PU Golurk (Choice-Band) [QC: 2/2] [GP 1/1]

Morge

The guy
is a Pre-Contributor
[SET]
Choice Band (Golurk) @ Choice Band
Ability: No Guard
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Dark / Ghost
Adamant Nature
- Poltergeist
- Earthquake
- Dynamic Punch / Close Combat
- Ice Punch / Stone Edge

[SET COMMENTS]

Golurk is a potent wallbreaker with limited switch-ins thanks to its incredible STAB combination, which is resisted by only a few Pokemon in the tier. Golurk excels at dismantling common defensive cores thanks to its high Attack and great typing, which let it switch into and force out defensive staples like Galarian Slowbro and Bellibolt. Dynamic Punch lets Golurk 2HKO Wo-Chien while also hitting other Dark- and Normal-types like Scrafty and Snorlax and threatening confusion against everything else. Close Combat can be used as an alternative due to its higher Base Power, which lets it guarantee a 2HKO on Wo-Chien after Leech Seed recovery; however, Golurk misses out on the confusion, and the Defense and Special Defense drops make it more susceptible to being revenge killed. Ice Punch lets Golurk OHKO Bombirdier and Staraptor while also serving as a good middle ground into Gligar. Stone Edge can be used as an alternative that's stronger versus neutral targets and has a higher chance to land a critical hit; although, Golurk loses out on the ability to deal with Gligar. Tera Dark flips Golurk's Ghost and Dark weaknesses while also removing its Water and Ice weaknesses, allowing it to avoid revenge kill attempts from Pokemon like Skuntank, Bombirdier, and opposing Golurk. Tera Ghost can be used instead to further boost Golurk's power, letting it 2HKO Pokemon like Gligar and guaranteeing OHKOs against Pokemon like Rotom-H with Poltergeist while still removing its susceptibility to Water- and Ice-type moves to avoid revenge killing attempts from Pokemon like Paldean Tauros-W.

Golurk works best alongside Pokemon that benefit from its wallbreaking abilities such as Choice Scarf Staraptor and Curse Arcanine, which struggle with Bellibolt and Gastrodon, respectively. While Golurk has the coverage to hit the likes of Staraptor, Bombirdier, and Wo-Chien, their presence on the opposing team hurts its ability to freely use its STAB moves and forces it to make more predictions, so teammates that can handle these Pokemon like Bellibolt, which checks Staraptor and Bombirdier, and Paldean Tauros-F, which helps against Wo-Chien, make excellent partners. Furthermore, Paldean Tauros-F offensively and defensively checks the Dark-types that threaten Golurk, and other Fighting-types like Paldean Tauros-W and Flamigo are similarly good partners for this purpose. Golurk is also forced out by Water- and Grass-types, so teammates that can switch into these Pokemon, like Milotic and Gastrodon for Inteleon and Tatsugiri as well as Skuntank for Decidueye, are incredible partners for Golurk.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/morge.626934/
Quality checked by:
https://www.smogon.com/forums/members/bella.567483/
https://www.smogon.com/forums/members/hera.414072/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 
Last edited:
Wait this isnt golem wtf????
[SET]
Golurk (Choice Band) @ Choice Band
Ability: No Guard
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Dark / Ghost
Adamant Nature
- Poltergeist
- Earthquake
- Dynamic Punch / Close Combat (Dynamic is better lol, was dicussed within qc)
- Ice Punch / Stone Edge

[SET COMMENTS]

Golurk is a potent wallbreaker in the PU metagame with limited switchins (mention this is because of its incredible STAB combo which nothing bar like, raptor resists) who excels at dismantling common defensive cores thanks to its high Attack, high Base Power stabs STABs and typing that lets it come in on and force out defensive staples like Galarian Slowbro, Bellibolt and Bronzong. Close Combat lets Golurk 2hko 2HKO Wo-Chien, while also doing more damage than Earthquake into other dark and normal types like Scrafty. (Change this to be about Dynamic Punch. Mention CC is an alternative for the higher BP but trades off the Confusion chances and gives defense drop. Also we capitalize type names, so it would be Dark- and Normal-types. Also mention a normal, like Lax) Ice Punch lets Golurk OHKO Bombirdier and Staraptor while also serving as a good midground into Gligar. Stone Edge can be used as an alternative thats stronger vs neutral targets (and has a crit chance), although it loses out on the ability to deal with Gligar. Tera Dark flips Golurks Ghost and Dark weaknesses, allowing it to avoid revenge kill attempts from mons Pokemon like Skuntank and Bombirdier (I would mention a ghost-type Golurk would get scared of it revenge killing itself). Tera Ghost can be used instead to further boost Golurks power, letting it 2hko 2HKO mons like Gligar or guarantee OHKOs against mons like Rotom-Heat with Poltergeist. (Mention it also removes its Water- and Ice-type weakness, which is helpful against stuff like Wetbull or whatever)

Golurk is best run alongside mons that benefit from its wallbreaking abilities, such as Choice Scarf Staraptor or Curse Arcanine (Mention what Pokemon Golurk wallbreakers that enable these two, like Bellibolt or Gastrodon.). While it has the coverage to hit the likes of Staraptor, Bombirdier and Wo-Chien, their presence on the opposing team hurts its ability to click its STABs and forces it to make more predictions, so teammates that can handle these mons like Bellibolt for Staraptor and Bombirdier or Paldean Tauros-F for Wo-Chien make excellent partners. Paldean Tauros-F also offensively and defensively checks the Dark-types (add hyphen) that threaten Golurk, with other Fighting-types (add hyphen) like Paldean Tauros-W and Flamigo being similarly good partners for this purpose.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/morge.626934/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
Not a bad job at all! 1/2 once implemented
 
qc check, comments in bold

[SET]
Golurk (Choice Band) @ Choice Band (the name of the mon goes on the inside and the name of the set goes on the outside)
Ability: No Guard
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Dark / Ghost
Adamant Nature
- Poltergeist
- Earthquake
- Dynamic Punch / Close Combat
- Ice Punch / Stone Edge

[SET COMMENTS]

Golurk is a potent wallbreaker in the PU metagame with limited switchins thanks to its incredible STAB combo which is resisted by few Pokemon in the tier, who excels at dismantling common defensive cores thanks to its high Attack, high Base Power STABs and typing that lets it come in on and force out defensive staples like Galarian Slowbro, Bellibolt and Bronzong (i wouldn't really call zong a defensive staple). Dynamic Punch lets Golurk 2HKO Wo-Chien, while also doing more damage than Earthquake into other Dark- and Normal- types like Scrafty and Snorlax, and threatening confusion against everything else. Close Combat can be used as an alternative for its higher Base Power (what exact calcs does cc get over dpunch?), however it misses out on the confusion and the Defense and Special Defense drops make Golurk more susceptible to being revenge killed. Ice Punch lets Golurk OHKO Bombirdier and Staraptor while also serving as a good midground into Gligar. Stone Edge can be used as an alternative that's stronger vs neutral targets and has a higher chance to crit, although it loses out on the ability to deal with Gligar. Tera Dark flips Golurk's Ghost and Dark weaknesses while removing its Water and Ice weaknesses, allowing it to avoid revenge kill attempts from Pokemon like Skuntank, Bombirdier, and opposing Golurk . Tera Ghost can be used instead to further boost Golurks power, letting it 2HKO Pokemon like Gligar or guarantee OHKOs against Pokemon like Rotom-Heat with Poltergeist, while still removing its Water and Ice weaknesses to avoid revenge killing attempts from Pokemon like Tauros Paldea-W.

Golurk is best run alongside Pokemon that benefit from its wallbreaking abilities, such as Choice Scarf Staraptor who struggles with Bellibolt or Curse Arcanine who struggles with Gastrodon. While it has the coverage to hit the likes of Staraptor, Bombirdier and Wo-Chien, their presence on the opposing team hurts its ability to click its STABs and forces it to make more predictions, so teammates that can handle these Pokemon like Bellibolt for Staraptor and Bombirdier or Paldean Tauros-F for Wo-Chien make excellent partners. Paldean Tauros-F also offensively and defensively checks the Dark-types that threaten Golurk, with other Fighting-types like Paldean Tauros-W and Flamigo being similarly good partners for this purpose. (mention mons that switch into the mons that force golurk out; e.g water and grass types force it out, so what switches into those mons and what do the switchins provide for golurk?)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/morge.626934/
Quality checked by:
https://www.smogon.com/forums/members/bella.567483/
https://www.smogon.com/forums/members/hera.414072/
Grammar checked by:
https://www.smogon.com/forums/members/bella.567483/
qc 2/2!
heracross2-0-2-gif.429134
 
qc check, comments in bold

[SET]
Golurk (Choice Band) @ Choice Band (the name of the mon goes on the inside and the name of the set goes on the outside)
Ability: No Guard
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Dark / Ghost
Adamant Nature
- Poltergeist
- Earthquake
- Dynamic Punch / Close Combat
- Ice Punch / Stone Edge

[SET COMMENTS]

Golurk is a potent wallbreaker in the PU metagame with limited switchins thanks to its incredible STAB combo which is resisted by few Pokemon in the tier, who excels at dismantling common defensive cores thanks to its high Attack, high Base Power STABs and typing that lets it come in on and force out defensive staples like Galarian Slowbro, Bellibolt and Bronzong (i wouldn't really call zong a defensive staple). Dynamic Punch lets Golurk 2HKO Wo-Chien, while also doing more damage than Earthquake into other Dark- and Normal- types like Scrafty and Snorlax, and threatening confusion against everything else. Close Combat can be used as an alternative for its higher Base Power (what exact calcs does cc get over dpunch?), however it misses out on the confusion and the Defense and Special Defense drops make Golurk more susceptible to being revenge killed. Ice Punch lets Golurk OHKO Bombirdier and Staraptor while also serving as a good midground into Gligar. Stone Edge can be used as an alternative that's stronger vs neutral targets and has a higher chance to crit, although it loses out on the ability to deal with Gligar. Tera Dark flips Golurk's Ghost and Dark weaknesses while removing its Water and Ice weaknesses, allowing it to avoid revenge kill attempts from Pokemon like Skuntank, Bombirdier, and opposing Golurk . Tera Ghost can be used instead to further boost Golurks power, letting it 2HKO Pokemon like Gligar or guarantee OHKOs against Pokemon like Rotom-Heat with Poltergeist, while still removing its Water and Ice weaknesses to avoid revenge killing attempts from Pokemon like Tauros Paldea-W.

Golurk is best run alongside Pokemon that benefit from its wallbreaking abilities, such as Choice Scarf Staraptor who struggles with Bellibolt or Curse Arcanine who struggles with Gastrodon. While it has the coverage to hit the likes of Staraptor, Bombirdier and Wo-Chien, their presence on the opposing team hurts its ability to click its STABs and forces it to make more predictions, so teammates that can handle these Pokemon like Bellibolt for Staraptor and Bombirdier or Paldean Tauros-F for Wo-Chien make excellent partners. Paldean Tauros-F also offensively and defensively checks the Dark-types that threaten Golurk, with other Fighting-types like Paldean Tauros-W and Flamigo being similarly good partners for this purpose. (mention mons that switch into the mons that force golurk out; e.g water and grass types force it out, so what switches into those mons and what do the switchins provide for golurk?)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/morge.626934/
Quality checked by:
https://www.smogon.com/forums/members/bella.567483/
https://www.smogon.com/forums/members/hera.414072/
Grammar checked by:
https://www.smogon.com/forums/members/bella.567483/
qc 2/2!
heracross2-0-2-gif.429134
Implemented! Should be ready for GP Team
 
time for an AMGP
add remove comment


[SET]
Choice Band (Golurk) @ Choice Band
Ability: No Guard
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Dark / Ghost
Adamant Nature
- Poltergeist
- Earthquake
- Dynamic Punch / Close Combat
- Ice Punch / Stone Edge

[SET COMMENTS]

Golurk is a potent wallbreaker in the PU metagame with limited switchins switch-ins thanks to its incredible STAB combo move combination, (ac) which is resisted by only a few Pokemon in the tier. (rc) (ap) who Golurk excels at dismantling common defensive cores thanks to its high Attack (rc) high Base Power STABs (you already mentioned STAB moves in the first sentence) and great typing, (ac) that which lets it come in on switch into and force out defensive staples like Galarian Slowbro and Bellibolt. Dynamic Punch lets Golurk 2HKO Wo-Chien (rc) while also doing more damage than Earthquake into hitting other Dark- and Normal-types (removed an extra space) like Scrafty and Snorlax (this is a weird sentence because it obviously does more damage to those pokemon since the move is super effective) (rc) and threatening confusion against everything else. Close Combat can be used as an alternative for due to its higher Base Power, (ac) which lets it guarantee guarantees a 2HKO on Wo-Chien after Leech Seed recovery; (rc) (asc) however, (ac) it Golurk misses out on the confusion, (ac) and the Defense and Special Defense drops make Golurk it more susceptible to being revenge killed. Ice Punch lets Golurk OHKO Bombirdier and Staraptor while also serving as a good midground middle ground into Gligar. Stone Edge can be used as an alternative that's that is stronger vs versus neutral targets and has a higher chance to crit land a critical hit (this is dex info but qc kept it so i wont omit it); (rc) (asc) although, (ac) it Golurk loses out on the ability to deal with Gligar. Tera Dark flips Golurks Ghost and Dark Golurk's weaknesses to Ghost- and Dark-type moves while also removing its Water and Ice Water- and Ice-type weaknesses, allowing it to avoid revenge kill attempts from Pokemon like Skuntank, Bombirdier, and opposing Golurk. (removed space) Tera Ghost can be used instead to further boost Golurks Golurk's power, letting it 2HKO Pokemon like Gligar or and guarantee guaranteeing OHKOs against Pokemon like Rotom-Heat Rotom-H with Poltergeist (rc) while still removing its Water and Ice weaknesses susceptibility to Water- and Ice-type moves (used "susceptibility" over "weakness" to avoid repetition) to avoid revenge killing attempts from Pokemon like Tauros Paldea-W Paldean Tauros-W.

Golurk is best run works best alongside Pokemon that benefit from its wallbreaking abilities (rc) such as Choice Scarf Staraptor and Curse Arcanine, (ac) which struggle who struggles with Bellibolt or Curse Arcanine who struggles with and Gastrodon, (ac) respectively (restructured this sentence since it was a little confusing initially). While it Even though Golurk has the coverage to hit the likes of Staraptor, Bombirdier, (ac) and Wo-Chien, their presence on the opposing team hurts its ability to click its STABs STAB moves and forces it to make more predictions, so teammates that can handle these Pokemon like Bellibolt for Staraptor and Bombirdier, (ac) or and Paldean Tauros-F for Wo-Chien, (ac) make excellent partners. Furthermore, Paldean Tauros-F also offensively and defensively checks the Dark-types that threaten Golurk, with similar to other Fighting-types like Paldean Tauros-W and Flamigo, (ac) thus also being similarly good partners for this purpose. Golurk is also forced out by Water- and Grass-types, (removed space) so teammates that can switch in on into these Pokemon, (ac) like Milotic or and Gastrodon for Inteleon and Tatsugiri, and Skuntank for Decidueye, (ac) are incredible partners for Golurk.
 
1/1 GP Team done credit both of us
[SET]
Choice Band (Golurk) @ Choice Band
Ability: No Guard
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Dark / Ghost
Adamant Nature
- Poltergeist
- Earthquake
- Dynamic Punch / Close Combat
- Ice Punch / Stone Edge

[SET COMMENTS]

Golurk is a potent wallbreaker in the PU metagame with limited switchins switch-ins thanks to its incredible STAB combo combination, (ac) which is resisted by only a few Pokemon in the tier. (rc) (ap) who Golurk excels at dismantling common defensive cores thanks to its high Attack (rc) high Base Power STABs (you already mentioned STAB moves in the first sentence) and great typing, (ac) that which lets let it come in on switch into and force out defensive staples like Galarian Slowbro and Bellibolt. Dynamic Punch lets Golurk 2HKO Wo-Chien (rc) while also doing more damage than Earthquake into hitting other Dark- and Normal-types (removed an extra space) like Scrafty and Snorlax (this is a weird sentence because it obviously does more damage to those pokemon since the move is super effective) (rc) and threatening confusion against everything else. Close Combat can be used as an alternative for due to its higher Base Power, (ac) which lets it guarantee a 2HKO on Wo-Chien after Leech Seed recovery; (rc) (asc) however, (ac) it Golurk misses out on the confusion, (ac) and the Defense and Special Defense drops make Golurk it more susceptible to being revenge killed. Ice Punch lets Golurk OHKO Bombirdier and Staraptor while also serving as a good midground middle ground into Gligar. Stone Edge can be used as an alternative that's stronger vs versus neutral targets and has a higher chance to crit land a critical hit (this is dex info but qc kept it so i wont omit it) (feel free to check qith qc if the crit part is needed because that part is just dex info yea); (rc) (asc) although, (ac) it Golurk loses out on the ability to deal with Gligar. Tera Dark flips Golurks Golurk's Ghost and Dark weaknesses while also removing its Water and Ice weaknesses, allowing it to avoid revenge kill attempts from Pokemon like Skuntank, Bombirdier, and opposing Golurk. (removed space) Tera Ghost can be used instead to further boost Golurks Golurk's power, letting it 2HKO Pokemon like Gligar or and guarantee guaranteeing OHKOs against Pokemon like Rotom-Heat Rotom-H with Poltergeist (rc) while still removing its Water and Ice weaknesses susceptibility to Water- and Ice-type moves (used "susceptibility" over "weakness" to avoid repetition) to avoid revenge killing attempts from Pokemon like Tauros Paldea-W Paldean Tauros-W.

Golurk is best run works best alongside Pokemon that benefit from its wallbreaking abilities (rc) such as Choice Scarf Staraptor and Curse Arcanine, (ac) which struggle who struggles with Bellibolt or Curse Arcanine who struggles with and Gastrodon, (ac) respectively (restructured this sentence since it was a little confusing initially). While it Golurk has the coverage to hit the likes of Staraptor, Bombirdier, (ac) and Wo-Chien, their presence on the opposing team hurts its ability to click freely use its STABs STAB moves and forces it to make more predictions, so teammates that can handle these Pokemon like Bellibolt, (AC) which checks Staraptor and Bombirdier, (AC) or and Paldean Tauros-F, (AC) which helps against for Wo-Chien, (AC) make excellent partners. Furthermore, Paldean Tauros-F also offensively and defensively checks the Dark-types that threaten Golurk, with and other Fighting-types like Paldean Tauros-W and Flamigo are being similarly good partners for this purpose. Golurk is also forced out by Water- and Grass-types, (removed space) so teammates that can switch in on into these Pokemon, (ac) like Milotic or and Gastrodon for Inteleon and Tatsugiri (RC) and as well as Skuntank for Decidueye, (ac) are incredible partners for Golurk.
 
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