SM OU Help with Mega Charizard Y team

Hi, new smogon player here,
Ive been playing pokemon for a long time, but just for fun, with some friends and with no perfect teams, comps or even calcs. Charizard is one of my all time fav Pokémon so all began there. I have no experience building teams, so I put together standard movesets that I found at smogons strategy pokedex and I tried to cover basic weaknesses.

Charizard-Mega-Y @ Charizardite Y
Ability: Drought
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Flamethrower
- Solar Beam
- Focus Blast / Air Slash
- Roost

I really love how Mega Y works, setting the sun and buff fire attacks and cast 1 turn solar beam. Im changing between Air Slash and Focus blast every 5-8 games and It's very difficult to choose because I found both of them useful, depends the situation.

Latias @ Leftovers
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Healing Wish
- Defog

One friend told me to try Latias with Healing Wish and I enjoyed a lot. I have to use it carefully, but it works really well when you can hit hard a few times before healing an ally. I also use Latias as a defogger, I feel comfortable with 2 defoggers as Charizard Y suffers a lot against hazzards.

Landorus-Therian @ Figy Berry
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- U-turn
- Stealth Rock
- Defog

Landorus gives me a lot of movility, and an Intimidate. I use Landorus as a stealth rocks setter and defogger. Someone told me not to use both moves in the same pokemon, but as I told before, Im kinda new and I feel comfortable with 2 defoggers. I use berry because I want him to survive more during the switchings

Ferrothorn @ Rocky Helmet
Ability: Iron Barbs
EVs: 248 HP / 8 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Power Whip
- Gyro Ball
- Leech Seed
- Spikes

I dont like this watermelon, but I read that is one of the best defensive pokemons and I needed some water cover. As I use stealth rocks in Landorus, I have Ferrothorn with spikes. Stealth Rocks + Spikes + Rocky Helmet helps me a lot with chunk damage that gives me a better late game sweep

Heatran @ Firium Z
Ability: Flash Fire
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Taunt
- Toxic

I use it as a "trapper" against bulky pokemons and fire protector for ferrothorn. He is really weak against earth moves, so I have to be aware of them and swicht with one of the 3 flyers. He can also use the sun to empower Magma Storm and deal big damage, if not missed

Tapu Koko @ Choice Scarf
Ability: Electric Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Volt Switch
- Dazzling Gleam
- Grass Knot

I needed a fast pokemon to kill low health pokemons and I wanted another water coverage so Tapu Koko fits that rol. Koko also defends Latias from dragon type. I use Grass Knot instead of HP Ice because of Swampert and Gastrodon. A few games I found myself without ferrothorn against them and I couldnt handle them so I have another plant type attack.
 
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