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With a limit on the number of recovery moves (and chills) being standard in matches, it is essential that "recovery move" is properly defined and/or enumerated. A Poison Heal Pokemon using a poisoning move on itself counts as a recovery move by virtue of the ability description so we won't be voting on that. However, there are many other moves that, while they all restore HP, function quite differently to each other, and so some of them do count as recovery moves for the purpose of restrictions such as 2 recovers / 5 chills and some don't.
Now is when we decide which ones do count and which don't. Below is a list of moves and move categories that could be considered recovery moves, in some cases specifying whose recovery move count they would count against:
- Direct Heals
- Roost
- Rest
- Draining Moves
- Leech Seed
- Swallow
- Aqua Ring and Ingrain
- Pain Split
- Heal Pulse (counts for user)
- Heal Pulse (counts for target)
- Wish (counts for user)
- Wish (counts for target)
- Healing Wish and Lunar Dance (counts for user)
- Healing Wish and Lunar Dance (counts for target)
The Draining Moves category contains the moves Absorb, Drain Punch, Dream Eater, Giga Drain, Horn Leech, Leech Life and Mega Drain.
How this vote is going to work
Post in bold everything in the above list (in whatever order you like) that you believe should count as a recovery move. Anything that gets 5 or more votes will henceforth count as a recovery move. Got that? OK, go!
Oh, and you had your opportunity to bring up anything that might have been forgotten in the discussion thread. If there is something that has been forgotten, bring it up in the feedback thread and we will vote on it separately.