
Well, here we have it. The Mr. Multitask of UU. And he's so good at it, he's even learnt to stand on his head so he can use his feet too. I really used to hate hitmontop's design (a spinning top brothers to Bruce Lee's and Jackie Chan's reincarnations? Wth?) but he did start making me laugh a little and using him more he's grown on me a bit.
Anyway, Hitmontop is infamous for being one of the most dangerous (if not the most dangerous) spinners in the UU metagame. Take a look at his stats.
Statistics
HP50
Atk 95
Def 95
Sp. atk 35
sp. def 110
Speed 70
Abilities:
Technician: I think this is hitmontop's best ability especially considering the ammount of priority moves he carries and other handy moves like pursuit and rapid spin. This is the standard ability.
Intimidate: This is also a good ability considering hitmontop's fairly poor defence+HP stat. This is often used on a bulk up set and is effective on them too.
Standfast: I don't think this has been released yet (someone correct me if I'm wrong) but I can't imagine it's very useful considering his mediocre speed stat and truck load of priority attacks.
Though these are decent stats, where hitmontop's magic really lies is in his fantastic move-pool (notably, he has access to many offensive priority moves). This also is what lets him pull off so many different roles (and often several at the same time). Here are a few of his most popular sets.
Sweeper spinner @life orb
EVs: 252 atk, 252 HP/252 spe, 4 def
Adamant (+atk -sp. atk) Technician
Mach punch
rapid spin
stone edge/ sucker punch
close combat/ hi jump kick
A dangerous set which can hit hard and has priority. Hitmontop can work very well as a late game sweeper and that's exactly what this set allows him to do as well as spin.
Bulky attacker @leftovers
EVs: 252 HP, 252 sp. def
Careful (+sp. def -sp. atk) Intimidate/Technician
Bulk up
Mach punch
stone edge/sucker punch
hi jump kick/rapid spin/revenge
This set can be difficult to stop once it gets going. Intimidate basically ensures it will survive a hit and then bulk up a few times and away you go.
Technitop (credit to smogon) @life orb
EVs: 252 HP, 252 atk
Adamant (+atk -sp. atk) Technician
Fake out
Mach punch
close combat
Stone edge/ sucker punch/ bullet punch
Pretty straight forward, abuse priority as much as you can. Very handy for finishing off weak pokemon (Imo, if you want someone to do this, ambipom is a better choice).
Revenge spinner @black belt
EVs: 252 HP, 252 atk
Adamant Technician
Mach punch
hi jump kick
pursuit
rapid spin
This set is a personal favourite and a set I use myself. Pity the spinning top dosen't get payback, would be very handy... Either way, pursuit is very useful for revenge killing and will usually hit very hard as the opponent nearly always switches to a spin-blocker. It also hits sub-mismagius very badly. Mach punch is it's main revenge-killing tool obviously and hi jump kick hits very hard once you've gotten rid of their spin-blocker.
Pure spinner @leftovers
EVs: 252 HP (or sometimes speed), 252 atk/def/speed
Adamant/Timid Technician/Intimidate
rapid spin
foresight/sucker punch/ pursuit/toxic
mach punch/bullet punch
hi jump kick/close combat
The pure spinner is quite versatile and can use a lot of moves to work effectively. The second slot is an anti-ghost move. The third som way of causing priority damage, and the fourth to cause some major damage.
Putting Hitmontop on a team.
It's quite easy to slot hitmontop onto a team as he usually supports himself and functions in a similar way to a utility. He's handy for phazing teams bringing at least two elements to the table that are usually quite hard to get hold of in a team. He also works in offensive teams well, hitting hard and fast as well as supporting the team majorly by letting team members switch in and out a lot easier.
Countering hitmontop.
Hitmontop can be quite a pain to bring down but the best way is probably disabling him with a burn and switching in to spin blockers who will now have a much better chance of survival. Your best bet is probably dusclops who is bulky enough to survive some dark attacks, and can burn him too. Sableye can also work. That's really the main way. Other wise toxic-stalling can also work but burning turns him into set-up fodder for the likes of mismagius and such.
Disscuss ideas and strategies conserning hitmontop.