National Dex Monotype Iron Valiant (Fairy) [(QC:2/2)(GP:1/1)]

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:sv/Iron-valiant:
[SET]
Iron Valiant @ Fightinium Z
Name: Swords Dance (Fairy)
Ability: Quark Drive
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Spirit Break
- Knock Off

[SET COMMENTS]
Iron Valiant's combination of stats, typing, and coverage makes it an excellent wallbreaker for Fairy teams, capable of outrunning Mega Diancie, Nihilego, and Iron Treads. At +2 Attack, All-Out Pummeling OHKOes troublesome walls such as physically defensive Celesteela and Corviknight. Spirit Break notably breaks Mega Sableye, enabling Iron Valiant to greatly pressure Dark and Ghost teams. Knock Off deals with Ghost-types like Gholdengo and Aegislash, allowing Iron Valiant to heavily dent Steel. It also removes important items from Clodsire, Klefki, and Toxapex. Shadow Sneak can be used over Knock Off to pick off weakened foes like Spectrier and Blacephalon. lron Valiant loves Klefki's ability to set dual screens and Spikes, as this allows Iron Valiant to set up more easily and deal with bulkier cores better. Tapu Lele sets Psychic terrain, neutralizing Mega Scizor's Bullet Punch, and it also deals with Poison-types Iron Valiant has a hard time with, such as Mega Venusaur and Toxapex. Tapu Koko's Electric Terrain activates Iron Valiant's Quark Drive, letting it outspeed the likes of Mega Lopunny and Mega Swampert under rain. Tapu Bulu improves the Water and Ground matchups and removes bulky Water-types like Toxapex and Dondozo. Mega Diancie and Azumarill love Iron Valiant's ability to soften walls, as it allows them to clean up late-game.

[CREDITS]
- Written by: [[ASKid679, 532439]]
- Fairy analysis by: [[ASKid679, 532439]]
- Quality checked by: [[Mateeus, 321991], [Neko, 542526]]
- Grammar checked by: [[ken, 594478], [Sulo, 528036]]
 
Last edited:
copy / paste and remove what's struckthrough and the (comments)

[SET]
Iron Valiant @ Fightinium Z
Name: Swords Dance (Fairy)
Ability: Quark Drive
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Spirit Break
Close Combat
- Close Combat Spirit Break (order is changed so it highlights the moves in order of importance)
- Knock Off / Shadow Sneak

[SET COMMENTS]
Iron Valiant
's fights with valor to combat Steel-types for Fairy teams! With a combination of stats, typing, and coverage make it an excellent wallbreaker available for Fairy teams. for great Speed and Attack, it rips apart Steel-types that endanger Fairy Teams like Heatran, Kingambit, and Melmetal. (intro should be more objective in this format; a bit more serious-ish than a potw. If you want to reword it differently there's no problem just lmk) At +2 Attack, All Out Pummeling OHKOes troublesome walls such as physically defensive Celesteela and Corviknight. Spirit Break notably breaks Mega Sableye, enabling Iron Valiant to greatly pressure Dark and Ghost teams. Knock Off deals with Ghost types like Gholdengo and Aegislash, allowing Iron Valiant to heavily dent Steel, while Shadow Sneak picks off weakened targets and foes like Spectrier and Blacephalon. lron Valiant loves Klefki's ability to set dual screens and Spikes, as this allows Iron Valiant to set up more easily and deal with bulkier cores better. Tapu Lele sets Psychic terrain to neutralize Mega Scizor's Bullet Punch and deals with Poison-types Iron Valiant has a hard time with, such as Mega Venusaur and Toxapex. Tapu Koko's Electric Terrain activates Iron Valiant's Quark Drive, letting it outspeed the likes of Mega Lopunny, Meowscarada (commonly runs scarf) and Mega Swampert under rain. Tapu Koko can also pivot Iron Valiant into special walls such as Blissey and Galarian Slowking. (less relevant) Tapu Bulu improves the Water and Ground matchup and removes bulky Water-types like Toxapex and Mantine Dondozo (Mantine can be dealt with by Valiant given it doesn't burn). Lastly, Mega Diancie and Azumarill improves the matchup against Fire, and love Iron Valiant's ability to break through soften walls as it allows them to clean up late game. Ribombee sets Sticky Webs and can paralyse foes with Stun Spore for Iron Valiant, allowing it to outspeed and threaten opposing Choice Scarf users like Excadrill, Gholdengo and Iron Treads. (more suited for a Ribombee analysis if we ever have one of that)

[CREDITS]
- Written by: [[ASKid679, 532439]]
- Fairy analysis by: [[ASKid679, 532439]]
- Quality checked by: [
[Mateeus, 321991], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]


:staravia: good job! QC 1/2 :togetic:
 
:sv/Iron-valiant:
[SET]
Iron Valiant @ Fightinium Z
Name: Swords Dance (Fairy)
Ability: Quark Drive
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Spirit Break
- Knock Off / Shadow Sneak (Keep it in the set comments though)

[SET COMMENTS]
Iron Valiant's combination of stats, typing, and coverage makes it an excellent wallbreaker available for Fairy teams (Its also notable that its speedtier is quite neat, outspeeding M.Diancie, Nihilego, and Iron Treads and killing these for Fairy is big) . At +2, All Out Pummeling OHKOes troublesome walls such as physically defensive Celesteela and Corviknight. Spirit Break notably breaks Mega Sableye, enabling Iron Valiant to greatly pressure Dark and Ghost teams. Knock Off deals with Ghost-types like Gholdengo and Aegislash, allowing Iron Valiant to heavily dent Steel(Item removal itself is also nice, as it removes Light Clay from Keys, Black Sludge from Cloddie, which is at least something if Valiant isnt going to do much in a matchup), while Shadow Sneak picks off weakened foes like Spectrier and Blacephalon. lron Valiant loves Klefki's ability to set dual screens and Spikes, as this allows Iron Valiant to set up more easily and deal with bulkier cores better. Tapu Lele sets Psychic terrain to neutralize Mega Scizor's Bullet Punch and deals with Poison-types Iron Valiant has a hard time with, such as Mega Venusaur and Toxapex. Tapu Koko's Electric Terrain activates Iron Valiant's Quark Drive, letting it outspeed the likes of Mega Lopunny, and Mega Swampert (you can kill it with minimal chip with Fightinium too) under rain. Tapu Bulu improves the Water and Ground matchup and removes bulky Water-types like Toxapex and Dondozo. Lastly, Mega Diancie and Azumarill loves Iron Valiant's ability to soften walls as it allows them to clean up late game.

[CREDITS]
- Written by: [[ASKid679, 532439]]
- Fairy analysis by: [[ASKid679, 532439]]
- Quality checked by: [[Mateeus, 321991], [Neko, 542526username2, userid2]]
- Grammar checked by: [[username1, userid1]]
neko_small-gif.428165
2/2, Thankie onon :blobnom:
 
add remove comment
:sv/Iron-valiant:
[SET]
Iron Valiant @ Fightinium Z
Name: Swords Dance (Fairy)
Ability: Quark Drive
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Spirit Break
- Knock Off

[SET COMMENTS]
Iron Valiant's (removed an extra space)combination of stats, typing, and coverage makes it an excellent wallbreaker available for Fairy teams and is capable of outrunning Mega Diancie, Nihilego,(ac) and Iron Treads. At +2 Attack, All Out Pummeling OHKOes troublesome walls such as physically defensive Celesteela and Corviknight. Spirit Break notably breaks Mega Sableye, enabling Iron Valiant to greatly pressure Dark and Ghost teams. Knock Off deals with Ghost-types like Gholdengo and Aegislash, allowing Iron Valiant to heavily dent Steel and removing removes important items from the likes of Clodsire, Klefki,(ac) and Toxapex. Shadow Sneak can be used to pick off you can use revenge kill instead, but either works weakened foes like Spectrier and Blacephalon. lron Valiant loves Klefki's ability to set dual screens and Spikes, as this allows Iron Valiant to set up more easily and deal with bulkier cores better. Tapu Lele sets Psychic terrain,(ac) neutralizing to neutralize i changed as it doesn't set terrain *only* to neutralize, but because that's its ability Mega Scizor's Bullet Punch,(ac) and it deals with Poison-types Iron Valiant has a hard time with, such as Mega Venusaur and Toxapex. Tapu Koko's Electric Terrain activates Iron Valiant's Quark Drive, letting it outspeed the likes of Mega Lopunny,(rc) and Mega Swampert under rain. Tapu Bulu improves the Water and Ground matchups and removes bulky Water-types like Toxapex and Dondozo. Lastly, Mega Diancie and Azumarill love Iron Valiant's ability to soften walls as it allows them to clean up late-game(add hyphen).

[CREDITS]
- Written by: [[ASKid679, 532439]]
- Fairy analysis by: [[ASKid679, 532439]]
- Quality checked by: [[Mateeus, 321991], [Neko, 542526]]
- Grammar checked by: [[username1, userid1]]
 
GP 1/1
[SET]
Iron Valiant @ Fightinium Z
Name: Swords Dance (Fairy)
Ability: Quark Drive
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Spirit Break
- Knock Off

[SET COMMENTS]
Iron Valiant's combination of stats, typing, and coverage makes it an excellent wallbreaker for Fairy teams, (ac) which is capable of outrunning Mega Diancie, Nihilego, and Iron Treads. At +2 Attack, All-Out (added hyphen) Pummeling OHKOes troublesome walls such as physically defensive Celesteela and Corviknight. Spirit Break notably breaks Mega Sableye, enabling Iron Valiant to greatly pressure Dark and Ghost teams. Knock Off deals with Ghost-types like Gholdengo and Aegislash, allowing Iron Valiant to heavily dent Steel. (period) It also and removes important items from Clodsire, Klefki, and Toxapex. Shadow Sneak can be used i think specifying what move you're using it over is important to pick off weakened foes like Spectrier and Blacephalon. lron Valiant loves Klefki's ability to set dual screens and Spikes, as this allows Iron Valiant to set up more easily and deal with bulkier cores better. Tapu Lele sets Psychic terrain, neutralizing Mega Scizor's Bullet Punch, and it also deals with Poison-types Iron Valiant has a hard time with, such as Mega Venusaur and Toxapex. Tapu Koko's Electric Terrain activates Iron Valiant's Quark Drive, letting it outspeed the likes of Mega Lopunny and Mega Swampert under rain. Tapu Bulu improves the Water and Ground matchups and removes bulky Water-types like Toxapex and Dondozo. Mega Diancie and Azumarill love Iron Valiant's ability to soften walls, (ac) as it allows them to clean up late-game.

[CREDITS]
- Written by: [[ASKid679, 532439]]
- Fairy analysis by: [[ASKid679, 532439]]
- Quality checked by: [[Mateeus, 321991], [Neko, 542526]]
- Grammar checked by: [[username1, userid1]] credit me and ken
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GP Team done
 
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