Today this is my 7th RTM for this moment, i based myself on the charcacter's of Homer Simpson is my charcarcter's favorious in the Simpson serie's. I've understood that Snorlax could have a niche in OU with a good Bulk and Special Defense which is correct, but Nidoking is an very nice pokemon too because he has a niche in OU. My last word that i thounght to test this team is very nice to play. ^_^
Homer Simpson's Squad

Nidoking @ Life Orb
Ability: Sheer Force
Ev's: 252 SpA/4 SpD/252 Spe
Timid Nature
IV:0 Atk
-Earth Power
-Sludge Wave
-Ice Beam
-Flamethrower
The first core imporant of Homer Simpson's team is Nidoking he has a good immunity on Electrick Move such as Volt Turn likes Tapu Koko or Magnezone, with the ability Sheer Force he does not lose due recoil by Life Orb. With Earth Power his strongest Ground STAB move allow reach some pokémon defensive like Toxapex or Jirachi and check some pokémon offensive such as Tapu Koko or Magnezone. Sludge Wave can break most of the defensive pokemon such as Clefable or Tangrowth, Ice Beam give of the big damage on big bulky pokémon likes Zapdos and can check Zygarde, Landorus Therian (Defensive), Salamence (if he not set up). I choose Flamethrower and not Substitute for reason to checking the Steel type like Ferrothorn, Mega Scizor, and Celesteela for so as to do some damage.

Snorlax @ Iapapa Berry
Ability: Glutonny
Ev's: 252 HP/ 152 Def/ 104 SpD
Careful Nature
-Curse
-Recycle
-Return
-Earthquake
The second core of Homer Simpson's team is Snorlax. Snorlax have a good Bulky and he has a good Special Defense correct, grace with Curse his set up move which reduces it Speed and increases his Physical Attack and Defense 1 notch. With the ability Glutonny allow used instantly that berries and he can recovered his item by Recycle, i choose Earthquake why i did not put Fire Punch already with Nidoking i put Flamethrower for the reason of touch Celesteela, so with Earthquake he allows to beat Heatran, Magnezone, Tapu Koko,... And Return the Normal STAB move can allow's of do make the big damage once placed with Curse.

Skarmory @ Leftovers
Ability: Sturdy
Ev's 248HP/ 252 Def/ 8 SpD
Impish Nature
-Roost
-Defog
-Spikes
-Brave Bird
Skarmory is the great wall for the team, despite that have an poor Special Defense but an Physical Defense really nice. With Roost he can restored these HP during a switch-in by opponent in order to keep his ability Sturdy intact, Defog is an great move for remove the entry hazard such Stealth Rock, Toxic Spike, but i have watch out for Mega Sableye with for the reason of Magic Bounce and Will-O-Wisp... Spikes is his only hazard move for give some free damage and punish on the opponent during his switching. and Brave Bird allow of give some damage with STAB Flying but i have to pay attention by this damage recoil.

Tyranitar @ Tyranitarite
Ability: Sand Stream
Ev's 252 Atk/4 SpD/ 252 Spe
Jolly Nature
-Dragon Dance
-Stone Edge
- Ice Punch
-Earthquake
I prefered to choose its mega evolution form instead of its normal form, for the reason that he is less play even though he has an good bulk despite having had trouble to revenge kill with this 70 base stat on Speed. But with Dragon Dance he allow to boost his Physical Attack and Speed 1 notch and he can become very dangerous once placed, grace at Ice Punch he can check some Ground type such as Garchomp, Zygarde, and Landorus Therian... I choose Earthquake as usual for hit some Steel Type like Bisharp, Magearna,... and Stone Edge is his powerful Rock STAB but which is less accurate than Earthquake.

Hoopa Unbound @ Choice Band
Ability: Magician
Ev's: 252 Atk/4 Def/252 Spe
Jolly Nature
-Hyperspace Furry
-Gunk Shot
-Fire Punch
-Zen Headbutt
I needed a powerful wallbreaker like Hoopa Unbound is an better option for play with only one choice on these move. Gunk Shot allows to check the Fairy type such as Clefable or Tapu Bulu but there is also Tangrowth which can be OHKO at 50%, with Fire Punch he can check Ferrothorn or Mega Scizor for in order to pass them well he 2HKO Skarmory or Celesteela. Hyperspace Furry his Dark STAB can allow to pass through the Protect used like Celesteela or Heatran Defensive, and last move that i choosed Zen Headbutt his secondary STAB which can hit Toxapex and Mega Venusaur. I could have also play Drain Punch which can restored these HP...

Toxapex @ Black Sludge
Ability: Regenerator
Ev's: 248 HP/8 Def/252 SpD
Calm Nature
IV:0 Atk
-Scald
-Haze
-Recover
-Toxic Spike
And my last choice been difficult enough so i chose Toxapex for his defensive side and he is also the best defensive in OU, he has an bulk not whew but these two Defense in Physical and Special make sure to hold on the shot. Haze allow to reset the stat of his opponent at 0 when he this set up, grace with his ability Regenerator which can recovered a few of these HP at each switching, Toxic Spike is an hazard which can poisoned some pokémon except Steel and Poison Type + Magic Guard Ability. When Toxapex is in bad posture he can recovered the HP by Recover, and Scald his only offensive Water move allow to burn and make the little damage free.
My Conclusion
This team is very detailed on this charcarters well this RTM took my time for the build, i had to think for choose Mega Slowbro or Toxapex for see what is good with the character, but the team is nice to play for the fun and more to seriousness. If it necessary for improved this team there's no problem... ^_^
Nidoking @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Earth Power
- Sludge Wave
- Ice Beam
- Flamethrower
Skarmory (M) @ Leftovers
Ability: Sturdy
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Roost
- Defog
- Spikes
- Brave Bird
Toxapex (M) @ Black Sludge
Ability: Regenerator
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Haze
- Recover
- Toxic Spikes
Snorlax (M) @ Iapapa Berry
Ability: Gluttony
EVs: 252 HP / 152 Def / 104 SpD
Careful Nature
- Curse
- Recycle
- Return
- Earthquake
Hoopa-Unbound @ Choice Band
Ability: Magician
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Hyperspace Fury
- Gunk Shot
- Fire Punch
- Zen Headbutt
Tyranitar-Mega (M) @ Tyranitarite
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Stone Edge
- Ice Punch
- Earthquake
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Earth Power
- Sludge Wave
- Ice Beam
- Flamethrower
Skarmory (M) @ Leftovers
Ability: Sturdy
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Roost
- Defog
- Spikes
- Brave Bird
Toxapex (M) @ Black Sludge
Ability: Regenerator
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Haze
- Recover
- Toxic Spikes
Snorlax (M) @ Iapapa Berry
Ability: Gluttony
EVs: 252 HP / 152 Def / 104 SpD
Careful Nature
- Curse
- Recycle
- Return
- Earthquake
Hoopa-Unbound @ Choice Band
Ability: Magician
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Hyperspace Fury
- Gunk Shot
- Fire Punch
- Zen Headbutt
Tyranitar-Mega (M) @ Tyranitarite
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Stone Edge
- Ice Punch
- Earthquake