Been busy irl so I’m just posting this here to show that I have been working on it lol
[SET]
name: Booster Energy
move 1: Dark Pulse
move 2: Hurricane / Air Slash
move 3: Taunt / Earth Power
move 4: Earth Power / Flash Cannon / Flamethrower
item: Booster Energy
tera type: Flying / Dark / Steel / Ground
ability: Quark Drive
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe
[SET COMMENTS]
* While not quite as powerful or versatile as its counterpart Hydreigon, Iron Jugulis fills a unique role due to its higher Speed and Flying-type STAB.
* **Hurricane vs Air Slash**: Hurricane secures KOs on Pokemon like Iron Bundle that Air Slash cannot, however, Air Slash is much less likely to miss, and the flinch chance can come in handy occasionally.
* **Taunt**: With Taunt, Iron Jugulis stops walls such as Clodsire from healing off its attacks, and prevents debilitating status that would otherwise cut its sweep short.
* **Earth Power**: Earth Power grants Iron Jugulis valuable coverage on most Pokémon that would not mind its main attacks, like Tinkaton.
* **Flash Cannon**: Flash Cannon is useful for hitting Fairy-types such as Flutter Mane for big damage.
* **Flamethrower**: Flamethrower provides super effective coverage on Steel-types that might otherwise cause issues for Iron Jugulis.
Other Options
==========
* **Knock Off**: While not doing much damage to many does due to Iron Jugulis's thoroughly average Attack stat, Knock Off can still help Iron Jugulis and its teammates by softening up defensive cores via item removal.
* **Substitute**: Substitute can be used to punish Spore attempts from the likes of Breloom and Brute Bonnet, as well as easing prediction by scouting switches.
* **Focus Blast**: Though unreliable due to its accuracy, Focus Blast is Iron Jugulis's best option to hit Kingambit.
Tera Types
==========
* **Flying**: Terastallizing into a Flying-type boosts Iron Jugulis's damage output with Air Slash and Hurricane, making it even more difficult to switch into while removing the weaknesses that come from its secondary Dark typing.
* **Dark**: A Dark-type Tera boosts Dark Pulse's damage considerably, and when coupled with its rather high flinch rate, a Tera Dark Iron Jugulis can prove quite difficult to handle for some teams.
* **Steel**: A Steel-type Tera grants Iron Jugulis a resistance to Fairy and Ice, improving its matchup with Flutter Mane and Iron Bundle and giving it STAB on Flash Cannon.
* **Ground**: Tera Ground gives Iron Jugulis an Electric-type immunity, allowing it to block Volt Switch from the likes of Rotom-W and Iron Hands while also giving it STAB on Earth Power.
[SET]
name: NANO LOVE (Choice Item)
move 1: Dark Pulse
move 2: Hurricane / Air Slash
move 3: Earth Power / Flash Cannon
move 4: U-turn / Flash Cannon
item: Choice Specs / Choice Scarf
tera type: Flying / Dark / Steel
ability: Quark Drive
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe
[SET COMMENTS]
* With its good Speed and powerful STABs, Iron Jugulis lends itself nicely to use a Choice item set, setting itself apart from Hydreigon by virtue of its higher Speed at the cost of some power.
* **Hurricane vs Air Slash**: Hurricane offers Iron Jugulis an extremely powerful Flying-type STAB attack, though Air Slash is far more consistent due to its higher accuracy.
* **Earth Power**: Earth Power allows Iron Jugulis to hit otherwise irritating switch-ins like Magnezone and Tinkaton.
* **Flash Cannon**: Flash Cannon allows Iron Jugulis to punish Fairy-type switch-ins such as Flutter Mane, as well as the numerous Tera Fairy users in the BSS metagame.
* **U-turn**: U-turn allows Iron Jugulis to keep momentum for its team by scouting switches and pivoting out of disadvantageous matchups.
Items
==========
* **Choice Specs**: Choice Specs elevates Iron Jugulis's power, allowing it to wallbreak much more consistently.
* **Choice Scarf**: Choice Scarf's Speed boost allows Iron Jugulis to outspeed otherwise faster foes like Flutter Mane and Iron Bundle, potentially surprising them with early KOs.
Tera Types
==========
* **Flying**: Tera Flying boosts Air Slash to more respectable power levels, and also makes Hurricane incredibly hard to switch into safely.
* **Dark**: Tera Dark pushes Dark Pulse's damage output even further, making Iron Jugulis very hard to deal with in conjunction with the move’s ever-irritating flinch rate.
* **Steel**: Tera Steel gives Iron Jugulis resistances to Fairy and Ice, improving its matchup against Flutter Mane and Iron Bundle.
[CREDITS]
- Written by: [[DerpySuX, 528485]]
- Quality checked by: [[Theorymon, 29010]]
- Grammar checked by: [[hidin, 589564]], [[Lumari, 232216]]
[SET]
name: Booster Energy
move 1: Dark Pulse
move 2: Hurricane / Air Slash
move 3: Taunt / Earth Power
move 4: Earth Power / Flash Cannon / Flamethrower
item: Booster Energy
tera type: Flying / Dark / Steel / Ground
ability: Quark Drive
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe
[SET COMMENTS]
* While not quite as powerful or versatile as its counterpart Hydreigon, Iron Jugulis fills a unique role due to its higher Speed and Flying-type STAB.
* **Hurricane vs Air Slash**: Hurricane secures KOs on Pokemon like Iron Bundle that Air Slash cannot, however, Air Slash is much less likely to miss, and the flinch chance can come in handy occasionally.
* **Taunt**: With Taunt, Iron Jugulis stops walls such as Clodsire from healing off its attacks, and prevents debilitating status that would otherwise cut its sweep short.
* **Earth Power**: Earth Power grants Iron Jugulis valuable coverage on most Pokémon that would not mind its main attacks, like Tinkaton.
* **Flash Cannon**: Flash Cannon is useful for hitting Fairy-types such as Flutter Mane for big damage.
* **Flamethrower**: Flamethrower provides super effective coverage on Steel-types that might otherwise cause issues for Iron Jugulis.
Other Options
==========
* **Knock Off**: While not doing much damage to many does due to Iron Jugulis's thoroughly average Attack stat, Knock Off can still help Iron Jugulis and its teammates by softening up defensive cores via item removal.
* **Substitute**: Substitute can be used to punish Spore attempts from the likes of Breloom and Brute Bonnet, as well as easing prediction by scouting switches.
* **Focus Blast**: Though unreliable due to its accuracy, Focus Blast is Iron Jugulis's best option to hit Kingambit.
Tera Types
==========
* **Flying**: Terastallizing into a Flying-type boosts Iron Jugulis's damage output with Air Slash and Hurricane, making it even more difficult to switch into while removing the weaknesses that come from its secondary Dark typing.
* **Dark**: A Dark-type Tera boosts Dark Pulse's damage considerably, and when coupled with its rather high flinch rate, a Tera Dark Iron Jugulis can prove quite difficult to handle for some teams.
* **Steel**: A Steel-type Tera grants Iron Jugulis a resistance to Fairy and Ice, improving its matchup with Flutter Mane and Iron Bundle and giving it STAB on Flash Cannon.
* **Ground**: Tera Ground gives Iron Jugulis an Electric-type immunity, allowing it to block Volt Switch from the likes of Rotom-W and Iron Hands while also giving it STAB on Earth Power.
[SET]
name: NANO LOVE (Choice Item)
move 1: Dark Pulse
move 2: Hurricane / Air Slash
move 3: Earth Power / Flash Cannon
move 4: U-turn / Flash Cannon
item: Choice Specs / Choice Scarf
tera type: Flying / Dark / Steel
ability: Quark Drive
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe
[SET COMMENTS]
* With its good Speed and powerful STABs, Iron Jugulis lends itself nicely to use a Choice item set, setting itself apart from Hydreigon by virtue of its higher Speed at the cost of some power.
* **Hurricane vs Air Slash**: Hurricane offers Iron Jugulis an extremely powerful Flying-type STAB attack, though Air Slash is far more consistent due to its higher accuracy.
* **Earth Power**: Earth Power allows Iron Jugulis to hit otherwise irritating switch-ins like Magnezone and Tinkaton.
* **Flash Cannon**: Flash Cannon allows Iron Jugulis to punish Fairy-type switch-ins such as Flutter Mane, as well as the numerous Tera Fairy users in the BSS metagame.
* **U-turn**: U-turn allows Iron Jugulis to keep momentum for its team by scouting switches and pivoting out of disadvantageous matchups.
Items
==========
* **Choice Specs**: Choice Specs elevates Iron Jugulis's power, allowing it to wallbreak much more consistently.
* **Choice Scarf**: Choice Scarf's Speed boost allows Iron Jugulis to outspeed otherwise faster foes like Flutter Mane and Iron Bundle, potentially surprising them with early KOs.
Tera Types
==========
* **Flying**: Tera Flying boosts Air Slash to more respectable power levels, and also makes Hurricane incredibly hard to switch into safely.
* **Dark**: Tera Dark pushes Dark Pulse's damage output even further, making Iron Jugulis very hard to deal with in conjunction with the move’s ever-irritating flinch rate.
* **Steel**: Tera Steel gives Iron Jugulis resistances to Fairy and Ice, improving its matchup against Flutter Mane and Iron Bundle.
[CREDITS]
- Written by: [[DerpySuX, 528485]]
- Quality checked by: [[Theorymon, 29010]]
- Grammar checked by: [[hidin, 589564]], [[Lumari, 232216]]
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