
- Type: Ghost
- Abilities: Sand Rush / Fluffy (hidden ability)
- HP: 72
- Atk: 101
- Def: 100
- SpA: 50
- SpD: 97
- Spe: 68
- Last Respects (Ghost — Physical — 50 BP — 100 Acc — 10 PP — The user attacks to avenge its allies. The more defeated allies there are in the user's party, the greater the move's power. +50 BP per fainted ally).
- Play Rough
- Body Press
- Will-O-Wisp
- Trick
- Tera Blast
- Shadow Sneak
Level Up Moves:
- [00] Last Respects
- [01] Tackle
- [01] Growl
- [03] Lick
- [06] Tail Whip
- [06] Bite
- [09] Roar
- [12] Headbutt
- [16] Dig
- [24] Rest
- [28] Crunch
- [36] Play Rough
- [41] Helping Hand
- [46] Phantom Force
- [51] Charm
- [58] Double-Edge
TM Learn:
- [TM001] Take Down
- [TM002] Charm
- [TM005] Mud-Slap
- [TM006] Scary Face
- [TM007] Protect
- [TM008] Fire Fang
- [TM009] Thunder Fang
- [TM010] Ice Fang
- [TM017] Confuse Ray
- [TM018] Thief
- [TM025] Facade
- [TM028] Bulldoze
- [TM029] Hex
- [TM030] Snarl
- [TM035] Mud Shot
- [TM042] Night Shade
- [TM047] Endure
- [TM049] Sunny Day
- [TM050] Rain Dance
- [TM051] Sandstorm
- [TM055] Dig
- [TM063] Psychic Fangs
- [TM070] Sleep Talk
- [TM084] Stomping Tantrum
- [TM085] Rest
- [TM089] Body Press
- [TM103] Substitute
- [TM107] Will-O-Wisp
- [TM108] Crunch
- [TM109] Trick
- [TM114] Shadow Ball
- [TM127] Play Rough
- [TM130] Helping Hand
- [TM151] Phantom Force
- [TM152] Giga Impact
- [TM163] Hyper Beam
- [TM171] Tera Blast
Egg Moves:
- Disable
- Destiny Bond
- Memento
- Yawn
- Howl
- Shadow Sneak
- Ally Switch
- [00] Last Respects
- [01] Tackle
- [01] Growl
- [03] Lick
- [06] Tail Whip
- [06] Bite
- [09] Roar
- [12] Headbutt
- [16] Dig
- [24] Rest
- [28] Crunch
- [36] Play Rough
- [41] Helping Hand
- [46] Phantom Force
- [51] Charm
- [58] Double-Edge
TM Learn:
- [TM001] Take Down
- [TM002] Charm
- [TM005] Mud-Slap
- [TM006] Scary Face
- [TM007] Protect
- [TM008] Fire Fang
- [TM009] Thunder Fang
- [TM010] Ice Fang
- [TM017] Confuse Ray
- [TM018] Thief
- [TM025] Facade
- [TM028] Bulldoze
- [TM029] Hex
- [TM030] Snarl
- [TM035] Mud Shot
- [TM042] Night Shade
- [TM047] Endure
- [TM049] Sunny Day
- [TM050] Rain Dance
- [TM051] Sandstorm
- [TM055] Dig
- [TM063] Psychic Fangs
- [TM070] Sleep Talk
- [TM084] Stomping Tantrum
- [TM085] Rest
- [TM089] Body Press
- [TM103] Substitute
- [TM107] Will-O-Wisp
- [TM108] Crunch
- [TM109] Trick
- [TM114] Shadow Ball
- [TM127] Play Rough
- [TM130] Helping Hand
- [TM151] Phantom Force
- [TM152] Giga Impact
- [TM163] Hyper Beam
- [TM171] Tera Blast
Egg Moves:
- Disable
- Destiny Bond
- Memento
- Yawn
- Howl
- Shadow Sneak
- Ally Switch
- Last Respects is arguably one of the strongest moves Game Freak has ever devised for a 6v6 singles meta, it reaches up to 300BP, needless to say how strong it is.
- Houndstone can reach blistering speeds combining Sand Rush and a Choice Scarf, given it doesn't need to switch moves all that often when it has a 300BP option, and Choice Band isn't needed when it — again — has a 300BP option. This lets it seamlessly outspeed the fastest of the fastest in the tier, from Flutter Mane with active Protosynthesis, up to the even possible Choice Scarf Dragapult.
- If you're not using Houndstone
- Very succeptible to priority, which is rightfully running rampant in the tier as of now.
- Normal-types are immune to Last Respects, which could be a problem since a smart opponent knows they've lost the game to Houndstone once they drop their Normal-type, and surprise Normal Tera types make this even worse. Houndstone has a few tricks up its sleeve to deal with Normal-types, but it does come at an opportunity cost.
- Choice Scarf:
Houndstone @ Choice Scarf
Ability: Sand Rush
Tera Type: Ghost / Fighting
EVs: 252 Atk / 100 Def / 156 Spe
Adamant Nature
- Last Respects
- Body Press
- Will-O-Wisp / Play Rough
- Trick
- 156 Spe gives you enough to outspeed Choice Scarf Dragapult in sand, or regular Dragapult if you've tricked away your Choice Scarf.
- The remainder in Defense helps boost your Body Presses to deal with Normal types and helps tank priority such as Jet Punch a little bit better.
- Ghost Tera type boosts Last Respects even further to help get past Pokémon like Tyranitar, and the Ruinous quartet and other non-Normal resists. Fighting-type helps it tank Sucker Punch from Kingambit and Chien-Pao without having to had Tricked away its Choice Scarf first, and also boosts Body Press. Losing some Last Respects power could be undesirable, though.
- Will-O-Wisp is also an option to deal with the aforementioned Sucker Punchers, provided you Trick your Choice Scarf beforehand in planning for them, whereas Play Rough provides a slightly stronger hit than Body Press against the average Dark-type
- Going with more Speed is an option too, to tie with other Houndstone, or even running Jolly. But that does compromise some other aspects of Houndstone's.
- Other options such as a Fluffy set out of sand could be considered, but the lack of speed makes it strongly undesirable, especially since it won't be great as a wallbreaker, as you need to be down a few Pokémon to amp up Last Respects, which gives your opponent the initiative after every KO if they have a faster Pokémon that can take out Houndstone, which they likely will, which will further put you at disadvantage.
- Choice Band could also be considered, but the extra power isn't worth missing out on Flutter Mane with Protosynthesis active.
- I've also considered some stupid gimmicks with Ring Target and Trick, but again, missing out on Flutter Mane hurts much more than not being able to hit the comparatively rare Normal-type.