Haxorus @ Lum Berry
Ability: Mold Breaker
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Outrage
- Close Combat
- Poison Jab
- Dragon Dance
I chose Haxorus for its high attack stat and decent speed stat. Lum berry is to prevent status and give opportunities to get a dragon dance off. Outrage is for a powerful stab, close combat 2 hits corv and skarm with +1 and destroys heatran and ferrothorn, poison jab is to hit fairies like fini and clefable, and dragon dance is boost haxorus' attack and speed.
Landorus-Therian @ Focus Sash
Ability: Intimidate
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Explosion
- Swords Dance
- Stealth Rock
Landorus is here to set stealth rocks and deal damage, with either earthquake for targets weak to it and ghosts, or explosion for everything else. focus sash lets lando survive one hit and either set up rocks or explode. Swords Dance is there to boost lando's attack to terrifying levels. The 252 attack and speed is there to maximize what this lando is good for, hitting hard and fast while setting rocks.
Garchomp @ Life Orb
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Scale Shot
- Earthquake
- Fire Fang
This garchomp is the typical sd scale shot set with nothing to special to say about it. The only thing that might be unique about this set is fire fang of stone edge for steels such as corv, who don't care about chomp's stabs on this set, even at +2. I might change it out for stone edge as it still 2 hit kos, but has lower accuracy.
Melmetal @ Assault Vest
Ability: Iron Fist
EVs: 40 HP / 252 Atk / 104 SpD / 112 Spe
Adamant Nature
- Double Iron Bash
- Superpower
- Ice Punch
- Thunder Punch
Melmetal is here to patch up this teams fairy weakness with double iron bash, which also has a 60% to make the target flinch due to hitting twice. Super power hits fellow steels, ice punch for dragons and lando, and thunder punch for pex. The ev spread as well as assault vest lets it survive atleast one hit from many special attackers such as speck dragapult.
Latios @ Choice Specs
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Ice Beam
- Draco Meteor
- Psyshock
- Aura Sphere
Honestly the shakiest member of this team in my opinion, I'm thinking of switching it out for another special attacker, maybe an electric type of some kind. The specs let it hit hard from the start with ice beam hitting fellow dragons with 100% accuracy, draco meteor is for a powerful stab attack, psyshock hits specially defensive targets, and aura sphere hits steels hard.
Tapu Lele @ Choice Scarf
Ability: Psychic Surge
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Moonblast
- Focus Blast
- Psychic
And finally tapu lele, who's psychic surge is able to prevent priority attacks from stopping the sweeps of chomp and hax. The scarf lets it outrun dragapult and revenge kill it. The double psychic stab is for different situations, psyshock for specially defensive targets and psychic for raw power. Moonblast for fairy stab and to hit dragons, and focus blast to chunk steel types.
Ability: Mold Breaker
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Outrage
- Close Combat
- Poison Jab
- Dragon Dance
I chose Haxorus for its high attack stat and decent speed stat. Lum berry is to prevent status and give opportunities to get a dragon dance off. Outrage is for a powerful stab, close combat 2 hits corv and skarm with +1 and destroys heatran and ferrothorn, poison jab is to hit fairies like fini and clefable, and dragon dance is boost haxorus' attack and speed.


Landorus-Therian @ Focus Sash
Ability: Intimidate
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Explosion
- Swords Dance
- Stealth Rock
Landorus is here to set stealth rocks and deal damage, with either earthquake for targets weak to it and ghosts, or explosion for everything else. focus sash lets lando survive one hit and either set up rocks or explode. Swords Dance is there to boost lando's attack to terrifying levels. The 252 attack and speed is there to maximize what this lando is good for, hitting hard and fast while setting rocks.


Garchomp @ Life Orb
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Scale Shot
- Earthquake
- Fire Fang
This garchomp is the typical sd scale shot set with nothing to special to say about it. The only thing that might be unique about this set is fire fang of stone edge for steels such as corv, who don't care about chomp's stabs on this set, even at +2. I might change it out for stone edge as it still 2 hit kos, but has lower accuracy.


Melmetal @ Assault Vest
Ability: Iron Fist
EVs: 40 HP / 252 Atk / 104 SpD / 112 Spe
Adamant Nature
- Double Iron Bash
- Superpower
- Ice Punch
- Thunder Punch
Melmetal is here to patch up this teams fairy weakness with double iron bash, which also has a 60% to make the target flinch due to hitting twice. Super power hits fellow steels, ice punch for dragons and lando, and thunder punch for pex. The ev spread as well as assault vest lets it survive atleast one hit from many special attackers such as speck dragapult.


Latios @ Choice Specs
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Ice Beam
- Draco Meteor
- Psyshock
- Aura Sphere
Honestly the shakiest member of this team in my opinion, I'm thinking of switching it out for another special attacker, maybe an electric type of some kind. The specs let it hit hard from the start with ice beam hitting fellow dragons with 100% accuracy, draco meteor is for a powerful stab attack, psyshock hits specially defensive targets, and aura sphere hits steels hard.


Tapu Lele @ Choice Scarf
Ability: Psychic Surge
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Moonblast
- Focus Blast
- Psychic
And finally tapu lele, who's psychic surge is able to prevent priority attacks from stopping the sweeps of chomp and hax. The scarf lets it outrun dragapult and revenge kill it. The double psychic stab is for different situations, psyshock for specially defensive targets and psychic for raw power. Moonblast for fairy stab and to hit dragons, and focus blast to chunk steel types.