(s/o Chloe for making me feel the pain of making a banner)
Proof Of Peak
(whirlofdestruction is a booster so w.e)
Introduction
Hello everyone! This is Holy Break here with a 2nd RMT, this time the team I made is Hyper offense, something which I have really enjoyed using whether it is on ladder or vs friends.I was able to reach a decent elo ranking on ladder with this team however I intend to get some feedback on the team since it is an HO team so it has its own match ups where it excels and it struggles,regardless the team is very very fun to use for me and I would like to know feedback on the team to improve it further,here it is Iriyasufīru!
Teambuilding Process
Since I wanted to build HO, I started with lead Deoxys-S to provide stealth rock and other utility support in the form of magic coat and taunt.
Next I added in A-Move Marshadow as This tier is full of support arceus thing that marshadow weaken/take out after some ships
After adding Marshadow, I added in Mega Rayquaza to compliment Marshadow as both got some common switchins which makes the opposing team struggle if they got a sole check while also pressuring opponent and preventing defog
Noticing that scarf xerneas goes through this easily i picked arceus-steel to deal with it while also providing a soft check for bandray and yveltal
This was originally a kyogre ,but after some testgames, i had nothing to deal with marshadow neither swords dance arceus-forms,so i went with scarf yveltal to handle this problem while also providing some momentum with u-turn and speed control
Lastly I added primal-groudon with a mixed set as a late game cleaner or to chip geoxern if needed as all of its checks are handled by the rest of the team
The Team
Deoxys-Speed @ Focus Sash
Ability: Pressure
EVs: 248 HP / 8 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Magic Coat
- Stealth Rock
- Taunt
- Skill Swap
Marshadow @ Marshadium Z
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bulk Up
- Close Combat
- Spectral Thief
- Shadow Sneak
Rayquaza-Mega @ Life Orb
Ability: Delta Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Ascent
- Dragon Dance
- Earthquake
- Extreme Speed
Arceus-Steel @ Iron Plate
Ability: Multitype
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Recover
- Calm Mind
- Earth Power
- Judgment
Yveltal @ Choice Scarf
Ability: Dark Aura
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Dark Pulse
- Foul Play
- U-turn
- Oblivion Wing
Groudon @ Red Orb
Ability: Drought
EVs: 48 Atk / 252 SpA / 144 SpD / 64 Spe
Mild Nature
- Rock Polish
- Fire Blast
- Precipice Blades
- Dragon Pulse
Conclusion
hope you all enjoyed reading about my team. I seek constructive criticism on the team to improve it further. Offense is generally not my playstyle however it is fun using HO builds. Thank you for reading and feel free to use the team if you want to!
Replays
[/FONT]
Deoxys-Speed @ Focus Sash
Ability: Pressure
EVs: 248 HP / 8 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Magic Coat
- Stealth Rock
- Taunt
- Skill Swap
Marshadow @ Marshadium Z
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bulk Up
- Close Combat
- Spectral Thief
- Shadow Sneak
Rayquaza-Mega @ Life Orb
Ability: Delta Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Ascent
- Dragon Dance
- Earthquake
- Extreme Speed
Arceus-Steel @ Iron Plate
Ability: Multitype
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Recover
- Calm Mind
- Earth Power
- Judgment
Yveltal @ Choice Scarf
Ability: Dark Aura
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Dark Pulse
- Foul Play
- U-turn
- Oblivion Wing
Groudon @ Red Orb
Ability: Drought
EVs: 48 Atk / 252 SpA / 144 SpD / 64 Spe
Mild Nature
- Rock Polish
- Fire Blast
- Precipice Blades
- Dragon Pulse
Ability: Pressure
EVs: 248 HP / 8 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Magic Coat
- Stealth Rock
- Taunt
- Skill Swap
Marshadow @ Marshadium Z
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bulk Up
- Close Combat
- Spectral Thief
- Shadow Sneak
Rayquaza-Mega @ Life Orb
Ability: Delta Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Ascent
- Dragon Dance
- Earthquake
- Extreme Speed
Arceus-Steel @ Iron Plate
Ability: Multitype
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Recover
- Calm Mind
- Earth Power
- Judgment
Yveltal @ Choice Scarf
Ability: Dark Aura
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Dark Pulse
- Foul Play
- U-turn
- Oblivion Wing
Groudon @ Red Orb
Ability: Drought
EVs: 48 Atk / 252 SpA / 144 SpD / 64 Spe
Mild Nature
- Rock Polish
- Fire Blast
- Precipice Blades
- Dragon Pulse
Attachments
Last edited: