such as Landorus-T and Corviknight can switch in on a Jirachi U-turn and steal its Regenerator.
**Primal Weather**: Jirachi is unable to check common Desolate Land and Primordial Sea users, such as Heatran and Inteleon, (comma) due to its inability to switch into Fire- and Water-type attacks.
**Strong Physical Wallbreakers**: Many fast physical wallbreakers including Barraskewda, Cinderace, Zygarde-10%, and Talonflame threaten OHKOs or major damage on Jirachi, and many can pivot on a predicted switch. These Pokemon can be brought in against Jirachi with pivoting from common special attackers such as Tapu Koko, who Jirachi can switch in on.
[CREDITS]
- Written by: [[DuckeryDoodle, 525446]]
- Quality checked by: [[UT, 523866], [Osake, 524664]]
- Grammar checked by: [[UT, 523866]]
Last edited: