[OVERVIEW]
Calyrex-I is a niche yet powerful pick, with its spectacular Attack, Glacial Lance, and Swords Dance allowing it to break through even the sturdiest physical walls seen on teams, such as Ho-Oh and Arceus-Fairy. Calyrex-I can set up Trick Room to compensate for its Speed, and its ability allows it to quickly snowball out of control. Calyrex-I suffers from a significant opportunity cost, as due to in-game restrictions allowing only one Calyrex forme per team, Calyrex-I is overshadowed by the metagame-defining Calyrex-S.
[SET]
Swords Dance Trick Room Sweeper (Calyrex-Ice)
Ability: As One (Glastrier)
Tera Type: Fire
EVs: 248 HP / 252 Atk / 8 Def
Brave Nature
IVs: 0 Spe
- Swords Dance
- Glacial Lance
- High Horsepower
- Trick Room
[SET COMMENTS]
Calyrex-I plays the role of a Swords Dance sweeper, leveraging its low Speed and high Attack to its advantage and using Trick Room to outspeed any other Pokemon in the metagame. Its tremendous Attack allows it to cleave through common offensive Pokemon, such as Koraidon, Miraidon, and Calyrex-S under Trick Room. Multiple physically defensive Pokemon such as Ho-Oh, Arceus-Fairy, defensive variants of Arceus Ground, and Eternatus either take massive damage or get KOed by a Swords Dance-boosted Glacial Lance, made worse especially when combined with Tera Fire blocking Will-O-Wisp and Sacred Fire burns. Once Trick Room fades away, Calyrex-I is very prone to getting revenge killed due to its poor defensive typing and Speed. Glacial Lance is great at forcing Terastallization from Pokemon such as Tera Water Arceus-Fairy and Tera Water Landorus-T, which opens up holes for teammates such as Choice Scarf Koraidon and pivot Miraidon to exploit, as Arceus-Fairy and Ho-Oh would lack the ability to Terastallize. High Horsepower allows Calyrex-I to target the Steel-type Pokemon in the tier, such as Necrozma-DM and Zacian-C. Calyrex-I's EV spread maximizes its Attack and breaking potential and runs minimum Speed to Speed tie opposing Calyrex-I under Trick Room. Calyrex-I often consumes Terastallization, potentially hindering its teammates.
Miraidon and Arceus benefit from Calyrex-I's presence, as it annihilates Ground-types, Miraidon's main checks in the tier, allowing Miraidon to spam unresisted Electro Drifts to deal massive damage to team structures. Arceus can clean a game when some of its main checks, like defensive Ho-Oh, defensive Arceus formes, Zacian-C, and Necrozma-DM, are chipped by Calyrex-I, leaving a gaping hole in a team that Arceus can exploit. Calyrex-I struggles with Pokemon such as Arceus-Water, Skeledirge, and Dondozo, being completely unable to break them in most scenarios. Calyrex-I benefits from Pokemon such as Miraidon and Kyogre, which break through the aforementioned checks, and Kyogre has great synergy with Trick Room due to its relatively low Speed stat. Ting-Lu and Eternatus can help defensively back Calyrex-I, as Eternatus can switch into defensive Arceus formes, bar defensive Arceus-Ground, and defensive Ho-Oh with ease, setting up Toxic Spikes and Toxic to help enable a Calyrex-I sweep. Miraidon and Calyrex-S can easily exploit Calyrex-I once Trick Room is over, so Ting-Lu helps by checking Miraidon and Calyrex-S, enabling Calyrex-I to come back later in the game and set up Trick Room.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/jaishy.665318/
Quality checked by:
https://www.smogon.com/forums/members/rl.554093/
https://www.smogon.com/forums/members/adhiraj8202.631210/
Grammar checked by:
https://www.smogon.com/forums/members/adorluigi.528364/
[STRATEGY COMMENTS]
Other Options
=============
Calyrex-I could opt to use a more niche option in Choice Band or Life Orb, which can help break through defensive Arceus formes, like Arceus-Fairy and Arceus-Water, and Ho-Oh, paired with Tera Ice to break easier, though non-Heavy-Duty Boots Calyrex-I suffers from an entry hazard weakness. Mental Herb can be used to block Taunt by various Arceus formes and pivot Miraidon, and Lum Berry can be used to heal a Sacred Fire or Will-O-Wisp burn, though both items leave Calyrex-I suffering suffer from the aforementioned hazard weakness. Seed Bomb is an alternative to High Horsepower to break through Arceus-Water and Kyogre more easily, though it struggles with Necromza-DM and Zacian–C.
Checks and Counters
===================
**Arceus-Water**: A Glacial Lance resistance combined with great physical bulk, reliable recovery, Will-O-Wisp to severely cripple Calyrex-I, and a super effective Judgment against Tera Fire Calyrex-I, Arceus-Water is an almost perfect wall to Calyrex-I.
**Dondozo**: Dondozo resists Glacial Lance, neutralizes Calyrex-I's Attack boosts with Unaware, and has respectable physical bulk to wall Calyrex-I.
**Skeledirge**: Though it doesn't have the best physical bulk, Skeledirge's Glacial Lance resistance, Unaware, and Will-O-Wisp make it a great wall against Calyrex-I even though it's weak to High Horsepower.
**Protect Users**: Protect users stall out turns in Trick Room and make Calyrex-I significantly less threatening, allowing their teammates to outspeed and OHKO Calyrex-I.
**Taunt Users**: Taunt users block Calyrex-I from setting Trick Room, severely crippling its sweeping ability and allowing their teammates such as Calyrex-S and Koraidon threaten Calyrex-I with an OHKO.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/jaishy.665318/
Quality checked by:
https://www.smogon.com/forums/members/rl.554093/
https://www.smogon.com/forums/members/adhiraj8202.631210/
Grammar checked by:
https://www.smogon.com/forums/members/adorluigi.528364/
Calyrex-I is a niche yet powerful pick, with its spectacular Attack, Glacial Lance, and Swords Dance allowing it to break through even the sturdiest physical walls seen on teams, such as Ho-Oh and Arceus-Fairy. Calyrex-I can set up Trick Room to compensate for its Speed, and its ability allows it to quickly snowball out of control. Calyrex-I suffers from a significant opportunity cost, as due to in-game restrictions allowing only one Calyrex forme per team, Calyrex-I is overshadowed by the metagame-defining Calyrex-S.
[SET]
Swords Dance Trick Room Sweeper (Calyrex-Ice)
Ability: As One (Glastrier)
Tera Type: Fire
EVs: 248 HP / 252 Atk / 8 Def
Brave Nature
IVs: 0 Spe
- Swords Dance
- Glacial Lance
- High Horsepower
- Trick Room
[SET COMMENTS]
Calyrex-I plays the role of a Swords Dance sweeper, leveraging its low Speed and high Attack to its advantage and using Trick Room to outspeed any other Pokemon in the metagame. Its tremendous Attack allows it to cleave through common offensive Pokemon, such as Koraidon, Miraidon, and Calyrex-S under Trick Room. Multiple physically defensive Pokemon such as Ho-Oh, Arceus-Fairy, defensive variants of Arceus Ground, and Eternatus either take massive damage or get KOed by a Swords Dance-boosted Glacial Lance, made worse especially when combined with Tera Fire blocking Will-O-Wisp and Sacred Fire burns. Once Trick Room fades away, Calyrex-I is very prone to getting revenge killed due to its poor defensive typing and Speed. Glacial Lance is great at forcing Terastallization from Pokemon such as Tera Water Arceus-Fairy and Tera Water Landorus-T, which opens up holes for teammates such as Choice Scarf Koraidon and pivot Miraidon to exploit, as Arceus-Fairy and Ho-Oh would lack the ability to Terastallize. High Horsepower allows Calyrex-I to target the Steel-type Pokemon in the tier, such as Necrozma-DM and Zacian-C. Calyrex-I's EV spread maximizes its Attack and breaking potential and runs minimum Speed to Speed tie opposing Calyrex-I under Trick Room. Calyrex-I often consumes Terastallization, potentially hindering its teammates.
Miraidon and Arceus benefit from Calyrex-I's presence, as it annihilates Ground-types, Miraidon's main checks in the tier, allowing Miraidon to spam unresisted Electro Drifts to deal massive damage to team structures. Arceus can clean a game when some of its main checks, like defensive Ho-Oh, defensive Arceus formes, Zacian-C, and Necrozma-DM, are chipped by Calyrex-I, leaving a gaping hole in a team that Arceus can exploit. Calyrex-I struggles with Pokemon such as Arceus-Water, Skeledirge, and Dondozo, being completely unable to break them in most scenarios. Calyrex-I benefits from Pokemon such as Miraidon and Kyogre, which break through the aforementioned checks, and Kyogre has great synergy with Trick Room due to its relatively low Speed stat. Ting-Lu and Eternatus can help defensively back Calyrex-I, as Eternatus can switch into defensive Arceus formes, bar defensive Arceus-Ground, and defensive Ho-Oh with ease, setting up Toxic Spikes and Toxic to help enable a Calyrex-I sweep. Miraidon and Calyrex-S can easily exploit Calyrex-I once Trick Room is over, so Ting-Lu helps by checking Miraidon and Calyrex-S, enabling Calyrex-I to come back later in the game and set up Trick Room.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/jaishy.665318/
Quality checked by:
https://www.smogon.com/forums/members/rl.554093/
https://www.smogon.com/forums/members/adhiraj8202.631210/
Grammar checked by:
https://www.smogon.com/forums/members/adorluigi.528364/
[STRATEGY COMMENTS]
Other Options
=============
Calyrex-I could opt to use a more niche option in Choice Band or Life Orb, which can help break through defensive Arceus formes, like Arceus-Fairy and Arceus-Water, and Ho-Oh, paired with Tera Ice to break easier, though non-Heavy-Duty Boots Calyrex-I suffers from an entry hazard weakness. Mental Herb can be used to block Taunt by various Arceus formes and pivot Miraidon, and Lum Berry can be used to heal a Sacred Fire or Will-O-Wisp burn, though both items leave Calyrex-I suffering suffer from the aforementioned hazard weakness. Seed Bomb is an alternative to High Horsepower to break through Arceus-Water and Kyogre more easily, though it struggles with Necromza-DM and Zacian–C.
Checks and Counters
===================
**Arceus-Water**: A Glacial Lance resistance combined with great physical bulk, reliable recovery, Will-O-Wisp to severely cripple Calyrex-I, and a super effective Judgment against Tera Fire Calyrex-I, Arceus-Water is an almost perfect wall to Calyrex-I.
**Dondozo**: Dondozo resists Glacial Lance, neutralizes Calyrex-I's Attack boosts with Unaware, and has respectable physical bulk to wall Calyrex-I.
**Skeledirge**: Though it doesn't have the best physical bulk, Skeledirge's Glacial Lance resistance, Unaware, and Will-O-Wisp make it a great wall against Calyrex-I even though it's weak to High Horsepower.
**Protect Users**: Protect users stall out turns in Trick Room and make Calyrex-I significantly less threatening, allowing their teammates to outspeed and OHKO Calyrex-I.
**Taunt Users**: Taunt users block Calyrex-I from setting Trick Room, severely crippling its sweeping ability and allowing their teammates such as Calyrex-S and Koraidon threaten Calyrex-I with an OHKO.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/jaishy.665318/
Quality checked by:
https://www.smogon.com/forums/members/rl.554093/
https://www.smogon.com/forums/members/adhiraj8202.631210/
Grammar checked by:
https://www.smogon.com/forums/members/adorluigi.528364/
Last edited: