Monotype Hisuian Arcanine (Rock) [QC: 2/2] [GP: 1/1]

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:sv/Arcanine-Hisui: :Choice Band:
Rock

[SET]
Arcanine-Hisui @ Choice Band
Name: Choice Band (Rock)
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Head Smash
- Flare Blitz
- Close Combat
- Extreme Speed

[SET COMMENT]
Hisuian Arcanine is a terrifying wallbreaker capable of threatening Steel- and Grass-types due to its strong STAB moves and supporting ability, great coverage, and Fire typing, helping Rock teams combat the aforementioned type matchups. Notably, it lives all of Meowscarada's attacks and +2 Scizor's Bullet Punch. Rock Head allows Hisuian Arcanine to freely use Head Smash and Flare Blitz without their recoil damage. Head Smash is an immensely powerful move, enabling Hisuian Arcanine to 2HKO Toxapex and defensive Landorus-T after Intimidate. Flare Blitz threatens Amoonguss, Corviknight, and Toedscruel, while breaking through Steel teams in general with ease in conjunction with Close Combat. Close Combat provides coverage for Hisuian Goodra, Ursaluna, and Heatran, while also fighting off Dark-types such as Kingambit, Ting-Lu, and non-Choice Scarf Hisuian Samurott. Extreme Speed allows Hisuian Arcanine to revenge kill faster opponents like weakened Greninja, Azumarill, and Breloom.

Lycanroc-D appreciates Hisuian Arcanine threatening walls like Toxapex, Corviknight, and Amoonguss; in return, Lycanroc-D deals with Chien-Pao, Hydreigon, and Greninja under sand. Garganacl is one of Hisuian Arcanine's best teammates due to its ability to force progress against Water and Steel, notably wearing down Quagsire, Gastrodon, and Quaquaval with Salt Cure. Glimmora forms a potent wallbreaking core with Hisuian Arcanine, taking on Grass and Fairy teams effectively. Furthermore, Glimmora provides entry hazard control with Mortal Spin and sets its own array of hazards to wear down Hisuian Arcanine's switch-ins. In return, Glimmora appreciates Hisuian Arcanine removing Steel-types for it so it can freely use Mortal Spin. Tyranitar provides sandstorm to help chip down opponents and improve Hisuian Arcanine's special bulk, making it trickier to shut down, as well as sets Stealth Rock and spreads paralysis with Thunder Wave to help Hisuian Arcanine outpace and OHKO faster offensive Pokemon. Kleavor provides Stealth Rock with Stone Axe and pivots into Hisuian Arcanine with U-turn, as well as provides additional support in the Steel matchup by hitting Gholdengo, Iron Treads, and Heatran with either Night Slash or Close Combat. Shell Smash Drednaw is a great asset in the Water and Ground matchups due to Swift Swim and Air Balloon, heavily weakening those types for Hisuian Arcanine. In return, Drednaw appreciates Amoonguss and Toxapex being removed by Hisuian Arcanine.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/giyu.574288/
Rock analysis by:
https://www.smogon.com/forums/members/giyu.574288/
Quality check by:
https://www.smogon.com/forums/members/neko.542526/
https://www.smogon.com/forums/members/aqua-jet.531302/
Grammar check by:
https://www.smogon.com/forums/members/ut.523866/
 
Last edited:
:sv/Arcanine-Hisui: :Choice Band:
Rock

[SET]
Arcanine-Hisui @ Choice Band
Name: Choice Band (Rock)
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Head Smash
- Flare Blitz
- Close Combat
- Extreme Speed

[SET COMMENT]
Hisuian Arcanine is a terrifying wallbreaker (what does rock even struggle to get past?) due to its strong set of STAB moves and supporting ability, great coverage, and Fire typing (but why tho. It notably lives a meow and a +2 sciz btw). Rock Head allows Hisuian Arcanine to freely use Head Smash and Flare Blitz without drawbacks. Head Smash is an immensely powerful move, enabling Hisuian Arcanine to 2HKO Toxapex,(unused,) Slowbro, and defensive Landorus-T. Flare Blitz threatens Amoonguss, Corvknight, and (wo isnt even much used, even on grass) Wo-Chien; breaking through Grass and Steel teams in general with ease. Close Combat is great for Ting-Lu, Ursaluna, and Heatran, also fighting off other Dark-types such as Kingambit, Chien-Pao, and Hydreigon . Extreme Speed allows Hisuian Arcanine to revenge kill faster opponents like weakened Greninja, Azumarill, and Breloom.

Garganacl is one of Hisuian Arcanine's best teammates due to its ability to force progress against Water and Steel, notably wearing down Quagsire, Gastrodon, and Quaquaval with Salt Cure (ngl I'd prefer to go the more offensive route with Lycanroc, as Hisui Arca deletes bulky stuff like Pex. Mention offensive team mates first). Glimmora forms a potent wallbreaking core with Hisuian Arcanine, taking on Grass and Fairy teams effectively. Furthermore, Glimmora's wide coverage allows it to fend off Water-, FIghting-, and Dragon-type threats (also entry hazard control and sets tspikes/is scarfer, specs-er. Also, who are those guys anyway, Head Smash hits all dragons bar Hoodra/Chomp, which Glimm cant handle). Tyranitar provides sandstorm to help chip down opponents and improve Hisuian Arcanine's bulk, making it tricker to shut down. Kleavor provides Stealth Rock with Stone Axe and pivots into Hisuian Arcanine with U-turn as well as provides additional support in the Steel matchup by hitting Gholdengo, Iron Treads, and Heatran with Night Slash and Close Combat, respectively. Drednaw is a great asset in the Water matchup due to Swift Swim and its neutrality to Water while they also share similar checks, wearing them down for each other (Air Balloon->Shell smash, loves dead amoon/tox).

[CREDITS]
Written by:
https://www.smogon.com/forums/members/giyu.574288/
Rock analysis by:
https://www.smogon.com/forums/members/giyu.574288/
will recheck after these edits, thanks Giyu :blobnom:
 
:sv/Arcanine-Hisui: :Choice Band:
Rock

[SET]
Arcanine-Hisui @ Choice Band
Name: Choice Band (Rock)
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Head Smash
- Flare Blitz
- Close Combat
- Extreme Speed

[SET COMMENT]
Hisuian Arcanine is a terrifying wallbreaker (what does rock even struggle to get past?) due to its strong set of STAB moves and supporting ability, great coverage, and Fire typing (but why tho. It notably lives a meow and a +2 sciz btw). Rock Head allows Hisuian Arcanine to freely use Head Smash and Flare Blitz without drawbacks. Head Smash is an immensely powerful move, enabling Hisuian Arcanine to 2HKO Toxapex,(unused,) Slowbro, and defensive Landorus-T. Flare Blitz threatens Amoonguss, Corvknight, and (wo isnt even much used, even on grass) Wo-Chien; breaking through Grass and Steel teams in general with ease. Close Combat is great for Ting-Lu, Ursaluna, and Heatran, also fighting off other Dark-types such as Kingambit, Chien-Pao, and Hydreigon . Extreme Speed allows Hisuian Arcanine to revenge kill faster opponents like weakened Greninja, Azumarill, and Breloom.

Garganacl is one of Hisuian Arcanine's best teammates due to its ability to force progress against Water and Steel, notably wearing down Quagsire, Gastrodon, and Quaquaval with Salt Cure (ngl I'd prefer to go the more offensive route with Lycanroc, as Hisui Arca deletes bulky stuff like Pex. Mention offensive team mates first). Glimmora forms a potent wallbreaking core with Hisuian Arcanine, taking on Grass and Fairy teams effectively. Furthermore, Glimmora's wide coverage allows it to fend off Water-, FIghting-, and Dragon-type threats (also entry hazard control and sets tspikes/is scarfer, specs-er. Also, who are those guys anyway, Head Smash hits all dragons bar Hoodra/Chomp, which Glimm cant handle). Tyranitar provides sandstorm to help chip down opponents and improve Hisuian Arcanine's bulk, making it tricker to shut down. Kleavor provides Stealth Rock with Stone Axe and pivots into Hisuian Arcanine with U-turn as well as provides additional support in the Steel matchup by hitting Gholdengo, Iron Treads, and Heatran with Night Slash and Close Combat, respectively. Drednaw is a great asset in the Water matchup due to Swift Swim and its neutrality to Water while they also share similar checks, wearing them down for each other (Air Balloon->Shell smash, loves dead amoon/tox).

[CREDITS]
Written by:
https://www.smogon.com/forums/members/giyu.574288/
Rock analysis by:
https://www.smogon.com/forums/members/giyu.574288/
will recheck after these edits, thanks Giyu :blobnom:
Implemented
 
:sv/Arcanine-Hisui: :Choice Band:
Rock

[SET]
Arcanine-Hisui @ Choice Band
Name: Choice Band (Rock)
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Head Smash
- Flare Blitz
- Close Combat
- Extreme Speed

[SET COMMENT]
Hisuian Arcanine is a terrifying wallbreaker capable of easing the Steel and Grass matchups (idt you ever win Grass btw, just say it deals with those random Steel/Grass-types found in teams :() due to its strong set of STAB moves and supporting ability, great coverage, and Fire typing, helping combat the aforementioned type matchups and notably living all of Meowscarada's attacks and +2 Scizor's Bullet Punch. Rock Head allows Hisuian Arcanine to freely use Head Smash and Flare Blitz without drawbacks. Head Smash is an immensely powerful move, enabling Hisuian Arcanine to 2HKO Toxapex and defensive Landorus-T. Flare Blitz threatens Amoonguss, Corvknight, and Toedscruel; breaking through Grass (Just breaking through generic walls like the aforementioned and Steel teams in general with ease. Close Combat is great for Hisuian Goodra, Ursaluna, and Heatran, also fighting off Dark-types such as Kingambit, Ting-Lu, and non-Choice Scarf Hisuian Samurott. Extreme Speed allows Hisuian Arcanine to revenge kill faster opponents like weakened Greninja, Azumarill, and Breloom.

Lycanrock appreciates Hisuian Arcanine threatening walls like Toxapex, Corviknight, and Amoonguss while in return Lycanrock deals with Chien-Pao, Hydreigon, and Greninja under sand. Garganacl is one of Hisuian Arcanine's best teammates due to its ability to force progress against Water and Steel, notably wearing down Quagsire, Gastrodon, and Quaquaval with Salt Cure. Glimmora forms a potent wallbreaking core with Hisuian Arcanine, taking on Grass and Fairy teams effectively. Furthermore, Glimmora's provides hazard control with Mortal Spin and sets its own array of hazards to wear down Hisuian Arcanine's switch-ins down. Tyranitar provides sandstorm to help chip down opponents and improve Hisuian Arcanine's bulk, making it tricker to shut down (its also bulky enough that it can be a special wall that sets hazards and paralysis for H.Arca too). Kleavor provides Stealth Rock with Stone Axe and pivots into Hisuian Arcanine with U-turn as well as provides additional support in the Steel matchup by hitting Gholdengo, Iron Treads, and Heatran with Night Slash and Close Combat, respectively. Shell Smash Drednaw is a great asset in the Water and Ground matchups due to Swift Swim and Air Balloon, heavily weakening those types for Hisuian Arcanine. In return, Drednaw Amoonguss (hm) appreciates Amoonguss and Toxapex other Grass-types removed by Hisuian Arcanine.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/giyu.574288/
Rock analysis by:
https://www.smogon.com/forums/members/giyu.574288/
Quality check by:
Grammar check by:
QC 1/2, thankie Giyu
 
:sv/Arcanine-Hisui: :Choice Band:
Rock

[SET]
Arcanine-Hisui @ Choice Band
Name: Choice Band (Rock)
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Head Smash
- Flare Blitz
- Close Combat
- Extreme Speed

[SET COMMENT]
Hisuian Arcanine is a terrifying wallbreaker capable of easing the Steel and Grass matchups (idt you ever win Grass btw, just say it deals with those random Steel/Grass-types found in teams :() due to its strong set of STAB moves and supporting ability, great coverage, and Fire typing, helping combat the aforementioned type matchups and notably living all of Meowscarada's attacks and +2 Scizor's Bullet Punch. Rock Head allows Hisuian Arcanine to freely use Head Smash and Flare Blitz without drawbacks. Head Smash is an immensely powerful move, enabling Hisuian Arcanine to 2HKO Toxapex and defensive Landorus-T. Flare Blitz threatens Amoonguss, Corvknight, and Toedscruel; breaking through Grass (Just breaking through generic walls like the aforementioned and Steel teams in general with ease. Close Combat is great for Hisuian Goodra, Ursaluna, and Heatran, also fighting off Dark-types such as Kingambit, Ting-Lu, and non-Choice Scarf Hisuian Samurott. Extreme Speed allows Hisuian Arcanine to revenge kill faster opponents like weakened Greninja, Azumarill, and Breloom.

Lycanrock appreciates Hisuian Arcanine threatening walls like Toxapex, Corviknight, and Amoonguss while in return Lycanrock deals with Chien-Pao, Hydreigon, and Greninja under sand. Garganacl is one of Hisuian Arcanine's best teammates due to its ability to force progress against Water and Steel, notably wearing down Quagsire, Gastrodon, and Quaquaval with Salt Cure. Glimmora forms a potent wallbreaking core with Hisuian Arcanine, taking on Grass and Fairy teams effectively. Furthermore, Glimmora's provides hazard control with Mortal Spin and sets its own array of hazards to wear down Hisuian Arcanine's switch-ins down. Tyranitar provides sandstorm to help chip down opponents and improve Hisuian Arcanine's bulk, making it tricker to shut down (its also bulky enough that it can be a special wall that sets hazards and paralysis for H.Arca too). Kleavor provides Stealth Rock with Stone Axe and pivots into Hisuian Arcanine with U-turn as well as provides additional support in the Steel matchup by hitting Gholdengo, Iron Treads, and Heatran with Night Slash and Close Combat, respectively. Shell Smash Drednaw is a great asset in the Water and Ground matchups due to Swift Swim and Air Balloon, heavily weakening those types for Hisuian Arcanine. In return, Drednaw Amoonguss (hm) appreciates Amoonguss and Toxapex other Grass-types removed by Hisuian Arcanine.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/giyu.574288/
Rock analysis by:
https://www.smogon.com/forums/members/giyu.574288/
Quality check by:
Grammar check by:
QC 1/2, thankie Giyu
Implemented
 
AMQC, take what you'd like. add remove comment

[SET]
Arcanine-Hisui @ Choice Band
Name: Choice Band (Rock)
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Head Smash
- Flare Blitz
- Close Combat
- Extreme Speed

[SET COMMENT]
Hisuian Arcanine is a terrifying wallbreaker capable of threatening Steel- and Grass-types due to its strong set of STAB moves and supporting ability, great coverage, and Fire typing, helping Rock teams combat the aforementioned type matchups thanks to being able to live and notably living all of Meowscarada's attacks and +2 Scizor's Bullet Punch. Rock Head allows Hisuian Arcanine to freely use Head Smash and Flare Blitz without their recoil damage drawbacks (a bit more accurate). Head Smash is an immensely powerful move, enabling Hisuian Arcanine to 2HKO Toxapex and defensive Landorus-T. Flare Blitz threatens Amoonguss, Corviknight, and Toedscruel, while breaking through Steel teams in general with ease. Close Combat is great for to hit Hisuian Goodra, Ursaluna, and Heatran, while also fighting off Dark-types such as Kingambit, Ting-Lu, and non-Choice Scarf Hisuian Samurott. Extreme Speed allows Hisuian Arcanine to revenge kill faster opponents like weakened Greninja, Azumarill, and Breloom.

Lycanrock appreciates Hisuian Arcanine threatening walls like Toxapex, Corviknight, and Amoonguss; while in return, Lycanrock deals with Chien-Pao, Hydreigon, and Greninja under sand. Garganacl is one of Hisuian Arcanine's best teammates due to its ability to force progress against Water and Steel, notably wearing down Quagsire, Gastrodon, and Quaquaval with Salt Cure. Glimmora forms a potent wallbreaking core with Hisuian Arcanine, taking on Grass and Fairy teams effectively. Furthermore, Glimmora's provides hazard control with Mortal Spin and sets its own array of hazards to wear down Hisuian Arcanine's switch-ins down. (mention how Hisuian Arcanine breaks Steel-types for it) Tyranitar provides sandstorm to help chip down opponents and improve Hisuian Arcanine's special bulk, making it tricker to shut down, as well as setting sets Stealth Rock and spreading spreads Thunder Wave to help Hisuian Arcanine break through walls (not sure how T-Wave helps Hisuian Arcanine break walls, maybe mention that it allows H-Arcanine to outspeed and KO offensive 'mons). Kleavor provides Stealth Rock with Stone Axe and pivots into Hisuian Arcanine with U-turn, as well as provides providing additional support in the Steel matchup by hitting Gholdengo, Iron Treads, and Heatran with Night Slash and Close Combat, respectively. Shell Smash Drednaw is a great asset in the Water and Ground matchups due to Swift Swim and Air Balloon, heavily weakening those types for Hisuian Arcanine. In return, Drednaw appreciates Amoonguss and Toxapex being removed by Hisuian Arcanine.
 
AMQC, take what you'd like. add remove comment

[SET]
Arcanine-Hisui @ Choice Band
Name: Choice Band (Rock)
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Head Smash
- Flare Blitz
- Close Combat
- Extreme Speed

[SET COMMENT]
Hisuian Arcanine is a terrifying wallbreaker capable of threatening Steel- and Grass-types due to its strong set of STAB moves and supporting ability, great coverage, and Fire typing, helping Rock teams combat the aforementioned type matchups thanks to being able to live and notably living all of Meowscarada's attacks and +2 Scizor's Bullet Punch. Rock Head allows Hisuian Arcanine to freely use Head Smash and Flare Blitz without their recoil damage drawbacks (a bit more accurate). Head Smash is an immensely powerful move, enabling Hisuian Arcanine to 2HKO Toxapex and defensive Landorus-T. Flare Blitz threatens Amoonguss, Corviknight, and Toedscruel, while breaking through Steel teams in general with ease. Close Combat is great for to hit Hisuian Goodra, Ursaluna, and Heatran, while also fighting off Dark-types such as Kingambit, Ting-Lu, and non-Choice Scarf Hisuian Samurott. Extreme Speed allows Hisuian Arcanine to revenge kill faster opponents like weakened Greninja, Azumarill, and Breloom.

Lycanrock appreciates Hisuian Arcanine threatening walls like Toxapex, Corviknight, and Amoonguss; while in return, Lycanrock deals with Chien-Pao, Hydreigon, and Greninja under sand. Garganacl is one of Hisuian Arcanine's best teammates due to its ability to force progress against Water and Steel, notably wearing down Quagsire, Gastrodon, and Quaquaval with Salt Cure. Glimmora forms a potent wallbreaking core with Hisuian Arcanine, taking on Grass and Fairy teams effectively. Furthermore, Glimmora's provides hazard control with Mortal Spin and sets its own array of hazards to wear down Hisuian Arcanine's switch-ins down. (mention how Hisuian Arcanine breaks Steel-types for it) Tyranitar provides sandstorm to help chip down opponents and improve Hisuian Arcanine's special bulk, making it tricker to shut down, as well as setting sets Stealth Rock and spreading spreads Thunder Wave to help Hisuian Arcanine break through walls (not sure how T-Wave helps Hisuian Arcanine break walls, maybe mention that it allows H-Arcanine to outspeed and KO offensive 'mons). Kleavor provides Stealth Rock with Stone Axe and pivots into Hisuian Arcanine with U-turn, as well as provides providing additional support in the Steel matchup by hitting Gholdengo, Iron Treads, and Heatran with Night Slash and Close Combat, respectively. Shell Smash Drednaw is a great asset in the Water and Ground matchups due to Swift Swim and Air Balloon, heavily weakening those types for Hisuian Arcanine. In return, Drednaw appreciates Amoonguss and Toxapex being removed by Hisuian Arcanine.
Implemented
 
AMQC, take what you'd like. add remove comment

[SET]
Arcanine-Hisui @ Choice Band
Name: Choice Band (Rock)
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Head Smash
- Flare Blitz
- Close Combat
- Extreme Speed

[SET COMMENT]
Hisuian Arcanine is a terrifying wallbreaker capable of threatening Steel- and Grass-types due to its strong set of STAB moves and supporting ability, great coverage, and Fire typing, helping Rock teams combat the aforementioned type matchups thanks to being able to live and notably living all of Meowscarada's attacks and +2 Scizor's Bullet Punch. Rock Head allows Hisuian Arcanine to freely use Head Smash and Flare Blitz without their recoil damage drawbacks (a bit more accurate). Head Smash is an immensely powerful move, enabling Hisuian Arcanine to 2HKO Toxapex and defensive Landorus-T. Flare Blitz threatens Amoonguss, Corviknight, and Toedscruel, while breaking through Steel teams in general with ease. Close Combat is great for to hit Hisuian Goodra, Ursaluna, and Heatran, while also fighting off Dark-types such as Kingambit, Ting-Lu, and non-Choice Scarf Hisuian Samurott. Extreme Speed allows Hisuian Arcanine to revenge kill faster opponents like weakened Greninja, Azumarill, and Breloom.

Lycanrock appreciates Hisuian Arcanine threatening walls like Toxapex, Corviknight, and Amoonguss; while in return, Lycanrock deals with Chien-Pao, Hydreigon, and Greninja under sand. Garganacl is one of Hisuian Arcanine's best teammates due to its ability to force progress against Water and Steel, notably wearing down Quagsire, Gastrodon, and Quaquaval with Salt Cure. Glimmora forms a potent wallbreaking core with Hisuian Arcanine, taking on Grass and Fairy teams effectively. Furthermore, Glimmora's provides hazard control with Mortal Spin and sets its own array of hazards to wear down Hisuian Arcanine's switch-ins down. (mention how Hisuian Arcanine breaks Steel-types for it) Tyranitar provides sandstorm to help chip down opponents and improve Hisuian Arcanine's special bulk, making it tricker to shut down, as well as setting sets Stealth Rock and spreading spreads Thunder Wave to help Hisuian Arcanine break through walls (not sure how T-Wave helps Hisuian Arcanine break walls, maybe mention that it allows H-Arcanine to outspeed and KO offensive 'mons). Kleavor provides Stealth Rock with Stone Axe and pivots into Hisuian Arcanine with U-turn, as well as provides providing additional support in the Steel matchup by hitting Gholdengo, Iron Treads, and Heatran with Night Slash and Close Combat, respectively. Shell Smash Drednaw is a great asset in the Water and Ground matchups due to Swift Swim and Air Balloon, heavily weakening those types for Hisuian Arcanine. In return, Drednaw appreciates Amoonguss and Toxapex being removed by Hisuian Arcanine.
my general advice for this is that most of the errors you point out are GP ones (which is fine), but imo this is more of a GP check then a QC one. the QC points you make are correct though so good job

Add | Remove | Comment

:sv/Arcanine-Hisui: :Choice Band:
Rock

[SET]
Arcanine-Hisui @ Choice Band
Name: Choice Band (Rock)
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Head Smash
- Flare Blitz
- Close Combat
- Extreme Speed

[SET COMMENT]
Hisuian Arcanine is a terrifying wallbreaker capable of threatening Steel- and Grass-types (like? specify ones that rock typically has trouble dealing with in particular, since obviously they struggle with most grasses but some more then others) due to its strong STAB moves and supporting ability, great coverage, and Fire typing, helping Rock teams combat the aforementioned type matchups thanks to being able to live all of Meowscarada's attacks and +2 Scizor's Bullet Punch. Rock Head allows Hisuian Arcanine to freely use Head Smash and Flare Blitz without their recoil damage. Head Smash is an immensely powerful move, enabling Hisuian Arcanine to 2HKO Toxapex and defensive Landorus-T after Intimidate (tho I honestly feel that Lando isnt a v good example bc EQ, at least Pex on Water can go water-move-less). Flare Blitz threatens Amoonguss, Corviknight, and Toedscruel, while breaking through Steel teams in general with ease in conjunction with Close Combat. Close Combat is great to hit Hisuian Goodra, Ursaluna, and Heatran, while also fighting off Dark-types such as Kingambit, Ting-Lu, and non-Choice Scarf Hisuian Samurott. Extreme Speed allows Hisuian Arcanine to revenge kill faster opponents like weakened Greninja, Azumarill, and Breloom.

Lycanroc-D appreciates Hisuian Arcanine threatening walls like Toxapex, Corviknight, and Amoonguss; in return, Lycanroc-D deals with Chien-Pao, Hydreigon, and Greninja under sand. Garganacl is one of Hisuian Arcanine's best teammates due to its ability to force progress against Water and Steel, notably wearing down Quagsire, Gastrodon, and Quaquaval with Salt Cure. Glimmora forms a potent wallbreaking core with Hisuian Arcanine, taking on Grass and Fairy teams effectively. Furthermore, Glimmora provides hazard control with Mortal Spin and sets its own array of hazards to wear down Hisuian Arcanine's switch-ins down. In return, Glimmora appreciates Hisuian Arcanine removing Steel-types for it so it can freely use Mortal Spin. Tyranitar provides sandstorm to help chip down opponents and improve Hisuian Arcanine's special bulk, making it trickier to shut down, as well as setting Stealth Rock and spreading Thunder Wave to help Hisuian Arcanine outpace and OHKO faster offensive Pokemon. Kleavor provides Stealth Rock with Stone Axe and pivots into Hisuian Arcanine with U-turn, as well as providing additional support in the Steel matchup by hitting Gholdengo, Iron Treads, and Heatran with Night Slash and Close Combat, respectively. Shell Smash Drednaw is a great asset in the Water and Ground matchups due to Swift Swim and Air Balloon, heavily weakening those types for Hisuian Arcanine. In return, Drednaw appreciates Amoonguss and Toxapex being removed by Hisuian Arcanine.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/giyu.574288/
Rock analysis by:
https://www.smogon.com/forums/members/giyu.574288/
Quality check by:
https://www.smogon.com/forums/members/neko.542526/
Grammar check by:

Sums up Arc well great jobbe
QC: 2/2
https://www.smogon.com/forums/members/aqua-jet.531302/
aqua-jet2-gif.425473
 
my general advice for this is that most of the errors you point out are GP ones (which is fine), but imo this is more of a GP check then a QC one. the QC points you make are correct though so good job

Add | Remove | Comment

:sv/Arcanine-Hisui: :Choice Band:
Rock

[SET]
Arcanine-Hisui @ Choice Band
Name: Choice Band (Rock)
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Head Smash
- Flare Blitz
- Close Combat
- Extreme Speed

[SET COMMENT]
Hisuian Arcanine is a terrifying wallbreaker capable of threatening Steel- and Grass-types (like? specify ones that rock typically has trouble dealing with in particular, since obviously they struggle with most grasses but some more then others) due to its strong STAB moves and supporting ability, great coverage, and Fire typing, helping Rock teams combat the aforementioned type matchups thanks to being able to live all of Meowscarada's attacks and +2 Scizor's Bullet Punch. Rock Head allows Hisuian Arcanine to freely use Head Smash and Flare Blitz without their recoil damage. Head Smash is an immensely powerful move, enabling Hisuian Arcanine to 2HKO Toxapex and defensive Landorus-T after Intimidate (tho I honestly feel that Lando isnt a v good example bc EQ, at least Pex on Water can go water-move-less). Flare Blitz threatens Amoonguss, Corviknight, and Toedscruel, while breaking through Steel teams in general with ease in conjunction with Close Combat. Close Combat is great to hit Hisuian Goodra, Ursaluna, and Heatran, while also fighting off Dark-types such as Kingambit, Ting-Lu, and non-Choice Scarf Hisuian Samurott. Extreme Speed allows Hisuian Arcanine to revenge kill faster opponents like weakened Greninja, Azumarill, and Breloom.

Lycanroc-D appreciates Hisuian Arcanine threatening walls like Toxapex, Corviknight, and Amoonguss; in return, Lycanroc-D deals with Chien-Pao, Hydreigon, and Greninja under sand. Garganacl is one of Hisuian Arcanine's best teammates due to its ability to force progress against Water and Steel, notably wearing down Quagsire, Gastrodon, and Quaquaval with Salt Cure. Glimmora forms a potent wallbreaking core with Hisuian Arcanine, taking on Grass and Fairy teams effectively. Furthermore, Glimmora provides hazard control with Mortal Spin and sets its own array of hazards to wear down Hisuian Arcanine's switch-ins down. In return, Glimmora appreciates Hisuian Arcanine removing Steel-types for it so it can freely use Mortal Spin. Tyranitar provides sandstorm to help chip down opponents and improve Hisuian Arcanine's special bulk, making it trickier to shut down, as well as setting Stealth Rock and spreading Thunder Wave to help Hisuian Arcanine outpace and OHKO faster offensive Pokemon. Kleavor provides Stealth Rock with Stone Axe and pivots into Hisuian Arcanine with U-turn, as well as providing additional support in the Steel matchup by hitting Gholdengo, Iron Treads, and Heatran with Night Slash and Close Combat, respectively. Shell Smash Drednaw is a great asset in the Water and Ground matchups due to Swift Swim and Air Balloon, heavily weakening those types for Hisuian Arcanine. In return, Drednaw appreciates Amoonguss and Toxapex being removed by Hisuian Arcanine.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/giyu.574288/
Rock analysis by:
https://www.smogon.com/forums/members/giyu.574288/
Quality check by:
https://www.smogon.com/forums/members/neko.542526/
Grammar check by:

Sums up Arc well great jobbe
QC: 2/2
https://www.smogon.com/forums/members/aqua-jet.531302/
aqua-jet2-gif.425473
Implemented
GP Team
 
add remove conjecture
[SET]
Arcanine-Hisui @ Choice Band
Name: Choice Band (Rock)
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Head Smash
- Flare Blitz
- Close Combat
- Extreme Speed

[SET COMMENT]
Hisuian Arcanine is a terrifying wallbreaker capable of threatening Steel- and Grass-types due to its strong STAB moves and supporting ability, great coverage, and Fire typing, helping Rock teams combat the aforementioned type matchups thanks to being able to live all of matchups. Notably, it lives all of Meowscarada's attacks and +2 Scizor's Bullet Punch. Rock Head allows Hisuian Arcanine to freely use Head Smash and Flare Blitz without their recoil damage. Head Smash is an immensely powerful move, enabling Hisuian Arcanine to 2HKO Toxapex and defensive Landorus-T after Intimidate. Flare Blitz threatens Amoonguss, Corviknight, and Toedscruel, while breaking through Steel teams in general with ease in conjunction with Close Combat. Close Combat is great to hit provides coverage for Hisuian Goodra, Ursaluna, and Heatran, while also fighting off Dark-types such as Kingambit, Ting-Lu, and non-Choice Scarf Hisuian Samurott. Extreme Speed allows Hisuian Arcanine to revenge kill faster opponents like weakened Greninja, Azumarill, and Breloom.

Lycanroc-D appreciates Hisuian Arcanine threatening walls like Toxapex, Corviknight, and Amoonguss; in return, Lycanroc-D deals with Chien-Pao, Hydreigon, and Greninja under sand. Garganacl is one of Hisuian Arcanine's best teammates due to its ability to force progress against Water and Steel, notably wearing down Quagsire, Gastrodon, and Quaquaval with Salt Cure. Glimmora forms a potent wallbreaking core with Hisuian Arcanine, taking on Grass and Fairy teams effectively. Furthermore, Glimmora provides entry hazard control with Mortal Spin and sets its own array of hazards to wear down Hisuian Arcanine's switch-ins down. In return, Glimmora appreciates Hisuian Arcanine removing Steel-types for it so it can freely use Mortal Spin. Tyranitar provides sandstorm to help chip down opponents and improve Hisuian Arcanine's special bulk, making it trickier to shut down, as well as setting sets Stealth Rock and spreading spreads paralysis with Thunder Wave to help Hisuian Arcanine outpace and OHKO faster offensive Pokemon. Kleavor provides Stealth Rock with Stone Axe and pivots into Hisuian Arcanine with U-turn, as well as providing provides additional support in the Steel matchup by hitting Gholdengo, Iron Treads, and Heatran with either Night Slash and or Close Combat, respectively. Shell Smash Drednaw is a great asset in the Water and Ground matchups due to Swift Swim and Air Balloon, heavily weakening those types for Hisuian Arcanine. In return, Drednaw appreciates Amoonguss and Toxapex being removed by Hisuian Arcanine.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/giyu.574288/
Rock analysis by:
https://www.smogon.com/forums/members/giyu.574288/
Quality check by:
https://www.smogon.com/forums/members/neko.542526/
https://www.smogon.com/forums/members/aqua-jet.531302/
Grammar check by:
https://www.smogon.com/forums/members/ut.523866/
GP 1/1!

cRqvJU2.gif


GP Team done
 
add remove conjecture
[SET]
Arcanine-Hisui @ Choice Band
Name: Choice Band (Rock)
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Head Smash
- Flare Blitz
- Close Combat
- Extreme Speed

[SET COMMENT]
Hisuian Arcanine is a terrifying wallbreaker capable of threatening Steel- and Grass-types due to its strong STAB moves and supporting ability, great coverage, and Fire typing, helping Rock teams combat the aforementioned type matchups thanks to being able to live all of matchups. Notably, it lives all of Meowscarada's attacks and +2 Scizor's Bullet Punch. Rock Head allows Hisuian Arcanine to freely use Head Smash and Flare Blitz without their recoil damage. Head Smash is an immensely powerful move, enabling Hisuian Arcanine to 2HKO Toxapex and defensive Landorus-T after Intimidate. Flare Blitz threatens Amoonguss, Corviknight, and Toedscruel, while breaking through Steel teams in general with ease in conjunction with Close Combat. Close Combat is great to hit provides coverage for Hisuian Goodra, Ursaluna, and Heatran, while also fighting off Dark-types such as Kingambit, Ting-Lu, and non-Choice Scarf Hisuian Samurott. Extreme Speed allows Hisuian Arcanine to revenge kill faster opponents like weakened Greninja, Azumarill, and Breloom.

Lycanroc-D appreciates Hisuian Arcanine threatening walls like Toxapex, Corviknight, and Amoonguss; in return, Lycanroc-D deals with Chien-Pao, Hydreigon, and Greninja under sand. Garganacl is one of Hisuian Arcanine's best teammates due to its ability to force progress against Water and Steel, notably wearing down Quagsire, Gastrodon, and Quaquaval with Salt Cure. Glimmora forms a potent wallbreaking core with Hisuian Arcanine, taking on Grass and Fairy teams effectively. Furthermore, Glimmora provides entry hazard control with Mortal Spin and sets its own array of hazards to wear down Hisuian Arcanine's switch-ins down. In return, Glimmora appreciates Hisuian Arcanine removing Steel-types for it so it can freely use Mortal Spin. Tyranitar provides sandstorm to help chip down opponents and improve Hisuian Arcanine's special bulk, making it trickier to shut down, as well as setting sets Stealth Rock and spreading spreads paralysis with Thunder Wave to help Hisuian Arcanine outpace and OHKO faster offensive Pokemon. Kleavor provides Stealth Rock with Stone Axe and pivots into Hisuian Arcanine with U-turn, as well as providing provides additional support in the Steel matchup by hitting Gholdengo, Iron Treads, and Heatran with either Night Slash and or Close Combat, respectively. Shell Smash Drednaw is a great asset in the Water and Ground matchups due to Swift Swim and Air Balloon, heavily weakening those types for Hisuian Arcanine. In return, Drednaw appreciates Amoonguss and Toxapex being removed by Hisuian Arcanine.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/giyu.574288/
Rock analysis by:
https://www.smogon.com/forums/members/giyu.574288/
Quality check by:
https://www.smogon.com/forums/members/neko.542526/
https://www.smogon.com/forums/members/aqua-jet.531302/
Grammar check by:
https://www.smogon.com/forums/members/ut.523866/
GP 1/1!

cRqvJU2.gif


GP Team done
Implemented
 
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