Introduction
I will use this introduction to talk about me a little, because I love talking about me.
I have started Pokémon (strategically) in 2007, with the release of Pokemon Diamond and Pearl, and have grown to like the strategy very quickly. I have joined many French teams (something you guys will not understand, but basically there used to be French "teams" fighting for glory, cocaine and bitches), and have stopped with the release of the 5th Generation. I have recently started playing again, short before ORAS happened, and even then, I wasn't playing very much. But I have to come back to kick asses.
Being fairly new to ORAS, with very little experience, I have been thinking about a team that would be very easy to build while being as effective as possible. I believe that the only way to judge the worth of a Pokémon is by how many threats it checks/counters while being checked/countered by as few Pokémons as possible. Amongst so many possibilities, one seemed to outshine the rest, one seemed to be the best Pokémon there is : Mega Altaria. And this is how this team happened.
I am not claiming that this team is the best, or even that it's good, actually I post this RMT to see if there are any flaws that can be fixed. I haven't laddered much with that team yet, as I am way too lazy to do that. I have however created a new account, with which I am currently at 9 win for 1 loss, the only loss being due to massive unluck on my side. I will update this as I climb the ladder.
I have started Pokémon (strategically) in 2007, with the release of Pokemon Diamond and Pearl, and have grown to like the strategy very quickly. I have joined many French teams (something you guys will not understand, but basically there used to be French "teams" fighting for glory, cocaine and bitches), and have stopped with the release of the 5th Generation. I have recently started playing again, short before ORAS happened, and even then, I wasn't playing very much. But I have to come back to kick asses.
Being fairly new to ORAS, with very little experience, I have been thinking about a team that would be very easy to build while being as effective as possible. I believe that the only way to judge the worth of a Pokémon is by how many threats it checks/counters while being checked/countered by as few Pokémons as possible. Amongst so many possibilities, one seemed to outshine the rest, one seemed to be the best Pokémon there is : Mega Altaria. And this is how this team happened.
I am not claiming that this team is the best, or even that it's good, actually I post this RMT to see if there are any flaws that can be fixed. I haven't laddered much with that team yet, as I am way too lazy to do that. I have however created a new account, with which I am currently at 9 win for 1 loss, the only loss being due to massive unluck on my side. I will update this as I climb the ladder.
Teambuilding Process
As I said earlier, I wanted to build around Mega Altaria.
I figured I should play the Cotton Guard DD set, because it seems to be the best.
I then checked for its obvious counters & checks, and realized that
MVenu, Skarm and Ferro were the closest thing to a counter.
Tornadus is here to check MVenu & Gengar, who are annoying for Altaria.
Magnezone is here to trap all them steels. Nothing too fancy here.
This is where it got a little more complicated, I've been thinking for hours (not literally).
I realized a major weakness to MGross, that can OHKO every single Pokémon in my team
and also needed a spinner, mostly for Tornadus. Defensive Starmie seemed like the best option.
It's overall a very useful and cool pokemon to play.
I wanted a support that could check a lot of set up sweepers, that could wish,
unaware clefable was pretty obvious, I've always wanted to try her
because I didn't understand why she was S tier. I understand now.
Oohh, Heatran... I use it in every team. I don't see how I could not use it.
It checks so many things with a great offensive presence. I love it.
At this point, I was weak to Talonflame, and tried out Rotom-W (using SR on Clef).
I realized how weak I was to Sylveon/Clefable, with only Magnezone to hit them hard.
I changed for Heatran, because he just filled the role perfectly.
A closer look
Altaria-Mega @ Altarianite
Ability: Pixilate
EVs: 240 HP / 252 SpD / 16 Spe
Careful Nature
- Cotton Guard
- Dragon Dance
- Facade
- Roost
The set is pretty classic, but oh boy, so strong. Cotton Guard means that all the revenge killers won't revenge kill shit. Scizor's bullet punch ? Who gives a crap. Iron Head from Excadrill ? Nope.
As I said earlier, I wanted to build around Mega Altaria.
I figured I should play the Cotton Guard DD set, because it seems to be the best.
I then checked for its obvious counters & checks, and realized that
MVenu, Skarm and Ferro were the closest thing to a counter.


Tornadus is here to check MVenu & Gengar, who are annoying for Altaria.
Magnezone is here to trap all them steels. Nothing too fancy here.

This is where it got a little more complicated, I've been thinking for hours (not literally).
I realized a major weakness to MGross, that can OHKO every single Pokémon in my team
and also needed a spinner, mostly for Tornadus. Defensive Starmie seemed like the best option.
It's overall a very useful and cool pokemon to play.

I wanted a support that could check a lot of set up sweepers, that could wish,
unaware clefable was pretty obvious, I've always wanted to try her
because I didn't understand why she was S tier. I understand now.

Oohh, Heatran... I use it in every team. I don't see how I could not use it.
It checks so many things with a great offensive presence. I love it.
At this point, I was weak to Talonflame, and tried out Rotom-W (using SR on Clef).
I realized how weak I was to Sylveon/Clefable, with only Magnezone to hit them hard.
I changed for Heatran, because he just filled the role perfectly.
A closer look

Altaria-Mega @ Altarianite
Ability: Pixilate
EVs: 240 HP / 252 SpD / 16 Spe
Careful Nature
- Cotton Guard
- Dragon Dance
- Facade
- Roost
And with that strong Spc Bulk, very few Special Sweepers can kill him. Sludge Wave from Gengar Life Orber does not OHKO that thing. Facade rather than return, because it makes it easier to set up on Rotom, Heatran, all the bulky waters... Aswell as giving him more damage without boost if you can get a status. Sometimes I will just Facade to weaken the counters. The spread is here to get 200 speed, more than Azumarill full speed (Belly Drummer). I can also choose not to mega evolve against Landorus-I and such, allowing me to set up more easily.

Tornadus-Therian (M) @ Assault Vest
Ability: Regenerator
EVs: 56 Atk / 244 SpA / 208 Spe
Hasty Nature
- Hurricane
- Knock Off
- Heat Wave
- U-turn

Magnezone @ Choice Scarf
Ability: Magnet Pull
EVs: 24 HP / 252 SpA / 232 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Flash Cannon
- Hidden Power [Fire]

Starmie @ Leftovers
Ability: Natural Cure
EVs: 248 HP / 184 Def / 76 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Reflect Type
- Rapid Spin
- Recover

Clefable @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Moonblast
- Wish
- Protect
- Thunder Wave

Heatran @ Air Balloon
Ability: Flash Fire
EVs: 252 HP / 216 SpD / 40 Spe
Calm Nature
- Stealth Rock
- Stone Edge
- Lava Plume
- Flash Cannon
Ev's to outspeed Azumarill, it may always be useful to get a burn before the Belly Drum.
Air Balloon because I need it to check Excadrill, who'd destroy my team otherwise.
Replays
~Will be updated shortly.~
Importable
~Will be updated shortly.~
Importable
Altaria-Mega @ Altarianite
Ability: Pixilate
EVs: 240 HP / 252 SpD / 16 Spe
Careful Nature
- Cotton Guard
- Dragon Dance
- Facade
- Roost
Tornadus-Therian (M) @ Assault Vest
Ability: Regenerator
EVs: 56 Atk / 244 SpA / 208 Spe
Hasty Nature
- Hurricane
- Knock Off
- Heat Wave
- U-turn
Magnezone @ Choice Scarf
Ability: Magnet Pull
EVs: 24 HP / 252 SpA / 232 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Flash Cannon
- Hidden Power [Fire]
Starmie @ Leftovers
Ability: Natural Cure
EVs: 248 HP / 184 Def / 76 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Reflect Type
- Rapid Spin
- Recover
Clefable @ Leftovers
Ability: Unaware
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Moonblast
- Wish
- Protect
- Thunder Wave
Heatran @ Air Balloon
Ability: Flash Fire
EVs: 252 HP / 216 SpD / 40 Spe
Calm Nature
- Stealth Rock
- Stone Edge
- Lava Plume
- Flash Cannon
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